You are viewing Chapter XXIX .
Part 1: The Moon's Origin and Finality A Shooting Star Streaking Across the Night
The Day of Transcending Finality
Part 1.5: Dance of Life and Death At the Fingertip of the Sea
Part 2: Extinguished Starlight and Rekindled Fire Bouquets of Unfulfilled Wishes
Chapter XXIX , titled Tochter aus Elysium , is a Story pertaining to the mainline narrative, specifically Part 1.
Short Summary [ ]
Storyline Missions [ ]
Dusty Memories [ ]
Come on now, I'll slowly tell you everything about Elysia and... the 13th Herrscher.
Objectives: Speak with Elysia.
There he was, standing, out of place in a world of purple and pink.
Objectives: Find your way out of the Labyrinth.
Time intertwined, with billboards telling up stories of long ago.
Objectives: Visit the garden.
We have been led here the same way — and we ourselves are the answer to be sought here.
Objectives: Speak with the Flame-Chasers.
Meander through her heart, where her truest emotions are laid bare.
Objectives: Visit the Residential Area.
The audience enters, the lights dim... a new show has begun.
Objectives: Visit the Residential Area.
To celebrate the success of today's performance, I'll give these magic cards to this adorable spectator!
Objectives: Speak with Vill-V.
Adventurers open treasure chests!
Objectives: Continue visiting the Residential Area.
Let's see what treasure we found—huh?!
Objectives: Chase after the Faded Monster.
A strange feeling had taken hold of his heart.
Objectives: Chase after the Faded Monster.
Script at: Chapter XXIX/Dusty Memories
Chapter XXIX/Dusty Memories
Golden Chest [ ]
Pardo... do you really know the way around here?
Objectives: Explore the Garden
Why don't you try the deck you just got!
Objectives: Fighting Back Enemies
Hunt high and low for treasure chests!
Objectives: Head to the Hanging Garden.
The enemies... they just keep coming!
Objectives: Head to the Hanging Garden.
There's an unusual presence here.
Objectives: Explore the Strange Place.
A different card... but why was it left here?
Objectives: Get new cards.
Make no mistake, that's a bonafide key!
Objectives: Get the Master Key.
What treasure do we have here...
Objectives: Try out the Master Key.
Script at: Chapter XXIX/Golden Chest
Chapter XXIX/Golden Chest
A Dark Path [ ]
"What people see is not what she really is."
Objectives: Look for Aponia.
Script at: Chapter XXIX/A Dark Path
Chapter XXIX/A Dark Path
Past Memories [ ]
Let's take you somewhere nice.
Objectives: Head to the target location.
The memory of their smiling faces, frozen in time.
Objectives: Head to the archives.
Hello, cute human!
Objectives: Enter the inner part of the archives.
Script at: Chapter XXIX/Past Memories
Chapter XXIX/Past Memories
Starry Dreams [ ]
The paint on the wall is not yet dry, and is getting everything wet.
Objectives: Look for Griseo.
The magnificent hues paint a dreamland of childish excitement.
Objectives: Continue looking for Griseo.
One day, you will see beyond the stars and into the deep.
Objectives: Find Griseo.
Script at: Chapter XXIX/Starry Dreams
Chapter XXIX/Starry Dreams
Old Business [ ]
He stared at the flower—it had never faded.
Objectives: Talk to Su.
Script at: Chapter XXIX/Old Business
Chapter XXIX/Old Business
Broken Typewriter [ ]
"Klack klack klack," and the printer no longer worked.
Objectives: Speak with Elysia.
Paper, paper... where can I find paper?
Objectives: Head to the square to find paper.
Unexpectedly, the enemy emerged from the shadows.
Objectives: Looking for Paper
I think it's a little inefficient this way. Maybe... we should split up and search?
Objectives: Defeat monsters.
If it's draft paper... she should have it in spades.
Objectives: Head to the target location.
Script at: Chapter XXIX/Broken Typewriter
Chapter XXIX/Broken Typewriter
A Young Girl's Tears [ ]
Who was the girl sobbing in my dreams?
Objectives: Head to the tower.
She gently leapt up the steps toward the tower.
Objectives: Defeat monsters.
It's time to return it to its rightful owner.
Objectives: Enter Vill-V's workshop.
Script at: Chapter XXIX/A Young Girľs Tears
Chapter XXIX/A Young Girľs Tears
Danger in the Air [ ]
There was something stirring in the air.
Objectives: Head to the target location.
A trailing Mobius tried to catch up with an enraged Kalpas.
Objectives: Fight Kalpas.
Making moves in the dark... that's what a snake does.
Objectives: Watch story clips
Script at: Chapter XXIX/Danger in the Air
Chapter XXIX/Danger in the Air
Our Beginning [ ]
This is the beginning of a story, and a memory.
Objectives: Return to the hub.
Hang up a few decorations, turn on some lights, and this place feels just like home.
Objectives: Check out different points.
The assembly hall was empty, but she was still optimistic.
