Honkai Impact 3 Wiki

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We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

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Blood Rose
Blood Rose
latest?format=originalS Rank
PSY Psychic
Blood Rose
Profile
Murata Himeko battlesuit added in Version 1.8.
Melee Burst DPS.
Gains SP by evading and attacking.
Ultimate: Unparalleled destructiveness.
Blood Rose (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Fire DMG.png
Fire DMG
Core Burst.png
Burst
Core Heavy ATK.png
Heavy ATK
Core Ignite.png
Ignite
Items needed to unlock the battlesuit: Blood Rose Fragment (Icon).png Blood Rose Fragment ×80
Items needed to evolve the battlesuit: Blood Rose Fragment (Icon).png Blood Rose Fragment ×300 (Total amount)
Rank-up cost breakdown:
latest?format=originalS Rank latest?format=originalSS Rank: Blood Rose Fragment (Icon).png Blood Rose Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Blood Rose Fragment (Icon).png Blood Rose Fragment ×200

Blood Rose (Chinese: 血色玫瑰) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Blood Waltz

Leader Bonus:
Blood Waltz: All team members' Charged ATKs deal 12% more Total DMG. If the team consists of members of 3 different types, all team members gain 12% Total DMG.

Blood Waltz

Charged ATKs of the team gain 18% Total DMG Multiplier. For teams with characters of different types, attacks gain 16% Total DMG Multiplier.

Blood Pirouette

During evasion, unleash a horizontal sweep attack at the enemy.
Riposte: Tap the [ATK] button while evading to unleash a spinning slash, dealing 200.0% ATK of Physical DMG. CD: 5s.
If the spinning slash hits the enemy, gain 5 SP to self.
After spinning slash, tap the [ATK] button when the flashing circle appears on the character to directly unleash a charged attack.
Sprint ATK: Tap the [ATK] button while sprinting to unleash a large AOE horizontal sweep that deals 400.0% ATK of Physical DMG.

Switch: Downward Step

Switch entry unleashes a Windmill Cleave, dealing 400.0%+50.0% ATK of Physical DMG.

Igniting Axel

Riposte has a 75.0% chance to ignite the enemy for 4s, dealing 160 Fire DMG every 0.5s.

QTE: Burning Windmills

QTE: Triggers when enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250.0%+301.0% ATK of Physical DMG and generating a flame burst that deals 115.0% AOE Fire DMG.

Passive

Passive bonuses apply automatically.

Burning Blood

Basic ATKs or Blood Wrath ATK against ignited enemies additionally deals 160.0% ATK of Fire DMG.

Warding Blood

When HP is below 66%, gain 30.0% Total DMG Multiplier, take 35.0% less Physical DMG, and increase Ignore Interrupt.

Purifying Blood latest?format=originalSSS Rank

When HP is below 50%, take 30.0% less elemental DMG, shorten the durations of most debuffs, and extends the duration of ignite by 25.0%.

Blood Wrath

Activates burst mode: Blood Wrath which costs an increasing percentage of HP per second to maintain. Tap [ULT] again or switch out to end burst mode.
Vehement Flame: Consumes 30 SP to enter burst mode. Tap the [ATK] button to unleash Charged ATKs.
1st Sequence: 340% ATK of Physical + 310% ATK of Fire DMG;
2nd Sequence: 260% ATK of Physical + 240% ATK of Fire DMG;
3rd Sequence: 300% ATK of Physical + 250% ATK of Fire DMG; mid-air slash: 2x100% ATK of Physical DMG + 2x180% ATK of Fire DMG; Last Hit: (380%+50%) ATK of Physical DMG + (320%+50%) ATK of Fire DMG.
Cost: 30 SP to activate. Deals 200% ATK of AOE Fire DMG and ignites enemies for 6s. Blood Philter: Blood Rose gains 40% Total DMG Reduction and immunity to stun, paralyze, and freeze.

