Honkai Impact 3 Wiki

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Honkai Impact 3 Wiki
Where's the Rest?
This article is a stub. You can help Honkai Impact 3 Wiki by expanding it. The following sections or aspects need to be expanded upon: Fenghuang of Vicissitude, Lone Destruction: Shadowchaser, and Thousand-Faced Maestro: Cameo!.

Exclusive Signets

Elysia provides Signets of ⬛⬛⬛, which cater exclusively towards the current Combat Valkyrie and differ between them.

Herrscher of Thunder

Detailed Archive
Blessing of Divine Penalty
Exclusive
Herrscher of Thunder's Exclusive Signet
In burst mode, Bombard costs 200% Herrscher Charge and every hit deals 400% ATK of bonus Lightning DMG.
Blessing of Divine Penalty +:
In burst mode, Bombard costs 300% Herrscher Charge and every hit deals 800% ATK of bonus Lightning DMG.
Detailed Archive
Blessing of Tsukuyomi
Exclusive
Herrscher of Thunder's Exclusive Signet
Tap [ATK] after evasion to connect into Basic ATK Sequence 4. Basic ATK Sequence 4 boosts Total DMG by 40% for 5s.
Blessing of Tsukuyomi +:
Tap [ATK] after evasion to connect into Basic ATK Sequence 4. Basic ATK Sequence 4 boosts Total DMG by 40% for 5s. Basic ATK Sequence 5 restores 10 bonus SP.
Detailed Archive
Blessing of Hazy Moon
Exclusive
Herrscher of Thunder's Exclusive Signet
Basic ATK Sequence 5 unleashes 3 bolts of thundering sanction each dealing 900% ATK of Lightning DMG on hit.
Blessing of Hazy Moon +:
Basic ATK Sequence 5 unleashes 3 bolts of thundering sanction each dealing 1200% ATK of Lightning DMG on hit.
Detailed Archive
Blessing of Mitama
Exclusive
Herrscher of Thunder's Exclusive Signet
Max Herrscher Charge doubles and entering burst mode fully restores it. In burst mode, 75 Herrscher Charge is restored per second. Basic ATK Sequence 5 restores 100 bonus Herrscher Charge.
Blessing of Mitama +:
Max Herrscher Charge doubles and entering burst mode fully restores it. In burst mode, 75 Herrscher Charge is restored per second. Basic ATK Sequence 5 restores 300 bonus Herrscher Charge.
Detailed Archive
Blessing of Narukami
Exclusive
Herrscher of Thunder's Exclusive Signet
Finisher unleashes 8 bolts of thundering sanction each dealing 900% ATK of Lightning DMG on hit.
Blessing of Narukami +:
Finisher unleashes 8 bolts of thundering sanction each dealing 900% ATK of Lightning DMG on hit. Every 20 combo hits grant an additional bolt. 12 bolts max.

Herrscher of Reason

Detailed Archive
Blessing of Creation
Exclusive
Herrscher of Reason's Exclusive Signet
In non-bike mode, Charged ATKs create 4 hover guns to attack, each dealing 160% ATK of Ice DMG on hit.
Blessing of Creation +:
In non-bike mode, Charged ATKs create 6 hover guns to attack, each dealing 160% ATK of Ice DMG on hit.
Detailed Archive
Blessing of Truth
Exclusive
Herrscher of Reason's Exclusive Signet
Triggering Ultimate Evasion Skill fully restores Konstruktyom. When Konstruktyom is below 120, any evasion can trigger Ultimate Evasion Skill.
Blessing of Truth +:
Triggering Ultimate Evasion Skill fully restores Konstruktyom. When Konstruktyom is below 120, any evasion can trigger Ultimate Evasion Skill and additionally restore 10 SP.
Detailed Archive
Blessing of Reason
Exclusive
Herrscher of Reason's Exclusive Signet
Every hit from hover guns reduces weapon active CD by 0.7s.
Blessing of Reason +:
Every hit from hover guns reduces weapon active CD by 0.7s and boosts Total DMG dealt by the weapon active by 3% for 5s. 24 stacks max.
Detailed Archive
Blessing of Wisdom
Exclusive
Herrscher of Reason's Exclusive Signet
In bike mode, for every 120 Konstruktyom consumed, Charged ATK inflicts a Structural Impact on enemies hit and deals 2250% ATK of Ice DMG.
Blessing of Wisdom +:
In bike mode, for every 120 Konstruktyom consumed, Charged ATK inflicts a Structural Impact on enemies hit and deals 3000% ATK of Ice DMG.
Detailed Archive
Blessing of Inspiration
Exclusive
Herrscher of Reason's Exclusive Signet
Triggering an Ultimate Evasion by any means inflicts a Structural Impact on enemies hit and deals 3750% ATK of Ice DMG.
Blessing of Inspiration +:
Triggering an Ultimate Evasion by any means inflicts a Structural Impact on enemies hit and deals 5000% ATK of Ice DMG.

Herrscher of Flamescion

Detailed Archive
Blessing of Reburn
Exclusive
Herrscher of Flamescion's Exclusive Signet
Triggering Ultimate Evasion Skill removes Overheat and clears Heat.
Blessing of Reburn +:
Triggering Ultimate Evasion Skill removes Overheat and clears Heat. Ultimate Evasion Skill has one more charge.
Detailed Archive
Blessing of Tempered Warrior
Exclusive
Herrscher of Flamescion's Exclusive Signet
Aerial Combo ATKs reduce Ultimate Evasion Skill CD by 9s.
Blessing of Tempered Warrior +:
Aerial Combo ATKs reduce Ultimate Evasion Skill CD by 9s. Total DMG taken in midair is reduced by 30%.
Detailed Archive
Blessing of Flamescion
Exclusive
Herrscher of Flamescion's Exclusive Signet
For every black hole created by the Herrscher of Flamescion, Valkyrie restores 25 HP per second and deals 30% bonus Total DMG.
Blessing of Flamescion +:
For every black hole created by the Herrscher of Flamescion, Valkyrie restores 25 HP per second and deals 30% bonus Total DMG. Barrier HP increases by 25%.
Detailed Archive
Blessing of Starfire
Exclusive
Herrscher of Flamescion's Exclusive Signet
When a black hole created by the Herrscher of Flamescion ends, a smaller black hole lasting 5s is generated to deal 300% ATK of Fire DMG per second. CD: 3s.
Blessing of Starfire +:
When a black hole created by the Herrscher of Flamescion ends, a smaller black hole lasting 5s is generated to deal 400% ATK of Fire DMG per second. CD: 3s.
Detailed Archive
Blessing of Heatflow
Exclusive
Herrscher of Flamescion's Exclusive Signet
Black holes generated by the Herrscher of Flamescion deal 75% bonus Fire DMG. Triggering Ultimate Evasion Skill creates an additional black hole dealing 1200% ATK of Fire DMG.
Blessing of Heatflow +:
black holes generated by the Herrscher of Flamescion deals 100% bonus Fire DMG. Triggering Ultimate Evasion Skill creates an additional black hole dealing 1200% ATK of Fire DMG.

Stygian Nymph

Detailed Archive
Blessing of Kindred
Exclusive
Stygian Nymph's Exclusive Signet
Any mark resonance triggers the effect twice. CD: 5s.
Blessing of Kindred +:
Any mark resonance triggers the effect twice and deals 10% bonus Physical DMG. CD: 5s.
Detailed Archive
Blessing of Vulnerable Duality
Exclusive
Stygian Nymph's Exclusive Signet
Triggering Ultimate Evasion Skill reduces Ultimate CD by 40%.
Blessing of Vulnerable Duality +:
Triggering Ultimate Evasion Skill reduces Ultimate CD by 40%. At full Veilian Id or Saulian Ego, Charged ATK reduces Ultimate Evasion CD SkillUltimate Evasion CD Skill by 20%.
Detailed Archive
Blessing of Union
Exclusive
Stygian Nymph's Exclusive Signet
Within 12s after switching between Saule and Veliona, resonances of either Sunnebrands or Veilmarks trigger the resonance effects of both marks on all marked enemies.
Blessing of Union +:
Within 12s after switching between Saule and Veliona, Total DMG increases by 10%, and resonances of either Sunnebrands or Veilmarks trigger the resonance effects of both marks on all marked enemies.
Detailed Archive
Blessing of Intergrowth
Exclusive
Stygian Nymph's Exclusive Signet
Switching between Saule and Veliona restores full Ultimate Evasion Skill charges.
Blessing of Intergrowth +:
Switching between Saule and Veliona restores full Ultimate Evasion Skill charges. When evading through an enemy and triggering Ultimate Evasion Skill, the enemy takes 10% bonus Total DMG for 6s.
Detailed Archive
Blessing of Might of Duality
Exclusive
Stygian Nymph's Exclusive Signet
Casting Ultimate creates a resonance field (up to 3 can be present), which deals 160% ATK of bonus Physical DMG to enemies nearby after Charged ATK.
Blessing of Might of Duality +:
Casting Ultimate creates a resonance field (up to 3 can be present), which deals 200% ATK of bonus Physical DMG to enemies nearby after Charged ATK.

Argent Knight: Artemis

Detailed Archive
Blessing of Cold Moon
Exclusive
Argent Knight: Artemis's Exclusive Signet
Inflicting Ice Cell also creates a self-centered Frost Ring lasting 6s which deals 250% ATK of Ice DMG per 0.3s to enemies nearby.
Blessing of Cold Moon +:
Inflicting Ice Cell also creates a self-centered Frost Ring lasting 6s which deals 360% ATK of Ice DMG per 0.3s to enemies nearby.
Detailed Archive
Blessing of Frost Scythe
Exclusive
Argent Knight: Artemis's Exclusive Signet
Tap [ATK] after evasion to hurl Frost Guisarmier which spins for 5s, gathers enemies nearby, and deals 5400% ATK of Ice DMG. CD: 10s.
Blessing of Frost Scythe +:
Tap [ATK] after evasion to hurl Frost Guisarmier which spins for 5s, gathers enemies nearby, and deals 5400% ATK of Ice DMG. CD: 8s. With 70% HP or more, Valkyrie attacks deal 50% bonus Ice DMG.
Detailed Archive
Blessing of Winter Harvest
Exclusive
Argent Knight: Artemis's Exclusive Signet
Enemies recovering from Ice Cell are inflicted with 1 stack of Hypothermia.
Blessing of Winter Harvest +:
Enemies recovering from Ice Cell are inflicted with 1 stack of Hypothermia. Enemies affected by Hypothermia or Ice Cell take 20% bonus Total DMG.
Detailed Archive
Blessing of Uranian Mirror
Exclusive
Argent Knight: Artemis's Exclusive Signet
Burst mode consumes 50% more SP and Valkyrie deals 90% bonus Total DMG in burst mode.
Blessing of Uranian Mirror +:
Burst mode costs 50% more SP to maintain. In burst mode, Valkyrie deals 90% bonus Total DMG and 4.5% additional Total DMG every second.
Detailed Archive
Blessing of Stellar Trails
Exclusive
Argent Knight: Artemis's Exclusive Signet
Inflicting Ice Cell in burst mode also creates a Frost Ring centered around the target lasting 2s which deals 520% ATK of Ice DMG per 0.3s to enemies nearby. Up to 2 Frost Rings can be present.
Blessing of Stellar Trails +:
Inflicting Ice Cell in burst mode also creates a Frost Ring centered around the target lasting 2s which deals 600% ATK of Ice DMG per 0.3s to enemies nearby. Up to 2 Frost Rings can be present.

Ritual Imayoh

Detailed Archive
Blessing of Torch
Exclusive
Ritual Imayoh's Exclusive Signet
When a Combo ATK with KE consumed hits, all gun turrets fire a laser beam at the target to deal Combo ATK stacks x 1600% ATK of Physical DMG.
Blessing of Torch +:
When a Combo ATK with KE consumed hits, all gun turrets fire a laser beam at the target to deal Combo ATK stacks x 2200% ATK of Physical DMG.
Detailed Archive
Blessing of Dawn
Exclusive
Ritual Imayoh's Exclusive Signet
At full KE, the next Combo ATK consumes all of it to constitute 4 stacks and additionally fire 4 homing missiles dealing 3600% ATK of Physical DMG.
Blessing of Dawn +:
At full KE, the next Combo ATK consumes all of it to constitute 4 stacks and additionally fire 4 homing missiles dealing 3600% ATK of Physical DMG (double against shields).
Detailed Archive
Blessing of Blossom
Exclusive
Ritual Imayoh's Exclusive Signet
Homing missiles restore 2 SP on hit. Basic ATK Sequence 6 additionally fires 4 homing missiles dealing 450% ATK of Physical DMG.
Blessing of Blossom +:
Homing missiles restore 3 SP on hit. Basic ATK Sequence 6 additionally fires 4 homing missiles each dealing 450% ATK of Physical DMG.
Detailed Archive
Blessing of Prosperity
Exclusive
Ritual Imayoh's Exclusive Signet
Tap [ATK] after evasion to dash to enemies for an aerial kick, which can be connected into Basic ATK Sequence 4. Basic ATK Sequence 6 restores 150 KE every time it lands.
Blessing of Prosperity +:
Tap [ATK] after evasion to dash to enemies for an aerial kick, which can be connected into Basic ATK Sequence 4. Basic ATK Sequence 6 restores 200 KE on every hit.
Detailed Archive
Blessing of Fertility
Exclusive
Ritual Imayoh's Exclusive Signet
Ultimate replenishes 40 light bullets for every gun turret and boosts their Tech Level by 1 (caps at 3). Each turret restores Tech Level x 30 KE per second.
Blessing of Fertility +:
Ultimate replenishes 40 light bullets for every gun turret, boosts their Tech Level by 1 (caps at 3), and increases their firing speed. Each turret restores Tech Level x 50 KE per second.

Valkyrie Gloria

Detailed Archive
Blessing of Impetus
Exclusive
Valkyrie Gloria's Exclusive Signet
Entering Sprint triggers Stage 2 and until Sprint ends, attacks cost 40 Resolve more on hit to deal 270% ATK of Fire DMG. CD: 0.1s.
Blessing of Impetus +:
Entering Sprint triggers Stage 2 and until Sprint ends, attacks cost 40 Resolve more on hit to deal 330% ATK of Fire DMG. CD: 0.1s.
Detailed Archive
Blessing of Gloria
Exclusive
Valkyrie Gloria's Exclusive Signet
The last hit of Charged ATK or Throw ATK inflicts Magnifica Mark on enemies which explodes after a short delay to deal 1600% ATK of Fire DMG.
Blessing of Gloria +:
The last hit of Charged ATK or Throw ATK inflicts Magnifica Mark on enemies which explodes after a short delay to deal 2000% ATK of Fire DMG.
Detailed Archive
Blessing of Sol
Exclusive
Valkyrie Gloria's Exclusive Signet
Within 3s after performing Ultimate Evasion, Basic ATK Sequence 5 or the last hit of Charged ATK inflicts Magnifica Mark on enemies which explodes after a short delay to deal 1600% ATK of Fire DMG.
Blessing of Sol +:
Within 3s after casting Ultimate Evasion Skill, Basic ATK Sequence 5 or the last hit of Charged ATK inflicts Magnifica Mark on enemies which explodes after a short delay to deal 2000% ATK of Fire DMG.
Detailed Archive
Blessing of Battle Song
Exclusive
Valkyrie Gloria's Exclusive Signet
Weapon actives deal 200% bonus Total DMG. Hitting an enemy with Charged ATK in Aura Ignis resets weapon active CD.
Blessing of Battle Song +:
Weapon actives and Counter Throws deal 270% bonus Total DMG. Hitting an enemy with Charged ATK in Aura Ignis resets weapon active CD.
Detailed Archive
Blessing of Triumph
Exclusive
Valkyrie Gloria's Exclusive Signet
Triggering Ultimate Evasion Skill or detonating Magnifica Mark restores 15 SP while increasing Fire DMG 20% for 8s.
Blessing of Triumph +:
Triggering Ultimate Evasion Skill or detonating Magnifica Mark restores 15 SP and boosts Fire DMG by 30% for 8s.

Prinzessin der Verurteilung!

Detailed Archive
Blessing of Dark Wings
Exclusive
Prinzessin der Verurteilung!'s Exclusive Signet
When Ultimate Evasion Skill is triggered, Oz unleashes dark lightning to deal 4200% ATK of Lightning DMG.
Blessing of Dark Wings +:
When Ultimate Evasion Skill is triggered, Oz unleashes dark lightning to deal 5600% ATK of Lightning DMG.
Detailed Archive
Blessing of Retribution
Exclusive
Prinzessin der Verurteilung!'s Exclusive Signet
Grants 1 stack of Blessing of Retribution every 7s. 2 stacks max. QTE consumes 1 stack to create a small lightning field which lasts 2s and deals 3x225% ATK of Lightning DMG per 0.4s to enemies within. Starts with 2 stacks.
Blessing of Retribution +:
Grants 1 stack of Blessing of Retribution every 7s. 2 stacks max. QTE consumes 1 stack to create a small lightning field which lasts 2s and deals 4x225% ATK of Lightning DMG per 0.4s to enemies within. Starts with 2 stacks.
Detailed Archive
Blessing of Nightfall
Exclusive
Prinzessin der Verurteilung!'s Exclusive Signet
Weapon actives deal 200% bonus Total DMG. Summoning Oz with Charged ATK or casting Ultimate refills 2 weapon active charges.
Blessing of Nightfall +:
Weapon actives deal 300% bonus Total DMG. Summoning Oz with Charged ATK or casting Ultimate refills 2 weapon active charges.
Detailed Archive
Blessing of Fate
Exclusive
Prinzessin der Verurteilung!'s Exclusive Signet
When hitting an enemy with a weapon active, Oz unleashes dark lightning to deal 2000% ATK of Lightning DMG.
Blessing of Fate +:
When hitting an enemy with a weapon active, Oz unleashes dark lightning to deal 2000% ATK of Lightning DMG. Casting weapon actives reduces its CD by 50%.
Detailed Archive
Blessing of Midnight
Exclusive
Prinzessin der Verurteilung!'s Exclusive Signet
During Ultimate, Oz lingers on for 7s after the arrow rain. Every 7 hits from Oz on enemies within the Ultimate range summons dark lightning to deal 1500% ATK of Lightning DMG.
Blessing of Midnight +:
During Ultimate, Oz lingers on for 7s after the arrow rain. Every 5 hits from Oz on enemies within the Ultimate range summons dark lightning to deal 1500% ATK of Lightning DMG. Every hit of Ultimate deals 125% ATK of Lightning DMG.

Miss Pink Elf♪

Detailed Archive
Blessing of Purity
Exclusive
Miss Pink Elf♪'s Exclusive Signet
Ultimate lasts 15s longer. While Ultimate is active, a wave of ricochet occurs under Flawless Dome every second. The ricochets triggered in this way only ricochet 3 times but deal 130% ATK of Physical DMG (DMG source: Ultimate).
Blessing of Purity +:
Ultimate lasts 20s longer. While Ultimate is active, a wave of ricochet occurs under Flawless Dome every second. The ricochets triggered in this way only ricochet 3 times but deal 130% ATK of Physical DMG (DMG source: Ultimate).
Detailed Archive
Blessing of Zenith
Exclusive
Miss Pink Elf♪'s Exclusive Signet
While Ultimate is active, each ricochet deals 15% ATK of bonus Physical DMG on hit. Every wave of ricochet reduces weapon active's CD by 0.6s.
Blessing of Zenith +:
While Ultimate is active, each ricochet deals 20% ATK of bonus Physical DMG on hit. Every wave of ricochet reduces weapon active's CD by 0.6s.
Detailed Archive
Blessing of Love
Exclusive
Miss Pink Elf♪'s Exclusive Signet
While Ultimate is active, Charged Shot: Cupid's Bolt consumes 100% bonus Infatuation and deals 700% ATK of bonus Physical DMG.
Blessing of Love +:
Each Charged Shot: Cupid's Bolt restores 2 SP. While Ultimate is active, Charged Shot: Cupid's Bolt consumes 50% bonus Infatuation and deals 700% ATK of bonus Physical DMG.
Detailed Archive
Blessing of Benevolence
Exclusive
Miss Pink Elf♪'s Exclusive Signet
Infatuation is fully restored when Ultimate Evasion Skill is triggered. If Infatuation drops below 100 after using Charged Shot: Cupid's Bolt, you can consume 1 Ultimate Evasion charge to trigger Ultimate Evasion Skill.
Blessing of Benevolence +:
Ultimate Evasion Skill has 1 more charge. Infatuation is fully restored and Physical DMG increases by 25% for 10s when Ultimate Evasion Skill is triggered. If Infatuation drops below 100 after using Charged Shot: Cupid's Bolt, you can consume 1 Ultimate Evasion charge to trigger Ultimate Evasion Skill.
Detailed Archive
Blessing of Beauty
Exclusive
Miss Pink Elf♪'s Exclusive Signet
Using weapon active restores 1 additional Ultimate Evasion charge. Enemies take 25% bonus Total DMG when a Crystalline Seed is attached to them.
Blessing of Beauty +:
Using weapon active restores 1 additional Ultimate Evasion charge. Enemies take 35% bonus Total DMG when a Crystalline Seed is attached to them.

Bright Knight: Excelsis

Detailed Archive
Blessing of Holy Lance
Exclusive
Bright Knight: Excelsis's Exclusive Signet
During Basic ATK SEQ 4, tap [ATK] repeatedly to thrust the lance at enemies in an increasingly violent manner to deal a total of 6000% ATK of Physical DMG, and Valkyrie is immune to frontal and flank attacks. When Valkyrie's SEQ 4 attack reaches its peak, Basic ATK SEQ 5 will be enhanced to deal 3500% ATK of bonus Physical DMG to enemies in a large area.
Blessing of Holy Lance +:
During Basic ATK SEQ 4, tap [ATK] repeatedly to thrust the lance at enemies in an increasingly violent manner to deal a total of 6000% ATK of Physical DMG, and Valkyrie is immune to frontal and flank attacks. When Valkyrie's SEQ 4 attack reaches its peak, Basic ATK SEQ 5 will be enhanced to deal 4500% ATK of bonus Physical DMG to enemies in a large area.
Detailed Archive
Blessing of Formation
Exclusive
Bright Knight: Excelsis's Exclusive Signet
Basic ATK SEQ 5 creates a 3-sec Grav Singularity that pulls in surrounding enemies and deals 2100% ATK of Physical DMG to them. Basic ATK SEQ 4 & 5 and the explosion of the Grav Singularity boost Valkyrie's Total DMG by 3% for 40s (15 stacks max).
Blessing of Formation +:
Basic ATK SEQ 5 creates a 3-sec Grav Singularity that pulls in surrounding enemies and deals 2100% ATK of Physical DMG to them. Basic ATK SEQ 4 & 5 and the explosion of the Grav Singularity boost Valkyrie's Total DMG by 3% for 40s (20 stacks max).
Detailed Archive
Blessing of Glory
Exclusive
Bright Knight: Excelsis's Exclusive Signet
In Burst mode, Weapon Active has 70% shorter CD and can deal 2400% ATK of bonus Physical DMG at the cost of 12 SP. Weapon Active gains 4% Total DMG boost per second, and the boost resets when Burst mode is activated again.
Blessing of Glory +:
In Burst mode, Weapon Active has 70% shorter CD and can deal 2400% ATK of bonus Physical DMG at the cost of 8 SP. Weapon Active gains 4% Total DMG boost per second, and the boost resets when Burst mode is activated again.
Detailed Archive
Blessing of Paragon
Exclusive
Bright Knight: Excelsis's Exclusive Signet
Ultimate grants 5 stacks of Paragon, each of which boosts Total DMG by 4% for 15s.
Blessing of Paragon +:
Casting Weapon Active shortens Ultimate CD by 5s. Ultimate grants 5 stacks of Paragon, each of which boosts Total DMG by 4% for 15s.
Detailed Archive
Blessing of Gambit
Exclusive
Bright Knight: Excelsis's Exclusive Signet
Triggering Retaliation or Ultimate Evasion boosts Physical DMG by 25% for 8s. If triggered outside Burst mode, Valkyrie gains Iron Body for 8s; if triggered in Burst mode, Valkyrie additionally unleashes a counterattack cross strike before Phantom Cleave to deal 1200% ATK of Physical DMG.
Blessing of Gambit +:
Triggering Retaliation or Ultimate Evasion boosts Physical DMG by 40% for 8s. If triggered outside Burst mode, Valkyrie gains Iron Body for 8s; if triggered in Burst mode, Valkyrie additionally unleashes a counterattack cross strike before Phantom Cleave to deal 1200% ATK of Physical DMG.

