Honkai Impact 3 Wiki

Hello, Captains.

We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

We'll solve it shortly. Thank you for your patience.

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Battle Storm
Battle Storm
latest?format=originalB Rank
BIO Biologic
Battle Storm
Profile
Murata Himeko battlesuit added in Version 1.8.
Mid-ranged anti-shield DPS.
Good enemy suppressor.
Gain high DMG reduction when using Charged ATKs.
Battle Storm (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Physical.png
Physical
Core Time Mastery.png
Time Mastery
Core Stun.png
Stun
Core Heavy ATK.png
Heavy ATK
Items needed to unlock the battlesuit: Battle Storm Fragment (Icon).png Battle Storm Fragment ×10
Items needed to evolve the battlesuit: Battle Storm Fragment (Icon).png Battle Storm Fragment ×370 (Total amount)
Rank-up cost breakdown:
latest?format=originalB Rank latest?format=originalA Rank: Battle Storm Fragment (Icon).png Battle Storm Fragment ×20
latest?format=originalA Rank latest?format=originalS Rank: Battle Storm Fragment (Icon).png Battle Storm Fragment ×50
latest?format=originalS Rank latest?format=originalSS Rank: Battle Storm Fragment (Icon).png Battle Storm Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Battle Storm Fragment (Icon).png Battle Storm Fragment ×200

Battle Storm (Chinese: 战场疾风) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Stand By

Leader Bonus:
Stand By: Team takes 16% less Melee Physical DMG.

Stand By latest?format=originalThis skill is shared with Arctic Kriegsmesser

Team receives 24% less Melee Physical DMG.

Storm Assault

Attacks while dashing using sweeping strikes.
Sprint ATK: Tap the [ATK] button while sprinting to attack enemies with sweeping strikes, dealing 450% ATK of Physical DMG to enemies in a large AOE.

Switch: Splitting Cleave latest?format=originalThis skill is shared with Arctic Kriegsmesser

Switch entry unleashes a downward cleave, knocking down enemies within range and dealing 450% ATK of Physical DMG.

QTE: Storm Slasher latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

QTE: Triggers when an enemy is paralyzed. Attacks the target with Storm Slasher, dealing 5x100% + 200% ATK of Physical DMG against enemies nearby and knocking them back.

Passive

Passive bonuses apply automatically.

Courage

Takes 35.0% less Elemental DMG.

Crush latest?format=originalS Rank

Basic and Charged ATKs have a 15.0% chance to stun the target for 3s.

Feuerhau latest?format=originalSS Rank

Ignites enemy upon breaking its shield, dealing 150 Fire DMG every 0.5s for 5.0s.

Tornado Storm

Spins weapon to attack surrounding enemies.
Deals 7x120% ATK of Physical DMG to surrounding enemies. Last hit deals 400% ATK of Physical DMG and knocks enemies airborne.
Attracts nearby enemies when activated.
SP Cost: 50.

Fire Storm latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

During the Ultimate spinning attack, each hit additionally deals 240 Fire DMG.

Final Blow latest?format=originalSSS Rank

Last hit of the Ultimate additionally deals 250% ATK of Physical DMG and stuns the target for 5.0s.

Time Sprint

Evasive roll. Can be triggered 2 times in a row.
Zephyr: After Ultimate Evasion, gain 40% Move Speed for 3s.
Time Fracture: Triggers Time Fracture upon Ultimate Evasion, slowing all enemies for 3s.
CD: 15s.

Swift Charge

Increases charging speed by 100% during the Time Fracture triggered by own evasion.

Vigilant

Shortens CD of Time Fracture by 3.0s.

Charge: Heavy Sword (BS)

Basic ATK: Tap and hold the [ATK] button to initiate a 2-sequence charge. Tap the [ATK] button again after the 1st Sequence for a follow-up attack.
Basic ATK: 180%+250% ATK of Physical DMG.
1st Charged Sequence: 400%+630% ATK of Physical DMG.
2nd Charged Sequence: 700%+900% ATK of Physical DMG.
Release the [ATK] button after 2nd charge sequence to unleash the hits automatically after 2s.