Blood Boost

Increases Attack Speed by 50.0% and Move Speed by 25.0% when Blood Wrath is active.

Blood Rondeau

During Blood Wrath, tap the [ATK] button during Windmill Cleave to increase the number of strikes up to 5 times. Each Windmill Cleave strike also deals an increased 80.0% ATK of Physical and Fire DMG.

Blood Curse latest?format=originalSS Rank

When Blood Wrath is active and HP is below 50%, gain 30.0% Crit Rate and 30.0% Fire DMG.

Blood Bravura

Sideways dodge to evade enemy attacks. Can be triggered 2 times in a row.
Crimson Charge: Unleashes a Charged Combo instantly after Ultimate Evasion.
Macropyre: Creates an explosion centered on the attacker, dealing 200% ATK of Fire DMG.
CD: 15s.

Blood Concerto

Shortens CD of Macropyre by 4.0s.

Blood Aria

Generates a fire ring when Macropyre is triggered, dealing 127 Fire DMG every 0.3s. The fire ring lasts for 6.0s.

Blood Serenade latest?format=originalSS Rank

Macropyre ignites enemy, dealing 233 Fire DMG every 0.5s for 4.0s.

Charge: Blooded Claymore

Basic ATK: Uncharged: 3-sequence Zweihänder Fechten. Charging unleashes an empowered ATK sequence.
Charged ATK Sequence: The 3-sequence attack is followed by an aerial Windmill Cleave with increased Ignore Interrupt during the attack.
Basic ATK: 150%+180%+220% ATK of Physical DMG
Charged ATK: 250%+160%+200% ATK of Physical DMG
Windmill Cleave: 140%+140%+400% ATK of Physical DMG

Burning Passion

Every hit from Basic or Charged ATK deals an additional 100.0% Fire DMG.

Blood Symphony latest?format=originalSS Rank

Ignites the enemy attacker if attacked while performing Charged ATKs or during Blood Wrath, dealing 349 Fire DMG every 0.5s for 4s.

Undying Rage latest?format=originalSS Rank

Upon ending Blood Wrath, recover 14.28% HP of the HP cost of the Ultimate.

  • After level 5, the skill can only be increased when Valkyrie SSS.png rank.

Leader
Blood Waltz

Leader Bonus:
Blood Waltz: All team members' Charged ATKs deal 12% more Total DMG. If the team consists of members of 3 different types, all team members gain 12% Total DMG.

Blood Waltz

Charged ATKs of the team gain 18% Total DMG Multiplier. For teams with characters of different types, attacks gain 16% Total DMG Multiplier.

Special
Blood Pirouette

During evasion, unleash a horizontal sweep attack at the enemy.
Riposte: Tap the [ATK] button while evading to unleash a spinning slash, dealing 200.0% ATK of Physical DMG. CD: 5s.
If the spinning slash hits the enemy, gain 5 SP to self.
After spinning slash, tap the [ATK] button when the flashing circle appears on the character to directly unleash a charged attack.
Sprint ATK: Tap the [ATK] button while sprinting to unleash a large AOE horizontal sweep that deals 400.0% ATK of Physical DMG.

Switch: Downward Step

Switch entry unleashes a Windmill Cleave, dealing 400.0%+50.0% ATK of Physical DMG.

Igniting Axel

Riposte has a 75.0% chance to ignite the enemy for 4s, dealing 160 Fire DMG every 0.5s.

QTE: Burning Windmills

QTE: Triggers when enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250.0%+301.0% ATK of Physical DMG and generating a flame burst that deals 115.0% AOE Fire DMG.

Passive
Passive

Passive bonuses apply automatically.

Burning Blood

Basic ATKs or Blood Wrath ATK against ignited enemies additionally deals 160.0% ATK of Fire DMG.

Warding Blood

When HP is below 66%, gain 30.0% Total DMG Multiplier, take 35.0% less Physical DMG, and increase Ignore Interrupt.

