Honkai Impact 3 Wiki

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Honkai Impact 3 Wiki
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Drive Kometa (Avatar).png
latest?format=originalA Rank
PSY Psychic
Drive Kometa
Profile

Bronya Zaychik battlesuit added in Version 3.1.
Augment Core upgrade of Yamabuki Armor.

Core Strengths
Core Physical.png
Physical
Core Burst.png
Burst
Core Time Mastery.png
Time Mastery
Core Gather.png
Gather
Core Weaken.png
Weaken
Items needed to unlock the battlesuit: Kometa Core (Small).png Kometa Core ×30
Items needed to evolve the battlesuit: Kometa Core (Small).png Kometa Core ×237 + Smelted Core (Small).png Smelted Core ×20 (Total amount)

Drive Kometa (Japanese: 彗星駆動 Suisei Kudō; Chinese: 彗星驱动 Huìxīng Qūdòng) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Mental Sync

Leader Bonus: When Combo Hit Count exceeds 30, team gains 20% Crit Rate. PSY-type characters gain 20% Crit DMG.

Damage 2 Skill.png
This skill is shared with Wolf's Dawn
Mental Sync

When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.

Switch: Gravity Slam

Switch skill immediately unleashes a Shield Charge.

Shield Charge: 150% ATK of Physical DMG and knocks enemy into the air.

Switch 1 Skill.png
Power Charge

Additionally deals 1,125 Physical DMG against enemies hit by Shield Charge.

Switch 2 Skill.png
QTE: Obliterate ★

Triggers QTE when an enemy is affected by Time Slow. Creates a gravity warp in front to deal 600% ATK of small AOE Physical DMG and stun the enemies for 5.0s. Also pulls in nearby enemies for 1.8s.

Passive

Passive bonuses apply automatically.

No interruption when the shield is shattered by Physical DMG.

Damage 1 Skill.png
Aegis of Inertia ★

Team gains a shield that absorbs Physical ATK DMG. Shield HP: 25.0% of Yamabuki's Max HP (Max: 2000). Shield can be reset with QTE or Ultimate.

Enhance 3 Skill.png
Gravity Vortex ★★★

Shield Active: When taking hits exceeding 300 Physical DMG, the exceeding amount is subject to 60.0% reduction. When shield is breached, paralyze nearby enemies for 2.0s. CD: 6s.

Survival 2 Skill.png
Reinforced Barrier latest?format=originalS Rank

Mecha Shield receives DEF equal to 100% of Yamabuki's DEF.

Obliterate Mode

Lifts power restrictions on the Mech to enter Obliterate Mode (Burst).

SP cost: 50. Instantly gathers and knocks up nearby enemies to deal 150%+400% ATK of Physical DMG. Resets shield and enter Obliterate Mode. Duration: 15s. Yamabuki Armor gains Iron Body during this period. Shield resets every 3s. CD: 25s.

1st Strike: 100% Physical DMG.

2nd Strike: 2x70% Physical DMG.

3rd Strike: Warps gravity to deal 160% Physical DMG and Time Lock enemies within range, and gathers nearby enemies for 2s.

Damage 2 Skill.png
Restructured Energy ★★★

When the Ultimate hits an enemy in the Crippling Field, stun it for 3s. When Space Warp hits an enemy in the Crippling Field, heal the team for 30 HP (Obliterate Mode: 2x30 HP).

Enhance 3 Skill.png
DEF Reboot ★★★★★★

Triggering Perfect Defense resets the shield. Obliterate Mode: Team gains 50.0% Indirect Physical DMG Reduction buff.

Enhance 1 Skill.png
Space Warp ★

Shield active: Melee ATKs gain 25.0% Physical DMG and 10.0% Crit Rate. Valkyries protected by the shield on the field emit shockwaves that deal 100.0% Physical DMG against nearby enemies every 3s (interval reduced to 1.5s in Obliterate Mode).

Super Gravity

Raises the shield to defend against frontal attacks.

Counterstrike: Release the [Defense] button at the moment of the attack to unleash a counterstrike.

Perfect Defense: Counterstrike triggers Time Fracture, slowing all enemies for 5s and accelerates the character's Move SPD by 50% and Attack SPD by 30% for 3s. Perfect Defense base CD: 15s.

Gravity Reflex: Raises shield faster and enters mobility mode more quickly.

Enhance 1 Skill.png
Reflective Shield

Can perform Counterstrike when defending against ranged attacks. Unleashes Shield Charge and ignites the enemy, dealing 154 Fire DMG every 0.5s for 10.0s.

Enhance 2 Skill.png
Reverse Trajectory

Reflects the thrown objects back to the ranged attacker upon starting defense, dealing 350% of the original damage.

Enhance 3 Skill.png
This skill is shared with Wolf's Dawn
Field Propulsion latest?format=originalSS Rank

Recovers 4 SP for the whole team after Counterstrike.

Charge: Particle Cannon

Charged cannon fire that deals greater DMG with higher charge sequence.

Arm Switch: Charging mode changes with type of weapon equipped

Survival 2 Skill.png
Crippling Bolt ★★

Uncharged Basic ATK generates a 15s Crippling Field that follows the target. Enemies within the field suffer reduced Ignore Interrupt, take 50.0% more shield DMG, and are weakened (deals 10% less DMG).

Damage 3 Skill.png
Energy Overload latest?format=originalS Rank

Increases charging speed by 50.0% but decreases Crit Rate by 50.0%.

