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Honkai Impact 3 Wiki
You are viewing Chapter XXVI.
Story, Events, Chronicles, Visual Novels, and Manga by Affiliation
Part 1: Forestory
Schicksal
Previous Era's Legacy
The Girls of St. Freya
Part 1: The Moon's Origin and Finality
Where Dreams Began
The End of Destiny
Under the Falling Sky
From the Deep Ocean
A Shooting Star Streaking Across the Night
Elegy to Yesterday
Here Lies Bellflower
Taixuan Dream
Remaining Flames
Thus Spoke Apocalypse
Elysian Realm
To the Flawless
The Day of Transcending Finality
Part 1.5: Dance of Life and Death
At the Fingertip of the Sea
Beyond the Stars
Part 2: Extinguished Starlight and Rekindled Fire
Tides of Time Gone By
A Shore Under Watch
Bouquets of Unfulfilled Wishes
Afterstory
A Post-Honkai Odyssey
Stories of Other Worlds
Cap's Bizarre Adventure
Miscellaneous

Chapter XXVI, titled The Birth of Tragedy, is a Story pertaining to the mainline narrative, specifically Part 1.

Short Summary[]

Storyline Missions[]

Old Friends[]

 Stamina cost: 10

Script at: Chapter XXVI/Old Friends

Chapter XXVI/Old Friends

Former Affairs[]

 Stamina cost: 10

Script at: Chapter XXVI/Former Affairs

Chapter XXVI/Former Affairs

Preparations[]

 Stamina cost: 10

Script at: Chapter XXVI/Preparations

Chapter XXVI/Preparations

Takeoff[]

 Stamina cost: 10

Script at: Chapter XXVI/Takeoff

Chapter XXVI/Takeoff

First Visit[]

Journey's Start
In Kolosten, the mysterious ancient town shrouded by ominous clouds, S-rank Valkyries from Schicksal are ready to receive us.
Objectives: Talk to Durandal.
1st Clear Rewards
N/A
Bird's Eye View
As the tides of history ebb and flow in the town, the now vacant palace still stands tall, reminding every visitor of the majestic Three Houses.
Objectives: Check the town from above.
1st Clear Rewards
N/A
Riding the Elevator
For ease of access, Schicksal has set up an elevator here.
Objectives: Interact with the elevator.
1st Clear Rewards
EXP ×100
First Encounter
Hostile presence has shown up on the town square. This trip won't be a picnic, it seems.
Objectives: Moving Forward
1st Clear Rewards
EXP ×100
Spacetime Distortion
Here, every step forward sends you centuries back in time.
Objectives: Activate the spacetime projector.
1st Clear Rewards
N/A
In the Name of the Past
Pain, miseries, panic, hopelessness... This area of spacetime confusion speaks of endless chaos and suffering.
Objectives: Interact with the ghost fire.
1st Clear Rewards
N/A
Second Encounter
Apart from past miseries, the town's offerings also include present and imminent dangers...
Objectives: Defeat enemies.
1st Clear Rewards
EXP ×100
Halted Exploration
Some roads are blocked. Turns out it won't be easy exploring the town.
Objectives: Head to the target location.
1st Clear Rewards
N/A
Going Deep
As we get deeper into the town, cold air creeps up our spines. Could it be someone is lurking in the dark and watching us?
Objectives: Head to the target location.
1st Clear Rewards
N/A
Enemy Sweep
Now that we've studied the terrain here, iťs time to mount a perfect assault!
Objectives: Defeat enemies.
1st Clear Rewards
Moving Forward
The silent town has long been deprived of its 15th century glory and prosperity, and the bricks and stones around are quietly telling a story of ill fate.
Objectives: Moving Forward
1st Clear Rewards
N/A
Cry for Help
Someone is crying for help. Come over and check out!
Objectives: Rush to rescue.
1st Clear Rewards
N/A
Tough Enemy
A big guy... We need to be more careful.
Objectives: Defeat enemies.
1st Clear Rewards
Treasure in the Chest
Does the mysterious treasure chest keep inheritance of great value?
Objectives: Open the treasure chest.
1st Clear Rewards
N/A
Familiar Man
He looks exactly identical with Otto Apocalypse, yet the look on his face would seem extremely out of place on Otto Apocalypse's.
Objectives: Talk to "Otto".
1st Clear Rewards
N/A
New Path
After defeating the big guy, there seems to be a new flow of power surging within. Try to use it!
Objectives: Open the gate.
1st Clear Rewards
Script at: Chapter XXVI/First Visit

Chapter XXVI/First Visit

Mysteries[]