Luna Kindred

Detailed Archive
Blessing of Penumbra
Exclusive
Luna Kindred's Exclusive Signet
Each Charged ATK only deals 140% ATK of Physical DMG, but every 4 consecutive Charged ATKs boost the speed of wielding the giant ax. Valkyrie gains a barrier with HP equal to 100% of her Max HP; when Sanguine Mark is below 50, every 3% Valkyrie HP will be converted to 1% barrier HP instead of Sanguine Mark cost.
Blessing of Penumbra +:
Each Charged ATK only deals 160% ATK of Physical DMG, but every 4 consecutive Charged ATKs boost the speed of wielding the giant ax. Valkyrie gains a barrier with HP equal to 100% of her Max HP; when Sanguine Mark is below 50, every 3% Valkyrie HP will be converted to 1% barrier HP instead of Sanguine Mark cost.
Detailed Archive
Blessing of Imprint
Exclusive
Luna Kindred's Exclusive Signet
Every 2 Charged ATKs that consume Sanguine Mark will enable the next Charged ATK that consumes Sanguine Mark to deal bonus Physical DMG equal to 0.5x the amount of current HP loss.
Blessing of Imprint +:
Each Charged ATK that consumes Sanguine Mark will enable the next Charged ATK that consumes Sanguine Mark to deal bonus Physical DMG equal to 0.5x the amount of current HP loss.
Detailed Archive
Blessing of Blood Feast
Exclusive
Luna Kindred's Exclusive Signet
Within the next 8s after Ultimate's final hit lands, each Charged ATK deals bonus Physical DMG equal to 1.5x the amount of current HP loss.
Blessing of Blood Feast +:
Within the next 12s after Ultimate's final hit lands, each Charged ATK deals bonus Physical DMG equal to 1.5x the amount of current HP loss.
Detailed Archive
Blessing of Immortality
Exclusive
Luna Kindred's Exclusive Signet
Triggered once at below 1% HP to deal Physical DMG equal to 1.5x the amount of current HP loss to surrounding enemies every 0.8s for 4s, during which Valkyrie will not die and restores 5% HP afterward. This effect's triggering chance will be reset after Valkyrie HP rises back to 33%.
Blessing of Immortality +:
Triggered once at below 1% HP to deal Physical DMG equal to 1.5x the amount of current HP loss to surrounding enemies every 0.8s for 6s, during which Valkyrie will not die and restores 5% HP afterward. This effect's triggering chance will be reset after Valkyrie HP rises back to 33%.
Detailed Archive
Blessing of Thirst
Exclusive
Luna Kindred's Exclusive Signet
Lower HP enables higher HP recovery (max boost: 300%). If Valkyrie restores more than 10% HP within a short period of time, all enemies will be impaired for 10s (DEF -30%).
Blessing of Thirst +:
Lower HP enables higher HP recovery (max boost: 300%). If Valkyrie restores more than 10% HP within a short period of time, all enemies will be impaired for 10s (DEF -40%).

Valkyrie Bladestrike

Detailed Archive
Blessing of Karma
Exclusive
Valkyrie Bladestrike's Exclusive Signet
When casting Gotamashi Edge, each EM Reserve point consumed provides 2 bonus Edges that can cut through enemies.
Blessing of Karma +:
Gotamashi Edge deals 15% ATK of bonus Physical DMG. When casting Gotamashi Edge, each EM Reserve point consumed provides 2 bonus blades that can cut through enemies.
Detailed Archive
Blessing of Current
Exclusive
Valkyrie Bladestrike's Exclusive Signet
Gotamashi Edge deals 40% ATK of bonus Physical DMG. Casting Gotamashi Edge consumes all EM Reserves to generate additional penetrating Gotamashi Edges.
Blessing of Current +:
Gotamashi Edge deals 60% ATK of bonus Physical DMG. Casting Gotamashi Edge consumes all EM Reserves to generate additional penetrating Gotamashi Edges.
Detailed Archive
Blessing of Zanshin
Exclusive
Valkyrie Bladestrike's Exclusive Signet
Increases the Physical DMG dealt by Combo ATK: Blade Flurry by 45%. For every 4 EM Reserves restored, gains a barrier with 50% of her max HP that lasts 3s. Triggering it again resets the barrier's HP.
Blessing of Zanshin +:
Increases the Physical DMG dealt by Combo ATK: Blade Flurry by 60%. For Every 4 EM Reserves restored, gains a barrier with 50% of her max HP that lasts 3s. Triggering it again resets the barrier's HP.
Detailed Archive
Blessing of Thunder
Exclusive
Valkyrie Bladestrike's Exclusive Signet
For every 4 EM Reserves restored, releases a burst of lightning that deals 900% ATK of Physical DMG to surrounding enemies.
Blessing of Thunder +:
For every 4 EM Reserves restored, releases a burst of lightning that deals 1200% ATK of Physical DMG to surrounding enemies.
Detailed Archive
Blessing of Idea
Exclusive
Valkyrie Bladestrike's Exclusive Signet
Can use Ultimate after entering Burst mode for 4s. After using Ultimate again in Burst Mode, her Total DMG will be increased by 30% until Burst mode ends.
Blessing of Idea +:
Can use Ultimate after entering Burst mode for 4s. After using Ultimate again in Burst Mode, her Total DMG will be increased by 40% until Burst mode ends.

Starchasm Nyx

Detailed Archive
Blessing of Frigidity
Exclusive
Starchasm Nyx's Exclusive Signet
In burst mode, every 4 Charged ATKs trigger a frost explosion to deal 1000% bonus Ice DMG. Within the first 8s of burst mode, it only takes 2 Charged ATKs to trigger the explosion.
Blessing of Frigidity +:
In burst mode, every 4 Charged ATKs trigger a frost explosion to deal 1300% bonus Ice DMG. Within the first 8s of burst mode, it only takes 2 Charged ATKs to trigger the explosion.
Detailed Archive
Blessing of Nightmare
Exclusive
Starchasm Nyx's Exclusive Signet
In burst mode, every Carmine Gash consumed boosts Total DMG of Ultimate Sequence 2 by 25%. 10 stacks max.
Blessing of Nightmare +:
In burst mode, every Carmine Gash consumed boosts Total DMG of Ultimate Sequence 2 by 35%. 10 stacks max.
Detailed Archive
Blessing of Abyssal Gaze
Exclusive
Starchasm Nyx's Exclusive Signet
Ultimate has 35% reduced CD. Nightmare Thorns pass-on DMG increases by 18%
Blessing of Abyssal Gaze +:
Ultimate has 60% reduced CD. Nightmare Thorns pass-on DMG increases by 24%
Detailed Archive
Blessing of Cocoon Break
Exclusive
Starchasm Nyx's Exclusive Signet
In normal mode, consuming 6 Carmine Gashes causes Charged ATK to deal Ice DMG totalling 2400% ATK and restores 35 bonus SP. In burst mode, consuming 6 Carmine Gashes restores 35 bonus SP.
Blessing of Cocoon Break +:
In normal mode, consuming 6 Carmine Gashes causes Charged ATK to deal Ice DMG totalling 2400% ATK and restores 40 bonus SP. In burst mode, consuming 6 Carmine Gashes restores 40 bonus SP.
Detailed Archive
Blessing of Toxic Bath
Exclusive
Starchasm Nyx's Exclusive Signet
Weapon skill CD is reduced by 50%. Enemies hit by chain claws take 36% bonus Total DMG for 8s.
Blessing of Toxic Bath +:
Weapon skill CD is reduced by 50%. Enemies hit by chain claws take 45% bonus Total DMG for 8s.

Infinite Ouroboros

Detailed Archive
Blessing of Dark Assault
Exclusive
Infinite Ouroboros's Exclusive Signet
Basic/Charged/Combo ATKs deal 40% bonus Lightning DMG. Linked enemies hit by Basic/Charged/Combo ATKs pass on 12% of the DMG to other linked enemies.
Blessing of Dark Assault +:
Basic/Charged/Combo ATKs deal 50% bonus Lightning DMG. Linked enemies hit by Basic/Charged/Combo ATKs pass on 15% of the DMG to other linked enemies.
Detailed Archive
Blessing of Mirage
Exclusive
Infinite Ouroboros's Exclusive Signet
In submerged mode triggered by Ultimate Evasion Skill, enemies in contact take 200% ATK of Lightning DMG per 0.25s and take 35% bonus Total DMG for 8s.
Blessing of Mirage +:
In submerged mode triggered by Ultimate Evasion Skill, enemies in contact take 250% ATK of Lightning DMG per 0.25s and take 40% bonus Total DMG for 8s.
Detailed Archive
Blessing of Ravenousness
Exclusive
Infinite Ouroboros's Exclusive Signet
Exiting submerged mode triggered by Ultimate Evasion Skill deals 1600% ATK of AoE Lightning DMG and enemies hit take 30% bonus Combo ATK DMG in the next 5s (independent effect).
Blessing of Ravenousness +:
Exiting submerged mode triggered by Ultimate Evasion Skill deals 2000% ATK of AoE Lightning DMG and enemies hit take 35% bonus Combo ATK DMG in the next 8s (independent effect).
Detailed Archive
Blessing of Ill Fortune
Exclusive
Infinite Ouroboros's Exclusive Signet
Ultimate deals 240% bonus Lightning DMG. Every Genesis Seed consumed reduces Ultimate CD by 0.5s.
Blessing of Ill Fortune +:
Ultimate deals 300% bonus Lightning DMG. Every Genesis Seed consumed reduces Ultimate CD by 1s.
Detailed Archive
Blessing of Ascension
Exclusive
Infinite Ouroboros's Exclusive Signet
When Umbra of Ouroboros is active, enemies are struck by lightning once per second and take 600% ATK of Lightning DMG (DMG source: Basic ATK).
Blessing of Ascension +:
When Umbra of Ouroboros is active, enemies are struck by lightning once per second and take 800% ATK of Lightning DMG (DMG source: Basic ATK).

Midnight Absinthe

Detailed Archive
Blessing of Suppression
Exclusive
Midnight Absinthe's Exclusive Signet
Feather Arrows, Feather Blades, Feathers, and Night Roamer stacks cap at 30. Night Roamer boosts Fire DMG by 15%.
Blessing of Suppression +:
Feather Arrows, Feather Blades, Feathers, and Night Roamer stacks cap at 30. Night Roamer boosts Fire DMG by 20%.
Detailed Archive
Blessing of Wild Hunt
Exclusive
Midnight Absinthe's Exclusive Signet
The follow-up of Basic ATK Sequence 5 is no longer limited by Night Roamer stacks. Basic ATK Sequence 5 and every hit of the follow-up consume 10 Night Roamer stacks to shoot 5 more arrows, each dealing 150% ATK of Fire DMG.
Blessing of Wild Hunt +:
The follow-up of Basic ATK Sequence 5 is no longer limited by Night Roamer stacks. Basic ATK Sequence 5 and every hit of the follow-up consume 10 Night Roamer stacks to shoot 5 more arrows, each dealing 180% ATK of Fire DMG.
Detailed Archive
Blessing of Arrowhead
Exclusive
Midnight Absinthe's Exclusive Signet
Weapon actives restore 24 bonus SP and reduce Ultimate CD by 10s. Can only be triggered once per 8s.
Blessing of Arrowhead +:
Weapon actives restore 30 bonus SP and reduce Ultimate CD by 10s. Can only be triggered once per 8s.
Detailed Archive
Blessing of Raven Plume
Exclusive
Midnight Absinthe's Exclusive Signet
Ultimate Evasion Skill reduces the ATK of enemies nearby by 60% and makes Valkyrie's attacks deal 25% ATK of bonus Fire DMG for 12s. Ultimate Evasion Skill has one extra charge.
Blessing of Raven Plume +:
Ultimate Evasion Skill reduces the ATK of enemies nearby by 75% and makes Valkyrie's attacks deal 35% ATK of bonus Fire DMG for 12s. Ultimate Evasion Skill has one extra charge.
Detailed Archive
Blessing of Ominous Mist
Exclusive
Midnight Absinthe's Exclusive Signet
Raven Cloud has a large range and deals 6500% DMG when it explodes. Raven Cloud vaporizes after the explosion.
Blessing of Ominous Mist +:
Raven Cloud has a large range and deals 7500% DMG when it explodes. Raven Cloud vaporizes after the explosion.

Violet Executer

Detailed Archive
Blessing of Penalty
Exclusive
Violet Executer's Exclusive Signet
In Fervent state, Total DMG increases by 15% per second for up to 10 stacks. Reset when exiting Fervent state.
Blessing of Penalty +:
In Fervent state, Total DMG and DMG Reduction increase by 15% and 3% per second respectively for up to 10 stacks. Reset when exiting Fervent state.
Detailed Archive
Blessing of Sanction
Exclusive
Violet Executer's Exclusive Signet
Every 150 combo hits trigger slashing blades to deal 2x1000% ATK of Physical DMG and grant 30% Physical Breach lasting 7s. CD: 5s.
Blessing of Sanction +:
Every 150 combo hits trigger slashing blades to deal 2x1000% ATK of Physical DMG and grant 40% Physical Breach lasting 7s. CD: 5s.
Detailed Archive
Blessing of Radiance
Exclusive
Violet Executer's Exclusive Signet
Ultimate Evasion Skill resets Fervor drain speed, boosts Physical DMG by 80% for 8s. Casting Feverish Barrage in Fervent state triggers Ultimate Evasion Skill but not Fang Execution.
Blessing of Radiance +:
Ultimate Evasion Skill resets Fervor drain speed, boosts Physical DMG by 100% for 8s. Casting Feverish Barrage in Fervent state triggers Ultimate Evasion Skill but not Fang Execution.
Detailed Archive
Blessing of Banishment
Exclusive
Violet Executer's Exclusive Signet
Every 50 combo hits reduce Ultimate CD by 18% and restore 5 SP. CD: 2s. Ultimate deal 100% bonus Physical DMG and an additional 3000% ATK of Physical DMG. Blood Tide continuously gathers enemies nearby.
Blessing of Banishment +:
Every 50 combo hits reduce Ultimate CD by 18% and restore 5 SP. CD: 2s. Ultimate deal 150% bonus Physical DMG and an additional 3000% ATK of Physical DMG. Blood Tide continuously gathers enemies nearby.
Detailed Archive
Blessing of Dusk
Exclusive
Violet Executer's Exclusive Signet
With Polarization Agent consumed, Feverish Barrage deals 2500% ATK of bonus Physical DMG and grants 10% bonus Move Speed for 20s. 6 stacks max.
Blessing of Dusk +:
With Polarization Agent consumed, Feverish Barrage deals 3000% ATK of bonus Physical DMG and grants 10% bonus Move Speed for 20s. 6 stacks max.

Herrscher of Sentience

Detailed Archive
Blessing of Dark Plumes
Exclusive
Herrscher of Sentience's Exclusive Signet
Combo ATK restores 1 SP and unleashes a plume attack on hit to deal 150% ATK of Physical DMG. CD: 0.5s.
Blessing of Dark Plumes +:
Combo ATK restores 1 SP and unleashes a plume attack on hit to deal 150% ATK of Physical DMG and make enemies hit take 30% bonus Total DMG for 5s. CD: 0.5s.
Detailed Archive
Blessing of Legion
Exclusive
Herrscher of Sentience's Exclusive Signet
Sword, spear, and chain blades Combo ATKs restore 300 sword, spear, and chain blades energy respectively and boost Total DMG by 60% for 8s.
Blessing of Legion +:
Sword, spear, and chain blades Combo ATKs restore 300 sword, spear, and chain blades energy respectively and boost Total DMG by 80% for 8s.
Detailed Archive
Blessing of Supremacy
Exclusive
Herrscher of Sentience's Exclusive Signet
Shield: I'm Untouchable absorbs 100% of DMG taken and deals 5000% ATK of Physical DMG to enemies within 8 meters when it ends or resets.
Blessing of Supremacy +:
Shield: I'm Untouchable absorbs 100% of DMG taken and deals 5000% ATK of Physical DMG to enemies within 8 meters when it ends or resets. The shield's minimum CD is reduced to 8s.
Detailed Archive
Blessing of Victory
Exclusive
Herrscher of Sentience's Exclusive Signet
In Herrscher Form, Combo ATK: Slashes can have up to 18 slashes. After reaching 7 slashes, every slash deals 600% ATK of bonus Physical DMG.
Blessing of Victory +:
In Herrscher Form, Combo ATK: Slashes can have up to 18 slashes. After reaching 7 slashes, every slash deals 750% ATK of bonus Physical DMG.
Detailed Archive
Blessing of Ego
Exclusive
Herrscher of Sentience's Exclusive Signet
Casting Combo ATK summons an illusion (summoned entity) to replicate the attack. In Herrscher Form, the illusion only replicates the slashes each dealing 105% ATK of Physical DMG. The illusion has 400% of the Valkyrie's ATK.
Blessing of Ego +:
Casting Combo ATK summons an illusion (summoned entity) to replicate the attack. In Herrscher Form, the illusion only replicates the slashes each dealing 105% ATK of Physical DMG. The illusion has 500% of the Valkyrie's ATK.

Sweet 'n' Spicy

Detailed Archive
Blessing of Brake
Exclusive
Sweet 'n' Spicy's Exclusive Signet
Charging speed accelerates and Physical DMG of Charged ATK increases by 10%. My Hands Are Burning stacks faster.
Blessing of Brake +:
Charging speed accelerates and Physical DMG of Charged ATK increases by 20%. My Hands Are Burning stacks faster.
Detailed Archive
Blessing of Impulse
Exclusive
Sweet 'n' Spicy's Exclusive Signet
Armor Shredder maxes at 4 stacks and stacks twice each time.
Blessing of Impulse +:
Armor Shredder maxes at 6 stacks and stacks twice each time.
Detailed Archive
Blessing of Rupture
Exclusive
Sweet 'n' Spicy's Exclusive Signet
Ground Charged ATK can charge up to 4 stages and deal 400% ATK of bonus Physical DMG.
Blessing of Rupture +:
Ground Charged ATK can charge up to 4 stages and deal 500% ATK of bonus Physical DMG.
Detailed Archive
Blessing of Revolution
Exclusive
Sweet 'n' Spicy's Exclusive Signet
Each charging stage reduces Ultimate CD by 0.8s. Ultimate and aerial Charged ATK deal 10% bonus Physical DMG to enemies not protected by shields.
Blessing of Revolution +:
Each charging stage reduces Ultimate CD by 1s. Ultimate and aerial Charged ATK deal 20% bonus Physical DMG to enemies not protected by shields.
Detailed Archive
Blessing of Skyfall
Exclusive
Sweet 'n' Spicy's Exclusive Signet
Each stage of aerial charging stacks Momentum once up to 6 stacks. Each stack boosts Ultimate DMG by 15%. Removed upon Ultimate cast.
Blessing of Skyfall +:
Each stage of aerial charging stacks Momentum once up to 6 stacks. Each stack boosts Ultimate DMG by 15% and restores 200 HP. Removed upon Ultimate cast.

Silverwing: N-EX

Detailed Archive
Blessing of Silver Eagle
Exclusive
Silverwing: N-EX's Exclusive Signet
The last sequence of Basic ATKs restores 2 SP and deals 120% of ATK as bonus Ice DMG. With scatter barrier present, Valkyrie deals 25% bonus Ice DMG and the last sequence of Basic ATKs reduces charging CD by 5s.
Blessing of Silver Eagle +:
The last sequence of Basic ATKs restores 2.5 SP and deals 200% of ATK as bonus Ice DMG. With scatter barrier present, Valkyrie deals 40% bonus Ice DMG and the last sequence of Basic ATKs reduces charging CD by 5s.
Detailed Archive
Blessing of Grey Falcon
Exclusive
Silverwing: N-EX's Exclusive Signet
Restores 2 SP per second. Scatter barrier enables Combo ATK and each cast grants 1 stack of Repeating Sequence which costs 7 SP and make Combo ATK deal 16% ATK of bonus Ice DMG. 4 stacks max. Stacks are reset when scatter barrier is removed or created.
Blessing of Grey Falcon +:
Restores 2.5 SP per second. Scatter barrier enables Combo ATK and each cast grants 1 stack of Repeating Sequence which costs 7 SP and make Combo ATK deal 24% ATK of bonus Ice DMG. 4 stacks max. Stacks are reset when scatter barrier is removed or created.
Detailed Archive
Blessing of Pale Feathers
Exclusive
Silverwing: N-EX's Exclusive Signet
Attacks restore 50% bonus SP. Ultimate deals 2500% ATK of bonus Ice DMG. On hit, Ultimate boosts Elemental Breach by 10% and Total DMG by 45% for 10s. Triggering it again resets the duration.
Blessing of Pale Feathers +:
Attacks restore 75% bonus SP. Ultimate deals 3500% ATK of bonus Ice DMG. On hit, Ultimate boosts Elemental Breach by 10% and Total DMG by 65% for 10s. Triggering it again resets the duration.
Detailed Archive
Blessing of Phantom Plumes
Exclusive
Silverwing: N-EX's Exclusive Signet
After using support skills, tapping [ATK] triggers QTE. QTE boost Ice DMG by 20% for 30s. 2 stacks max. Triggering it again resets the duration.
Blessing of Phantom Plumes +:
After using support skills, tapping [ATK] triggers QTE. QTE boost Ice DMG by 30% for 30s. 2 stacks max. Triggering it again resets the duration. Support skills have 10% reduced CDs.
Detailed Archive
Blessing of Sharp Eyes
Exclusive
Silverwing: N-EX's Exclusive Signet
For 10s after landing the Ultimate, Basic ATKs deal 30% of ATK as bonus Ice DMG and Valkyrie restores 25 HP plus 3 SP per second. Triggering it again resets the duration.
Blessing of Sharp Eyes +:
For 10s after landing the Ultimate, Basic ATKs deal 45% of ATK as bonus Ice DMG and Valkyrie restores 30 HP plus 4 SP per second. Triggering it again resets the duration.

Dea Anchora

Detailed Archive
Blessing of Brilliance
Exclusive
Dea Anchora's Exclusive Signet
Voidstar Anchor and Astral Flares EX cost no SP and restore 3 SP. Every 30 SP restored deals 800% ATK of Fire DMG to enemies within 10 meters. CD: 6s.
Blessing of Brilliance +:
Voidstar Anchor and Astral Flares EX cost no SP and restore 3 SP. Every 30 SP restored deals 1200% ATK of Fire DMG to enemies within 10 meters. CD: 6s.
Detailed Archive
Blessing of Halo
Exclusive
Dea Anchora's Exclusive Signet
Voidstar Anchor, Voidstar Anchor EX, Astral Flares, and Astral Flares EX deal 2000% ATK of Fire DMG to enemies within 8 meters of the target hit, gather them, and restore 50 Astrum. CD: 10s.
Blessing of Halo +:
Voidstar Anchor, Voidstar Anchor EX, Astral Flares, and Astral Flares EX deal 2800% ATK of Fire DMG to enemies within 8 meters of the target hit, gather them, and restore 50 Astrum. CD: 10s.
Detailed Archive
Blessing of Sheen
Exclusive
Dea Anchora's Exclusive Signet
Voidstar Anchor EX and Astral Flares EX do not suspend Astrum consumption, but Seirios Ballista doesn't end Astral Harness and clear Astrum. Seirios Ballista costs 65 SP at most.
Blessing of Sheen +:
Voidstar Anchor EX and Astral Flares EX do not suspend Astrum consumption, but Seirios Ballista doesn't end Astral Harness and clear Astrum. Seirios Ballista costs 65 SP at most and every SP cost deals 70% ATK of Fire DMG.
Detailed Archive
Blessing of Gale
Exclusive
Dea Anchora's Exclusive Signet
In Astral Harness, all hits ignite enemies to deal 1.5 Ignite Trauma, and ignited enemies take 25% bonus Total DMG for 10s.
Blessing of Gale +:
In Astral Harness, all hits ignite enemies to deal 1.5 Ignite Trauma, and ignited enemies take 25% bonus Total DMG for 10s. If Seirios Ballista hits ignited enemies, regain extra SP consumed (20 max).
Detailed Archive
Blessing of Stars
Exclusive
Dea Anchora's Exclusive Signet
Ultimate deals 50% bonus Total DMG.
Blessing of Stars +:
Ultimate deals 50% bonus Total DMG. Voidstar Anchor, Voidstar Anchor EX, Astral Flares, Astral Flares EX boost Valkyrie's Fire DMG by 20% for 5s. Can be refreshed.

Palatinus Equinox

Detailed Archive
Gallop Blessing
Exclusive
Palatinus Equinox's Exclusive Signet
The physical DMG of Valkyrie is increased by 15%, and the physical DMG of Elite Thrust is increased by 0.4% for every 1% of HP lost. The physical DMG of Sprint is increased by 0.2%. Each hit reduces HP by 5% and grants 0.6 SP. Consumes Knight Guardian to restore all ICHOR.
Gallop Blessing +:
The physical DMG of Valkyrie is increased by 40%, and the physical DMG of Elite Thrust is increased by 0.8% for every 1% of HP lost. The physical DMG of Sprint is increased by 0.3%. Each hit reduces HP by 5% and grants 1 SP. Consumes Knight Guardian to restore all ICHOR.
Detailed Archive
Abyssal Chant Blessing
Exclusive
Palatinus Equinox's Exclusive Signet
The physical DMG of Valkyrie is increased by 40%, the total DMG dealt by the Ultimate is increased by 180%, and the Ultimate Evasion Skill is refreshed twice after the Ultimate is cast.
Abyssal Chant Blessing +:
The physical DMG of Valkyrie is increased by 60%, the total DMG dealt by the Ultimate is increased by 200%, and the Ultimate Evasion Skill is refreshed twice after the Ultimate is cast.
Detailed Archive
Exodus Blessing
Exclusive
Palatinus Equinox's Exclusive Signet
Valkyrie's total DMG is increased by 25%, and the last hit of Equinox Severance will shatter the ground and consume Knight Guardian, dealing 1200% of ATK as physical DMG to all enemies and impairing them for 12s, reducing the enemies' DEF by 30%.
Exodus Blessing +:
Valkyrie's total DMG is increased by 30%, and the last hit of Equinox Severance will shatter the ground and consume Knight Guardian, dealing 1800% of ATK as physical DMG to all enemies and impairing them for 15s, reducing the enemies' DEF by 50%.
Detailed Archive
Commitment Blessing
Exclusive
Palatinus Equinox's Exclusive Signet
Valkyrie's physical DMG is increased by 50%, and the total DMG of weapon skills increases by 60%. The first two hits of Equinox Severance restore 1 SP per hit and reduce Ultimate CD by 1s. CD: 20s.
Commitment Blessing +:
Valkyrie's physical DMG is increased by 50%, and the total DMG of weapon skills increases by 70%. The first two hits of Equinox Severance restore 3 SP per hit and reduce Ultimate CD by 1s. CD: 20s.
Detailed Archive
Equinox Blessing
Exclusive
Palatnius Equinox's Exclusive Signet
Valkyrie's total DMG is increased by 30%. Palatinus Equinox is enhanced when switching forms and unleashing the Ultimate. Valkyrie deals 30% more physical DMG for 15s, repeatedly triggering refreshes the duration.
Equinox Blessing +:
Valkyrie's total DMG is increased by 50%. Palatinus Equinox is enhanced when switching forms and unleashing the Ultimate. Valkyrie deals 50% more physical DMG for 15s, repeatedly triggering refreshes the duration.