Purifying Blood latest?format=originalSSS Rank

When HP is below 50%, take 30.0% less elemental DMG, shorten the durations of most debuffs, and extends the duration of ignite by 25.0%.

Ultimate
Blood Wrath

Activates burst mode: Blood Wrath which costs an increasing percentage of HP per second to maintain. Tap [ULT] again or switch out to end burst mode.
Vehement Flame: Consumes 30 SP to enter burst mode. Tap the [ATK] button to unleash Charged ATKs.
1st Sequence: 340% ATK of Physical + 310% ATK of Fire DMG;
2nd Sequence: 260% ATK of Physical + 240% ATK of Fire DMG;
3rd Sequence: 300% ATK of Physical + 250% ATK of Fire DMG; mid-air slash: 2x100% ATK of Physical DMG + 2x180% ATK of Fire DMG; Last Hit: (380%+50%) ATK of Physical DMG + (320%+50%) ATK of Fire DMG.
Cost: 30 SP to activate. Deals 200% ATK of AOE Fire DMG and ignites enemies for 6s. Blood Philter: Blood Rose gains 40% Total DMG Reduction and immunity to stun, paralyze, and freeze.

Blood Boost

Increases Attack Speed by 50.0% and Move Speed by 25.0% when Blood Wrath is active.

Blood Rondeau

During Blood Wrath, tap the [ATK] button during Windmill Cleave to increase the number of strikes up to 5 times. Each Windmill Cleave strike also deals an increased 80.0% ATK of Physical and Fire DMG.

Blood Curse latest?format=originalSS Rank

When Blood Wrath is active and HP is below 50%, gain 30.0% Crit Rate and 30.0% Fire DMG.

Evasion
Blood Bravura

Sideways dodge to evade enemy attacks. Can be triggered 2 times in a row.
Crimson Charge: Unleashes a Charged Combo instantly after Ultimate Evasion.
Macropyre: Creates an explosion centered on the attacker, dealing 200% ATK of Fire DMG.
CD: 15s.

Blood Concerto

Shortens CD of Macropyre by 4.0s.

Blood Aria

Generates a fire ring when Macropyre is triggered, dealing 127 Fire DMG every 0.3s. The fire ring lasts for 6.0s.

Blood Serenade latest?format=originalSS Rank

Macropyre ignites enemy, dealing 233 Fire DMG every 0.5s for 4.0s.

Basic
Charge: Blooded Claymore

Basic ATK: Uncharged: 3-sequence Zweihänder Fechten. Charging unleashes an empowered ATK sequence.
Charged ATK Sequence: The 3-sequence attack is followed by an aerial Windmill Cleave with increased Ignore Interrupt during the attack.
Basic ATK: 150%+180%+220% ATK of Physical DMG
Charged ATK: 250%+160%+200% ATK of Physical DMG
Windmill Cleave: 140%+140%+400% ATK of Physical DMG

Burning Passion

Every hit from Basic or Charged ATK deals an additional 100.0% Fire DMG.

Blood Symphony latest?format=originalSS Rank

Ignites the enemy attacker if attacked while performing Charged ATKs or during Blood Wrath, dealing 349 Fire DMG every 0.5s for 4s.

Undying Rage latest?format=originalSS Rank

Upon ending Blood Wrath, recover 14.28% HP of the HP cost of the Ultimate.

  • After level 5, the skill can only be increased when Valkyrie SSS.png rank.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Surtr Muspellsverd (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Leeuwenhoek (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Thales (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Leeuwenhoek (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
90%
Functionality
50%
Compatibility
90%
Auxiliary Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
80%
Compatibility
60%
Universal Equipment
Frame (Purple) (NoText).png
Godslayer - Surtr (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Thales (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Thales (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Fuxi (Stigmata) (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
50%
Compatibility
80%
Transitional Equipment
Frame (Purple) (NoText).png
Crimson Queen (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Wang Zhaojun (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Wang Zhaojun (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Wang Zhaojun (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
10%
Compatibility
50%
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