Frontal Assault latest?format=originalThis skill is shared with Arctic Kriegsmesser

During Charged ATKs, gain Ignore Interrupt. Blocks 75% of incoming Physical DMG and provides immunity against stun, freeze, and paralyze effects from frontal attacks. Weakens the blocked attacker and decreases its ATK by 60% for 8s.

Fiery Hew latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

Crit hit of Basic, Charged, and Sprint ATK additionally deals 580 Fire DMG.

Fearless latest?format=originalS Rank

Reduces Physical DMG taken by 50.0% when charging.

Leader
Stand By

Leader Bonus:
Stand By: Team takes 16% less Melee Physical DMG.

Stand By latest?format=originalThis skill is shared with Arctic Kriegsmesser

Team receives 24% less Melee Physical DMG.

Special
Storm Assault

Attacks while dashing using sweeping strikes.
Sprint ATK: Tap the [ATK] button while sprinting to attack enemies with sweeping strikes, dealing 450% ATK of Physical DMG to enemies in a large AOE.

Switch: Splitting Cleave latest?format=originalThis skill is shared with Arctic Kriegsmesser

Switch entry unleashes a downward cleave, knocking down enemies within range and dealing 450% ATK of Physical DMG.

QTE: Storm Slasher latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

QTE: Triggers when an enemy is paralyzed. Attacks the target with Storm Slasher, dealing 5x100% + 200% ATK of Physical DMG against enemies nearby and knocking them back.

Passive
Passive

Passive bonuses apply automatically.

Courage

Takes 35.0% less Elemental DMG.

Crush latest?format=originalS Rank

Basic and Charged ATKs have a 15.0% chance to stun the target for 3s.

Feuerhau latest?format=originalSS Rank

Ignites enemy upon breaking its shield, dealing 150 Fire DMG every 0.5s for 5.0s.

Ultimate
Tornado Storm

Spins weapon to attack surrounding enemies.
Deals 7x120% ATK of Physical DMG to surrounding enemies. Last hit deals 400% ATK of Physical DMG and knocks enemies airborne.
Attracts nearby enemies when activated.
SP Cost: 50.

Fire Storm latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

During the Ultimate spinning attack, each hit additionally deals 240 Fire DMG.

Final Blow latest?format=originalSSS Rank

Last hit of the Ultimate additionally deals 250% ATK of Physical DMG and stuns the target for 5.0s.

Evasion
Time Sprint

Evasive roll. Can be triggered 2 times in a row.
Zephyr: After Ultimate Evasion, gain 40% Move Speed for 3s.
Time Fracture: Triggers Time Fracture upon Ultimate Evasion, slowing all enemies for 3s.
CD: 15s.

Swift Charge

Increases charging speed by 100% during the Time Fracture triggered by own evasion.

Vigilant

Shortens CD of Time Fracture by 3.0s.

Basic
Charge: Heavy Sword (BS)

Basic ATK: Tap and hold the [ATK] button to initiate a 2-sequence charge. Tap the [ATK] button again after the 1st Sequence for a follow-up attack.
Basic ATK: 180%+250% ATK of Physical DMG.
1st Charged Sequence: 400%+630% ATK of Physical DMG.
2nd Charged Sequence: 700%+900% ATK of Physical DMG.
Release the [ATK] button after 2nd charge sequence to unleash the hits automatically after 2s.

Frontal Assault latest?format=originalThis skill is shared with Arctic Kriegsmesser

During Charged ATKs, gain Ignore Interrupt. Blocks 75% of incoming Physical DMG and provides immunity against stun, freeze, and paralyze effects from frontal attacks. Weakens the blocked attacker and decreases its ATK by 60% for 8s.

Fiery Hew latest?format=originalA Rank latest?format=originalThis skill is shared with Arctic Kriegsmesser

Crit hit of Basic, Charged, and Sprint ATK additionally deals 580 Fire DMG.

Fearless latest?format=originalS Rank

Reduces Physical DMG taken by 50.0% when charging.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Purple) (NoText).png
Gyukikiri Nagamitsu (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Schrodinger (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jixuanyuan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
20%
Compatibility
80%
Auxiliary Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Turgenev (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Avogadro (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Turgenev (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
10%
Functionality
70%
Compatibility
70%
Universal Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
10%
Functionality
60%
Compatibility
60%
Transitional Equipment
Frame (Purple) (NoText).png
Vanguard (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
10%
Compatibility
50%
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