Spina Astera

Detailed Archive
Wild Flare Blessing
Exclusive
Spina Astera's Exclusive Signet
Each hit of Astral Flare unleashes Astral Flare: Erupt, casting 1 Astral Rend in front that deals 200% of ATK as Fire DMG. Each cast of Astral Rend exits Astral Harness state, restoring 3 SP and 80 Astrum, with a maximum of 6 casts.
Wild Flare Blessing +:
Each hit of Astral Flare unleashes Astral Flare: Erupt, casting 1 Astral Rend in front that deals 200% of ATK as Fire DMG. Each cast of Astral Rend exits Astral Harness state, restoring 3 SP and 80 Astrum, with a maximum of 8 casts.
Detailed Archive
Star Quillon Blessing
Exclusive
Spina Astera's Exclusive Signet
When unleashing Astral Flare: Ignite, and Astral Flare: Combust, the 4th hit of Basic ATK in Astral Harness state deals 500% of ATK as Fire DMG to enemies within 10m, pulls them towards Valkyrie, and increases the total DMG taken by the target by 20%.
Star Quillon Blessing +:
When unleashing Astral Flare: Ignite, and Astral Flare: Combust, the 4th hit of Basic ATK in Astral Harness state deals 500% of ATK as Fire DMG to enemies within 10m, pulls them towards Valkyrie, and increases the total DMG taken by the target by 30%.
Detailed Archive
Alrescha Blessing
Exclusive
Spina Astera's Exclusive Signet
Hits dealt by Astral Flare +1. When Astral Flare hits the target, its Fire DMG increases by 40% for 5s. This effect can be refreshed.
Alrescha Blessing +:
Hits dealt by Astral Flare +1. When Astral Flare hits the target, its Fire DMG increases by 60% for 5s. This effect can be refreshed.
Detailed Archive
Radiant Formation Blessing
Exclusive
Spina Astera's Exclusive Signet
Hits dealt by Astral Flare: Erupt +1. After unleashing Astral Flare: Erupt, the remaining Ultimate CD reduces by 10% and 300 Astrum is restored.
Radiant Formation Blessing +:
Hits dealt by Astral Flare: Erupt +1. After unleashing Astral Flare: Erupt, the remaining Ultimate CD reduces by 20% and 300 Astrum is restored.
Detailed Archive
Holy Flame Blessing
Exclusive
Spina Astera's Exclusive Signet
Astral Flare deals an additional 500% ATK of Fire DMG to the target for every 6 hits and increases the Fire DMG to the hit target by 20% (independent effect) for 5s. Can be refreshed.
Holy Flame Blessing +:
Astral Flare deals an additional 500% ATK of Fire DMG to the target for every 6 hits and increases the Fire DMG to the hit target by 30% (independent effect) for 5s. Can be refreshed.

Fallen Rosemary

Detailed Archive
Blessing of God Eater
Exclusive
Fallen Rosemary's Exclusive Signet
When God Eater hits, a lightning bolt strikes, dealing 5x100% ATK of Lightning DMG to enemies nearby, and fully recharges Strix.
Blessing of God Eater +:
When God Eater hits, a lightning bolt strikes, dealing 5x170% ATK of Lightning DMG to enemies nearby, and fully recharges Strix.
Detailed Archive
Blessing of Soul Siphon
Exclusive
Fallen Rosemary's Exclusive Signet
In Valfreyja form, Basic ATK siphons extra 50 Disir. It has 2 charges, which reset upon casting God Eater. Ormr Rune deals extra 100% ATK of Lightning DMG. Ulf Rune increases Lightning DMG by 50%.
Blessing of Soul Siphon +:
In Valfreyja form, Basic ATK siphons extra 50 Disir. It has 2 charges, which reset upon casting God Eater. Ormr Rune deals extra 120% ATK of Lightning DMG. Ulf Rune increases Lightning DMG by 70%.
Detailed Archive
Blessing of Valfreyja
Exclusive
Fallen Rosemary's Exclusive Signet
In Valfreyja form, Lightning DMG is increased by 40%. After casting Helvegr, Trickster's attack will pull enemies again; After 3s, it will release a blast that deals 2200% ATK of Lightning DMG to nearby enemies, and reconjure Ulf/Ormr/Strix Rune.
Blessing of Valfreyja +:
In Valfreyja form, Lightning DMG is increased by 60%. After casting Helvegr, Trickster's attack will pull enemies again; After 3s, it will release a blast that deals 2600% ATK of Lightning DMG to nearby enemies, and reconjure Ulf/Ormr/Strix Rune.
Detailed Archive
Blessing of Nocturne
Exclusive
Fallen Rosemary's Exclusive Signet
Using God Eater increases Charged ATK's Total DMG by 70%, reduces Ultimate's CD by 5s, and increases Ultimate's Total DMG by 90% for 10s. Triggering it again resets its duration.
Blessing of Nocturne +:
Using God Eater increases Charged ATK's Total DMG by 120%, reduces Ultimate's CD by 5s, and increases Ultimate's Total DMG by 110% for 10s. Triggering it again resets its duration.
Detailed Archive
Blessing of Spirit Servants
Exclusive
Fallen Rosemary's Exclusive Signet
When Garmr/Strix/Linnorm hits, increases Lighting DMG by 8% for 15s. It stacks 8 times. Triggering it again resets its duration.
Blessing of Spirit Servants +:
When Garmr/Strix/Linnorm hits, increases Lighting DMG by 10% for 15s. It stacks 8 times. Triggering it again resets its duration.

Reverist Calico

Detailed Archive
Blessing of Hidden Claws
Exclusive
Reverist Calico's Exclusive Signet
When Combo ATK/Paw Barrage/Predation hits, the target drops 5 Shiny Silvers. It has 5 charges, which reset every floor (unaffected by other effects). It also increases Ice DMG by 45% for 10s. Triggering it again resets its duration.
Blessing of Hidden Claws +:
When Combo ATK/Paw Barrage/Predation hits, the target drops 10 Shiny Silvers. It has 5 charges, which reset every floor (unaffected by other effects). It also increases Ice DMG by 60% for 10s. Triggering it again resets its duration.
Detailed Archive
Blessing of the Tailpiece
Exclusive
Reverist Calico's Exclusive Signet
Combo ATK deals 80% more Total DMG. When Combo ATK hits, reduces Megaton Furball's CD by 2s (CD: 5s).
Blessing of the Tailpiece +:
Combo ATK deals 100% more Total DMG. When Combo ATK hits, reduces Megaton Furball's CD by 4s (CD: 3s).
Detailed Archive
Blessing of Nighteye
Exclusive
Reverist Calico's Exclusive Signet
Paw Barrage/Predation deals 100% more Total DMG. Using Combo ATK reduces Paw Barrage's CD by 2s.
Blessing of Nighteye +:
Paw Barrage/Predation deals 125% more Total DMG. Using Combo ATK reduces Paw Barrage's CD by 3s.
Detailed Archive
Blessing of Cat's Eyes
Exclusive
Reverist Calico's Exclusive Signet
In Runaway state, using Combo ATK/Paw Barrage/Predation increases Total DMG by 10%. It stacks 5 times, and exiting Runaway state removes all stacks.
Blessing of Cat's Eyes +:
In Runaway state, using Combo ATK/Paw Barrage/Predation increases Total DMG by 25%. It stacks 5 times, and the 5th stack triggers a blast that deals 1500% ATK of Ice DMG within a 12m radius of the caster. Triggering the blast or exiting Runaway state removes all stacks.
Detailed Archive
Blessing of Phantasma
Exclusive
Reverist Calico's Exclusive Signet
Megaton Furball deals 180% more Ice DMG. Runaway state lasts 5s longer.
Blessing of Phantasma +:
Megaton Furball deals 240% more Ice DMG. Runaway state lasts 5s longer.

Disciplinary Perdition

Detailed Archive
Blessing of Admonition
Exclusive
Disciplinary Perdition's Exclusive Signet
Aponia gains 40% Total DMG Reduction. In Predictor's Sentence form, Lightning DMG increases 25% every 0.5s for a maximum of 150%. Inhibitor's Adjudication deals an additional 300% Lightning DMG.
Blessing of Admonition +:
Aponia gains 40% Total DMG Reduction. In Predictor's Sentence form, Lightning DMG increases 30% every 0.5s for a maximum of 180%. Inhibitor's Adjudication deals an additional 400% Lightning DMG.
Detailed Archive
Blessing of Atonement
Exclusive
Disciplinary Perdition's Exclusive Signet
Aponia's illusory Summoned Entity enters Predictor's Sentence whenever she does, dealing 320% Lightning DMG every second to surrounding enemies. The illusion's Total DMG increases 80% and restores 10 SP after leaving Predictor's Sentence form.
Blessing of Atonement +:
Aponia's illusory Summoned Entity enters Predictor's Sentence whenever she does, dealing 385% Lightning DMG every second to surrounding enemies. The illusion's Total DMG increases 100% and restores 12 SP after leaving Predictor's Sentence form.
Detailed Archive
Blessing of Shelter
Exclusive
Disciplinary Perdition's Exclusive Signet
In Predictor's Sentence form, Redemption cost per second reduced by 55%; Total DMG dealt by Thunderstorms and Inhibitor's Adjudication increases 60% and count as Ultimates.
Blessing of Shelter +:
In Predictor's Sentence form, Redemption cost per second reduced by 55%; Total DMG dealt by Thunderstorms and Inhibitor's Adjudication increases 70% and count as Ultimates.
Detailed Archive
Blessing of Inclusiveness
Exclusive
Disciplinary Perdition's Exclusive Signet
Restores 12 SP and reduces Ultimate CD by 5s when illusion uses QTE. Increases Ultimate's Total DMG by 50%. Ultimate restores up to 100% Redemption when used.
Blessing of Inclusiveness +:
Restores 12 SP and reduces Ultimate CD by 6s when illusion uses QTE. Increases Ultimate's Total DMG by 60%. Ultimate restores up to 100% Redemption when used.
Detailed Archive
Blessing of Rescue
Exclusive
Disciplinary Perdition's Exclusive Signet
Illusory Summoned Entity will deal Paralyze Trauma alongside DMG. DMG dealt by your Ultimate Evasion Skill increases 100%. Lightning DMG dealt by you or your illusion increases 60%.
Blessing of Rescue +:
Illusory Summoned Entity will deal Paralyze Trauma alongside DMG. DMG dealt by your Ultimate Evasion Skill increases 120%. Lightning DMG dealt by you or your illusion increases 70%.

Golden Diva

Detailed Archive
Blessing of Cadenza
Exclusive
Golden Diva's Exclusive Signet
Chord and Variation launch sound waves dealing 300% Lightning DMG. Each wave increases Total DMG Reduction by 30% and slightly raises Ignore Interrupt for 10s while restoring 1 or 3 SP respectively. Triggering it again resets the duration.
Blessing of Cadenza +:
Chord and Variation launch sound waves dealing 550% Lightning DMG. Each wave increases Total DMG Reduction by 30% and slightly raises Ignore Interrupt for 10s while restoring 2 or 4 SP respectively. Triggering it again resets the duration.
Detailed Archive
Blessing of Fugue
Exclusive
Golden Diva's Exclusive Signet
Ensemble combo sequence is increased by 6. Hurling pistols Total DMG increases 100%.
Blessing of Fugue +:
Ensemble combo sequence is increased by 6. Hurling pistols' Total DMG increases 140%.
Detailed Archive
Blessing of Arioso
Exclusive
Golden Diva's Exclusive Signet
During Sound of Nature, each note consumed increases Total DMG by 8% with a max stack of 10. This is reset when Sound of Nature ends.
Blessing of Arioso +:
During Sound of Nature, each note consumed increases Total DMG by 12% with a max stack of 10. This is reset when Sound of Nature ends.
Detailed Archive
Blessing of Symphony
Exclusive
Golden Diva's Exclusive Signet
Hurl pistols when using Ensemble Playing for 8 SP and dealing 200% Lightning DMG.
Blessing of Symphony +:
Hurl pistols when using Ensemble Playing for 12 SP and dealing 350% Lightning DMG.
Detailed Archive
Blessing of Concerto
Exclusive
Golden Diva's Exclusive Signet
Each Combo ATK grants 1 Charge. At 4 Charge, Basic and Combo ATKs' Total DMG increase 40% for 10s. Charge consumed on use and cannot be restored during use. Restores 12 SP after use.
Blessing of Concerto +:
Each Combo ATK grants 1 Charge. At 4 Charge, Basic and Combo ATKs' Total DMG increase 60% for 15s. Charge consumed on use and cannot be restored during use. Restores 12 SP after use.

Molotov Cherry

Detailed Archive
Blessing of Thorns
Exclusive
Molotov Cherry's Exclusive Signet
Physical DMG from Basic ATKs (including Charged ATKs) increase 20% and restore 1 SP on hit. At 150 SP, Ultimate cost increases 50 SP. Total DMG dealt by Ultimate increases by 20%.
Blessing of Thorns +:
Physical DMG from Basic ATKs (including Charged ATKs) increase 30% and restore 1 SP on hit. At 150 SP, Ultimate cost increases 50 SP. Total DMG dealt by Ultimate increases by 30%.
Detailed Archive
Blessing of Fervor
Exclusive
Molotov Cherry's Exclusive Signet
In Fervent Mode, surrounding enemies take 20% more Physical DMG; Fervent Juice consume 50% faster (cannon stack).
Blessing of Fervor +:
In Fervent Mode, surrounding enemies take 25% more Physical DMG; Fervent Juice consume 50% faster (cannon stack).
Detailed Archive
Blessing of Solitude
Exclusive
Molotov Cherry's Exclusive Signet
In Fervent Mode, Basic ATKs add 20% ATK of Physical DMG. The last hit of Ultimate adds 200% ATK of Physical DMG.
Blessing of Solitude +:
In Fervent Mode, Basic ATKs add 30% ATK of Physical DMG. The last hit of Ultimate adds 300% ATK of Physical DMG.
Detailed Archive
Blessing of Mixing
Exclusive
Molotov Cherry's Exclusive Signet
Charged ATK and Ultimate draw in enemies within a large radius and increase their Total DMG taken by 30% for 8s. Triggering it again resets the duration.
Blessing of Mixing +:
Charged ATK and Ultimate draw in enemies within a large radius and increase their Total DMG taken by 40% for 8s. Triggering it again resets the duration.
Detailed Archive
Blessing of the Silence
Exclusive
Molotov Cherry's Exclusive Signet
Ultimate CD is reduced 30% and Total DMG dealt is increased 300%. Weapon Active CD is reduced 2s each time Ultimate deals DMG. Strike Back EX is usable during the entirety of Fortress mode.
Blessing of the Silence +:
Ultimate CD is reduced 30% and Total DMG dealt is increased 400%. Weapon Active CD is reduced 2s each time Ultimate deals DMG. Strike Back EX is usable during the entirety of Fortress mode.

Starry Impression

Detailed Archive
Blessing of Starry Night
Exclusive
Starry Impression's Exclusive Signet
Combo ATKs deal an additional 1000% ATK of Physical DMG for every Color Marker consumed. This DMG counts as bleeding DMG. Upon consuming a Red, Yellow, or Blue Color Marker, Valkyrie's Weapon Skill, Ultimate, and Ultimate Evasion Skill CDs are reduced 1s. Combo ATKs consuming all Color Markers can be connected into Basic ATK SEQ 3.
Blessing of Starry Night +:
Combo ATKs deal an additional 1200% ATK of Physical DMG for every Color Marker consumed. This DMG counts as bleeding DMG. Upon consuming a Red, Yellow, or Blue Color Marker, Valkyrie's Weapon Skill, Ultimate, and Ultimate Evasion Skill CDs are reduced 1s. Combo ATKs consuming all Color Markers can be connected into Basic ATK SEQ 3.
Detailed Archive
Blessing of River Forest
Exclusive
Starry Impression's Exclusive Signet
Valkyrie's ATK Speed increases 25% during Ultimate, and SEQ 3 and SEQ 5 of Basic ATKs gain an additional Color Markers (same color as would be normally granted). DMG dealt to all enemies during Ultimate increases 10% (cannot stack).
Blessing of River Forest +:
Valkyrie's ATK Speed increases 25% during Ultimate, and SEQ 3 and SEQ 5 of Basic ATKs gain an additional Color Markers (same color as would be normally granted). DMG dealt to all enemies during Ultimate increases 20% (cannot stack).
Detailed Archive
Blessing of Feathers
Exclusive
Starry Impression's Exclusive Signet
Total DMG dealt to enemies inflicted with Bleed increases 8% for every stack inflicted. Combo ATKs grant buffs upon consuming all Color Markers and deal 800% ATK of Bleed DMG on hit. CD: 0.5s.
Blessing of Feathers +:
Total DMG dealt to enemies inflicted with Bleed increases 10% for every stack inflicted. Combo ATKs grant buffs upon consuming all Color Markers and deal 1000% ATK of Bleed DMG on hit. CD: 0.5s.
Detailed Archive
Blessing of Azure Wind
Exclusive
Starry Impression's Exclusive Signet
Triggering Ultimate Evasion Skill grants 3 Color Markers and boosts Total DMG taken by all enemies by 30% for 15s.
Blessing of Azure Wind +:
Triggering Ultimate Evasion Skill grants 3 Color Markers and boosts Total DMG taken by all enemies by 40% for 20s.
Detailed Archive
Blessing of Cloud Valley
Exclusive
Starry Impression's Exclusive Signet
Physical DMG increases 30% and SEQ 4 of Basic ATKs draw in surrounding enemies within a wide radius.
Blessing of Cloud Valley +:
Physical DMG increases 40% and SEQ 4 of Basic ATKs draw in surrounding enemies within a wide radius.

Goushinnso Memento

Detailed Archive
Blessing of Whiteout
Exclusive
Goushinso Memento's Exclusive Signet
Zankeki deals an extra 100% ATK of Ice DMG in a larger area. Each stack of Deep Freeze increases Zankeki's Ice DMG by 1%.
Blessing of Whiteout +:
Zankeki deals an extra 200% ATK of Ice DMG in a larger area. Each stack of Deep Freeze increases Zankeki's Ice DMG by 1%.
Detailed Archive
Blessing of Flourish
Exclusive
Goushinso Memento's Exclusive Signet
Zankeki's rush sequence restores KE to 200 and 1 Ultimate Evasion attempt on hitting an enemy. Triggering Ultimate Evasion Skill restores 1000 KE. When KE falls below 0, Ultimate Evasion Skill is auto-triggered.
Blessing of Flourish +:
Zankeki's rush sequence restores KE to 200 and 1 Ultimate Evasion attempt on hitting an enemy. Triggering Ultimate Evasion Skill restores 1000 KE and 7 SP. When KE falls below 0, Ultimate Evasion Skill is auto-triggered.
Detailed Archive
Blessing of Icy Sakura
Exclusive
Goushinso Memento's Exclusive Signet
With 20 stacks of Deep Freeze, Ultimate clears all stacks of Deep Freeze to deal 1500% + number of stacks x 40% ATK of Ice DMG, refresh 3 Ultimate Evasion Skill attempts, and make Zankeki deal 20% bonus Total DMG and consume 600 KE for 10s. Triggering it again refreshes the duration.
Blessing of Icy Sakura +:
With 20 stacks of Deep Freeze, Ultimate clears all stacks of Deep Freeze to deal 2000% + number of stacks x 50% ATK of Ice DMG, refresh 3 Ultimate Evasion Skill attempts, and make Zankeki deal 20% bonus Total DMG and consume 600 KE for 10s. Triggering it again refreshes the duration.
Detailed Archive
Blessing of Frozen Cloud
Exclusive
Goushinso Memento's Exclusive Signet
Raises the cap on Deep Freeze to 40 stacks. At the start of battle, gain 20 stacks of Deep Freeze and 50 SP. Whenever Deep Freeze stacks are gained or consumed, Total DMG increases by 0.2% until capping at 40%. Hitting the cap increases Total DMG by another 20%.
Blessing of Frozen Cloud +:
Raises the cap on Deep Freeze to 40 stacks. At the start of battle, gain 20 stacks of Deep Freeze and 75 SP. Whenever Deep Freeze stacks are gained or consumed, Total DMG increases by 0.3% until capping at 60%. Hitting the cap increases Total DMG by another 20%.
Detailed Archive
Blessing of Haste
Exclusive
Goushinso Memento's Exclusive Signet
Triggering Ultimate Evasion or Ultimate Evasion Skill deals 300% ATK of Ice DMG to nearby enemies. This attack counts as Zankeki and deals an extra 100% ATK of Ice DMG for each exclusive signet owned.
Blessing of Haste +:
Triggering Ultimate Evasion or Ultimate Evasion Skill deals 500% ATK of Ice DMG to nearby enemies. This attack counts as Zankeki and deals an extra 100% ATK of Ice DMG for each exclusive signet owned.

Helical Contraption

Detailed Archive
Blessing of Assemblage
Exclusive
Helical Contraption's Exclusive Signet
Once Loud Armaments is destroyed, enter burst mode. Can summon a Blazing Spiral that lasts for 5s. It will continuously pull enemies and make them take 30% more Total DMG. A Blazing Spiral deals 500% ATK of Fire DMG when created, which increases by 300% ATK for every Loud Armaments destroyed.
Blessing of Assemblage +:
Once Loud Armaments is destroyed, enter burst mode. Can summon a Blazing Spiral that lasts for 5s. It will continuously pull enemies and make them take 30% more Total DMG. A Blazing Spiral deals 600% ATK of Fire DMG when created, which increases by 400% ATK for every Loud Armaments destroyed.
Detailed Archive
Blessing of Transmission
Exclusive
Helical Contraption's Exclusive Signet
In Special Weapon: No. 9, Interlude Salute and Evasion deal 50% more Total DMG. Casting Interlude Salute restores 5 SP. Every 3 casts of Interlude Salute refreshes weapon active CD, but exiting the combat vehicle resets the counter.
Blessing of Transmission +:
In Special Weapon: No. 9, Interlude Salute and Evasion deal 60% more Total DMG. Casting Interlude Salute restores 6 SP. Every 3 casts of Interlude Salute refreshes weapon active CD, but exiting the combat vehicle resets the counter.
Detailed Archive
Blessing of Reversal
Exclusive
Helical Contraption's Exclusive Signet
Weapon active deals 25% more Total DMG. In burst mode, casting weapon active restores 20 Chariot Heat Value, Total DMG increases by 30%, and hitting an enemy inflicts Target Lock on all enemies once; CD: 5s.
Blessing of Reversal +:
Weapon active deals 30% more Total DMG. In burst mode, casting weapon active restores 25 Chariot Heat Value, Total DMG increases by 40%, and hitting an enemy inflicts Target Lock on all enemies once; CD: 5s.
Detailed Archive
Blessing of Sleight
Exclusive
Helical Contraption's Exclusive Signet
Target Lock becomes an AoE attack and deals 100% ATK more of Fire DMG. If Target Lock hits, Valkyrie deals 30% more Total DMG for 5s. Triggering it again refreshes the duration.
Blessing of Sleight +:
Target Lock becomes an AoE attack and deals 120% ATK more of Fire DMG. If Target Lock hits, Valkyrie deals 30% more Total DMG for 5s. Triggering it again refreshes the duration.
Detailed Archive
Blessing of Facade
Exclusive
Helical Contraption's Exclusive Signet
Within 15s of entering Special Weapon: No. 9 or Weapon Mode, Valkyrie deals 40% more Fire DMG, and Target Lock hits 1 more time and recovers 0.3 more SP.
Blessing of Facade +:
Within 15s of entering Special Weapon: No. 9 or Weapon Mode, Valkyrie deals 50% more Fire DMG (triggering it again refreshes the duration), and Target Lock hits 1 more time and recovers 0.5 more SP.

