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Fire multiple shells, dealing 550% ATK of Fire DMG against the target and restores 3 SP upon hit; CD: 2s.
ATK Interval: 3.3s
Unlocked by default.
Persistence (Passive)
ELF's Basic ATK hit additionally restores 10 SP for the ELF; CD: 2s.
Unlocked by default.
Scorching (Passive)
ELF's Basic ATK hit has a 18.0% chance to deal 200.0% more Fire DMG; CD: 10s.
Unlocked by default.
Fiery Soul (Passive)
ELF's Basic ATK hit on a Ignited target boosts ELF's Total DMG by 15.0% for 10s.
Unlocked by default.
Flame Circle (Ultimate)
Force activates the QTE of Valkyrie(s) capable of dealing Fire DMG on the team, and summons a magic fire circle (lasts 10s) to seal enemies within, dealing 5 x 1000% ATK of Fire DMG against them and inflicting a debuff on them to make them take 10.0% more All Elemental DMG.
CD: 35s; SP cost: 75
Unlocked by default.
Unification (Passive)
Within the next 5s after unleashing ELF's Ultimate, the whole team's QTE skills deal 15.0% more Total DMG.
Unlocks at Star Lv.
Ashes (Passive)
When the magic circle ends, enemies still within the AOE take 10.0% more Elemental DMG for 5s.
Unlocks at Star Lv.
Roar of the Flame (Passive)
[Team-triggered] With a Valkyrie capable of dealing Fire DMG as the team leader, the whole team gains 9.0% Fire DMG and 6.0% Ice and Lightning DMG.
Unlocked by default.
Abundance (Passive)
ELF's initial SP increases by 40.
Unlocks at Star Lv.
Joined Flames (Passive)
[Team-triggered] ELF's ALL Elemental DMG increases by 15.0% when there are 2 Valkyries capable of dealing Fire DMG on the team.
Unlocks at Star Lv.
Nature Harmony (Passive)
[Team-triggered] Team deals 6.0% more Elemental DMG when the team is formed by Valkyries with three different Types.
Unlocks at Star Lv.
Free Will (Team)
When a Valkyrie performs Ultimate Evasion, the ELF restores 15 SP and provides a buff for the Valkyrie, which boosts her Fire DMG by 8.0% for 8s; CD: 15s.
Unlocked by default.
Still Water (Passive)
CD of Free Will decreases to 11s.
Unlocks at Star Lv.
Hong Meng (Passive)
Within the next 6s after triggering Free Will, the Valkyrie's next Charged/Combo ATK additionally deals 120.0% ATK of AOE Fire DMG.
ELF's Basic ATK hit on a Ignited target boosts ELF's Total DMG by 15.0% for 10s.
Unlocked by default.
2nd Skill Row
Flame Circle (Ultimate)
Force activates the QTE of Valkyrie(s) capable of dealing Fire DMG on the team, and summons a magic fire circle (lasts 10s) to seal enemies within, dealing 5 x 1000% ATK of Fire DMG against them and inflicting a debuff on them to make them take 10.0% more All Elemental DMG.
CD: 35s; SP cost: 75
Unlocked by default.
Unification (Passive)
Within the next 5s after unleashing ELF's Ultimate, the whole team's QTE skills deal 15.0% more Total DMG.
Unlocks at Star Lv.
Ashes (Passive)
When the magic circle ends, enemies still within the AOE take 10.0% more Elemental DMG for 5s.
Unlocks at Star Lv.
3rd Skill Row
Roar of the Flame (Passive)
[Team-triggered] With a Valkyrie capable of dealing Fire DMG as the team leader, the whole team gains 9.0% Fire DMG and 6.0% Ice and Lightning DMG.
Unlocked by default.
Abundance (Passive)
ELF's initial SP increases by 40.
Unlocks at Star Lv.
Joined Flames (Passive)
[Team-triggered] ELF's ALL Elemental DMG increases by 15.0% when there are 2 Valkyries capable of dealing Fire DMG on the team.
Unlocks at Star Lv.
Nature Harmony (Passive)
[Team-triggered] Team deals 6.0% more Elemental DMG when the team is formed by Valkyries with three different Types.
Unlocks at Star Lv.
4th Skill Row
Free Will (Team)
When a Valkyrie performs Ultimate Evasion, the ELF restores 15 SP and provides a buff for the Valkyrie, which boosts her Fire DMG by 8.0% for 8s; CD: 15s.
Unlocked by default.
Still Water (Passive)
CD of Free Will decreases to 11s.
Unlocks at Star Lv.