Objectives: Speak with Elysia.
It is both the beginning and the end.
Objectives: Follow Elysia.
I've gotten used to the scenery that initially seemed fanciful.
Objectives: Watch story clips
Script at: Chapter XXIX/Our Beginning
Chapter XXIX/Our Beginning
Hopes for the Future [ ]
I want to get a better feel of your memory, before it's too late.
Objectives: Talk to the locals.
About that stuff in the past, maybe Hua knows something.
Objectives: Speak with Hua.
Script at: Chapter XXIX/Hopes for the Future
Chapter XXIX/Hopes for the Future
Planning for Adventure [ ]
She stood silently, gripping tightly one measly piece of paper.
Objectives: Watch story clips
Script at: Chapter XXIX/Planning for Adventure
Chapter XXIX/Planning for Adventure
Impossibility [ ]
The garden was empty. She had arrived a tad early.
Objectives: Wait for Elysia.
The flowers bloom serene and bright... they should never wilt.
Objectives: Talk to Elf Elysia.
What is she doing here?
Objectives: Find Elysia.
Should leave a trace, but...
Objectives: Find Elysia.
Maybe... this way?
Objectives: Find Elysia.
She's not the type to break stand someone up, but rather...
Objectives: Find Elysia.
Let's get this done. We don't wanna waste time here.
Objectives: Defeat monsters.
Finally saw others. Might be able to get some info from them...
Objectives: Find Elysia.
Where exactly did this missing girl go....?
Objectives: Talk with Kevin.
Script at: Chapter XXIX/Impossibility
Chapter XXIX/Impossibility
Spirit's Power [ ]
As usual, it doesn't feel welcoming at all.
Objectives: Speak with Griseo.
Flame-Chasers... aren't heroes.
Objectives: Speak with Aponia.
The typewriter began spitting out memories of Kosma.
Objectives: Watch story clips
Hehe. A part of... a past naivety, but perhaps inappropriate for children.
Objectives: Watch story clips
Script at: Chapter XXIX/Spirit's Power
Chapter XXIX/Spirit's Power
Far-off Stories [ ]
Both served as Griseo's guardian, each with their position on the matter.
Objectives: Return to the archives.
The more open it is, the more enemies you'll run into.
Objectives: Defeat monsters.
Just like a planted seed, even if we don't do anything, it will slowly sprout and grow...
Objectives: Return to the archives.
Mobius has kept her lab busy, which means something is coming...
Objectives: Watch story clips
There are many ways to win, but when it comes to hope... humans often don't have many options.
Objectives: Speak with Elysia.
Script at: Chapter XXIX/Far-off Stories
Chapter XXIX/Far-off Stories
Missing Data [ ]
"Character is destiny."
Objectives: Find Su.
Walk through the data stream, tracing the past.
Objectives: Help Su clean up the data.
The stream of abandoned data can be quite volatile, so be careful.
Objectives: Leave with Kevin.
Data might disappear, but some traces remain by chance.
Objectives: Listen
Script at: Chapter XXIX/Missing Data
Chapter XXIX/Missing Data
Light and Shadow [ ]
They never see the hues of their lives because they're the ones living it.
Objectives: Listen
Follow their footsteps to the archives.
Objectives: Go with Mei and Kevin.
No pattern or similarities between the monsters here.
Objectives: Head to the archives.
The typewriter worked incessantly, spitting out page after page of miserable paper.
Objectives: Investigate the archives.
Script at: Chapter XXIX/Light and Shadow
Chapter XXIX/Light and Shadow
The Long Walk [ ]
Are facts not what we do not want to accept but cannot refute?
Objectives: Find Eden.
Memory is a proof of one's life. If all memories are lost then...
Objectives: Find Hua.
The monsters here are reminiscent of Mobius's transformations.
Objectives: Find Mobius.
Head back to the Elysian Realm's exit and check for another way to get help.
Objectives: Leave the Elysian Realm.
Darkness. Utter darkness.
Objectives: Leave the Elysian Realm.
Script at: Chapter XXIX/The Long Walk
Chapter XXIX/The Long Walk
A Silent Past [ ]
He stepped into the shadows, seeking an answer.
Objectives: Speak with Aponia.
The Elysian Realm is a microcosm. Life and death are unavoidable.
Objectives: Speak with Su.
Script at: Chapter XXIX/A Silent Past
Chapter XXIX/A Silent Past
Waiting for a Message [ ]
If one memory takes over the other, does the other really disappear?
Objectives: Find Kalpas.
Script at: Chapter XXIX/Waiting for a Message
Chapter XXIX/Waiting for a Message
Side Missions [ ]
History of the Fountain [ ]
One of the locals kept glancing around. Go see what's up.
Objectives: Speak with locals and head to the designated area.
To fulfill the people's wishes, the water gates were opened and the fountain restored.
Objectives: Open all water gates.
The water gate has been opened and the local seems to have something to say...
Objectives: Talk with locals.