Herrscher of Human: Ego

Detailed Archive
Blessing of First Encounter
Exclusive
Herrscher of Human: Ego's Exclusive Signet
Arrows from Charged ATKs in Herrscher of Human form pull enemies on their either side slightly towards the center. Charged ATK deals an additional 1200% ATK of Ice DMG. If a single Charged ATK hits more than 10 times, enemies take 10% more Total DMG from Charged ATKs for every Nexus Signet owned (independent). Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effect: In Herrscher of Human form, enemies take 50% more Ice DMG (independent).
Blessing of First Encounter +:
Arrows from Charged ATKs in Herrscher of Human form pull enemies on their either side slightly towards the center. Charged ATK deals an additional 1500% ATK of Ice DMG. If a single Charged ATK hits more than 10 times, enemies take 10% more Total DMG from Charged ATKs for every Nexus Signet owned (independent). Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effect: In Herrscher of Human form, enemies take 50% more Ice DMG (independent).
Detailed Archive
Blessing of First Bloom
Exclusive
Herrscher of Human: Ego's Exclusive Signet
In Herrscher of Origin form, Ice DMG increases by 50%. In Herrscher of Human form, using Charged ATKs shortens Ultimate CD by 1s and restores 20 SP and 20 Astral Ring Intensity. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: Once Eternal Prayers ends, shortens Stellar Outburst CD to 5s and restores 20 Astral Ring Intensity; For every Nexus Signet owned, Eternal Prayers deals an additional 2022% ATK of Ice DMG and enemies take 8.12% more Ice DMG from Eternal Prayers (independent).
Blessing of First Bloom +:
In Herrscher of Origin form, Ice DMG increases by 100%. In Herrscher of Human form, using Charged ATKs shortens Ultimate CD by 1s and restores 25 SP and 20 Astral Ring Intensity. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: Once Eternal Prayers ends, shortens Stellar Outburst CD to 5s and restores 20 Astral Ring Intensity; For every Nexus Signet owned, Eternal Prayers deals an additional 2022% ATK of Ice DMG and enemies take 8.12% more Ice DMG from Eternal Prayers (independent).
Detailed Archive
Blessing of First Awakening
Exclusive
Herrscher of Human: Ego's Exclusive Signet
In Herrscher of Origin form, triggering Ultimate Evasion Skill restores 400 Herrscher Charge, and Charged ATKs and Special Weapon Skills deal an additional 1500% ATK of Ice DMG. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: Gains 140 Astral Ring Intensity and 1 Ultimate Evasion Skill charge at the start of a battle; Generating Phantoms triggers Ultimate Evasion Skill.
Blessing of First Awakening +:
In Herrscher of Origin form, triggering Ultimate Evasion Skill restores 400 Herrscher Charge, and Charged ATKs and Special Weapon Skills deal an additional 2000% ATK of Ice DMG. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: Gains 140 Astral Ring Intensity and 1 Ultimate Evasion Skill charge at the start of a battle; Generating Phantoms triggers Ultimate Evasion Skill.
Detailed Archive
Blessing of First Journey
Exclusive
Herrscher of Human: Ego's Exclusive Signet
When switching to Herrscher Form, increase DMG taken by all enemies by 40% for 5s and gain 4 Pristine Crystals. Charged ATKs in Herrscher of Human Form and Ultimate Evasion Skill in Herrscher of Origin Form will clear all Pristine Crystals to deal 1200% x 4 ATK of Ice DMG.
Blessing of First Journey +:
When switching to Herrscher Form, increase DMG taken by all enemies by 50% for 5s and gain 4 Pristine Crystals. Charged ATKs in Herrscher of Human Form and Ultimate Evasion Skill in Herrscher of Origin Form will clear all Pristine Crystals to deal 1500% x 4 ATK of Ice DMG.
Detailed Archive
Blessing of First Yearning
Exclusive
Herrscher of Human: Ego's Exclusive Signet
In Herrscher of Human form, Charged ATK is accelerated by 30% for 5s after triggering Ultimate Evasion Skill. After initiating Charged ATK, the rate of fire steadily increases up to 80%, and Move Speed increases by 100%, which both reset once Charged ATK ends. When Charged ATK hits, Ultimate Evasion CD is shortened by 2.5s and Weapon Skill CD is shortened by 1s. Gains 1 stack of Crystal Ice Mirror, which increases Ice DMG from Charged ATKs by 10%, for landing a Charged ATK. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: The 3rd Charged ATK will trigger Ultimate Evasion Skill; After casting Charged ATK, if there is an enemy with Pristine Bloomage on the field, this character will auto-cast Weapon Skill.
Blessing of First Yearning +:
In Herrscher of Human form, Charged ATK is accelerated by 30% for 5s after triggering Ultimate Evasion Skill. After initiating Charged ATK, the rate of fire steadily increases up to 80%, and Move Speed increases by 100%, which both reset once Charged ATK ends. When Charged ATK hits, Ultimate Evasion CD is shortened by 2.5s and Weapon Skill CD is shortened by 1s. Gains 1 stack of Crystal Ice Mirror, which increases Ice DMG from Charged ATKs by 25%, for landing a Charged ATK. Equipping Flawless Benediction or Flawless Benediction: Legacy grants the following effects: The 3rd Charged ATK will trigger Ultimate Evasion Skill; After casting Charged ATK, if there is an enemy with Pristine Bloomage on the field, this character will auto-cast Weapon Skill.

Herrscher of the Void

Detailed Archive
Blessing of Law
Exclusive
Herrscher of the Void's Exclusive Signet
Aerial explosion triggered after Ultimate ends deals 2000% ATK of Physical DMG. Gain Spatial Silence stacks after summoning Space Core. Triggering aerial explosion will clear all Spatial Silence stacks and deal additional number of Spacial Silence stacks x 150% ATK of Physical DMG while restoring number of Spatial Silence stacks x 5 SP.
Blessing of Law +:
Aerial explosion triggered after Ultimate ends deals 3000% ATK of Physical DMG. Gain Spatial Silence stacks after summoning Space Core. Triggering aerial explosion will clear all Spatial Silence stacks and deal additional number of Spacial Silence stacks x 200% ATK of Physical DMG while restoring number of Spatial Silence stacks x 5 SP.
Detailed Archive
Blessing of Coleus
Exclusive
Herrscher of the Void's Exclusive Signet
Physical DMG dealt by Space Core increases by 80%. Regain 30 Herrscher Charge and gain 20% more Total DMG for 5s upon summoning Space Core. Triggering it again resets the duration. In Herrscher Form, Space Core's area of explosion is expanded and can gather surrounding enemies.
Blessing of Coleus +:
Physical DMG dealt by Space Core increases by 80%. Regain 30 Herrscher Charge and gain 30% more Total DMG for 5s upon summoning Space Core. Triggering it again resets the duration. In Herrscher Form, Space Core's area of explosion is expanded and can gather surrounding enemies.
Detailed Archive
Blessing of Annihilation
Exclusive
Herrscher of the Void's Exclusive Signet
In Herrscher Form, the 3rd SEQ of Basic ATK includes one blow of Charged ATK: Time Tremor that deals 200% ATK of Physical DMG.
Blessing of Annihilation +:
In Herrscher Form, the 3rd SEQ of Basic ATK includes one blow of Charged ATK: Time Tremor that deals 300% ATK of Physical DMG.
Detailed Archive
Blessing of Virtuality
Exclusive
Herrscher of the Void's Exclusive Signet
Ultimate Evasion Skill can be triggered even without Ultimate Evasion conditions when there are no enemies along the path of Phase Shuttle. Time-slow area of effect triggered by Ultimate Evasion Skill expands and all enemies in range take 30% more Total DMG for 12s. Triggering it again resets the duration.
Blessing of Virtuality +:
Ultimate Evasion Skill can be triggered even without Ultimate Evasion conditions when there are no enemies along the path of Phase Shuttle. Time-slow area of effect triggered by Ultimate Evasion Skill expands and all enemies in range take 40% more Total DMG for 12s. Triggering it again resets the duration.
Detailed Archive
Blessing of Innateness
Exclusive
Herrscher of the Void's Exclusive Signet
Reduces CD of Ultimate Evasion Skill, weapon skill, and Ultimate by 6s each when summoning Space Core. In Herrscher Form, Basic ATKs directly connect to SEQ 3 for a short duration after triggering Ultimate Evasion.
Blessing of Innateness +:
Restores 2 SP and reduces CD of Ultimate Evasion Skill, weapon skill, and Ultimate by 6s each when summoning Space Core. In Herrscher Form, Basic ATKs directly connect to SEQ 3 for a short duration after triggering Ultimate Evasion.

Jade Knight

Detailed Archive
Blessing of Great Blade
Exclusive
Jade Knight's Exclusive Signet
[ATK] will consume an additional 5 Blade Sanction in Sword Array, triggering [Cloud Cutter] twice, dealing DMG and 200% ATK of Ice DMG to enemies within 3m.
Blessing of Great Blade +:
[ATK] will consume an additional 5 Blade Sanction in Sword Array, triggering [Cloud Cutter] 3 times, dealing DMG and 240% ATK of Ice DMG to enemies within 3m.
Detailed Archive
Blessing of Cloudwalker
Exclusive
Jade Knight's Exclusive Signet
[Wild Swords] and [Heart Piercer] deal an additional 800% ATK of Ice DMG. [Heart Piercer] draws in enemies when triggered. In Sword Array, [Heart Piercer] will be unleashed automatically when Blade Sanction reaches 0. Jade Knight will enter [Cloud Cut] mode when casting [Cloud Cutter]. Can stack 100 max, 8s duration. Triggering it again resets the duration. [Cloud Cutter] and [Heart Piercer]'s Ice DMG increases by 1% per stack.
Blessing of Cloudwalker +:
[Wild Swords] and [Heart Piercer] deal an additional 1000% ATK of Ice DMG. [Heart Piercer] draws in enemies when triggered. In Sword Array, [Heart Piercer] will be unleashed automatically when Blade Sanction reaches 0. Jade Knight will enter [Cloud Cut] mode when casting [Cloud Cutter]. Can stack 100 max, 8s duration. Triggering it again resets the duration. [Cloud Cutter] and [Heart Piercer]'s Ice DMG increases by 1.2% per stack.
Detailed Archive
Blessing of Smoky Waft
Exclusive
Jade Knight's Exclusive Signet
Blade Sanction built up by Basic ATKs increases by 100%. Restores 8 SP when [Bolt Slash] strikes an enemy. Special Combo [Back Wind Slash] deals an additional 100% ATK of Ice DMG.
Blessing of Smoky Waft +:
Blade Sanction built up by Basic ATKs increases by 100%. Restores 10 SP when [Bolt Slash] strikes an enemy. Special Combo [Back Wind Slash] deals an additional 150% ATK of Ice DMG.
Detailed Archive
Blessing of Shaft
Exclusive
Jade Knight's Exclusive Signet
[ULT] during Sword Array triggers [Bolt Slash], dealing an additional 400% ATK of Ice DMG. Back Wind Slash restores an additional 5 SP.
Blessing of Shaft +:
[ULT] during Sword Array triggers [Bolt Slash], dealing an additional 500% ATK of Ice DMG. Back Wind Slash restores an additional 10 SP.
Detailed Archive
Blessing of Jade Moon
Exclusive
Jade Knight's Exclusive Signet
Ultimate deals additional 2500% ATK of Ice DMG. Back Wind Slash reduces Ultimate CD by 8s. After casting Ultimate, Bolt Slash will not consume Blade Sanction and Ice DMG dealt increases by 40% for 5s. Triggering it again resets the duration.
Blessing of Jade Moon +:
Ultimate deals additional 3000% ATK of Ice DMG. Back Wind Slash reduces Ultimate CD by 8s. After casting Ultimate, Bolt Slash will not consume Blade Sanction and Ice DMG dealt increases by 50% for 5s. Triggering it again resets the duration.

Vermilion Knight: Eclipse

Detailed Archive
Blessing of Fiery Mind
Exclusive
Vermilion Knight: Eclipse's Exclusive Signet
Each hit of Ultimate deals an extra 600% ATK of Fire DMG. Casting Ultimate costs 10% HP, but if HP is below 18%, it is restored to 18%. Ultimate is cast faster and only its SEQ 1 is performed, which will auto-connect into its SEQ 2 whenever having been performed 4 times.
Blessing of Fiery Mind +:
Each hit of Ultimate deals an extra 800% ATK of Fire DMG. Casting Ultimate costs 10% HP, but if HP is below 18%, it is restored to 18%. Ultimate is cast faster and only its SEQ 1 is performed, which will auto-connect into its SEQ 2 whenever having been performed 4 times.
Detailed Archive
Blessing of Burning Flow
Exclusive
Vermilion Knight: Eclipse's Exclusive Signet
Evasion can be connected into Guren Flash. Guren Flash is cast faster and restores 20 SP. Within 10s of triggering Ultimate Evasion Skill, Total DMG increases by 40%. Triggering again refreshes its duration.
Blessing of Burning Flow +:
Evasion can be connected into Guren Flash. Guren Flash is cast faster and restores 20 SP. Within 10s of triggering Ultimate Evasion Skill, Total DMG increases by 60%. Triggering again refreshes its duration.
Detailed Archive
Blessing of Blaze
Exclusive
Vermilion Knight: Eclipse's Exclusive Signet
Charged ATK is cast faster, deals 80% more Fire DMG, and produces less Heat.
Blessing of Blaze +:
Charged ATK is cast faster, deals 120% more Fire DMG, and produces less Heat.
Detailed Archive
Blessing of Sharp Flames
Exclusive
Vermilion Knight: Eclipse's Exclusive Signet
Charged ATK's Schielhau deals an extra 600 + 800% ATK of Fire DMG. Charged ATK SEQ 1 pulls surrounding enemies, CD: 3s.
Blessing of Sharp Flames +:
Charged ATK's Schielhau deals an extra 800 + 1000% ATK of Fire DMG. Charged ATK SEQ 1 pulls surrounding enemies, CD: 3s.
Detailed Archive
Blessing of Wild Flare
Exclusive
Vermilion Knight: Eclipse's Exclusive Signet
When losing HP or casting Charged ATK, inflict Vulnerability on all enemies, which makes them receive 10% more Fire DMG for 10s. It can stack 5 times and has a CD of 0.5s. It also shortens the user's weapon active CD by 3s.
Blessing of Wild Flare +:
When losing HP or casting Charged ATK, inflict Vulnerability on all enemies, which makes them receive 10% more Fire DMG for 10s. It can stack 5 times and has a CD of 0.5s. It also shortens the user's weapon active CD by 5s.

Chrono Navi

Detailed Archive
Blessing of Constant
Exclusive
Chrono Navi's Exclusive Signet
On hit, α/β/γ Chakram generates 1 Splitting Chakram, which deals 150% ATK of Fire DMG and can ricochet 2 times (including ricocheting off the user). CD: 0.2s.
Blessing of Constant +:
On hit, α/β/γ Chakram generates 1 Splitting Chakram, which deals 190% ATK of Fire DMG and can ricochet 2 times (including ricocheting off the user). CD: 0.2s.
Detailed Archive
Blessing of Bladepiece
Exclusive
Chrono Navi's Exclusive Signet
Deal 120% more ignite DMG, and 20% more Fire DMG to ignited enemies. Casting Ultimte refills KE. The fire ring contracts after spreading, pulling enemies while dealing 1600% ATK of Fire DMG to them.
Blessing of Bladepiece +:
Deal 120% more ignite DMG, and 20% more Fire DMG to ignited enemies. Casting Ultimte refills KE. The fire ring contracts after spreading, pulling enemies while dealing 2000% ATK of Fire DMG to them.
Detailed Archive
Blessing of Time Crystal
Exclusive
Chrono Navi's Exclusive Signet
When chakram hits, gain 1 stack of Info Plus, which increases chakram's Fire DMG by 5%. It lasts 8s and can stack 40 times. Triggering it again refreshes its duration.
Blessing of Time Crystal +:
When chakram hits, gain 1 stack of Info Plus, which increases chakram's Fire DMG by 6%. It lasts 8s and can stack 40 times. Triggering it again refreshes its duration.
Detailed Archive
Blessing of Succession
Exclusive
Chrono Navi's Exclusive Signet
α/β/γ chakram deals an extra 100% ATK of Fire DMG. When knocking back 1 γ chakram unit, 2 β chakram units will be launched alongside it. On hit, α/β chakram unit restores 2 SP.
Blessing of Succession +:
α/β/γ chakram deals an extra 120% ATK of Fire DMG. When knocking back 1 γ chakram unit, 2 β chakram units will be launched alongside it. On hit, α/β chakram unit restores 2 SP.
Detailed Archive
Blessing of Final Dream
Exclusive
Chrono Navi's Exclusive Signet
When knocking back chakram with Basic ATK or weapon skill Counterattack Order, 1 Splitting Chakram will be launched alongside it, which deals 150% ATK of Fire DMG and can ricochet 3 times (including ricocheting off the user).
Blessing of Final Dream +:
When knocking back chakram with Basic ATK or weapon skill Counterattack Order, 1 Splitting Chakram will be launched alongside it, which deals 190% ATK of Fire DMG and can ricochet 3 times (including ricocheting off the user).

Herrscher of Truth

Detailed Archive
Blessing of Continuation
Exclusive
Herrscher of Truth's Exclusive Signet
In Continuation form, weapon active's attack time is increased to 5s, during which she recovers 10 Mech Propulsion per second. Casting Combo ATK refreshes weapon active CD.
Blessing of Continuation +:
In Continuation form, weapon active's attack time is increased to 5s, during which she recovers 20 Mech Propulsion per second. Casting Combo ATK refreshes weapon active CD.
Detailed Archive
Blessing of Konstruktion
Exclusive
Herrscher of Truth's Exclusive Signet
In Continuation form, Combo ATK pulls nearby enemies. While casting Weapon Active, missiles are fired continuously, each dealing 120% ATK of Ice DMG as weapon skill damage. Enemies hit by them receive 10% more Total DMG for 15s. Triggering it again refreshes its duration.
Blessing of Konstruktion +:
In Continuation form, Combo ATK pulls nearby enemies. While casting Weapon Active, missiles are fired continuously, each dealing 150% ATK of Ice DMG as weapon skill damage. Enemies hit by them receive 20% more Total DMG for 15s. Triggering it again refreshes its duration.
Detailed Archive
Blessing of Genuine Solution
Exclusive
Herrscher of Truth's Exclusive Signet
After casting Ultimate, leave the Mecha as it flies into enemies and self-destructs, dealing 4000% ATK of Ice DMG over a large area as Ultimate damage. In Continuation form, Ultimate CD is reduced by 50%.
Blessing of Genuine Solution +:
After casting Ultimate, leave the Mecha as it flies into enemies and self-destructs, dealing 5000% ATK of Ice DMG over a large area as Ultimate damage. In Continuation form, Ultimate CD is reduced by 50%.
Detailed Archive
Blessing of Intellect Core
Exclusive
Herrscher of Truth's Exclusive Signet
After casting Ultimate, leave the Mecha as it flies into enemies and creates 3 additional explosions, each dealing 2000% ATK of Ice DMG as Ultimate damage. Recover 30 SP after casting Ultimate.
Blessing of Intellect Core +:
After casting Ultimate, leave the Mecha as it flies into enemies and creates 3 additional explosions, each dealing 2500% ATK of Ice DMG as Ultimate damage. Recover 35 SP after casting Ultimate.
Detailed Archive
Blessing of Vector
Exclusive
Herrscher of Truth's Exclusive Signet
Weapon active and Ultimate deal 40% more Total DMG. In Continuation form, if weapon active, Combo ATK, or Ultimate hits an IMG-type Nihilus Seed whose current phase has below 40% HP, this phase is insta-killed.
Blessing of Vector +:
Weapon active and Ultimate deal 50% more Total DMG. In Continuation form, if weapon active, Combo ATK, or Ultimate hits an IMG-type Nihilus Seed whose current phase has below 40% HP, this phase is insta-killed.

Sixth Serenade

Detailed Archive
Blessing of Nocturnal Tides
Exclusive
Sixth Serenade's Exclusive Signet
Max Nachtsicht is increased to 1,200. When casting Combo ATK successively, each cast increases Total DMG by 15%. 5 stacks max. This also increases ATK Speed. After 2 or more casts, gain 1 stack of Graduation before Combo ATK ends.
Blessing of Nocturnal Tides +:
Max Nachtsicht is increased to 1,200. When casting Combo ATK successively, each cast increases Total DMG by 20%. 5 stacks max. This also increases ATK Speed. After 2 or more casts, gain 1 stack of Graduation before Combo ATK ends.
Detailed Archive
Blessing of Raven Eye
Exclusive
Sixth Serenade's Exclusive Signet
When the Raven Cross Zone is created after using Ultimate, a Raven Feather Storm is generated within range for 6s, dealing 3 x 400% ATK of Ice DMG per second and pulling in nearby enemies.
Blessing of Raven Eye +:
When the Raven Cross Zone is created after using Ultimate, a Raven Feather Storm is generated within range for 6s, dealing 3 x 500% ATK of Ice DMG per second and pulling in nearby enemies.
Detailed Archive
Blessing of Expiation
Exclusive
Sixth Serenade's Exclusive Signet
Each Combo ATK hit deals additional 80% ATK of Ice DMG. When you have 0/1/2 stacks of Graduation, lose 500/1000/1500 HP respectively, then recover the lost HP within the next 5s. With 2 stacks of Graduation, gain 10% Total DMG Reduction while recovering; This effect can stack (minimum HP loss is 1).
Detailed Archive
Blessing of Tragedy
Exclusive
Sixth Serenade's Exclusive Signet
Reduces Ultimate CD by 40%. Increases Raven form's duration by 5s and Ultimate's Total DMG by 40% after Ultimate. Increases Nachtsicht recovered per second in Raven form by 150.
Blessing of Tragedy +:
Reduces Ultimate CD by 50%. Increases Raven form's duration by 6s and Ultimate's Total DMG by 50% after Ultimate. Increases Nachtsicht recovered per second in Raven form by 150.
Detailed Archive
Blessing of Finale
Exclusive
Sixth Serenade's Exclusive Signet
In Raven form, deal 20% more Ice DMG and gain 1 stack of Graduation.
Blessing of Finale +:
In Raven form, deal 30% more Ice DMG and gain 1 stack of Graduation.

Herrscher of Origin

Detailed Archive
Blessing of Lethal Smite
Exclusive
Herrscher of Origin's Exclusive Signet
Stacking Twisted Origin grants 1 charge. At 2 charges, Malice Expunged consumes all charges to deal 800% ATK of bonus Lightning DMG, gather enemies in a large area, and make enemies hit take 20% bonus Lightning DMG for 10s. Triggering it again resets the duration.
Blessing of Lethal Smite +:
Stacking Twisted Origin grants 1 charge. At 2 charges, Malice Expunged consumes all charges to deal 1000% ATK of bonus Lightning DMG, gather enemies in a large area, and make enemies hit take 30% bonus Lightning DMG for 10s. Triggering it again resets the duration.
Detailed Archive
Blessing of Expungement
Exclusive
Herrscher of Origin's Exclusive Signet
Malice Expunged deals 15 x 150% ATK of bonus Lightning DMG. When triggered, it reduces weapon active CD by 2s and increases Valkyrie's Total DMG by 30% for 10s. Triggering it again resets the duration.
Blessing of Expungement +:
Malice Expunged deals 15 x 200% ATK of bonus Lightning DMG. When triggered, it reduces weapon active CD by 2s and increases Valkyrie's Total DMG by 40% for 10s. Triggering it again resets the duration.
Detailed Archive
Blessing of Inscription
Exclusive
Herrscher of Origin's Exclusive Signet
Ultimate's CD reduces by 20% and it deals 80% bonus Total DMG. If it kills an enemy, Valkyrie recovers 5 SP per second for 7s. Triggering it again refreshes its duration.
Blessing of Inscription +:
Ultimate's CD reduces by 30% and it deals 100% bonus Total DMG. If it kills an enemy, Valkyrie recovers 5 SP per second for 7s. Triggering it again refreshes its duration.
Detailed Archive
Blessing of Ultra
Exclusive
Herrscher of Origin's Exclusive Signet
Ultimate can slash up to 8 more times and deal an extra 400% ATK of bonus Lightning DMG.
Blessing of Ultra +:
Ultimate can slash up to 8 more times and deal an extra 500% ATK of bonus Lightning DMG.
Detailed Archive
Blessing of Nature
Exclusive
Herrscher of Origin's Exclusive Signet
Stacking Twisted Origin boosts Total DMG from Basic ATK and Combo ATK by 20% for 8s (5 stacks max), reduces weapon active CD by 3s, and grants 3s of Iron Body plus 80% DMG Reduction.
Blessing of Nature +:
Stacking Twisted Origin boosts Total DMG from Basic ATK and Combo ATK by 25% for 8s (5 stacks max), reduces weapon active CD by 3s, and grants 3s of Iron Body plus 80% DMG Reduction.