Hong Meng (Passive)
Within the next 6s after triggering Free Will, the Valkyrie's next Charged/Combo ATK additionally deals 120.0% ATK of AOE Fire DMG.
Unleashes Synergy Attack to instantly trigger the QTEs of Fire DMG dealers and create a magic circle that locks enemies inside for 10s. The magic circle deals 7 x 1,000.0% ATK of Fire DMG to enemies inside.
Unlocked by default.
Fiery Soul (Passive)
AstralOp's attacks deal 10.0% more Total DMG to ignited enemies.
Unlocked by default.
Joined Flames (Passive)
[Team-triggered] With 2 or more Fire DMG dealers on the team, AstralOp deals 10.0% more Elemental DMG.
Unlocks at Star Lv.
Roar of the Flame (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 35 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 5.0% more Elemental DMG in Stellar Outburst state.
Unlocked by default.
Unification (Passive)
During Stellar Outburst, every team member is buffed. Using QTE consumes this buff to deal 10.0% more Total DMG.
Unlocked by default.
Ashes (Passive)
During Stellar Outburst, enemies take 6.0% more Elemental DMG instead.
Unlocks at Star Lv.
Free Will (Passive)
When a team member triggers Ultimate Evasion, AstralOp increases her Fire DMG by 8.0% for 8s. CD: 15s.
Unlocked by default.
Scorching (Passive)
[Team-triggered] When the leader is a Fire DMG dealer, all team members deal 5.0% more Fire DMG, and 3.0% more Ice and Lightning DMG.
Unlocked by default.
Hong Meng (Passive)
Within 6s after AstralOp triggers Free Will, if an on-field character's next Charged or Combo ATK hits, AstralOp will deal an additional 60.0% ATK of Fire DMG to the target and its surrounding enemies.
Unlocks at Star Lv.
Nature Harmony (Passive)
[Team-triggered] When team members are all of different elements, they deal 3.0% more Elemental DMG.
Unleashes Synergy Attack to instantly trigger the QTEs of Fire DMG dealers and create a magic circle that locks enemies inside for 10s. The magic circle deals 7 x 1,000.0% ATK of Fire DMG to enemies inside.
[Team-triggered] With 2 or more Fire DMG dealers on the team, AstralOp deals 10.0% more Elemental DMG.
Unlocks at Star Lv.
2nd Skill Row
Roar of the Flame (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 35 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 5.0% more Elemental DMG in Stellar Outburst state.
Unlocked by default.
Unification (Passive)
During Stellar Outburst, every team member is buffed. Using QTE consumes this buff to deal 10.0% more Total DMG.
Unlocked by default.
Ashes (Passive)
During Stellar Outburst, enemies take 6.0% more Elemental DMG instead.
Unlocks at Star Lv.
3rd Skill Row
Free Will (Passive)
When a team member triggers Ultimate Evasion, AstralOp increases her Fire DMG by 8.0% for 8s. CD: 15s.
Unlocked by default.
Scorching (Passive)
[Team-triggered] When the leader is a Fire DMG dealer, all team members deal 5.0% more Fire DMG, and 3.0% more Ice and Lightning DMG.
Unlocked by default.
Hong Meng (Passive)
Within 6s after AstralOp triggers Free Will, if an on-field character's next Charged or Combo ATK hits, AstralOp will deal an additional 60.0% ATK of Fire DMG to the target and its surrounding enemies.
Unlocks at Star Lv.
Nature Harmony (Passive)
[Team-triggered] When team members are all of different elements, they deal 3.0% more Elemental DMG.
[Official English] My name is Book of Fuxi. I'm a legendary weapon from the ancient Shenzhou. Yaaaawn... Huh? You want more details? Fine... I master the powers of fire, ice, lightning and swordsmanship. But you'll need to try hard enough to harness my true powers. Can I go back to sleep now?
[Official English] Huh? You summoned me just for this? Well, I think you need to get toughened up, youngster. I see... finishing a battle with one punch is not an ability possessed by everyone... Oh, nothing. I was going to take a nap... but since you've asked sincerely, I guess I can lend a hand!
[Official English] That blockhead said that though my creator made me based on herself, I resembled her sister more. Well whose fault is that? I wouldn't be like this if that blockhead knew how to take care of herself! Ah... but I do miss those years with her.
Other Languages[]
Language
Official NameOfficial NameRomanization, if applicable, is based on official material whenever possible but is otherwise unofficial and subject to change.
Literal TranslationLiteral TranslationUnofficial, amateur translation. Subject to unannounced changes.