Scored a pair of familiar-looking lenses. Try them on!
Objectives: Try out the glasses.
Go back to the local and see what she's got for you.
Objectives: Get mission rewards.
A Higher Point of View [ ]
Finished exploring here. Go to the next area.
Objectives: Head to the Hanging Garden's top floor.
Take the stairs to the Hanging Garden. What waits ahead...
Objectives: Head to the Hanging Garden's top floor.
The exit is finally nearby. Go have a look.
Objectives: Clear the way.
The residential area is up ahead. Let's check around here.
Objectives: Head to the Residential Area.
Lens Magic [ ]
I stumbled across the story of Lantern Square. Let's go check out what's going on!
Objectives: Head to the domestic porch.
The abandoned Lantern Square is up ahead. Go check it out.
Objectives: Head to Lantern Square.
A treasure chest is so close, but getting it open seems like a lot of work.
Objectives: Solve puzzles to open chests.
Got a tip to help open the chest. Now what's the correct answer...
Objectives: Solve puzzles to open chests.
Do the beams of light have anything to do with the treasure chests? Go check it out.
Objectives: Check out the light source.
The lamp is in hand, but the puzzle is still unsolved. Check for other clues.
Objectives: Try different items and solve puzzles.
New item obtained. Go try it out.
Objectives: Use item.
Strange things seem to happen around the plaza. Check near by and see what's up.
Objectives: Try using the puzzle to locate Hurricane Square portal and get to Hurricane Square again.
Legendary Archer [ ]
A stranger has come to the plaza uninvited. See what he's up to.
Objectives: Talk with each other.
Let's see how this turns out.
Objectives: Finish a game of Drone Shooter and finalize the score.
Expert of Deliverance [ ]
Strange spatial anomalies were popping up near the garden. And that meant monsters weren't far behind...
Objectives: Anomalies Investigation
For a bigger advantage, get new Persona Cards with the robot' help.
Objectives: Open Card Chest
Help collect battle data to get stronger!
Objectives: Head to the trial site after activating Expert of Deliverance.
The robot wants to do some training. What kind of enemies will you run into this time...
Objectives: Go to the trial site after raising Expert of Deliverance's Weapon Match to 850.
Disciple of Discipline [ ]
Found another card hidden by Vill-V. Go check it out.
Objectives: Open Card Chest.
Add new cards to learn new ways to get the advantage.
Objectives: After activating the Disciple of Discipline deck, head to sim training.
Practice is going well, so the robot wants to put it to the test once more...
Objectives: Go to the training site after raising Disciple of Discipline's Weapon Match to 1000.
Cards: From Beginner to Mastery [ ]
The robot's trials were over, and yet, there was so much that seemed unfinished...
Objectives: Investigate the suspicious treasure chest.
The Master Key can't open this treasure chest. You'll have to find another way... "Only the Signet Bearer can open my chest."
Objectives: Get the treasure chest's key (Claim the key from the Rewards Screen after collecting 20 cards).
After a lot of commotion, the chest was finally opened. But what was inside wasn't the treasure you'd expect...
Objectives: Unlock Chest
The robot appeared out of nowhere saying it wanted to conduct a test. What is it going to do this time...
Objectives: Complete every card trial.
Anomalous Beacon: Bodhi [ ]
Beacon marking Data Storm Bodhi is up and running.(Anomalous Beacons with different themes are up every MON and FRI at 4:00. Individual Beacons will be up again no more than 7 days apart.)
Objectives: Clear the 3rd floor of Anomalous Beacon: Bodhi.
Anomalous Beacon: Deliverance [ ]
Beacon marking Data Storm Deliverance is up and running.(Anomalous Beacons with different themes are up every MON and FRI at 4:00. Individual Beacons will be up again no more than 7 days apart.)
Objectives: Clear the 3rd floor of Anomalous Beacon: Deliverance.
Anomalous Beacon: Discipline [ ]
Beacon marking Data Storm Discipline is up and running.(Anomalous Beacons with different themes are up every MON and FRI at 4:00. Individual Beacons will be up again no more than 7 days apart.)
Objectives: Clear the 3rd floor of Anomalous Beacon: Discipline.
Other Languages [ ]
Language
Official Name
Literal Translation (Unofficial)
English
Chapter XXIX: Tochter aus Elysium —
Chinese(Simplified)
主线二十九章:来自乐土
Chapter XXIX: From Paradise
Chinese(Traditional)
主線二十九章:來自樂土
Japanese
第29章:楽園より
Korean
메인 스토리 제29장: 낙원으로부터
French
Chapitre 29 : Fille de l'Élysée
Thai
บทที่ 29: ธิดาแห่งแดนสวรรค์
Chapter 29: Daughter of Heaven
Vietnamese
Chương 29: Tới Từ Vùng Đất Chapter 29: Coming From the Land
German
Kapitel XXIX: Tochter aus Elysium
Indonesian
Chapter XXIX: Tochter Aus Elysium —
Notes [ ]
References [ ]