Herrscher of Finality

Detailed Archive
Blessing of High Flames
Exclusive
Herrscher of Finality's Exclusive Signet
In Time Flint stance, enemies hit by Combo ATK take 25% more Total DMG for 10s. Triggering it again refreshes its duration. In Moon Blade stance, Combo ATK performs an extra AoE slash dealing 1300% ATK of Fire DMG.
Blessing of High Flames +:
In Time Flint stance, enemies hit by Combo ATK take 35% more Total DMG for 10s. Triggering it again refreshes its duration. In Moon Blade stance, Combo ATK performs an extra AoE slash dealing 1600% ATK of Fire DMG.
Detailed Archive
Blessing of Rift
Exclusive
Herrscher of Finality's Exclusive Signet
Casting weapon active or Basic ATK reduces Ultimate CD by 1.2s and grants 1 stack of Perpetual Rift (disabled in Absolute Time Fracture), each stack boosting Ultimate Fire DMG by 20%. 12 stacks max. With Perpetual Rift stacks, character restores 2 SP per second. All stacks are removed when Ultimate ends.
Blessing of Rift +:
Casting weapon active or Basic ATK reduces Ultimate CD by 1.2s and grants 1 stack of Perpetual Rift (disabled in Absolute Time Fracture), each stack boosting Ultimate Fire DMG by 25%. 12 stacks max. With Perpetual Rift stacks, character restores 2.5 SP per second. All stacks are removed when Ultimate ends.
Detailed Archive
Blessing of Clarity
Exclusive
Herrscher of Finality's Exclusive Signet
In Finale stance, Combo ATK triggers Ultimate Evasion Skill. Absolute Time Fracture boosts character's Fire DMG by 15% and makes enemies take 25% bonus Total DMG for 30s. Triggering it again resets the duration.
Blessing of Clarity +:
In Finale stance, Combo ATK triggers Ultimate Evasion Skill. Absolute Time Fracture boosts character's Fire DMG by 15% and makes enemies take 30% bonus Total DMG for 40s. Triggering it again resets the duration.
Detailed Archive
Blessing of Condescension
Exclusive
Herrscher of Finality's Exclusive Signet
After triggering Absolute Time Fracture, Combo ATK deals 30% bonus Fire DMG for 30s, and each cast restores 5 Descent (7 times max). Triggering it again resets the duration and the count. Absolute Time Fracture has 50% reduced CD. Enemies take 450% bonus Fire DMG from Combo ATK in Finale stance (cannot stack).
Blessing of Condescension +:
After triggering Absolute Time Fracture, Combo ATK deals 35% bonus Fire DMG for 30s, and each cast restores 5 Descent (7 times max). Triggering it again resets the duration and the count. Absolute Time Fracture has 50% reduced CD. Enemies take 600% bonus Fire DMG from Combo ATK in Finale stance (cannot stack).
Detailed Archive
Blessing of Final Moon
Exclusive
Herrscher of Finality's Exclusive Signet
Character deals 40% bonus Total DMG. Ultimate unleashes an extra shockwave dealing 6000% ATK of Fire DMG as Ultimate DMG. After using support skills, tapping [ATK] triggers Character's QTE.
Blessing of Final Moon +:
Character deals 50% bonus Total DMG. Ultimate unleashes an extra shockwave dealing 7500% ATK of Fire DMG as Ultimate DMG. After using support skills, tapping [ATK] triggers Character's QTE.

Shadow Knight

Detailed Archive
Blessing of Six Fists
Exclusive
Shadow Knight's Exclusive Signet
Combo ATK deals 35% more Total DMG. Combo ATK Ki Riptide, Ki Pulverize, or Shi-Ki Crescent's last SEQ deals an additional 400% ATK of Lightning DMG as Combo ATK DMG and Ultimate DMG.
Blessing of Six Fists +:
Combo ATK deals 45% more Total DMG. Combo ATK Ki Riptide, Ki Pulverize, or Shi-Ki Crescent's last SEQ deals an additional 500% ATK of Lightning DMG as Combo ATK DMG and Ultimate DMG.
Detailed Archive
Blessing of Lunar Eclipse
Exclusive
Shadow Knight's Exclusive Signet
Combo ATK Shi-Ki Onslaught deals an additional 5 x 25% ATK of Lightning DMG per flurry as Combo ATK DMG and Ultimate DMG. In Lunar Eclipse mode, can actively trigger Ultimate Evasion Skill Dark Sparrow after evasion, and Shi-Ki Onslaught reduces Dark Sparrow's CD by 1s on hit (CD: 0.60.6).
Blessing of Lunar Eclipse +:
Combo ATK Shi-Ki Onslaught deals an additional 5 x 40% ATK of Lightning DMG per flurry as Combo ATK DMG and Ultimate DMG. In Lunar Eclipse mode, can actively trigger Ultimate Evasion Skill Dark Sparrow after evasion, and Shi-Ki Onslaught reduces Dark Sparrow's CD by 1s on hit (CD: 0.60.6).
Detailed Archive
Blessing of Forces
Exclusive
Shadow Knight's Exclusive Signet
Combo ATK Shi-Ki Onslaught deals 20% more Lightning DMG. Its flurry accepts 3 more button presses. Its last SEQ deals an extra 100% ATK of Lightning DMG as Combo ATK DMG and Ultimate DMG. Shi-Ki Onslaught's last SEQ is a Heavy ATK with strong Trauma charge. Complete 6 flurries to inflict even more Trauma.
Blessing of Forces +:
Combo ATK Shi-Ki Onslaught deals 30% more Lightning DMG. Its flurry accepts 3 more button presses. Its last SEQ deals an extra 150% ATK of Lightning DMG as Combo ATK DMG and Ultimate DMG. Shi-Ki Onslaught's last SEQ is a Heavy ATK with strong Trauma charge. Complete 6 flurries to inflict even more Trauma.
Detailed Archive
Blessing of Mindfulness
Exclusive
Shadow Knight's Exclusive Signet
In Lunar Eclipse mode with sufficient SP, can trigger Ultimate Raging DragonDragon again, meanwhile Ultimate and attacks in this mode deal 40% more Lightning DMG.
Blessing of Mindfulness +:
In Lunar Eclipse mode with sufficient SP, can trigger Ultimate Raging DragonDragon again, meanwhile Ultimate and attacks in this mode deal 60% more Lightning DMG.
Detailed Archive
Blessing of Form & Spirit
Exclusive
Shadow Knight's Exclusive Signet
Combo ATK Shi-Ki Crescent deals 40% more Total DMG and inflicts 10 Bleed Trauma. Host deals 30% more Total DMG to bleeding enemies.
Blessing of Form & Spirit +:
Combo ATK Shi-Ki Crescent deals 60% more Total DMG and inflicts 10 Bleed Trauma. Host deals 40% more Total DMG to bleeding enemies.

Valkyrie Quicksand

Detailed Archive
Blessing of Rarities
Exclusive
Valkyrie Quicksand's Exclusive Signet
When weapon active hits, the target drops 10 Shiny Silvers, up to 5 drops per floor (independent); the host also deals 12% more Physical DMG for 10s, up to 3 stacks (CD: 1s). Triggering it again refreshes its duration.
Blessing of Rarities +:
When weapon active hits, the target drops 10 Shiny Silvers, up to 5 drops per floor (independent); the host also deals 15% more Physical DMG for 10s, up to 3 stacks (CD: 1s). Triggering it again refreshes its duration.
Detailed Archive
Blessing of Tambourine
Exclusive
Valkyrie Quicksand's Exclusive Signet
Decreases Ultimate CD by 55%. When Ultimate gets a Perfect judgment, additionally recover 10 SP and 2 Rhythm. Each Perfect judgment increases Total DMG by 5% when Ultimate ends for 30s; this increase can stack 5 times. Triggering it again refreshes its duration.
Blessing of Tambourine +:
Decreases Ultimate CD by 55%. When Ultimate gets a Perfect judgment, additionally recover 10 SP and 2 Rhythm. Each Perfect judgment increases Total DMG by 6% when Ultimate ends for 30s; this increase can stack 5 times. Triggering it again refreshes its duration.
Detailed Archive
Blessing of Luster
Exclusive
Valkyrie Quicksand's Exclusive Signet
The gems tossed at the end of Combo ATK will leave a gem nebula after exploding. The gem nebula will continuously pull nearby enemies and explode 2 times, dealing 150% x 4 + 400% x 4 ATK of Bleed DMG and inflicting 8 Bleed Trauma.
Blessing of Luster +:
The gems tossed at the end of Combo ATK will leave a gem nebula after exploding. The gem nebula will continuously pull nearby enemies and explode 2 times, dealing 200% x 4 + 500% x 4 ATK of Bleed DMG and inflicting 12 Bleed Trauma.
Detailed Archive
Blessing of Dappled Shade
Exclusive
Valkyrie Quicksand's Exclusive Signet
Weapon active has an 80% shorter CD, deals an extra 100% ATK of Physical DMG, increases Rhythm by 3, and inflicts 6 Bleed Trauma. The enemies it hits also take 10% more Bleed DMG for 8s. Triggering it again refreshes its duration.
Blessing of Dappled Shade +:
Weapon active has an 80% shorter CD, deals an extra 200% ATK of Physical DMG, increases Rhythm by 3, and inflicts 6 Bleed Trauma. The enemies it hits also take 10% more Bleed DMG for 8s. Triggering it again refreshes its duration.
Detailed Archive
Blessing of Whimsy
Exclusive
Valkyrie Quicksand's Exclusive Signet
Casting Ultimate increases Rhythm by 6. Ultimate deals an extra 300% ATK of Physical DMG and inflicts 4 Bleed Trauma per hit.
Blessing of Whimsy +:
Casting Ultimate increases Rhythm by 6. Ultimate deals an extra 400% ATK of Physical DMG and inflicts 4 Bleed Trauma per hit.

Dreamweaver

Detailed Archive
Blessing of Legacy
Exclusive
Dreamweaver's Exclusive Signet
Astral body can throw 4 more javelins. Kaleidoscope is enhanced and deals an extra 400% ATK of Physical DMG. Everytime she throws an extra javelin, she deals 10% more Physical DMG for 10s (the increase caps at 10% x number of extra javelins). Triggering it again resets the duration.
Blessing of Legacy +:
Astral body can throw 4 more javelins. Kaleidoscope is enhanced and deals an extra 500% ATK of Physical DMG. Everytime she throws an extra javelin, she deals 10% more Physical DMG for 10s (the increase caps at 10% x number of extra javelins). Triggering it again resets the duration.
Detailed Archive
Blessing of Absoluteness
Exclusive
Dreamweaver's Exclusive Signet
Astral body can throw 4 more short spears. Weapon skill and short spear throws deal an extra 160% ATK of Physical DMG. Every short spear hit adds 50 more combo hits; CD: 1s.
Blessing of Absoluteness +:
Astral body can throw 4 more short spears. Weapon skill and short spear throws deal an extra 200% ATK of Physical DMG. Every short spear hit adds 50 more combo hits; CD: 1s.
Detailed Archive
Blessing of Thousand Thoughts
Exclusive
Dreamweaver's Exclusive Signet
Physical body's Basic ATK SEQ 4 is enhanced. Javelin throw deals 700% x 4 ATK of Physical DMG and casting Assemblage of Ideas restores 25 SP. If she has more than 50 SP, tap [ATK] to consume 50 SP to immediately connect to Basic ATK SEQ 4. This attack is regarded as Ultimate.
Blessing of Thousand Thoughts +:
Physical body's Basic ATK SEQ 4 is enhanced. Javelin throw deals 800% x 4 ATK of Physical DMG and casting Assemblage of Ideas restores 25 SP. If she has more than 50 SP, tap [ATK] to consume 50 SP to immediately connect to Basic ATK SEQ 4. This attack is regarded as Ultimate.
Detailed Archive
Blessing of Forms
Exclusive
Dreamweaver's Exclusive Signet
Assemblage of Ideas deals an extra 200% x 4 ATK of Physical DMG, which regarded as Ultimate DMG.
Blessing of Forms +:
Assemblage of Ideas deals an extra 270% x 4 ATK of Physical DMG, which regarded as Ultimate DMG.
Detailed Archive
Blessing of Oneiromancy
Exclusive
Dreamweaver's Exclusive Signet
Every 100 SP consumed in physical body or 50 combo hits reached in astral body make enemies take 35% more Total DMG for 10s. Triggering it again resets its duration.
Blessing of Oneiromancy +:
Every 100 SP consumed in physical body or 50 combo hits reached in astral body make enemies take 40% more Total DMG for 10s. Triggering it again resets its duration.

Terminal Aide 0017

Detailed Archive
Blessing of Restructing
Exclusive
Terminal Aide 0017's Exclusive Signet
While in Defensive Status, recover 240 more Enthalpy per second, Combo ATK and Regen: Superpartner deal an extra 600% ATK of Physical DMG.
Blessing of Restructing +:
While in Defensive Status, recover 240 more Enthalpy per second, Combo ATK and Regen: Superpartner deal an extra 700% ATK of Physical DMG.
Detailed Archive
Blessing of Stimulus
Exclusive
Terminal Aide 0017's Exclusive Signet
When Regen: Superpartner hits, it generates a forcefield at the target location, pulling nearby enemies temporarily, then dealing 200% ATK of Physical DMG per 0.5s. Enemies in the forcefiield take 20% more Total DMG for 5s. Triggering it again resets the duration.
Blessing of Stimulus +:
When Regen: Superpartner hits, it generates a forcefield at the target location, pulling nearby enemies temporarily, then dealing 200% ATK of Physical DMG per 0.5s. Enemies in the forcefiield take 30% more Total DMG for 5s. Triggering it again resets the duration.
Detailed Archive
Blessing of Override
Exclusive
Terminal Aide 0017's Exclusive Signet
Ultimate Evasion Skill's CD is reduced by 70%. Entering Defensive Status with full Enthalpy will immediately release Reversal Field and trigger Ultimate Evasion Skill, each hit dealing another 600% ATK of Physical DMG. Enables Regen: Superpartner to be triggered once after releasing Reversal Field.
Blessing of Override +:
Ultimate Evasion Skill's CD is reduced by 70%. Entering Defensive Status with full Enthalpy will immediately release Reversal Field and trigger Ultimate Evasion Skill, each hit dealing another 700% ATK of Physical DMG. Enables Regen: Superpartner to be triggered once after releasing Reversal Field.
Detailed Archive
Blessing of Recursion
Exclusive
Terminal Aide 0017's Exclusive Signet
Casting Combo ATK or Regen: Superpartner reduces Ultimate CD by 20% and restores 20 SP.
Blessing of Recursion +:
Casting Combo ATK or Regen: Superpartner reduces Ultimate CD by 25% and restores 25 SP.
Detailed Archive
Blessing of Guilding
Exclusive
Terminal Aide 0017's Exclusive Signet
Enables Regen: Superpartner to be triggered once after unleashing Ultimate. Ultimate or Regen: Superpartner deals 3 x 250% ATK of Physical DMG, with a bonus 100% Crit Rate and 200% Crit DMG.
Blessing of Guilding +:
Enables Regen: Superpartner to be triggered once after unleashing Ultimate. Ultimate or Regen: Superpartner deals 3 x 300% ATK of Physical DMG, with a bonus 100% Crit Rate and 200% Crit DMG.

Sugary Starburst

Detailed Archive
Blessing of Salute
Exclusive
Sugary Starburst's Exclusive Signet
Ultimate has shorter shooting intervals, deals 15% more Total DMG, and fires 6 shots instead of 3 shots. The last shot deal an additional 400% ATK of Ice DMG.
Blessing of Salute +:
Ultimate has shorter shooting intervals, deals 20% more Total DMG, and fires 6 shots instead of 3 shots. The last shot deal an additional 500% ATK of Ice DMG.
Detailed Archive
Blessing of Astral Path
Exclusive
Sugary Starburst's Exclusive Signet
Charged ATKs deal 30% more Ice DMG. Casting Charged ATK reduces weapon skill CD by 4s.
Blessing of Astral Path +:
Charged ATKs deal 35% more Ice DMG. Casting Charged ATK reduces weapon skill CD by 6s.
Detailed Archive
Blessing of Acoustic Spectrum
Exclusive
Sugary Starburst's Exclusive Signet
Charged ATK fires an extra shot that deals an additional 1000% ATK of Ice DMG. Tapping [ATK] within 3s after casting weapon skill fires a Power Shot from her sniper rifle, dealing 1500% ATK of Ice DMG, triggering her QTE-related skills, and restoring Cheer. This DMG is counted as QTE DMG.
Blessing of Acoustic Spectrum +:
Charged ATK fires an extra shot that deals an additional 1300% ATK of Ice DMG. Tapping [ATK] within 3s after casting weapon skill fires a Power Shot from her sniper rifle, dealing 1500% ATK of Ice DMG, triggering her QTE-related skills, and restoring Cheer. This DMG is counted as QTE DMG.
Detailed Archive
Blessing of Roller Dance
Exclusive
Sugary Starburst's Exclusive Signet
Every shot of Ultimate deals an additional 500% ATK of Ice DMG. Tapping [ATK] after evading fires a Power Shot from her sniper rifle, which deals 1500% ATK of Ice DMG and triggers her QTE-related skills, but does not restore Cheer. This DMG is counted as QTE DMG. Firing a Power Shot reduces Ultimate CD by 2s and restores 5 SP.
Blessing of Roller Dance +:
Every shot of Ultimate deals an additional 700% ATK of Ice DMG. Tapping [ATK] after evading fires a Power Shot from her sniper rifle, which deals 1500% ATK of Ice DMG and triggers her QTE-related skills, but does not restore Cheer. This DMG is counted as QTE DMG. Firing a Power Shot reduces Ultimate CD by 2s and restores 10 SP.
Detailed Archive
Blessing of Rhythm
Exclusive
Sugary Starburst's Exclusive Signet
When the user restores HP, the user gains increased Ice DMG. The user deals 0.8% more Ice DMG for every 350 max HP. This increase caps at 32% and lasts for 20s. Triggering it again resets the duration.
Blessing of Rhythm +:
When the user restores HP, the user gains increased Ice DMG. The user deals 1% more Ice DMG for every 350 max HP. This increase caps at 40% and lasts for 20s. Triggering it again resets the duration.

Herrscher of Rebirth

Detailed Archive
Blessing of Shared Destiny
Exclusive
Herrscher of Rebirth's Exclusive Signet
In Soul Shaper Form, the Joint Combo inflicts additional 200% ATK of Physical DMG. Upon hitting 50 combo hits, enemies take 10% more Total DMG for 5s. Triggering it again resets the duration. In Life Binder Form, the Ultimate's final hit deals an extra 1200% ATK of Physical DMG. CD: 16s.
Blessing of Shared Destiny +:
In Soul Shaper Form, the Joint Combo inflicts additional 300% ATK of Physical DMG. Upon hitting 50 combo hits, enemies take 15% more Total DMG for 5s. Triggering it again resets the duration. In Life Binder Form, the Ultimate's final hit deals an extra 1700% ATK of Physical DMG. CD: 16s.
Detailed Archive
Blessing of Soothingness
Exclusive
Herrscher of Rebirth's Exclusive Signet
In Life Binder Form, Joint Weapon Skill's circling attack deals 25% ATK of Physical DMG per sequence, and Joint Weapon Skill restores 20 extra Herrscher Charge on hit (CD: 0.5s). Releasing Joint Combo reduces weapon skill CD by 15s (CD: 1s).
Blessing of Soothingness +:
In Life Binder Form, Joint Weapon Skill's circling attack deals 50% ATK of Physical DMG per sequence, and Joint Weapon Skill restores 20 extra Herrscher Charge on hit (CD: 0.5s). Releasing Joint Combo reduces weapon skill CD by 15s (CD: 1s).
Detailed Archive
Blessing of Decay
Exclusive
Herrscher of Rebirth's Exclusive Signet
In Life Binder Form, each blow of Combo ATK and Joint Combo deals additional 250% ATK of Physical DMG and enemies hit take 30% more Total DMG for 5s. Triggering it again resets the duration. The character recovers 900 HP upon hitting enemies with Joint Combo (CD: 5s). Normal evasion can also trigger Ultimate Evasion Skill.
Blessing of Decay +:
In Life Binder Form, each blow of Combo ATK and Joint Combo deals additional 350% ATK of Physical DMG and enemies hit take 40% more Total DMG for 8s. Triggering it again resets the duration. The character recovers 900 HP upon hitting enemies with Joint Combo (CD: 5s). Normal evasion can also trigger Ultimate Evasion Skill.
Detailed Archive
Blessing of Spirits
Exclusive
Herrscher of Rebirth's Exclusive Signet
In Soul Shaper Form, hold [ATK] to continuously shoot with the last hit of the Basic ATK sequence. Every blow of the last hit of the Basic ATK sequence deals an additional 50% ATK of Physical DMG. Herrscher Charge will restore more slowly while shooting continuously. The last hit of Joint Combo deals an additional 600% ATK of Physical DMG.
Blessing of Spirits +:
In Soul Shaper Form, hold [ATK] to continuously shoot with the last hit of the Basic ATK sequence. Every blow of the last hit of the Basic ATK sequence deals an additional 80% ATK of Physical DMG. Herrscher Charge will restore more slowly while shooting continuously. The last hit of Joint Combo deals an additional 800% ATK of Physical DMG.
Detailed Archive
Blessing of Rising Sun
Exclusive
Herrscher of Rebirth's Exclusive Signet
When SP is above 40 in Soul Shaper Form, Soul Shaper Form's Joint Combo is unleashed by consuming 40 SP, and its Total DMG increases by 35%. While Dewy Twilight is active, every blow of the last hit of the Basic ATK sequence restores 450 HP and 50 SP, and grants 50 bonus combo hits for the character, while gathering enemies briefly (CD: 1s).
Blessing of Rising Sun +:
When SP is above 40 in Soul Shaper Form, Soul Shaper Form's Joint Combo is unleashed by consuming 40 SP, and its Total DMG increases by 45%. While Dewy Twilight is active, every blow of the last hit of the Basic ATK sequence restores 900 HP and 50 SP, and grants 50 bonus combo hits for the character, while gathering enemies briefly (CD: 1s).

Miracle ☆ Magic Girl

Detailed Archive
Blessing of Tailor
Exclusive
Miracle ☆ Magic Girl's Exclusive Signet
Basic ATK SEQ 5 can also inflict Magic Sigil and trigger Cut. After performing Cut, tap [ATK] to consume 300 Starry Faith and directly perform Basic ATK SEQ 5. Basic ATK SEQ 5 and Cut deal 100% more Fire DMG.
Blessing of Tailor +:
Basic ATK SEQ 5 can also inflict Magic Sigil and trigger Cut. After performing Cut, tap [ATK] to consume 300 Starry Faith and directly perform Basic ATK SEQ 5. Basic ATK SEQ 5 and Cut deal 150% more Fire DMG.
Detailed Archive
Blessing of Dreamstitch
Exclusive
Miracle ☆ Magic Girl's Exclusive Signet
Basic ATK SEQ 5's each hit deals an additional 100% ATK of Fire DMG as Ignite DMG. When Basic ATK SEQ 1 to 4 hits, reduces Ultimate Evasion Skill CD by 1s (CD: 0.5s). After triggering Ultimate Evasion Skill, Total DMG increases by 20% for 8s (retriggering refreshes duration).
Blessing of Dreamstitch +:
Basic ATK SEQ 5's each hit deals an additional 150% ATK of Fire DMG as Ignite DMG. When Basic ATK SEQ 1 to 4 hits, reduces Ultimate Evasion Skill CD by 2.5s (CD: 0.5s). After triggering Ultimate Evasion Skill, Total DMG increases by 20% for 8s (retriggering refreshes duration).
Detailed Archive
Blessing of Stellar Breach
Exclusive
Miracle ☆ Magic Girl's Exclusive Signet
Increases Total DMG by 20%. Releasing Ultimate resets weapon active CD, restores 2 Ultimate Evasion Skill charges and 600 Starry Faith, and gives 3 stacks of Glitter.
Blessing of Stellar Breach +:
Increases Total DMG by 30%. Releasing Ultimate resets weapon active CD, restores 2 Ultimate Evasion Skill charges and 600 Starry Faith, and gives 6 stacks of Glitter.
Detailed Archive
Blessing of Resplendence
Exclusive
Miracle ☆ Magic Girl's Exclusive Signet
Each stack of Glitter increases the character's max Ignite stacks and max HP by 1 and 30 respectively. When her HP is under 30%, her HP recovery increases by 75%; otherwise, it decreases by 75% and she loses 300 HP per second. While charging, the Ignite stacks on enemies continue increasing until hitting the cap. Join deals an additional Ignite stack count x 100% ATK of Fire DMG as Ignite DMG.
Blessing of Resplendence +:
Each stack of Glitter increases the character's max Ignite stacks and max HP by 1 and 50 respectively. When her HP is under 30%, her HP recovery increases by 75%; otherwise, it decreases by 75% and she loses 300 HP per second. While charging, the Ignite stacks on enemies continue increasing until hitting the cap. Join deals an additional Ignite stack count x 150% ATK of Fire DMG as Ignite DMG.
Detailed Archive
Blessing of Inner Blaze
Exclusive
Miracle ☆ Magic Girl's Exclusive Signet
Performing Join instantly triggers Ultimate Evasion Skill to restore 600 Starry Faith. On hit, Charged ATK deals an additional 70% ATK of Fire DMG as Ignite DMG, and the enemies will take 10% more Total DMG for 8s (retriggering refreshes duration). When Join hits, it reduces Ultimate CD by 0.4s and restores 1 SP for each stack of Glitter on the character.
Blessing of Inner Blaze +:
Performing Join instantly triggers Ultimate Evasion Skill to restore 600 Starry Faith. On hit, Charged ATK deals an additional 100% ATK of Fire DMG as Ignite DMG, and the enemies will take 20% more Total DMG for 8s (retriggering refreshes duration). When Join hits, it reduces Ultimate CD by 0.4s and restores 1 SP for each stack of Glitter on the character.

