Honkai Impact 3 Wiki

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Honkai Impact 3 Wiki
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Divine Prayer (Portrait).png
latest?format=originalA Rank
PSY Psychic
Divine Prayer
Profile

Kiana Kaslana battlesuit added in Version 1.8.
High melee DPS.

Debuffs enemies.

Effective team HP healer.

Divine Prayer (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Physical.png
Physical
Core Heal.png
Heal
Core Impair.png
Impair
Core Burst.png
Burst
Core Time Mastery.png
Time Mastery
Items needed to unlock the battlesuit: Divine Prayer Fragment (Icon).png Divine Prayer Fragment ×30
Items needed to evolve the battlesuit: Divine Prayer Fragment (Icon).png Divine Prayer Fragment ×350 (Total amount)
Rank-up cost breakdown:
latest?format=originalA Rank latest?format=originalS Rank: Divine Prayer Fragment (Icon).png Divine Prayer Fragment ×50
latest?format=originalS Rank latest?format=originalSS Rank: Divine Prayer Fragment (Icon).png Divine Prayer Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Divine Prayer Fragment (Icon).png Divine Prayer Fragment ×200

Divine Prayer (Japanese: 聖女祈祷 Seijo Kitō; Chinese: 圣女祈祷 Shèng Nǚ Qídǎo) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Comet Bless Skill.png
Nebula Ward

Leader Bonus: Team gains 20% Elemental DMG and takes 20% less Elemental DMG.

Comet Bless Skill.png
Survival 3 Skill.png
This skill is shared with Sixth Serenade
Nebula Ward

Team gains 32% Elemental DMG and takes 26% less Elemental DMG.

Combo - Star Arrow Skill.png
Combo: Star Arrow

Launches spin kick and charging kick attacks after 3 consecutive kicks.

Spin Kick: 150% ATK of Physical DMG x3.

Charging Kick: 200% ATK of Physical DMG and knocks enemies back.

Switch 1 Skill.png
This skill is shared with Sixth Serenade
Switch: Star Flame

Switch entry unleashes a forward kick that deals 200% + 300% ATK of Physical DMG, and applies a 5.0s stun if hitting an enemy already knocked airborne.

Combo - Star Arrow Skill.png
Switch 3 Skill.png
This skill is shared with Sixth Serenade
QTE: Aerolite Impact

QTE: Triggered when an enemy is paralyzed. Unleashes a powerful whirlwind kick, dealing 3,563 Physical DMG + 240% ATK of Physical DMG. If the last hit of the QTE successfully hits the enemy, heals team for 100 HP.

Damage 3 Skill.png
Implosion latest?format=originalS Rank

Combo ATKs gain 40.0% Crit Rate.

Kiana Kaslana Passive Skill.png
Passive Skill

Passive bonuses automatically apply.

Survival 1 Skill.png
Divine Penalty

When on standby, inflict Divine Penalty on a random enemy every 10s, dealing 1,103 Lightning DMG and Impairing the target to lower its DEF by 80.0% for 6.0s.

Kiana Kaslana Passive Skill.png
Survival 2 Skill.png
Quasar latest?format=originalSSS Rank

Enters the battle automatically right before a teammate dies and recovers her HP by 600. Can only be triggered once per stage.

Survival 3 Skill.png
Divine Light latest?format=originalS Rank

Switch entry dispels most debuffs from all characters and increases own DEF by 50.0% for 4.0s.

Valkyrie Refuge Skill.png
Valkyrie Refuge

Activate divine energy burst to enter Holy Light mode.

Burst: Consumes SP continuously to increase ATK. Time Fracture is active throughout the Burst.

Holy Light: Once the sub-skill is activated, heals HP for the entire team every 0.5s.

At over 75 SP, consumes 20 SP to activate Ultimate and 10 SP/s afterwards. Duration: 60s or until SP is depleted, during which the SP consumption rate increases after 20s.

Survival 1 Skill.png
Healing Spring

Heals the whole team for 67.2 HP every 0.5s during Burst. Effective on summoned characters (illusions, etc.).

Valkyrie Refuge Skill.png
Control 3 Skill.png
Weihwasser latest?format=originalSS Rank

Upon Burst, instantly heal the whole team for 320 HP.

Survival 2 Skill.png
Song of Alacrity latest?format=originalSS Rank

During Burst, the whole team gains 50% Move Speed and 30% Attack Speed.

Time Fetter Skill.png
Time Fetter

Quickly cartwheels away to evade enemy attacks. Can be performed twice in a row.

Time Fetters: Triggers upon Ultimate Evasion. Knocks the attacker airborne and inflicts Time Lock for 4s. CD: 8s.

Damage 1 Skill.png
This skill is shared with Sixth Serenade
Frozen Time

Extends the duration of Time Fetters to 8.0s and bleeds enemy, dealing 7.0% ATK of Ice DMG every 0.5s.

Time Fetter Skill.png
Survival 2 Skill.png
Nova Fissure

Ultimate Evasions heal the whole team for 30.0 HP.

Damage 3 Skill.png
This skill is shared with Sixth Serenade
Time Bender latest?format=originalS Rank

Ultimate Evasion's effects can be triggered 1 more time(s). CD is decreased by 3.0s.

Meteor Kata Skill.png
Meteor Kata

4-kick attack sequence.

1st Sequence: 100% ATK of Physical DMG.

2nd Sequence: 100% ATK of Physical DMG.

3rd Sequence: 100% ATK of Physical DMG.

4th Sequence: 300% ATK of AOE Physical DMG.

Control 1 Skill.png
This skill is shared with Sixth Serenade
Comet Ward

Basic ATKs have a 15.0% chance of weakening enemies, decreasing their ATK by 70.0% for 4s.