Leader
Mental Sync

Leader Bonus: When Combo Hit Count exceeds 30, team gains 20% Crit Rate. PSY-type characters gain 20% Crit DMG.

Damage 2 Skill.png
This skill is shared with Wolf's Dawn
Mental Sync

When Combo Hit Count exceeds 30, team gains 26% Crit Rate. PSY-type characters gain 29% Crit DMG.

Special
Switch: Gravity Slam

Switch skill immediately unleashes a Shield Charge.

Shield Charge: 150% ATK of Physical DMG and knocks enemy into the air.

Switch 1 Skill.png
Power Charge

Additionally deals 1,125 Physical DMG against enemies hit by Shield Charge.

Switch 2 Skill.png
QTE: Obliterate ★

Triggers QTE when an enemy is affected by Time Slow. Creates a gravity warp in front to deal 600% ATK of small AOE Physical DMG and stun the enemies for 5.0s. Also pulls in nearby enemies for 1.8s.

Passive
Passive

Passive bonuses apply automatically.

No interruption when the shield is shattered by Physical DMG.

Damage 1 Skill.png
Aegis of Inertia ★

Team gains a shield that absorbs Physical ATK DMG. Shield HP: 25.0% of Yamabuki's Max HP (Max: 2000). Shield can be reset with QTE or Ultimate.

Enhance 3 Skill.png
Gravity Vortex ★★★

Shield Active: When taking hits exceeding 300 Physical DMG, the exceeding amount is subject to 60.0% reduction. When shield is breached, paralyze nearby enemies for 2.0s. CD: 6s.

Survival 2 Skill.png
Reinforced Barrier latest?format=originalS Rank

Mecha Shield receives DEF equal to 100% of Yamabuki's DEF.

Ultimate
Obliterate Mode

Lifts power restrictions on the Mech to enter Obliterate Mode (Burst).

SP cost: 50. Instantly gathers and knocks up nearby enemies to deal 150%+400% ATK of Physical DMG. Resets shield and enter Obliterate Mode. Duration: 15s. Yamabuki Armor gains Iron Body during this period. Shield resets every 3s. CD: 25s.

1st Strike: 100% Physical DMG.

2nd Strike: 2x70% Physical DMG.

3rd Strike: Warps gravity to deal 160% Physical DMG and Time Lock enemies within range, and gathers nearby enemies for 2s.

Damage 2 Skill.png
Restructured Energy ★★★

When the Ultimate hits an enemy in the Crippling Field, stun it for 3s. When Space Warp hits an enemy in the Crippling Field, heal the team for 30 HP (Obliterate Mode: 2x30 HP).

Enhance 3 Skill.png
DEF Reboot ★★★★★★

Triggering Perfect Defense resets the shield. Obliterate Mode: Team gains 50.0% Indirect Physical DMG Reduction buff.

Enhance 1 Skill.png
Space Warp ★

Shield active: Melee ATKs gain 25.0% Physical DMG and 10.0% Crit Rate. Valkyries protected by the shield on the field emit shockwaves that deal 100.0% Physical DMG against nearby enemies every 3s (interval reduced to 1.5s in Obliterate Mode).

Evasion
Super Gravity

Raises the shield to defend against frontal attacks.

Counterstrike: Release the [Defense] button at the moment of the attack to unleash a counterstrike.

Perfect Defense: Counterstrike triggers Time Fracture, slowing all enemies for 5s and accelerates the character's Move SPD by 50% and Attack SPD by 30% for 3s. Perfect Defense base CD: 15s.

Gravity Reflex: Raises shield faster and enters mobility mode more quickly.

Enhance 1 Skill.png
Reflective Shield

Can perform Counterstrike when defending against ranged attacks. Unleashes Shield Charge and ignites the enemy, dealing 154 Fire DMG every 0.5s for 10.0s.

Enhance 2 Skill.png
Reverse Trajectory

Reflects the thrown objects back to the ranged attacker upon starting defense, dealing 350% of the original damage.

Enhance 3 Skill.png
This skill is shared with Wolf's Dawn
Field Propulsion latest?format=originalSS Rank

Recovers 4 SP for the whole team after Counterstrike.

Basic
Charge: Particle Cannon

Charged cannon fire that deals greater DMG with higher charge sequence.

Arm Switch: Charging mode changes with type of weapon equipped

Survival 2 Skill.png
Crippling Bolt ★★

Uncharged Basic ATK generates a 15s Crippling Field that follows the target. Enemies within the field suffer reduced Ignore Interrupt, take 50.0% more shield DMG, and are weakened (deals 10% less DMG).

Damage 3 Skill.png
Energy Overload latest?format=originalS Rank

Increases charging speed by 50.0% but decreases Crit Rate by 50.0%.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Purple) (NoText).png
Dark Star (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Theresa - Gluttony (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Holmes (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Holmes (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
85%
Compatibility
80%
Auxiliary Equipment
Frame (Purple) (NoText).png
Star Shatterer - Vikrant (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Shuijing (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Beethoven (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Shuijing (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
30%
Functionality
80%
Compatibility
90%
Universal Equipment
Frame (Yellow) (NoText).png
Briareus EX (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Picasso (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Picasso (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
20%
Functionality
80%
Compatibility
90%
Transitional Equipment
Frame (Purple) (NoText).png
Cathode Type-09 (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Theresa - Gluttony (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
HOMU (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Ogier (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
40%
Functionality
60%
Compatibility
60%

Navigation[]

Navigation table cannot be enabled for mobile due to technical difficulties, please browse Category:Playable_Characters or Category:Battlesuits instead.
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