Lunar Vow: Crimson Love

Detailed Archive
Blessing of Vessel
Exclusive
Lunar Vow: Crimson Love's Exclusive Signet
Hold [ATK] after evasion to connect into Basic ATK SEQ 4. The character's Basic ATK SEQ 4 and Combo ATK are enhanced, with each sequence dealing current lost HP percentage x 40%/120% ATK of bonus Lightning DMG (counts as Bleed DMG). The character gains a shield that can absorb DMG equal to 100% HP. While the shield lasts, the character has Iron Body. When SEQ 4 begins to slash enemies, 30% of max shield HP is restored at the cost of 70% of current character HP.
Blessing of Vessel +:
Hold [ATK] after evasion to connect into Basic ATK SEQ 4. The character's Basic ATK SEQ 4 and Combo ATK are enhanced, with each sequence dealing current lost HP percentage x 50%/150% ATK of bonus Lightning DMG (counts as Bleed DMG). The character gains a shield that can absorb DMG equal to 100% HP. While the shield lasts, the character has Iron Body. When SEQ 4 begins to slash enemies, 30% of max shield HP is restored at the cost of 70% of current character HP.
Detailed Archive
Blessing of Lasting Embrace
Exclusive
Lunar Vow: Crimson Love's Exclusive Signet
Basic ATK SEQ 4 slashes increase to a maximum of 32 times. Lightning DMG dealt by Basic ATK and Combo ATK increases by 50%. In the Name of Protection deals an additional 40% ATK of Lightning DMG per sequence.
Blessing of Lasting Embrace +:
Basic ATK SEQ 4 slashes increase to a maximum of 32 times. Lightning DMG dealt by Basic ATK and Combo ATK increases by 60%. In the Name of Protection deals an additional 50% ATK of Lightning DMG per sequence.
Detailed Archive
Blessing of Divine Pact
Exclusive
Lunar Vow: Crimson Love's Exclusive Signet
Each slash of Hunting Time reduces Ult CD by 0.25s. Heartfelt Vow caps at 25 stacks. Ending Ult fully restores Biting Mark and grants 25 stacks of Heartfelt Vow.
Blessing of Divine Pact +:
Each slash of Hunting Time reduces Ult CD by 0.25s. Heartfelt Vow caps at 30 stacks. Ending Ult fully restores Biting Mark and grants 30 stacks of Heartfelt Vow.
Detailed Archive
Blessing of Chase
Exclusive
Lunar Vow: Crimson Love's Exclusive Signet
Charging the chainsaw restores more Biting Mark per second. Hunting Time consumes less Biting Mark and increases ATK Speed. Each stack of Heartfelt Vow makes Hunting Time deal 2.5% bonus Lightning DMG. With 20 stacks of Heartfelt Vow or more, Hunting Time deals 10% bonus Lightning DMG. Ultimate deals Heartfelt Vow stacks x 10% bonus Lightning DMG and resets Heartfelt Vow stacks when it ends.
Blessing of Chase +:
Charging the chainsaw restores more Biting Mark per second. Hunting Time consumes less Biting Mark and increases ATK Speed. Each stack of Heartfelt Vow makes Hunting Time deal 3% bonus Lightning DMG. With 20 stacks of Heartfelt Vow or more, Hunting Time deals 10% bonus Lightning DMG. Ultimate deals Heartfelt Vow stacks x 10% bonus Lightning DMG and resets Heartfelt Vow stacks when it ends.
Detailed Archive
Blessing of Hermit
Exclusive
Lunar Vow: Crimson Love's Exclusive Signet
Entering Frenzy increases the character's Total DMG by 50% for 20s. Triggering it again resets the duration.
Blessing of Hermit +:
Entering Frenzy increases the character's Total DMG by 60% for 20s. Triggering it again resets the duration.

Cosmic Expression

Detailed Archive
Blessing of Starlight
Exclusive
Cosmic Expression's Exclusive Signet
In Parry stance, if in the AOE of the meteor released by Traveler Looking into the Distance or the meteor shower released by Blessing of meteormeteor, deflect meteor shards. Deflecting the meteor shower deals 30% ATK of Physical DMG per hit and reduces ultimate CD by 0.6s; Deflecting the meteor deals 150% ATK of Physical DMG and reduces Ultimate CD by 7s. They both count as weapon active and Bleed DMG. Deflecting a meteor shard restores 4 SP.
Blessing of Starlight +:
In Parry stance, if in the AOE of the meteor released by Traveler Looking into the Distance or the meteor shower released by Blessing of Meteorite, deflect meteor shards. Deflecting the meteor shower deals 35% ATK of Physical DMG per hit and reduces ultimate CD by 0.6s; Deflecting the meteor deals 200% ATK of Physical DMG and reduces Ultimate CD by 7s. They both count as weapon active and Bleed DMG. Deflecting a meteor shard restores 4 SP.
Detailed Archive
Blessing of Dazzle
Exclusive
Cosmic Expression's Exclusive Signet
Basic ATK and Combo ATK deal 25% more Total DMG. Combo ATK has a greater radius, deals an additional 500% + 500% ATK of Physical DMG, and reduces Ultimate CD by 2s on use. Non-Ultimate Evasion can also trigger Ultimate Evasion Skill.
Blessing of Dazzle +:
Basic ATK and Combo ATK deal 30% more Total DMG. Combo ATK has a greater radius, deals an additional 650% + 650% ATK of Physical DMG, and reduces Ultimate CD by 2s on use. Non-Ultimate Evasion can also trigger Ultimate Evasion Skill.
Detailed Archive
Blessing of Anchor
Exclusive
Cosmic Expression's Exclusive Signet
When using Combo ATK, if a beacon is present and her Internal Energy if full, consumes all Internal Energy to release 3 meteors and deploy the cross (disregards cross CD and does not consume SP) simultaneously. Each meteor deals 380% of ATK of Physical DMG, which counts as Combo ATK, weapon active, and Bleed DMG. Releasing meteors counts as using weapon active. Can use Ultimate during meteor fall.
Blessing of Anchor +:
When using Combo ATK, if a beacon is present and her Internal Energy if full, consumes all Internal Energy to release 3 meteors and deploy the cross (disregards cross CD and does not consume SP) simultaneously. Each meteor deals 500% of ATK of Physical DMG, which counts as Combo ATK, weapon active, and Bleed DMG. Releasing meteors counts as using weapon active. Can use Ultimate during meteor fall.
Detailed Archive
Blessing of Shining Blade
Exclusive
Cosmic Expression's Exclusive Signet
After unleashing Ultimate, all laser sabers deal 15% more Physical DMG for 20s; retriggering refreshes duration. All enemies take 20% more Total DMG from the meteor (independent).
Blessing of Shining Blade +:
After unleashing Ultimate, all laser sabers deal 20% more Physical DMG for 20s; retriggering refreshes duration. All enemies take 24% more Total DMG from the meteor (independent).
Detailed Archive
Blessing of Meteorite
Exclusive
Cosmic Expression's Exclusive Signet
When using special weapon skill Traveler Looking into the Distance, the meteor is preceded by a meteor shower. During this, continue losing Internal Energy to deal 21 x 40% ATK of Physical DMG (counts as weapon active and Bleed DMG) and deploy the cross (disregards cross CD and does not consume SP). Cannot gain Internal Energy during the special weapon skill. The use of special weapon skill triggers Ultimate-related effects and the crash of meteor triggers Ultimate Evasion Skill. Using Combo ATK restores an additional 300 Internal Energy. Bleeding inflicted by the host deals 50% more Total DMG.
Blessing of Meteorite +:
When using special weapon skill Traveler Looking into the Distance, the meteor is preceded by a meteor shower. During this, continue losing Internal Energy to deal 21 x 45% ATK of Physical DMG (counts as weapon active and Bleed DMG) and deploy the cross (disregards cross CD and does not consume SP). Cannot gain Internal Energy during the special weapon skill. The use of special weapon skill triggers Ultimate-related effects and the crash of meteor triggers Ultimate Evasion Skill. Using Combo ATK restores an additional 300 Internal Energy. Bleeding inflicted by the host deals 60% more Total DMG.

Deepspace Anchor: First Light

Detailed Archive
Blessing of Initial Dawning
Exclusive
Deepspace Anchor: First Light's Exclusive Signet
Thunder in Clear Skies deals 450% ATK of bonus Lighting DMG. During Thunderous Blazar, triggering Ultimate Evasion Skill extends Thunderous Blazar's duration by 3s. During Overheat, triggering Ultimate Evasion Skill clears Overheat.
Blessing of Initial Dawning +:
Thunder in Clear Skies deals 600% ATK of bonus Lighting DMG. During Thunderous Blazar, triggering Ultimate Evasion Skill extends Thunderous Blazar's duration by 3s. During Overheat, triggering Ultimate Evasion Skill clears Overheat.
Detailed Archive
Blessing of Stellar Drive
Exclusive
Deepspace Anchor: First Light's Exclusive Signet
Casting Ultimate or entering Stellar Outburst fully replenishes Ultimate Evasion Skill charges. Every time Ultimate Evasion Skill is triggered, weapon skills deal 8% bonus Total DMG and Ultimate deals 1200% ATK of bonus Lightning DMG for 15s, stacking up to 3 times. Retriggering refreshes duration. The effect ends when Ultimate hits. The character enters Thunderous Pulse upon triggering Ultimate Evasion Skill when not in Overheat.
Blessing of Stellar Drive +:
Casting Ultimate or entering Stellar Outburst fully replenishes Ultimate Evasion Skill charges. Every time Ultimate Evasion Skill is triggered, weapon skills deal 10% bonus Total DMG and Ultimate deals 1500% ATK of bonus Lightning DMG for 15s, stacking up to 3 times. Retriggering refreshes duration. The effect ends when Ultimate hits. The character enters Thunderous Pulse upon triggering Ultimate Evasion Skill when not in Overheat.
Detailed Archive
Blessing of Effortlessness
Exclusive
Deepspace Anchor: First Light's Exclusive Signet
Basic ATK, Combo ATK, and Charged ATK deal 25% bonus Lightning DMG. Triggering Ultimate Evasion Skill grants 1 stack (3 stacks max). The next Basic ATK SEQ 4, Thunder in Clear Skies, or Lightning Flash Anchor deals 800% ATK of bonus Lightning DMG for each stack and consumes all stacks.
Blessing of Effortlessness +:
Basic ATK, Combo ATK, and Charged ATK deal 30% bonus Lightning DMG. Triggering Ultimate Evasion Skill grants 1 stack (3 stacks max). The next Basic ATK SEQ 4, Thunder in Clear Skies, or Lightning Flash Anchor deals 1000% ATK of bonus Lightning DMG for each stack and consumes all stacks.
Detailed Archive
Blessing of Sudden Thunderbolt
Exclusive
Deepspace Anchor: First Light's Exclusive Signet
The character deals 20% bonus Lightning DMG. Using Thunder in Clear Skies or Lightning Flash Anchor can activate the Domain Resonance mark 2 more times. CD: 0.7s. Triggering Ultimate Evasion Skill restores 2 Domain Resonance mark activation charges.
Blessing of Sudden Thunderbolt +:
The character deals 25% bonus Lightning DMG. Using Thunder in Clear Skies or Lightning Flash Anchor can activate the Domain Resonance mark 2 more times. CD: 0.7s. Triggering Ultimate Evasion Skill restores 2 Domain Resonance mark activation charges.
Detailed Archive
Blessing of Increment
Exclusive
Deepspace Anchor: First Light's Exclusive Signet
Enemies hit by the electromagnetic field activated by the Domain Resonance mark will be electroshocked multiple times and take 120% x 3 ATK of Lightning DMG (DMG source: Resonance)
Blessing of Increment +:
Enemies hit by the electromagnetic field activated by the Domain Resonance mark will be electroshocked multiple times and take 160% x 3 ATK of Lightning DMG (DMG source: Resonance)

Valkyrie Blastmetal

Detailed Archive
Blessing of Bolt
Exclusive
Valkyrie Blastmetal's Exclusive Signet
Ultimate restores 50 Astral Ring Intensity and resets Stellar Outburst's CD. During Stellar Outburst, aerial Weapon Enhanced ATK has enhanced follow-up ability. Ultimate deals 900% ATK of bonus Fire DMG. Valkyrie Blastmetal's Weapon Enhanced ATK deals 450% ATK of bonus Fire DMG.
Blessing of Bolt +:
Ultimate restores 50 Astral Ring Intensity and resets Stellar Outburst's CD. During Stellar Outburst, aerial Weapon Enhanced ATK has enhanced follow-up ability. Ultimate deals 1200% ATK of bonus Fire DMG. Valkyrie Blastmetal's Weapon Enhanced ATK deals 600% ATK of bonus Fire DMG.
Detailed Archive
Blessing of Readiness
Exclusive
Valkyrie Blastmetal's Exclusive Signet
During Stellar Outburst, the first 2 aerial Weapon Enhanced ATKs do not consume Quantum Mech Energy and each restores 5 SP and reduces Ultimate CD by 2s on hit. Weapon Skills and Ultimate deal 30% bonus Fire DMG.
Blessing of Readiness +:
During Stellar Outburst, the first 2 aerial Weapon Enhanced ATKs do not consume Quantum Mech Energy and each restores 5 SP and reduces Ultimate CD by 2s on hit. Weapon Skills and Ultimate deal 40% bonus Fire DMG.
Detailed Archive
Blessing of Primer
Exclusive
Valkyrie Blastmetal's Exclusive Signet
Stage 1 Leap becomes Weapon Enhanced ATK SEQ 3, and restores 5 Hammering Feel or Quantum Mech Energy. Stage 2 Leap comes with an attack which deals 200% x 2 ATK of Fire DMG. Combo ATK has a larger range and consumes all Hammering Feel stacks. Each stack consumed makes Combo ATK deals 300% ATK of bonus Fire DMG per hit. With full Astral Ring Intensity, enemies take 40% bonus Fire DMG from the character (independent).
Blessing of Primer +:
Stage 1 Leap becomes Weapon Enhanced ATK SEQ 3, and restores 5 Hammering Feel or Quantum Mech Energy. Stage 2 Leap comes with an attack which deals 300% x 2 ATK of Fire DMG. Combo ATK has a larger range and consumes all Hammering Feel stacks. Each stack consumed makes Combo ATK deals 400% ATK of bonus Fire DMG per hit. With full Astral Ring Intensity, enemies take 50% bonus Fire DMG from the character (independent).
Detailed Archive
Blessing of Proficiency
Exclusive
Valkyrie Blastmetal's Exclusive Signet
After Stage 2 Leap, the next Weapon Enhanced ATK does not const Hammering Feel. After consuming 5 stacks of Hammering Feel, the current Combo ATK deals 40% bonus Total DMG, and its last hit deals 2400% ATK of bonus Fire DMG.
Blessing of Proficiency +:
After Stage 2 Leap, the next Weapon Enhanced ATK does not const Hammering Feel. After consuming 5 stacks of Hammering Feel, the current Combo ATK deals 40% bonus Total DMG, and its last hit deals 3000% ATK of bonus Fire DMG.
Detailed Archive
Blessing of Sky Blitz
Exclusive
Valkyrie Blastmetal's Exclusive Signet
The character has Iron Body while in the air, and deals 30% bonus Total DMG when in Iron Body or Invincibility.
Blessing of Sky Blitz +:
The character has Iron Body while in the air, and deals 40% bonus Total DMG when in Iron Body or Invincibility.

Valkyrie Boltstorm

Detailed Archive
Blessing of Vivace
Exclusive
Valkyrie Boltstorm's Exclusive Signet
During Stellar Outburst, 2 extra exclusive marks are created. Rapid Shot can activate Domain Resonance marks. When hitting enemies, the exclusive marks unleash chain lightning which deals 900% x 3 ATK of Lightning DMG to each enemy. Each mark can only trigger chain lightning once per second. The mark is removed after triggering 4 times or when Stellar Outburst ends. Stellar Outburst's duration is reduced to 15s. When not in Stellar Outburst, the character restores 10 Astral Ring Intensity on hit. CD: 1s.
Blessing of Vivace +:
During Stellar Outburst, 2 extra exclusive marks are created. Rapid Shot can activate Domain Resonance marks. When hitting enemies, the exclusive marks unleash chain lightning which deals 1200% x 3 ATK of Lightning DMG to each enemy. Each mark can only trigger chain lightning once per second. The mark is removed after triggering 4 times or when Stellar Outburst ends. Stellar Outburst's duration is reduced to 15s. When not in Stellar Outburst, the character restores 15 Astral Ring Intensity on hit. CD: 1s.
Detailed Archive
Blessing of Resolution
Exclusive
Valkyrie Boltstorm's Exclusive Signet
When the character triggers follow-up attacks after unleashing Explosive Device, she immediately restores 200 Rapid Shot Energy plus 45 Astral Ring Intensity if Stellar Outburst is inactive. During Rapid Shot, the character gains 1 stack of Survey Marker every 0.2s. Casting Targeted Bombardment consumes all Survey Markers, and each stack consumed deals 100% ATK of bonus Lightning DMG, up to 3 stacks. When Astral Ring is active, the maximum stacks cap at 8, and the CD for grenades is reduced to 5s.
Blessing of Resolution +:
When the character triggers follow-up attacks after unleashing Explosive Device, she immediately restores 200 Rapid Shot Energy plus 60 Astral Ring Intensity if Stellar Outburst is inactive. During Rapid Shot, the character gains 1 stack of Survey Marker every 0.2s. Casting Targeted Bombardment consumes all Survey Markers, and each stack consumed deals 120% ATK of bonus Lightning DMG, up to 3 stacks. When Astral Ring is active, the maximum stacks cap at 10, and the CD for grenades is reduced to 5s.
Detailed Archive
Blessing of Sparkling Lightning
Exclusive
Valkyrie Boltstorm's Exclusive Signet
When not in Stellar Outburst, Rapid Shot deals 45% ATK of bonus Lightning DMG per hit and enemies drop Energy Catalyst on hit. The character can absorb Energy Catalyst when near to obtain 140 Rapid Shot Energy and trigger Targeted Bombardment (considered Weapon Skill). Additionally, if her Astral Ring is fully charged in 7s, she deals 30% bonus Total DMG; Rapid Shot consts no Rapid Shot Energy and she restores 20 HP per 0.5s. During Rapid Shot, her Move Speed increases by 100%. After an Energy Catalyst drops or is absorbed, no more can drop in 7s.
Blessing of Sparkling Lightning +:
When not in Stellar Outburst, Rapid Shot deals 45% ATK of bonus Lightning DMG per hit and enemies drop Energy Catalyst on hit. The character can absorb Energy Catalyst when near to obtain 140 Rapid Shot Energy and trigger Targeted Bombardment (considered Weapon Skill). Additionally, if her Astral Ring is fully charged in 7s, she deals 40% bonus Total DMG; Rapid Shot consts no Rapid Shot Energy and she restores 30 HP per 0.5s. During Rapid Shot, her Move Speed increases by 100%. After an Energy Catalyst drops or is absorbed, no more can drop in 7s.
Detailed Archive
Blessing of Improvisation
Exclusive
Valkyrie Boltstorm's Exclusive Signet
When not in Stellar Outburst, Rapid Shot deals 40% ATK of bonus Lightning DMG. After absorbing Energy Catalyst, the next attack creates a black hole which continuously gathers enemies in a large area.
Blessing of Improvisation +:
When not in Stellar Outburst, Rapid Shot deals 55% ATK of bonus Lightning DMG. After absorbing Energy Catalyst, the next attack creates a black hole which continuously gathers enemies in a large area.
Detailed Archive
Blessing of Meditation
Exclusive
Valkyrie Boltstorm's Exclusive Signet
During Ultimate, Time-frozen Domain is triggered which additionally deals 1000% ATK of bonus Lightning DMG and restores 200 Rapid Shot Energy.
Blessing of Meditation +:
During Ultimate, Time-frozen Domain is triggered which additionally deals 1500% ATK of bonus Lightning DMG and restores 200 Rapid Shot Energy.

Mad Pleasure: Shadowbringer

Detailed Archive
Blessing of Feast
Exclusive
Mad Pleasure: Shadowbringer's Exclusive Signet
When Astral Ring Intensity is full: Evade to actively trigger Ultimate Evasion Skill. When Ultimate Evasion Skill restores all Banquet Enjoyments, Moment of Indulgence no longer consumes all Banquet Enjoyments. Tap [ATK] after casting it to consume 1 Banquet Enjoyment to charge toward enemies, dealing 260% ATK of Ice DMG and summoning one Phantom (summoned entity). When Moment of Indulgence ends, all Phantoms will rush toward the target and cause an additional explosion with a large range, dealing 300% x (no. of Phantoms) ATK of Ice DMG. The explosion is considered as a Combo ATK.
Blessing of Feast +:
When Astral Ring Intensity is full: Evade to actively trigger Ultimate Evasion Skill. When Ultimate Evasion Skill restores all Banquet Enjoyments, Moment of Indulgence no longer consumes all Banquet Enjoyments. Tap [ATK] after casting it to consume 1 Banquet Enjoyment to charge toward enemies, dealing 260% ATK of Ice DMG and summoning one Phantom (summoned entity). When Moment of Indulgence ends, all Phantoms will rush toward the target and cause an additional explosion with a large range, dealing 400% x (no. of Phantoms) ATK of Ice DMG. The explosion is considered as a Combo ATK.
Detailed Archive
Blessing of Goblet
Exclusive
Mad Pleasure: Shadowbringer's Exclusive Signet
When Astral Ring Intensity is full: Gain additional 30 SP and restore two Ultimate Evasion Skill charges after casting Ultimate. Each Moment of Indulgence cast reduces Ultimate CD by 2s.
Blessing of Goblet +:
When Astral Ring Intensity is full: Gain additional 30 SP and restore two Ultimate Evasion Skill charges after casting Ultimate. After casting Ultimate, character deals 20% more Ice DMG for 20s. Each Moment of Indulgence cast reduces Ultimate CD by 3s.
Detailed Archive
Blessing of Waltz
Exclusive
Mad Pleasure: Shadowbringer's Exclusive Signet
During Stellar Outburst: Moment of Indulgence triggers Ultimate Evasion Skill and changes its effect to summoning a Phantom (summoned entity) which completes the attack. When the Phantom casts an assist attack, it will grant the character with Rondo In the Shadows for 30s. The Phantom's attacks reduce Ultimate Evasion Skill CD by 2s on hit. Astral Ring CD is changed to 5s. Astral Ring Intensity recovery rate is increased by 300%. Stellar Outburst duration is changed to 25s, during which Total DMG is increased by 25%.
Blessing of Waltz +:
During Stellar Outburst: Moment of Indulgence triggers Ultimate Evasion Skill and changes its effect to summoning a Phantom (summoned entity) which completes the attack. When the Phantom casts an assist attack, it will grant the character with Rondo In the Shadows for 30s. The Phantom's attacks reduce Ultimate Evasion Skill CD by 2s on hit. Astral Ring CD is changed to 5s. Astral Ring Intensity recovery rate is increased by 450%. Stellar Outburst duration is changed to 30s, during which Total DMG is increased by 35%.
Detailed Archive
Blessing of Fine Clothes
Exclusive
Mad Pleasure: Shadowbringer's Exclusive Signet
During Stellar Outburst: The character generates more Phantoms and deals 15% more Ice DMG. Phantoms deal an additional 160% ATK of Ice DMG to enemies. During Rondo in the Shadows, enemies hit by Phantoms take 12% more Total DMG for 15s (independent). Retriggering refreshes the duration.
Blessing of Fine Clothes +:
During Stellar Outburst: The character generates more Phantoms and deals 30% more Ice DMG. Phantoms deal an additional 200% ATK of Ice DMG to enemies. During Rondo in the Shadows, enemies hit by Phantoms take 12% more Total DMG for 15s (independent). Retriggering refreshes the duration.
Detailed Archive
Blessing of Nobility
Exclusive
Mad Pleasure: Shadowbringer's Exclusive Signet
After casting Moment of Indulgence, the character deals 30% more Ice DMG for 20s. Retriggering refreshes duration.
Blessing of Nobility +:
After casting Moment of Indulgence, the character deals 40% more Ice DMG for 20s. Retriggering refreshes duration.

