Honkai Impact 3 Wiki

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We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

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Blueberry Blitz
Blueberry Blitz
latest?format=originalA Rank
MECH Mecha
Blueberry Blitz
Profile
Liliya Olenyeva battlesuit added in Version 3.1.
Close- to mid-range shieldbreaker DPS.
Powerful DEF and retaliation skills.
Buffs specific team mates.
Blueberry Blitz (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Physical.png
Physical
Core Freeze.png
Freeze
Items needed to unlock the battlesuit: Blueberry Blitz Fragment (Icon).png Blueberry Blitz Fragment ×30
Items needed to evolve the battlesuit: Blueberry Blitz Fragment (Icon).png Blueberry Blitz Fragment ×350 (Total amount)
Rank-up cost breakdown:

Blueberry Blitz (Chinese: 蓝莓特攻) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Vstavai!

Leader Bonus:
Vstavai!: MECH and PSY-type battlesuits deal 10.0% more DMG to shields.

Vstavai! latest?format=originalS Rank

MECH and PSY-type characters deal 25.0% more DMG to shields.

Sturmovik Skill.png
Charged ATK: Sturmovik

Perform a charged leap into the air for a Dive ATK.
At max Blitz Power (BP), tap and hold the [ATK] button to spend all KE, aim at the attack site, and release the [ATK] button to unleash Diving Ilyusha.
Diving Ilyusha: Deals 1000% ATK of Physical DMG and knocks enemies airborne.

Hardened Sabot latest?format=originalSSS Rank

Charged ATK deals 50% more Physical DMG to shielded enemies.

Sturmovik Skill.png
Tactical Stance

After Charged ATK, character enters Tactical Buff that gives 25% faster Move Speed, 20% Total DMG Reduction, and Ignore Interrupt for 7s.

Passive

Passive bonuses apply automatically
Blitz Power (BP): SBattle starts with 1000 BP (max). BP recovers at 40/s.
First 3 sequences of Basic ATK restores 35 BP. 4th sequence and Ultimate Evasion restores 70 BP.

Maneuver Warfare

Character gains 40.0% Total DMG Multiplier against enemies affected by Weaken or Time Slow.

Equipment Enhancement latest?format=originalSS Rank

After switch entry, first Charged ATK or Ultimate ATK freezes hit enemies for 4.0s CD: 30s. Upon exit, the character switching in gains a 15.0% Physical DMG buff. If Molotov Cherry switches in, then she also gains Ignore Interrupt for 15s. CD: 20s.

We'll Bury You Skill.png
We'll Bury You

Adopt a DEF stance to negate incoming attacks.
Duration: 1.8s.
When DEF Stance ends or when attacked during DEF Stance, Retaliation is triggered inflicting 550% + 400% ATK of Physical DMG and applies Weaken (deals 20% less DMG) to the enemy for 6s. If attacked immediately after taking DEF Stance, Retaliation EX is triggered, dealing 850% + 700% ATK of Physical DMG, proccing a brief Time Fracture and reducing Ultimate CD by 9s.
CD: 15s. SP cost: 25

Weakness Scan

After performing the Ultimate, character deals 50.0% more Physical DMG while Molotov Cherry deals 25.0% more Physical DMG for 30s. Triggering this again resets the duration.

We'll Bury You Skill.png
Lethal Strike latest?format=originalS Rank

Ultimate gains 40.0% Crit Rate and 60.0% Crit DMG.

Composure

Retaliation EX also recovers 12.0 SP.

Emergency Evasion

Quickly evades enemy attack. Can be performed twice in a row.
Ultimate Evasion: Generates an Iron Curtain that hits enemies in the AOE, dealing 50% ATK of Physical DMG per 0.5s and pulling them in for 3s. Base CD: 15s.

Speedy Recovery

Shortens CD of Ultimate Evasion by 3.00s.

Zamorozka Freeze latest?format=originalS Rank

Iron Curtain also deals 30.0% ATK of Ice DMG for each hit.

Blitz Ataka

Swing that greatsword!<br> 1st Sequence: 150% ATK of Physical DMG.
2nd Sequence: 150% ATK of Physical DMG.
3rd Sequence: 150% + 3x100% ATK of Physical DMG.
4th Sequence: 2x100% + 300% ATK of Physical DMG.

Flash Freeze

Each Basic ATK hit also deals 300.0 Ice DMG.

QTE: Operation Gemina

QTE: Triggered when enemy is knocked airborne or when teammate is hit (does not work in co-op/squad modes), dealing 3x150% + 300% ATK of Physical DMG. Heal Molotov Cherry for 300.0 HP if she is in the team.

