A specialized battlesuit designed specifically for assassination. Black Nucleus takes advantage of various combat techniques to impair the enemy and attack them from behind to do massive amounts of damage.
Combo: Speed Fatale
High chance to knock enemies airborne to trigger Black Nucleus QTE.
Ultimate: Grav Singularity
Pulls in enemies within a large AOE. Triggers each other's QTE.
Evolve to buff squad/team mate's ranged DPS.
Leader Bonus: Complex Operations: Shortens CDs of main effects triggered by whole team's Ultimate Evasion and Perfect Defense by 3.5s.
Shortens the CDs of primary effects triggered by Ultimate Evasions and Perfect Defense by 4.5s for the team.
Switch: Mecha Smash
Switch skill unleashes a slam attack with robot arms.
Slams enemies with robot arms, dealing 175% ATK of Physical DMG to enemies within the AOE.
Buffs the Switch Skill to deal 175%+175% ATK of Physical DMG.
QTE: Triggers when an enemy is knocked airborne or affected by Time Slow. Ground slams enemies within a large AOE, dealing 3x320% ATK of Physical DMG, then gain invisibility for 6s (invisibility is not triggered by normal evasions during QTE).
Passive bonuses apply automatically.
Gain 39.0% Total DMG Multiplier when attacking an enemy from the side or from behind.
When attacked or when triggering Ultimate Evasion, 40% chance to apply Locked Mode onto the attacker, making it take 25.0% more Physical DMG for 4.5s.
The Valkyrie gains 30% Crit DMG. Each Crit hit additionally deals 30.0% ATK of Fire DMG.
Unloads the entire arsenal to bombard the designated area. Suppression Barrage: Creates a small immobilizing field surrounding the target and bombards the AOE to deal 20x80% ATK of Physical DMG.
SP Cost: 125
Enhances Bombardment, with each hit dealing an additional 100% ATK of Physical DMG and 12.0% chance to ignite enemies, dealing 450 Fire DMG every 0.5s for 7s.
Stuns enemies 0.5s after being hit by Bombardment for 5.00s.
Dodges sideways to evade enemy attacks and becomes invisible. Dimensional Interruption: Enters 6s invisibility upon Ultimate Evasion. CD: 20s. Invisibility: Cannot be targeted by enemies; ignore all DMG taken when attacked; gain immunity against common debuffs; and greatly increased Move Speed and Attack Speed.
Invisibility ends when tapping the [ATK] button, using weapon skills or Ultimates, or switching characters.
When invisible, character attacks gain 35.0% Physical DMG. Lasts until 2.80s after invisibility ends.
Ultimate Evasion drops 8 bomblets at the enemy's location that explodes after a short delay, dealing 80% ATK of Physical DMG.
Shortens CD of Dimensional Interruption by 4.0s.
Charge: Shrapnel Shell
Charged cannon fire. Higher charge sequence deals greater DMG. Arm Switch: Charging mode changes with type of equipped weapon. Guidance MOD: Equipping missile-type weapons transforms attacks to scatter shot shells. Each charge sequence increases the number of shells fired by 30%. Every shell deals a small AOE explosion. The 1st, 2nd, and 3rd charge sequences deal 50%, 60%, and 80% ATK of Physical DMG, respectively, and increases Interrupt.
Releasing the [ATK] button at the moment of entering the next charge sequence increases Crit Rate of this attack by 30.0%.
Force evasion when attacked during charging. Can be triggered once every 4.0s. Effect does not interrupt charging.
Releasing the [ATK] button upon entering the 3rd charge sequence increases DMG of this attack by 20.0%, and gain 100% Move Speed for the next 3s.
The girl grew up with friends and thought she had shook off her past. But when the cold command was sounded, the girl realized she had never escaped the nightmare.
Valkyrie Armor Story 2
"Go..." She thought. She failed to mouth these words quickly enough. Powerless to stop herself, she began unleashing brutal attacks against her best friends.
Valkyrie Armor Story 3
Since then, the Far East Branch managed to crack the powers of the Black Nucleus. Unlike the highly mobile Schicksal Valkyrie battlesuits, Anti-Entropy combat harnesses are equipped with massive firepower and serve as a miniature weapons platform. This combat harness was never meant to protect. It was designed for wholesale destruction.
This page was last edited on 14 April 2021, at 05:32.
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