Jovial Deception: Shadowdimmer

Detailed Archive
Blessing of Summonings
Exclusive
Jovial Deception: Shadowdimmer's Exclusive Signet
During Astral Ring Charging: Combo ATK deals 15% bonus Physical DMG. Casting Weapon Skill gathers enemies and recalls all Shadow Frames on the field. Each recalled Shadow Frame deals 150% ATK of Physical DMG (DMG source: Weapon Skill). The next Combo ATK summons 12 extra Shadow Frames (considered summoned entities).
Blessing of Summonings +:
During Astral Ring Charging: Combo ATK deals 20% bonus Physical DMG. Casting Weapon Skill gathers enemies and recalls all Shadow Frames on the field. Each recalled Shadow Frame deals 180% ATK of Physical DMG (DMG source: Weapon Skill). The next Combo ATK summons 12 extra Shadow Frames (considered summoned entities).
Detailed Archive
Blessing of Ambush
Exclusive
Jovial Deception: Shadowdimmer's Exclusive Signet
During Astral Ring Charging: Increases the cap of Shadow Frame to 6. When casting Weapon Skill, for every Shadow Frame recalled, Weapon Skill deals 9% ATK of bonus Physical DMG. Tap [ATK] after casting Combo ATK to connect into Basic ATK SEQ 2, and the next Basic ATK SEQ 3 generates 4 extra Shadow Frames on hit.
Blessing of Ambush +:
During Astral Ring Charging: Increases the cap of Shadow Frame to 6. When casting Weapon Skill, for every Shadow Frame recalled, Weapon Skill deals 14% ATK of bonus Physical DMG. Tap [ATK] after casting Combo ATK to connect into Basic ATK SEQ 2, and the next Basic ATK SEQ 3 generates 4 extra Shadow Frames on hit.
Detailed Archive
Blessing of Lingering Shadows
Exclusive
Jovial Deception: Shadowdimmer's Exclusive Signet
During Stellar Outburst: Each sequence of Basic ATK consumes 1 Odd Thought to generate an illusion (summoned entity) that casts Weapon Skill, dealing 560%/660%/760% ATK of Physical DMG and restoring 10 Combo KE. Casting Combo ATK fully restores Odd Thoughts. Astral Ring's CD is reduced to 5s. Exiting Stellar Outburst fully restores Astral Ring Intensity.
Blessing of Lingering Shadows +:
During Stellar Outburst: Each sequence of Basic ATK consumes 1 Odd Thought to generate an illusion (summoned entity) that casts Weapon Skill, dealing 760%/860%/960% ATK of Physical DMG and restoring 10 Combo KE. Casting Combo ATK fully restores Odd Thoughts. Astral Ring's CD is reduced to 5s. Exiting Stellar Outburst fully restores Astral Ring Intensity.
Detailed Archive
Blessing of Divination
Exclusive
Jovial Deception: Shadowdimmer's Exclusive Signet
During Stellar Outburst: Enemies take 30% more Total DMG from Basic ATK, Combo ATK, Charged ATK, and Weapon Skill. Basic ATK triggers an explosion at the target location on hit, dealing 500% ATK of Physical DMG to enemies within range. CD: 0.5s.
Blessing of Divination +:
During Stellar Outburst: Enemies take 35% more Total DMG from Basic ATK, Combo ATK, Charged ATK, and Weapon Skill. Basic ATK triggers an explosion at the target location on hit, dealing 700% ATK of Physical DMG to enemies within range. CD: 0.5s.
Detailed Archive
Blessing of Premonition
Exclusive
Jovial Deception: Shadowdimmer's Exclusive Signet
Casting Ultimate or entering Stellar Outburst makes all enemies on the field take 35% bonus Total DMG from the character for 10s. Retriggering refreshes the duration.
Blessing of Premonition +:
Casting Ultimate or entering Stellar Outburst makes all enemies on the field take 50% bonus Total DMG from the character for 10s. Retriggering refreshes the duration.

Schicksal's Imperative

Detailed Archive
Blessing of Saturday
Exclusive
Schicksal's Imperative's Exclusive Signet
During Astral Ring Charging, the duration of Break Time is extended to 120s, and Ultimate deals 25% bonus Total DMG. Knock Off Now! summons an additional set of puppets, whose attacks deal 160% ATK of Lightning DMG for every sequence. After casting Knock Off Now!, it inflicts Collapse on QUA enemies once, and it automatically triggers this effect for every 15s during Break Time.
Blessing of Saturday +:
During Astral Ring Charging, the duration of Break Time is extended to 150s, and Ultimate deals 35% bonus Total DMG. Knock Off Now! summons an additional set of puppets, whose attacks deal 200% ATK of Lightning DMG for every sequence. After casting Knock Off Now!, it inflicts Collapse on QUA enemies once, and it automatically triggers this effect for every 15s during Break Time.
Detailed Archive
Blessing of Sunday
Exclusive
Schicksal's Imperative's Exclusive Signet
During Astral Ring Charging: Ultimate deals 20% more Lighting DMG. During Break Time, each puppet launches 1 additional attack every 2s, pulling nearby enemies and dealing 100% ATK of Lightning DMG.
Blessing of Sunday +:
During Astral Ring Charging: Ultimate deals 30% more Lighting DMG. During Break Time, each puppet launches 1 additional attack every 2s, pulling nearby enemies and dealing 120% ATK of Lightning DMG.
Detailed Archive
Blessing of Annual Leave
Exclusive
Schicksal's Imperative's Exclusive Signet
During Stellar Outburst: The character remains in the Let Me Leave Work! state and no longer gains Quantum Mech Energy. Basic ATK switches to continuous spiral attacks that deal 80%+100% ATK of Lightning DMG each sequence and grant 60 Stress (the character gains 300 Stress when Stress Transfer hits). Work Is Over Alarm additionally deals a total of 240% ATK of Lightning DMG and releases only 300 Stress. Changes the cooldown of Astral Ring to 5s. When exiting Stellar Outburst, restores all Astral Ring Intensity.
Blessing of Annual Leave +:
During Stellar Outburst: The character remains in the Let Me Leave Work! state and no longer gains Quantum Mech Energy. Basic ATK switches to continuous spiral attacks that deal 80%+100% ATK of Lightning DMG each sequence and grant 60 Stress (the character gains 300 Stress when Stress Transfer hits). Work Is Over Alarm additionally deals a total of 360% ATK of Lightning DMG and releases only 300 Stress. Changes the cooldown of Astral Ring to 5s. When exiting Stellar Outburst, restores all Astral Ring Intensity.
Detailed Archive
Blessing of Day Off Work
Exclusive
Schicksal's Imperative's Exclusive Signet
During Stellar Outburst: Work Is Over Alarm can activate Domain Resonance Mark without Quantum Mech Energy. In the Let Me Leave Work! state, deals 20% more Lightning DMG and evasion actively triggers the Ultimate Evasion Skill and restores additional 90 Stress.
Blessing of Day Off Work +:
During Stellar Outburst: Work Is Over Alarm can activate Domain Resonance Mark without Quantum Mech Energy. In the Let Me Leave Work! state, deals 30% more Lightning DMG and evasion actively triggers the Ultimate Evasion Skill and restores additional 120 Stress.
Detailed Archive
Blessing of Work's End
Exclusive
Schicksal's Imperative's Exclusive Signet
When Ultimate or Combo ATK hits, enemies take 30% more Total DMG for 20s. Retriggering refreshes the duration.
Blessing of Work's End +:
When Ultimate or Combo ATK hits, enemies take 40% more Total DMG for 20s. Retriggering refreshes the duration.

Lone Planetfarer

Detailed Archive
Blessing of Cosmos
Exclusive
Lone Planetfarer's Exclusive Signet
During Astral Ring Charging: Basic ATK SEQ 4 in Planet Quaker form deals damage over time to enemies hit, dealing multiple hits that total up to 2000% ATK of Lightning DMG to enemies in the range over 1s. This counts as Basic ATK and Ultimate DMG. Combo ATK deals an additional 1800% ATK of Lightning DMG. Casting Combo ATK refreshes the duration of Planet Quaker form and Weapon Skill CD. Casting Weapon Skill restores 160 Intelligence.
Blessing of Cosmos +:
During Astral Ring Charging: Basic ATK SEQ 4 in Planet Quaker form deals damage over time to enemies hit, dealing multiple hits that total up to 2400% ATK of Lightning DMG to enemies in the range over 1s. This counts as Basic ATK and Ultimate DMG. Combo ATK deals an additional 2000% ATK of Lightning DMG. Casting Combo ATK refreshes the duration of Planet Quaker form and Weapon Skill CD. Casting Weapon Skill restores 160 Intelligence.
Detailed Archive
Blessing of Lovely Wishes
Exclusive
Lone Planetfarer's Exclusive Signet
During Astral Ring Charging: Basic ATK SEQ 3 in Planet Quaker form deals damage over time to enemies hit, dealing multiple hits that total up to 500% ATK of Lightning DMG to enemies in the range over 1s. This counts as Basic ATK and Ultimate DMG. Basic ATKs (including Combo ATKs and Charged ATKs) deal 40% more Lightning DMG.
Blessing of Lovely Wishes +:
During Astral Ring Charging: Basic ATK SEQ 3 in Planet Quaker form deals damage over time to enemies hit, dealing multiple hits that total up to 600% ATK of Lightning DMG to enemies in the range over 1s. This counts as Basic ATK and Ultimate DMG. Basic ATKs (including Combo ATKs and Charged ATKs) deal 50% more Lightning DMG.
Detailed Archive
Blessing of Abyssal Aid
Exclusive
Lone Planetfarer's Exclusive Signet
During Stellar Outburst: The duration of Stellar Outburst is increased to 35s. When Intelligence is full, hold [ATK] to cast Combo ATK and enter Intelligence Unleashed Mode. Every hit on an enemy deals an additional 400% ATK of Lightning DMG and can trigger Ultimate Evasion Skill. When Celestial Rupture hits an enemy, Ultimate Evasion Skill CD is reduced by 6s. Casting Weapon Skill restores 160 Intelligence and reduces Astral Ring CD to 5s. When exiting Stellar Outburst, Astral Ring Intensity is fully restored.
Blessing of Abyssal Aid +:
During Stellar Outburst: The duration of Stellar Outburst is increased to 35s. When Intelligence is full, hold [ATK] to cast Combo ATK and enter Intelligence Unleashed Mode. Every hit on an enemy deals an additional 450% ATK of Lightning DMG and can trigger Ultimate Evasion Skill. When Celestial Rupture hits an enemy, Ultimate Evasion Skill CD is reduced by 6s. Casting Weapon Skill restores 160 Intelligence and reduces Astral Ring CD to 5s. When exiting Stellar Outburst, Astral Ring Intensity is fully restored.
Detailed Archive
Blessing of Deep Love
Exclusive
Lone Planetfarer's Exclusive Signet
During Stellar Outburst: When Celestial Rupture hits an enemy, it deals 1000% ATK of Lightning DMG to enemies in a large range. Lightning DMG dealt by Combo ATKs is increased by 50%.
Blessing of Deep Love +:
During Stellar Outburst: When Celestial Rupture hits an enemy, it deals 1200% ATK of Lightning DMG to enemies in a large range. Lightning DMG dealt by Combo ATKs is increased by 60%.
Detailed Archive
Blessing of Lonesome Feathers
Exclusive
Lone Planetfarer's Exclusive Signet
When Weapon Skill or Combo ATK hits enemies, they take 30% more Total DMG for 15s. Retriggering refreshes the duration.
Blessing of Lonesome Feathers +:
When Weapon Skill or Combo ATK hits enemies, they take 40% more Total DMG for 15s. Retriggering refreshes the duration.

Reign Solaris

Detailed Archive
Blessing of Daylight
Exclusive
Reign Solaris's Exclusive Signet
While moving or evading in Skyrider form, creates 4 javelins every 1s to attack nearby enemies, which deals 400% ATK of Physical DMG (counts as Charged ATK), pulls enemies, adds 10 combo hits, and restores 4 Astral Ring Intensity every 1s.
Blessing of Daylight +:
While moving or evading in Skyrider form, creates 4 javelins every 1s to attack nearby enemies, which deals 500% ATK of Physical DMG (counts as Charged ATK), pulls enemies, adds 10 combo hits, and restores 4 Astral Ring Intensity every 1s.
Detailed Archive
Blessing of Iridescence
Exclusive
Reign Solaris's Exclusive Signet
While moving or evading in Skyrider form, gains 1 stack of multiplier every 0.5s. It starts at 10 stacks and caps at 20 stacks. Each stack makes the next Sky-Splitting Flash deal an additional 500% ATK of Physical DMG, afterward they are all removed.
Blessing of Iridescence +:
While moving or evading in Skyrider form, gains 1 stack of multiplier every 0.5s. It starts at 10 stacks and caps at 20 stacks. Each stack makes the next Sky-Splitting Flash deal an additional 600% ATK of Physical DMG, afterward they are all removed.
Detailed Archive
Blessing of Everlasting Radiance
Exclusive
Reign Solaris's Exclusive Signet
Casting Sky-Splitting Flash increases Total DMG by 50% for 60s (retriggering refreshes duration).
Blessing of Everlasting Radiance +:
Casting <color=#7DFFFFE6>Sky-Splitting Flash</color><color=#7DFFFFE6>Sky-Splitting Flash</color> increases Total DMG by 60% for 60s (retriggering refreshes duration).</color></color>
Detailed Archive
Blessing of Dominance
Exclusive
Reign Solaris's Exclusive Signet
Casting Take Off pulls nearby enemies. In Skyrider form, casting Touch Down or Charged ATK EX refreshes weapon skill's CD and consumes a Skylight Brilliance charge. In Skyrider form, L3 Charged ATK and Charged ATK EX deal an additional 1500% ATK of Physical DMG and Touch Down deals an additional 4x800% ATK of Physical DMG.
Blessing of Dominance +:
Casting Take Off pulls nearby enemies. In Skyrider form, casting Touch Down or Charged ATK EX refreshes weapon skill's CD and consumes a Skylight Brilliance charge. In Skyrider form, L3 Charged ATK and Charged ATK EX deal an additional 1800% ATK of Physical DMG and Touch Down deals an additional 4x900% ATK of Physical DMG.
Detailed Archive
Blessing of Perseverance
Exclusive
Reign Solaris's Exclusive Signet
Casting Take Off or Sky-Splitting Flash will increase the Physical DMG of L3 Charged ATK, Charged ATK EX, and Touch Down in Skyrider form by 65% for 15s (retriggering refreshes duration).
Blessing of Perseverance +:
Casting Take Off or Sky-Splitting Flash will increase the Physical DMG of L3 Charged ATK, Charged ATK EX, and Touch Down in Skyrider form by 80% for 15s (retriggering refreshes duration).

Ba-Dum! Fiery Wishing Star

Detailed Archive
Blessing of Serendipitous Luck
Exclusive
Ba-Dum! Fiery Wishing Star's Exclusive Signet
Triggering Ultimate Evasion Skill increases Total DMG by 50% for 15s. Retriggering refreshes duration.
Blessing of Serendipitous Luck +:
Triggering Ultimate Evasion Skill increases Total DMG by 60% for 15s. Retriggering refreshes duration.
Detailed Archive
Blessing of Dazzling Joy
Exclusive
Ba-Dum! Fiery Wishing Star's Exclusive Signet
In Merriment state, Basic ATK deals an additional 800% ATK of Fire DMG, Basic ATK and Passion Mark's explosion on hit increase combo hit count by 10.
Blessing of Dazzling Joy +:
In Merriment state, Basic ATK deals an additional 1000% ATK of Fire DMG, Basic ATK and Passion Mark's explosion on hit increase combo hit count by 10.
Detailed Archive
Blessing of Fulfilled Wishes
Exclusive
Ba-Dum! Fiery Wishing Star's Exclusive Signet
Ultimate will summon 8 Majestic Fortune Drums (count as summoned entities). You can double jump between Majestic Fortune Drums, each jump causing 1 Resonance Divine Drum to resonate and explode (counts as Weapon Skill), dealing 500% ATK of Fire DMG to all enemies, restoring 12 SP, and reducing Ultimate CD by 2s. After the last Resonance Divine Drum explodes, immediately jump to perform a downward Combo ATK, dealing 1000% ATK of Fire DMG. Total DMG dealt by Ultimate and Majestic Fortune Drums increases by 80%.
Blessing of Fulfilled Wishes +:
Ultimate will summon 8 Majestic Fortune Drums (count as summoned entities). You can double jump between Majestic Fortune Drums, each jump causing 1 Resonance Divine Drum to resonate and explode (counts as Weapon Skill), dealing 500% ATK of Fire DMG to all enemies, restoring 12 SP, and reducing Ultimate CD by 2s. After the last Resonance Divine Drum explodes, immediately jump to perform a downward Combo ATK, dealing 1000% ATK of Fire DMG. Total DMG dealt by Ultimate and Majestic Fortune Drums increases by 100%.
Detailed Archive
Blessing of Great Fortune
Exclusive
Ba-Dum! Fiery Wishing Star's Exclusive Signet
In Merriment state: Basic ATK starts from SEQ 3, ground or aerial SEQ 4 can be connected into each other, Immaculate Duet deals an additional 2016% ATK of Fire DMG and detonates 3 more Passion Marks; Merriment state no longer has a time limit, perform 2 Immaculate Duets and exit Merriment state to refresh Ultimate Evasion Skill's CD; Fully recovers Astral Ring Intensity at the start of a battle.
Blessing of Great Fortune +:
In Merriment state: Basic ATK starts from SEQ 3, ground or aerial SEQ 4 can be connected into each other, Immaculate Duet deals an additional 2025% ATK of Fire DMG and detonates 3 more Passion Marks; Merriment state no longer has a time limit, perform 2 Immaculate Duets and exit Merriment state to refresh Ultimate Evasion Skill's CD; Fully recovers Astral Ring Intensity at the start of a battle.
Detailed Archive
Blessing of Pleasant Dreams
Exclusive
Ba-Dum! Fiery Wishing Star's Exclusive Signet
Ultimate deals an additional 1500% ATK of Fire DMG. Within 10s of casting Ultimate, each double jump reduces Ultimate Evasion Skill CD by 2s and increases Fire DMG dealt by 10% (max 90%); DMG increase's rate and duration refreshed by retriggering.
Blessing of Pleasant Dreams +:
Ultimate deals an additional 1500% ATK of Fire DMG. Within 10s of casting Ultimate, each double jump reduces Ultimate Evasion Skill CD by 2s and increases Fire DMG dealt by 11% (max 99%); DMG increase's rate and duration refreshed by retriggering.

Peregrine Sword

Detailed Archive
Blessing of Emerald Edge
Exclusive
Peregrine Sword's Exclusive Signet
In Augmented Ascension state or quickly after it ends, tap [Weapon] to cast Swaying with Wind and Rain for 2 more times. Swaying with Wind and Rain deals an additional 450% ATK of Physical DMG.
In Augmented Ascension state, Leaf Sweep and Swaying with Wind and Rain pull nearby enemies.
When the character enters battle, restores 200 Astral Ring Intensity. When Astral Ring Intensity is not full, restores 18 Astral Ring Intensity per 1s. Astral Ring CD is reduced to 10s.
Delicious Delights's duration is extended by 11s.
Blessing of Emerald Edge +:
In Augmented Ascension state or quickly after it ends, tap [Weapon] to cast Swaying with Wind and Rain for 2 more times. Swaying with Wind and Rain deals an additional 650% ATK of Physical DMG.
In Augmented Ascension state, Leaf Sweep and Swaying with Wind and Rain pull nearby enemies.
When the character enters battle, restores 200 Astral Ring Intensity. When Astral Ring Intensity is not full, restores 18 Astral Ring Intensity per 1s. Astral Ring CD is reduced to 10s.
Delicious Delights's duration is extended by 11s.
Detailed Archive
Blessing of Gallant Hero
Exclusive
Peregrine Sword's Exclusive Signet
In Augmented Ascension state, Forest Piercer, Leaf Sweep, and Swaying with Wind and Rain deal 30% more Total DMG, Forest Piercer/Leaf Sweep/Swaying with Wind and Rain's Joint ATK deals an additional 20%x11/20%/20%x4 ATK of Physical DMG, and all enemies take 20% more Physical DMG.
Blessing of Gallant Hero +:
In Augmented Ascension state, Forest Piercer, Leaf Sweep, and Swaying with Wind and Rain deal 40% more Total DMG, Forest Piercer/Leaf Sweep/Swaying with Wind and Rain's Joint ATK deals an additional 30%x11/30%/30%x4 ATK of Physical DMG, and all enemies take 30% more Physical DMG.
Detailed Archive
Blessing of Leisurely Mood
Exclusive
Peregrine Sword's Exclusive Signet
Tap [Weapon] to throw the umbrella, doing so only restores 1 level of Sword Force on hit, but refreshes Ultimate Evasion Skill's CD, and the thrown umbrella changes into a phantom umbrella that no longer returns to its user. Instead, it stays on the field to pull nearby enemies for up to 5s and deal up to 600% ATK of Physical DMG. This skill will not immediately trigger Forest Piercer. Ultimate Evasion Skill can be actively triggered. Each time Ultimate Evasion Skill is triggered, Weapon Skill CD is reset.
When throwing a phantom umbrella, Forest Piercer can be triggered if the number of umbrellas reaches 3. This Forest Piercer will detonate all phantom umbrellas to deal 1000% ATK of Physical DMG (plus any remaining accumulated damage not yet dealt) and reset Weapon Skill CD. If Sword Force is at maximum concurrently, consume all Sword Force to increase the detonation's Total DMG by 40%. When the detonation occurs, the following effect may apply: If not in Augmented Ascension state, her Weapon Skill deals 30% more Total DMG for 5s (retriggering refreshes duration).
Blessing of Leisurely Mood +:
Tap [Weapon] to throw the umbrella, doing so only restores 1 level of Sword Force on hit, but refreshes Ultimate Evasion Skill's CD, and the thrown umbrella changes into a phantom umbrella that no longer returns to its user. Instead, it stays on the field to pull nearby enemies for up to 5s and deal up to 800% ATK of Physical DMG. This skill will not immediately trigger Forest Piercer. Ultimate Evasion Skill can be actively triggered. Each time Ultimate Evasion Skill is triggered, Weapon Skill CD is reset.
When throwing a phantom umbrella, Forest Piercer can be triggered if the number of umbrellas reaches 3. This Forest Piercer will detonate all phantom umbrellas to deal 1200% ATK of Physical DMG (plus any remaining accumulated damage not yet dealt) and reset Weapon Skill CD. If Sword Force is at maximum concurrently, consume all Sword Force to increase the detonation's Total DMG by 50%. When the detonation occurs, the following effect may apply: If not in Augmented Ascension state, her Weapon Skill deals 30% more Total DMG for 5s (retriggering refreshes duration).
Detailed Archive
Blessing of Riding Winds
Exclusive
Peregrine Sword's Exclusive Signet
Outside of Augmented Ascension state, phantom umbrella and all Weapon Skills deal 50% more Total DMG, and phantom umbrella's sequences and explosion all deal an additional 50% ATK of Physical DMG.
Blessing of Riding Winds +:
Outside of Augmented Ascension state, phantom umbrella and all Weapon Skills deal 60% more Total DMG, and phantom umbrella's sequences and explosion all deal an additional 70% ATK of Physical DMG.
Detailed Archive
Blessing of Five Flavors
Exclusive
Peregrine Sword's Exclusive Signet
Using Weapon Skill or Combo ATK makes all enemies take 30% more Total DMG for 25s. Retriggering it refreshes its duration.
Blessing of Five Flavors +:
Using Weapon Skill or Combo ATK makes all enemies take 40% more Total DMG for 25s. Retriggering it refreshes its duration.

Planar Armament: Warped Spacetime

Detailed Archive
Blessing of Lower Arrowhead
Exclusive
Planar Armament: Warped Spacetime's Exclusive Signet
During Stellar Outburst: The character's attacks create afterimages. Basic ATK becomes quicker, deals 10% more Total DMG, its last SEQ restores 30 more SP on hit, and can be chained into Ruptured Wind by tapping (ATK) immediately at the cost of 100 SP. When Stellar Outburst ends, restores Astral Ring Energy and reduces Astral Ring's current CD to 1.5s.
Blessing of Lower Arrowhead +:
During Stellar Outburst: The character's attacks create afterimages. Basic ATK becomes quicker, deals 20% more Total DMG, its last SEQ restores 30 more SP on hit, and can be chained into Ruptured Wind by tapping [ATK] immediately at the cost of 100 SP. When Stellar Outburst ends, restores Astral Ring Energy and reduces Astral Ring's current CD to 1.5s
Detailed Archive
Blessing of Backstepped Firing
Exclusive
Planar Armament: Warped Spacetime's Exclusive Signet
During Stellar Outburst: Rainless Skies deals 100% more Total DMG, and Basic ATK's last SEQ additionally restores 12 SP.
Blessing of Backstepped Firing +:
During Stellar Outburst: Rainless Skies deals 150% more Total DMG, and Basic ATK'S last SEQ additionally restores 20 SP.
Detailed Archive
Blessing of Square Array
Exclusive
Planar Armament: Warped Spacetime's Exclusive Signet
After consuming SP, the character deals 40% more Total DMG for 15s (refreshes on retrigger).
Blessing of Square Array +:
After consuming SP, the character deals 50% more Total DMG for 15s (refreshes on retrigger).
Detailed Archive
Blessing of White Arrow
Exclusive
Planar Armament: Warped Spacetime's Exclusive Signet
During Astral Ring Charging: Ultimate deals 30% more Total DMG. Weapon Skill has no CD, and on hit restores 15 extra SP and significantly increases movement speed temporarily. After using Weapon Skill, the next Ultimate only consumes 50 SP and only releases Felled Cloud.
Blessing of White Arrow +:
During Astral Ring Charging: Ultimate deals 40% more Total DMG. Weapon Skill has no CD, and on hit restores 25 extra SP and significantly increases movement speed temporarily. After using Weapon Skill, the next Ultimate only consumes 50 SP and only releases Felled Cloud.
Detailed Archive
Blessing of Triple Aligned Fires
Exclusive
Planar Armament: Warped Spacetime's Exclusive Signet
During Astral Ring Charging: Weapon Skill and Ultimate deal 30% more Total DMG. After using Ultimate, Combo ATK deals 40% more Total DMG; this effect stacks up to 5 times and is removed after using Combo ATK.
Blessing of Triple Aligned Fires +:
During Astral Ring Charging: Weapon Skill and Ultimate deal 40% more Total DMG. After using Ultimate, Combo ATK deals 50% more Total DMG; this effect stacks up to 5 times and is removed after using Combo ATK.

General Signets

Signets of Deliverance (Kevin)

These Signets provide buffs related to Ultimates.