Leader
Vstavai!

Leader Bonus:
Vstavai!: MECH and PSY-type battlesuits deal 10.0% more DMG to shields.

Vstavai! latest?format=originalS Rank

MECH and PSY-type characters deal 25.0% more DMG to shields.

Special
Sturmovik Skill.png
Charged ATK: Sturmovik

Perform a charged leap into the air for a Dive ATK.
At max Blitz Power (BP), tap and hold the [ATK] button to spend all KE, aim at the attack site, and release the [ATK] button to unleash Diving Ilyusha.
Diving Ilyusha: Deals 1000% ATK of Physical DMG and knocks enemies airborne.

Hardened Sabot latest?format=originalSSS Rank

Charged ATK deals 50% more Physical DMG to shielded enemies.

Sturmovik Skill.png
Tactical Stance

After Charged ATK, character enters Tactical Buff that gives 25% faster Move Speed, 20% Total DMG Reduction, and Ignore Interrupt for 7s.

Passive
Passive

Passive bonuses apply automatically
Blitz Power (BP): SBattle starts with 1000 BP (max). BP recovers at 40/s.
First 3 sequences of Basic ATK restores 35 BP. 4th sequence and Ultimate Evasion restores 70 BP.

Maneuver Warfare

Character gains 40.0% Total DMG Multiplier against enemies affected by Weaken or Time Slow.

Equipment Enhancement latest?format=originalSS Rank

After switch entry, first Charged ATK or Ultimate ATK freezes hit enemies for 4.0s CD: 30s. Upon exit, the character switching in gains a 15.0% Physical DMG buff. If Molotov Cherry switches in, then she also gains Ignore Interrupt for 15s. CD: 20s.

Ultimate
We'll Bury You Skill.png
We'll Bury You

Adopt a DEF stance to negate incoming attacks.
Duration: 1.8s.
When DEF Stance ends or when attacked during DEF Stance, Retaliation is triggered inflicting 550% + 400% ATK of Physical DMG and applies Weaken (deals 20% less DMG) to the enemy for 6s. If attacked immediately after taking DEF Stance, Retaliation EX is triggered, dealing 850% + 700% ATK of Physical DMG, proccing a brief Time Fracture and reducing Ultimate CD by 9s.
CD: 15s. SP cost: 25

Weakness Scan

After performing the Ultimate, character deals 50.0% more Physical DMG while Molotov Cherry deals 25.0% more Physical DMG for 30s. Triggering this again resets the duration.

We'll Bury You Skill.png
Lethal Strike latest?format=originalS Rank

Ultimate gains 40.0% Crit Rate and 60.0% Crit DMG.

Composure

Retaliation EX also recovers 12.0 SP.

Evasion
Emergency Evasion

Quickly evades enemy attack. Can be performed twice in a row.
Ultimate Evasion: Generates an Iron Curtain that hits enemies in the AOE, dealing 50% ATK of Physical DMG per 0.5s and pulling them in for 3s. Base CD: 15s.

Speedy Recovery

Shortens CD of Ultimate Evasion by 3.00s.

Zamorozka Freeze latest?format=originalS Rank

Iron Curtain also deals 30.0% ATK of Ice DMG for each hit.

Basic
Blitz Ataka

Swing that greatsword!<br> 1st Sequence: 150% ATK of Physical DMG.
2nd Sequence: 150% ATK of Physical DMG.
3rd Sequence: 150% + 3x100% ATK of Physical DMG.
4th Sequence: 2x100% + 300% ATK of Physical DMG.

Flash Freeze

Each Basic ATK hit also deals 300.0 Ice DMG.

QTE: Operation Gemina

QTE: Triggered when enemy is knocked airborne or when teammate is hit (does not work in co-op/squad modes), dealing 3x150% + 300% ATK of Physical DMG. Heal Molotov Cherry for 300.0 HP if she is in the team.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Sleeper's Dream (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Shuijing (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Shuijing (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Shuijing (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
90%
Functionality
80%
Compatibility
90%
Auxiliary Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
80%
Compatibility
90%
Universal Equipment
Frame (Purple) (NoText).png
Swan Lake (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Michelangelo (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Mei - Beach Party (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Michelangelo (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
80%
Compatibility
90%
Transitional Equipment
Frame (Purple) (NoText).png
King Cobra (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Ryunosuke Akutagawa (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
60%
Functionality
60%
Compatibility
60%
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