Meteor Kata Skill.png
Survival 2 Skill.png
Nebula Uplink

Basic attacks that score a crit have a 30.0% chance to heal the whole team for 50 HP.

Leader
Comet Bless Skill.png
Nebula Ward

Leader Bonus: Team gains 20% Elemental DMG and takes 20% less Elemental DMG.

Comet Bless Skill.png
Survival 3 Skill.png
This skill is shared with Sixth Serenade
Nebula Ward

Team gains 32% Elemental DMG and takes 26% less Elemental DMG.

Special
Combo - Star Arrow Skill.png
Combo: Star Arrow

Launches spin kick and charging kick attacks after 3 consecutive kicks.

Spin Kick: 150% ATK of Physical DMG x3.

Charging Kick: 200% ATK of Physical DMG and knocks enemies back.

Switch 1 Skill.png
This skill is shared with Sixth Serenade
Switch: Star Flame

Switch entry unleashes a forward kick that deals 200% + 300% ATK of Physical DMG, and applies a 5.0s stun if hitting an enemy already knocked airborne.

Combo - Star Arrow Skill.png
Switch 3 Skill.png
This skill is shared with Sixth Serenade
QTE: Aerolite Impact

QTE: Triggered when an enemy is paralyzed. Unleashes a powerful whirlwind kick, dealing 3,563 Physical DMG + 240% ATK of Physical DMG. If the last hit of the QTE successfully hits the enemy, heals team for 100 HP.

Damage 3 Skill.png
Implosion latest?format=originalS Rank

Combo ATKs gain 40.0% Crit Rate.

Passive
Kiana Kaslana Passive Skill.png
Passive Skill

Passive bonuses automatically apply.

Survival 1 Skill.png
Divine Penalty

When on standby, inflict Divine Penalty on a random enemy every 10s, dealing 1,103 Lightning DMG and Impairing the target to lower its DEF by 80.0% for 6.0s.

Kiana Kaslana Passive Skill.png
Survival 2 Skill.png
Quasar latest?format=originalSSS Rank

Enters the battle automatically right before a teammate dies and recovers her HP by 600. Can only be triggered once per stage.

Survival 3 Skill.png
Divine Light latest?format=originalS Rank

Switch entry dispels most debuffs from all characters and increases own DEF by 50.0% for 4.0s.

Ultimate
Valkyrie Refuge Skill.png
Valkyrie Refuge

Activate divine energy burst to enter Holy Light mode.

Burst: Consumes SP continuously to increase ATK. Time Fracture is active throughout the Burst.

Holy Light: Once the sub-skill is activated, heals HP for the entire team every 0.5s.

At over 75 SP, consumes 20 SP to activate Ultimate and 10 SP/s afterwards. Duration: 60s or until SP is depleted, during which the SP consumption rate increases after 20s.

Survival 1 Skill.png
Healing Spring

Heals the whole team for 67.2 HP every 0.5s during Burst. Effective on summoned characters (illusions, etc.).

Valkyrie Refuge Skill.png
Control 3 Skill.png
Weihwasser latest?format=originalSS Rank

Upon Burst, instantly heal the whole team for 320 HP.

Survival 2 Skill.png
Song of Alacrity latest?format=originalSS Rank

During Burst, the whole team gains 50% Move Speed and 30% Attack Speed.

Evasion
Time Fetter Skill.png
Time Fetter

Quickly cartwheels away to evade enemy attacks. Can be performed twice in a row.

Time Fetters: Triggers upon Ultimate Evasion. Knocks the attacker airborne and inflicts Time Lock for 4s. CD: 8s.

Damage 1 Skill.png
This skill is shared with Sixth Serenade
Frozen Time

Extends the duration of Time Fetters to 8.0s and bleeds enemy, dealing 7.0% ATK of Ice DMG every 0.5s.

Time Fetter Skill.png
Survival 2 Skill.png
Nova Fissure

Ultimate Evasions heal the whole team for 30.0 HP.

Damage 3 Skill.png
This skill is shared with Sixth Serenade
Time Bender latest?format=originalS Rank

Ultimate Evasion's effects can be triggered 1 more time(s). CD is decreased by 3.0s.

Basic
Meteor Kata Skill.png
Meteor Kata

4-kick attack sequence.

1st Sequence: 100% ATK of Physical DMG.

2nd Sequence: 100% ATK of Physical DMG.

3rd Sequence: 100% ATK of Physical DMG.

4th Sequence: 300% ATK of AOE Physical DMG.

Control 1 Skill.png
This skill is shared with Sixth Serenade
Comet Ward

Basic ATKs have a 15.0% chance of weakening enemies, decreasing their ATK by 70.0% for 4s.

Meteor Kata Skill.png
Survival 2 Skill.png
Nebula Uplink

Basic attacks that score a crit have a 30.0% chance to heal the whole team for 50 HP.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Purple) (NoText).png
Thunder Kikaku (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Avogadro (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Avogadro (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
60%
Functionality
100%
Compatibility
100%
Auxiliary Equipment
Frame (Purple) (NoText).png
Thunder Kikaku (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
70%
Functionality
90%
Compatibility
90%
Universal Equipment
Frame (Purple) (NoText).png
Twins of Eden (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Tesla Band (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Beethoven (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Beethoven (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
80%
Compatibility
80%
Transitional Equipment
Frame (Purple) (NoText).png
Judgment of Shamash (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Fu Hua Musician (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Fu Hua Musician (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Ogier (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
40%
Functionality
50%
Compatibility
60%

Trivia[]

  • As a powerful character that can be obtained early, she was the first character to get a second outfit.

Navigation[]

Navigation table cannot be enabled for mobile due to technical difficulties, please browse Category:Playable_Characters or Category:Battlesuits instead.
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