Spacetime Confusion
He is indeed Otto, only he comes from the Schicksal civil war period.
Objectives: Talk to "Otto".
1st Clear Rewards
N/A
Enemy Attack
Studying the mysterious man won't be possible before taking care of the enemies at hand.
Objectives: Defeat enemies.
1st Clear Rewards
Puppet Strings
The puppet strings around the body seem to point to the direction of a solution.
Objectives: Talk to "Otto".
1st Clear Rewards
N/A
Long Time No See
Opportunities of fighting side by side are always precious.
Objectives: Talk to Kiana.
1st Clear Rewards
N/A
Following the Guide
To gather sufficient data, on-site probing is needed... The nearest St. 1491 Square will be the first stop.
Objectives: Head to the St. 1491 Square.
1st Clear Rewards
N/A
Ambushed
Enemies are loitering around the square. They have to be swept.
Objectives: Defeat enemies.
1st Clear Rewards
Warm Invitation
This Otto has extended an invitation to the other Otto... ls it a ruse or a genuine helping hand?
Objectives: Interact with the survey spot.
1st Clear Rewards
N/A
The Church Path
To retrieve the Herrscher of Dominance's core, Theresa has to visit the St. 537 Church on invitation.
Objectives: Head to the St. 537 Church.
1st Clear Rewards
N/A
Statue of the Old
Where the gallows once stood is now a statue of the Holy Maid, but can past mistakes be amended this easily?
Objectives: Defeat the Boss.
1st Clear Rewards
Item Recycling
With a swift swing of the scythe, the Otto from five centuries ago became a lifeless shell. Otto Apocalypse's plan has gone beyond everyone's imagination.
Objectives: Enter the church.
1st Clear Rewards
N/A
Vanished into Thin Air
Outside the church, the man was nowhere to be found, leaving only endless confusion for Theresa.
Objectives: Leave the church in pursuit.
1st Clear Rewards
Back to Tranquility
After the show put on by Otto Apocalypse, the town was restored to tranquility once again, but the gears leading to the final choice are Still turning ceaselessly.
Objectives: Leave the church area.
1st Clear Rewards
Script at: Chapter XXVI/Mysteries

Chapter XXVI/Mysteries

The Dormant Core[]

The Dormant Core
It seems the Herrscher of Dominance's core retrieved from Otto can only be activated through special methods.
Objectives: Return to Hyperion and talk to Tesla.
1st Clear Rewards

Completing this mission unlocks "The Knight and the Ranger" and "The Wolf and the Rose". The quests can be done in either order and only after they're done can the story be continued.

Script at: Chapter XXVI/The Dormant Core

Chapter XXVI/The Dormant Core

The Knight and the Ranger[]

The Ranger and the Knight
Five months ago, the unfinished duel in the sands of North Africa still feels fresh. Now, the knight offers to complete it with the ranger.
Objectives: Head to the church.
1st Clear Rewards
N/A
A Different Person
It has only been five months, but her grasp of the Herrscher power has improved remarkably.
Objectives: Talk to Durandal.
1st Clear Rewards
The Purpose of the Mission
To the question raised five months ago, the knight gave an open and sincere answer.
Objectives: Talk to Durandal again.
1st Clear Rewards
Script at: Chapter XXVI/The Knight and the Ranger

Chapter XXVI/The Knight and the Ranger

The Wolf and the Rose[]

Rosy Invitation
Umbral Rose wishes to spar with the Silver Wolf of the Urals.
Objectives: Rita is waiting for you on the Noble Walk.
1st Clear Rewards
N/A
Combat Warm-Up
Before the experiment, Rita invites Bronya to some combat warm-up.
Objectives: Talk to Rita.
1st Clear Rewards
N/A
Elegant Art
"Elegance is a must even for a killer", said the scythe-wielding lady.
Objectives: Go to the target location and defeat enemies.
1st Clear Rewards
The Beginning of a Friendship
There's no better way to start a friendship than to slay a Honkai Beast together.
Objectives: Go to the target location again and defeat enemies.
1st Clear Rewards
Killer's Words
The killer's note still smells of roses, and the only thing to be explored is the mysterious figure.
Objectives: Defeat the Boss together.
1st Clear Rewards
Script at: Chapter XXVI/The Wolf and the Rose

Chapter XXVI/The Wolf and the Rose

The Eye of the Storm[]

Collision Experiment
Herrscher collision experiment platform ready. Herrscher core liberated!
Objectives: Go to the bridge and start the Herrscher experiment.
1st Clear Rewards
N/A
Experiment Completed
Just when the experiment was completed, an unpleasant voice came over from the comm link.
Objectives: Talk to Durandal.
1st Clear Rewards
N/A
Proceed with Caution
Staying on the post till the last second is part of the S-rank Valkyrie's duty.
Objectives: Go to the Morning Glow Overlook.
1st Clear Rewards
N/A
Disperse the Ghosts
Enemies have emerged on the path to the Morning Glow Overlook. They are to be taken out.
Objectives: Defeat enemies on the field.
1st Clear Rewards
The Century-Old Promise
The awakened girl has adapted to her new body and the new age, but she still means to keep the old promise made centuries ago, and so does he.
Objectives: Talk to Li Sushang.
1st Clear Rewards
N/A
Headstrong for the Last Time
Clearly, he doesn't plan to cast light on everyone's doubt, or better put, after learning where he's going, he no longer cares about the people behind him.
Objectives: Talk to Otto.
1st Clear Rewards
N/A
Crisis Emerging
The power of the Herrscher of Dominance is merely the prologue to the final crisis.
Objectives: Return to Hyperion and ask Tesla about experiment results.
1st Clear Rewards
Script at: Chapter XXVI/The Eye of the Storm

Chapter XXVI/The Eye of the Storm

Side Missions[]

Other Languages[]

Language Official Name Literal Translation (Unofficial)
English Chapter XXVI: The Birth of Tragedy
Chinese
(Simplified)
第二十六章:悲剧的诞生
Chinese
(Traditional)
第二十六章:悲劇的誕生
Japanese 第26章:悲劇の誕生
Korean 제26장: [비극의 탄생]
French Chapitre 26 : La naissance de la tragédie
Thai บทที่ 26: กำเนิดโศกนาฏกรรม
Vietnamese Chương 26 : Sự Ra Đời Của Bi KịchChapter 26: The Birth of Tragedy
German Kapitel XXVI: Die Geburt einer Tragödie
Indonesian Chapter XXVI: Lahirnya Tragedi

Notes[]

References[]