Detailed Archive
Goblet of the Giver
Normal
Normal Signet of Deliverance
Ultimate boosts Total DMG by 35% for 7s.
Goblet of the Giver +1:
Ultimate boosts Total DMG by 42% for 7s.
Goblet of the Giver +2:
Ultimate boosts Total DMG by 49% for 7s.
Goblet of the Giver +3:
Ultimate boosts Total DMG by 56% for 7s.
Detailed Archive
Pendant of the Watcher
Normal
Normal Signet of Deliverance
Ultimate boosts Physical DMG by 30% for 7s.
Pendant of the Watcher +1:
Ultimate boosts Physical DMG by 36% for 7s.
Pendant of the Watcher +2:
Ultimate boosts Physical DMG by 42% for 7s.
Pendant of the Watcher +3:
Ultimate boosts Physical DMG by 48% for 7s.
Detailed Archive
Brand of the Undead
Normal
Normal Signet of Deliverance
Ultimate boosts Elemental DMG by 30% for 7s.
Brand of the Undead +1:
Ultimate boosts Elemental DMG by 36% for 7s.
Brand of the Undead +2:
Ultimate boosts Elemental DMG by 42% for 7s.
Brand of the Undead +3:
Ultimate boosts Elemental DMG by 48% for 7s.
Detailed Archive
Mask of the Predator
Normal
Normal Signet of Deliverance
Ultimate boosts Physical Breach by 35% for 7s.
Mask of the Predator +1:
Ultimate boosts Physical Breach by 40% for 7s.
Mask of the Predator +2:
Ultimate boosts Physical Breach by 45% for 7s.
Mask of the Predator +3:
Ultimate boosts Physical Breach by 50% for 7s.
Detailed Archive
Artifact of the Inhibitor
Normal
Normal Signet of Deliverance
Ultimate boosts Elemental Breach by 20% for 7s.
Artifact of the Inhibitor +1:
Ultimate boosts Elemental Breach by 24% for 7s.
Artifact of the Inhibitor +2:
Ultimate boosts Elemental Breach by 28% for 7s.
Artifact of the Inhibitor +3:
Ultimate boosts Elemental Breach by 32% for 7s.
Detailed Archive
Rochet of the Pilgrim
Normal
Normal Signet of Deliverance
Ultimate restores 3 SP per second for 7s.
Rochet of the Pilgrim +1:
Ultimate restores 3.5 SP per second for 7s.
Rochet of the Pilgrim +2:
Ultimate restores 4 SP per second for 7s.
Rochet of the Pilgrim +3:
Ultimate restores 4.5 SP per second for 7s.
Detailed Archive
Blade of the Deliverer
Core
Nexus Signet of Deliverance
Ultimate triggers Final Battle status during which all buffs provided by Normal Signets of Deliverance increase by 50% for 7s.

This signet cannot be upgraded.
Detailed Archive
Flock of the Deliverer
Enhanced
Normal Signet of Deliverance
Attacks used in Final Battle state are registered as attacks used in burst mode. Attacks deal 20% more Total DMG in burst mode.
Flock of the Deliverer +1:
Attacks used in Final Battle state are registered as attacks used in burst mode. Attacks deal 24% more Total DMG in burst mode.
Flock of the Deliverer +2:
Attacks used in Final Battle state are registered as attacks used in burst mode. Attacks deal 28% more Total DMG in burst mode.
Flock of the Deliverer +3:
Attacks used in Final Battle state are registered as attacks used in burst mode. Attacks deal 32% more Total DMG in burst mode.
Detailed Archive
Crusade of the Deliverer
Enhanced
Normal Signet of Deliverance
After 0.5s into Final Battle, all buffs provided by Normal Signets of Deliverance increase by 90% instead of 50%.
Crusade of the Deliverer +1:
After 0.5s into Final Battle, all buffs provided by Normal Signets of Deliverance increase by 108% instead of 50%.
Crusade of the Deliverer +2:
After 0.5s into Final Battle, all buffs provided by Normal Signets of Deliverance increase by 126% instead of 50%.
Crusade of the Deliverer +3:
After 0.5s into Final Battle, all buffs provided by Normal Signets of Deliverance increase by 144% instead of 50%.
Detailed Archive
Echo of the Deliverer
Enhanced
Normal Signet of Deliverance
Duration of Final Battle and all buffs provided by Normal Signets of Deliverance are extended to 9s.
Echo of the Deliverer +1:
Duration of Final Battle and all buffs provided by Normal Signets of Deliverance are extended to 10s.
Echo of the Deliverer +2:
Duration of Final Battle and all buffs provided by Normal Signets of Deliverance are extended to 10.5s.
Echo of the Deliverer +3:
Duration of Final Battle and all buffs provided by Normal Signets of Deliverance are extended to 11s.
Detailed Archive
Shadow of the Deliverer
Core
Nexus Signet of Deliverance
Ultimate or burst mode ATKs hitting enemies 40 times triggers War of Deliverance status, during which all buffs provided by Normal Signets of Deliverance are active. Characters with burst mode will immediately enter War of Deliverance state upon starting battle.

This signet cannot be upgraded.
Detailed Archive
Dream of the Deliverer
Enhanced
Normal Signet of Deliverance
In War of Deliverance, all buffs provided by Normal Signets of Deliverance are enhanced by 60%.
Dream of the Deliverer +1:
In War of Deliverance, all buffs provided by Normal Signets of Deliverance are enhanced by 70%.
Dream of the Deliverer +2:
In War of Deliverance, all buffs provided by Normal Signets of Deliverance are enhanced by 80%.
Dream of the Deliverer +3:
In War of Deliverance, all buffs provided by Normal Signets of Deliverance are enhanced by 90%.
Detailed Archive
Resolve of the Deliverer
Enhanced
Normal Signet of Deliverance
Every hit of Ultimate or burst mode ATKs boosts Total DMG by 0.5% (caps at 50%).
Resolve of the Deliverer +1:
Every hit of Ultimate or burst mode ATKs boosts Total DMG by 0.6% (caps at 60%).
Resolve of the Deliverer +2:
Every hit of Ultimate or burst mode ATKs boosts Total DMG by 0.7% (caps at 70%).
Resolve of the Deliverer +3:
Every hit of Ultimate or burst mode ATKs boosts Total DMG by 0.8% (caps at 80%).
Detailed Archive
Triumph of the Deliverer
Enhanced
Normal Signet of Deliverance
War of Deliverance state enhances the Valkyrie's attacks. After landing the first attack, attacks ignore enemy DEF and Elemental Resists for 6s. After this enhancement ends, all enemies take 20% more Total DMG.
Triumph of the Deliverer +1:
War of Deliverance state enhances the Valkyrie's attacks. After landing the first attack, attacks ignore enemy DEF and Elemental Resists for 8s. After this enhancement ends, all enemies take 20% more Total DMG.
Triumph of the Deliverer +2:
War of Deliverance state enhances the Valkyrie's attacks. After landing the first attack, attacks ignore enemy DEF and Elemental Resists for 10s. After this enhancement ends, all enemies take 20% more Total DMG.
Triumph of the Deliverer +3:
War of Deliverance state enhances the Valkyrie's attacks. After landing the first attack, attacks ignore enemy DEF and Elemental Resists for 10s. After this enhancement ends, all enemies take 30% more Total DMG.

Signets of Gold (Eden)

These Signets provide buffs related to SP.

Detailed Archive
Recitatif of Eden
Normal
Normal Signet of Gold
The higher your SP, the higher the Total DMG you will deal. Every 10 remaining SP increases Total DMG by 3.0% (max: 150%).
Recitatif of Eden +1:
The higher your SP, the higher the Total DMG you will deal. Every 10 remaining SP increases Total DMG by 3.6% (max: 180%).
Recitatif of Eden +2:
The higher your SP, the higher the Total DMG you will deal. Every 10 remaining SP increases Total DMG by 4.2% (max: 210%).
Recitatif of Eden +3:
The higher your SP, the higher the Total DMG you will deal. Every 10 remaining SP increases Total DMG by 4.8% (max: 240%).
Detailed Archive
Recitatif of Creeks
Normal
Normal Signet of Gold
The higher your SP, the higher the Physical and Elemental DMG you will deal. Every 10 remaining SP increases Physical & Elemental DMG by 2.5% (max: 125%).
Recitatif of Creeks +1:
The higher your SP, the higher the Physical and Elemental DMG you will deal. Every 10 remaining SP increases Physical & Elemental DMG by 3.0% (max: 150%).
Recitatif of Creeks +2:
The higher your SP, the higher the Physical and Elemental DMG you will deal. Every 10 remaining SP increases Physical & Elemental DMG by 3.5% (max: 175%).
Recitatif of Creeks +3:
The higher your SP, the higher the Physical and Elemental DMG you will deal. Every 10 remaining SP increases Physical & Elemental DMG by 4.0% (max: 200%).
Detailed Archive
Recitatif of Birds
Normal
Normal Signet of Gold
Every 10 SP left reduces Total DMG taken by 2.5% (max: 80%).
Recitatif of Birds +1:
Every 10 SP left reduces Total DMG taken by 3.0% (max: 80%).
Recitatif of Birds +2:
Every 10 SP left reduces Total DMG taken by 3.5% (max: 80%).
Recitatif of Birds +3:
Every 10 SP left reduces Total DMG taken by 4.0% (max: 80%).
Detailed Archive
Recitatif of Fruit Trees
Normal
Normal Signet of Gold
The lower the SP, the more SP can be restored from attack (SP regen boost maxed at 100%).
Recitatif of Fruit Trees +1:
The lower the SP, the more SP can be restored from attack (SP regen boost maxed at 120%).
Recitatif of Fruit Trees +2:
The lower the SP, the more SP can be restored from attack (SP regen boost maxed at 140%).
Recitatif of Fruit Trees +3:
The lower the SP, the more SP can be restored from attack (SP regen boost maxed at 160%).
Detailed Archive
Recitatif of Good Wine
Normal
Normal Signet of Gold
Restore 2 SP per second.
Recitatif of Good Wine +1:
Restore 2.4 SP per second.
Recitatif of Good Wine +2:
Restore 2.8 SP per second.
Recitatif of Good Wine +3:
Restore 3.2 SP per second.
Detailed Archive
Recitatif of Fine Jade
Normal
Normal Signet of Gold
Initial SP and max SP increase by 50.
Recitatif of Fine Jade +1:
Initial SP and max SP increase by 60.
Recitatif of Fine Jade +2:
Initial SP and max SP increase by 70.
Recitatif of Fine Jade +3:
Initial SP and max SP increase by 80.
Detailed Archive
Aria of Gold
Core
Nexus Signet of Gold
For every 100 SP restored, cast 3 Lightning of Aria bolts after landing a hit on an enemy. Each bolt deals 450% ATK of Adaptive DMG and inflicts 6s of Intoxicate on a random enemy. Enemies that are Intoxicated take 15% more Total DMG. If the character can Paralyze, she will gain 20% Elemental Breach for 10s after casting Lightning of Aria. Triggering it again resets the duration.

This signet cannot be upgraded.
Detailed Archive
Aria of Soil
Enhanced
Normal Signet of Gold
Intoxicated enemies take 15% more Total DMG. Can stack up to 3 times.
Aria of Soil +1:
Intoxicated enemies take 18% more Total DMG. Can stack up to 3 times.
Aria of Soil +2:
Intoxicated enemies take 21% more Total DMG. Can stack up to 3 times.
Aria of Soil +3:
Intoxicated enemies take 24% more Total DMG. Can stack up to 3 times.
Detailed Archive
Aria of Life
Enhanced
Normal Signet of Gold
Every hit on an Intoxicated enemy restores 1.0 SP for the Valkyrie.
Aria of Life +1:
Every hit on an Intoxicated enemy restores 1.2 SP for the Valkyrie.
Aria of Life +2:
Every hit on an Intoxicated enemy restores 1.4 SP for the Valkyrie.
Aria of Life +3:
Every hit on an Intoxicated enemy restores 1.6 SP for the Valkyrie.
Detailed Archive
Aria of Dawn
Enhanced
Normal Signet of Gold
If 3 Lightning of Aria bolts hit the same enemy, it will trigger Thunder Symphony, which deals 1200% ATK of Adaptive DMG and inflicts Paralyze with 3 Paralyze Trauma in a large AoE.
Aria of Dawn +1:
If 3 Lightning of Aria bolts hit the same enemy, it will trigger Thunder Symphony, which deals 1440% ATK of Adaptive DMG and inflicts Paralyze with 3 Paralyze Trauma in a large AoE.
Aria of Dawn +2:
If 3 Lightning of Aria bolts hit the same enemy, it will trigger Thunder Symphony, which deals 1680% ATK of Adaptive DMG and inflicts Paralyze with 3 Paralyze Trauma in a large AoE.
Aria of Dawn +3:
If 3 Lightning of Aria bolts hit the same enemy, it will trigger Thunder Symphony, which deals 1920% ATK of Adaptive DMG and inflicts Paralyze with 3 Paralyze Trauma in a large AoE.
Detailed Archive
Echo of Gold
Core
Nexus Signet of Gold
Consuming SP restores the same amount of Charge and triggers Final Echo status, during which Total DMG is increased by 0.4% (caps at 160%) for every 10 SP limit, costing Charge equal to the remaining effective seconds of the status. Insufficient Charge resets the effect and ends Final Echo.

This signet cannot be upgraded.
Detailed Archive
Echo of Withered Soil
Enhanced
Normal Signet of Gold
After lasting over 3s, Final Echo boosts max SP by 50% and restores 1% SP per second until it ends.
Echo of Withered Soil +1:
After lasting over 3s, Final Echo boosts max SP by 50% and restores 1.2% SP per second until it ends.
Echo of Withered Soil +2:
After lasting over 3s, Final Echo boosts max SP by 50% and restores 1.4% SP per second until it ends.
Echo of Withered Soil +3:
After lasting over 3s, Final Echo boosts max SP by 50% and restores 1.6% SP per second until it ends.
Detailed Archive
Echo of Shrill Wind
Enhanced
Normal Signet of Gold
After Final Echo state lasts over 3s, deal 300% ATK of Adaptive DMG to nearby enemies per second until it ends.
Echo of Shrill Wind +1:
After Final Echo state lasts over 3s, deal 360% ATK of Adaptive DMG to nearby enemies per second until it ends.
Echo of Shrill Wind +2:
After Final Echo state lasts over 3s, deal 420% ATK of Adaptive DMG to nearby enemies per second until it ends.
Echo of Shrill Wind +3:
After Final Echo state lasts over 3s, deal 480% ATK of Adaptive DMG to nearby enemies per second until it ends.
Detailed Archive
Echo of Silent Night
Enhanced
Normal Signet of Gold
After lasting over 3s, Final Echo reduces the ATK, DEF, and Elemental Resists of enemies nearby by 2% per second (max at 40%) until it ends.
Echo of Silent Night +1:
After lasting over 3s, Final Echo reduces the ATK, DEF, and Elemental Resists of enemies nearby by 2.4% per second (max at 48%) until it ends.
Echo of Silent Night +2:
After lasting over 3s, Final Echo reduces the ATK, DEF, and Elemental Resists of enemies nearby by 2.8% per second (max at 56%) until it ends.
Echo of Silent Night +3:
After lasting over 3s, Final Echo reduces the ATK, DEF, and Elemental Resists of enemies nearby by 3.2% per second (max at 64%) until it ends.

Signets of Decimation (Kalpas)

These Signets provide buffs related to HP loss.

Detailed Archive
Blade, Grave, and Scar
Normal
Normal Signet of Decimation
The lower your HP, the higher the Total DMG you will deal. Every 100 HP lost increases Total DMG by 1.0% (max: 180%).
Blade, Grave, and Scar +1:
The lower your HP, the higher the Total DMG you will deal. Every 100 HP lost increases Total DMG by 1.2% (max: 216%).
Blade, Grave, and Scar +2:
The lower your HP, the higher the Total DMG you will deal. Every 100 HP lost increases Total DMG by 1.4% (max: 252%).
Blade, Grave, and Scar +3:
The lower your HP, the higher the Total DMG you will deal. Every 100 HP lost increases Total DMG by 1.6% (max: 288%).
Detailed Archive
Bone, Blood, and Ribbon
Normal
Normal Signet of Decimation
The lower your HP, the higher the Physical and Elemental DMG you will deal. Every 100 HP lost increases Physical and Elemental DMG by 0.8% (max: 144%).
Bone, Blood, and Ribbon +1:
The lower your HP, the higher the Physical and Elemental DMG you will deal. Every 100 HP lost increases Physical and Elemental DMG by 1.0% (max: 180%).
Bone, Blood, and Ribbon +2:
The lower your HP, the higher the Physical and Elemental DMG you will deal. Every 100 HP lost increases Physical and Elemental DMG by 1.1% (max: 198%).
Bone, Blood, and Ribbon +3:
The lower your HP, the higher the Physical and Elemental DMG you will deal. Every 100 HP lost increases Physical and Elemental DMG by 1.3% (max: 234%).
Detailed Archive
Letter, Maniac, and Ravings
Normal
Normal Signet of Decimation
The lower your HP, the lower the Total DMG you will receive. Every 100 HP lost decreases the Total DMG you receive by 0.8% (max: 80%).
Letter, Maniac, and Ravings +1:
The lower your HP, the lower the Total DMG you will receive. Every 100 HP lost decreases the Total DMG you receive by 1.0% (max: 80%).
Letter, Maniac, and Ravings +2:
The lower your HP, the lower the Total DMG you will receive. Every 100 HP lost decreases the Total DMG you receive by 1.1% (max: 80%).
Letter, Maniac, and Ravings +3:
The lower your HP, the lower the Total DMG you will receive. Every 100 HP lost decreases the Total DMG you receive by 1.3% (max: 80%).
Detailed Archive
Path, Misfortune, and Written Fate
Normal
Normal Signet of Decimation
Max HP increases by 25%
Path, Misfortune, and Written Fate +1:
Max HP increases by 30%
Path, Misfortune, and Written Fate +2:
Max HP increases by 35%
Path, Misfortune, and Written Fate +3:
Max HP increases by 40%
Detailed Archive
Desireless, Mindless, and Homeless
Normal
Normal Signet of Decimation
Losing HP boosts Total DMG taken by all enemies by 25% for 8s.
Desireless, Mindless, and Homeless +1:
Losing HP boosts Total DMG taken by all enemies by 30% for 8s.
Desireless, Mindless, and Homeless +2:
Losing HP boosts Total DMG taken by all enemies by 35% for 8s.
Desireless, Mindless, and Homeless +3:
Losing HP boosts Total DMG taken by all enemies by 40% for 8s.
Detailed Archive
God, Me, and the Only
Normal
Normal Signet of Decimation
Losing HP restores SP equal to 2.0% of this time's HP loss.
God, Me, and the Only +1:
Losing HP restores SP equal to 2.4% of this time's HP loss.
God, Me, and the Only +2:
Losing HP restores SP equal to 2.8% of this time's HP loss.
God, Me, and the Only +3:
Losing HP restores SP equal to 3.2% of this time's HP loss.
Detailed Archive
Fight, Struggle, and Decimation
Core
Nexus Signet of Decimation
Recharges Blood Boil by 10 points per second and another 3 points per second for every 100 HP lost. At 1000 points, the next attack depletes the charge and unleashes Blood Boil to deal 1500% ATK of Adaptive DMG in a large area. Ignited enemies take 20% more Total DMG.

This signet cannot be upgraded.
Detailed Archive
Inhuman, Unevil, and Ungodly
Enhanced
Normal Signet of Decimation
Losing HP recharges 300 points for Blood Boil. CD: 1s.
Inhuman, Unevil, and Ungodly +1:
Losing HP recharges 360 points for Blood Boil. CD: 1s.
Inhuman, Unevil, and Ungodly +2:
Losing HP recharges 420 points for Blood Boil. CD: 1s.
Inhuman, Unevil, and Ungodly +3:
Losing HP recharges 480 points for Blood Boil. CD: 1s.
Detailed Archive
Man, Mask, and Contract
Enhanced
Normal Signet of Decimation
Deals 40% more Total DMG to enemies with a higher HP percentage than yourself. Total DMG dealt by Blood Boil will also increase by another 60%.
Man, Mask, and Contract +1:
Deals 48% more Total DMG to enemies with a higher HP percentage than yourself. Total DMG dealt by Blood Boil will also increase by another 72%.
Man, Mask, and Contract +2:
Deals 56% more Total DMG to enemies with a higher HP percentage than yourself. Total DMG dealt by Blood Boil will also increase by another 84%.
Man, Mask, and Contract +3:
Deals 64% more Total DMG to enemies with a higher HP percentage than yourself. Total DMG dealt by Blood Boil will also increase by another 96%.
Detailed Archive
Burden, Difficulty, and Calamity
Enhanced
Normal Signet of Decimation
Blood Boil costs 20% of current HP, deals additional 120% ATK of Adaptive DMG for every 100 HP consumed (max: 4320%), and increases Physical and Elemental DMG by 40% for 5s.
Burden, Difficulty, and Calamity +1:
Blood Boil costs 20% of current HP, deals additional 150% ATK of Adaptive DMG for every 100 HP consumed (max: 5400%), and increases Physical and Elemental DMG by 48% for 5s.
Burden, Difficulty, and Calamity +2:
Blood Boil costs 20% of current HP, deals additional 180% ATK of Adaptive DMG for every 100 HP consumed (max: 6480%), and increases Physical and Elemental DMG by 56% for 5s.
Burden, Difficulty, and Calamity +3:
Blood Boil costs 20% of current HP, deals additional 210% ATK of Adaptive DMG for every 100 HP consumed (max: 7560%), and increases Physical and Elemental DMG by 64% for 5s.
Detailed Archive
Soldiers, Scissors, Spoils and Slaughter
Core
Nexus Signet of Decimation
Valkyrie's current HP cannot exceed 18% of her Max HP, and if the HP recovery in combat reaches 0/400/800, the recovery amount rises by 10%/80%/100% of the Bloodboil Armor charges, up to 900 for a single charge. The charge cap is 1800, and each point increases the HP cap by 1.

This signet cannot be upgraded.
Detailed Archive
Death, Life, Oblivion and Existence
Enhanced
Normal Signet of Decimation
The cap of Bloodboil Armor charges rises by 500. At over 1500 charges, Bloodboil Armor can absorb DMG equal to 1% of its charges.
Death, Life, Oblivion and Existence +1:
The cap of Bloodboil Armor charges rises by 600. At over 1500 charges, Bloodboil Armor can absorb DMG equal to 1% of its charges.
Death, Life, Oblivion and Existence +2:
The cap of Bloodboil Armor charges rises by 700. At over 1500 charges, Bloodboil Armor can absorb DMG equal to 1% of its charges.
Death, Life, Oblivion and Existence +3:
The cap of Bloodboil Armor charges rises by 800. At over 1500 charges, Bloodboil Armor can absorb DMG equal to 1% of its charges.
Detailed Archive
Homeland and Friends
Enhanced
Normal Signet of Decimation
The cap of Bloodboil Armor charges increases by 500. At over 1500 charges, Bloodboil Armor grants 50% Physical Breach and 25% Elemental Breach.
Homeland and Friends +1:
The cap of Bloodboil Armor charges increases by 600. At over 1500 charges, Bloodboil Armor grants 60% Physical Breach and 30% Elemental Breach.
Homeland and Friends +2:
The cap of Bloodboil Armor charges increases by 700. At over 1500 charges, Bloodboil Armor grants 70% Physical Breach and 35% Elemental Breach.
Homeland and Friends +3:
The cap of Bloodboil Armor charges increases by 800. At over 1500 charges, Bloodboil Armor grants 80% Physical Breach and 40% Elemental Breach.
Detailed Archive
Body, Bones, Heart and Soul
Enhanced
Normal Signet of Decimation
The cap of Bloodboil Armor charges rises by 500. When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will come with a bonus 800% ATK of adaptive DMG. CD: 5s.
Body, Bones, Heart and Soul +1:
The cap of Bloodboil Armor charges rises by 600. When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will come with a bonus 800% ATK of adaptive DMG. CD: 5s.
Body, Bones, Heart and Soul +2:
The cap of Bloodboil Armor charges rises by 700. When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will come with a bonus 800% ATK of adaptive DMG. CD: 5s.
Body, Bones, Heart and Soul +3:
The cap of Bloodboil Armor charges rises by 800. When its charges exceed 1500, if it gains HP recovery, when it next deals DMG to enemies, it will come with a bonus 800% ATK of adaptive DMG. CD: 5s.

Signets of Bodhi (Su)

These Signets provide buffs related to Combo Hit count.

Detailed Archive
Motto of Pubbe-Nivasanussati
Normal
Normal Signet of Bodhi
Combo count is reset at 150 to boost Total DMG by 55% for 10s.
Motto of Pubbe-Nivasanussati +1:
Combo count is reset at 150 to boost Total DMG by 66% for 10s.
Motto of Pubbe-Nivasanussati +2:
Combo count is reset at 150 to boost Total DMG by 77% for 10s.
Motto of Pubbe-Nivasanussati +3:
Combo count is reset at 150 to boost Total DMG by 88% for 10s.
Detailed Archive
Motto of Dibba-Cakkhu
Normal
Normal Signet of Bodhi
Combo count is reset at 150 to boost Total DMG taken by all enemies by 35% for 10s.
Motto of Dibba-Cakkhu +1:
Combo count is reset at 150 to boost Total DMG taken by all enemies by 42% for 10s.
Motto of Dibba-Cakkhu +2:
Combo count is reset at 150 to boost Total DMG taken by all enemies by 49% for 10s.
Motto of Dibba-Cakkhu +3:
Combo count is reset at 150 to boost Total DMG taken by all enemies by 56% for 10s.
Detailed Archive
Motto of Dibba-Sota
Normal
Normal Signet of Bodhi
Combo hits are reset at 150 to reduce Total DMG taken by the Valkyrie by 32% for 10s.
Motto of Dibba-Sota +1:
Combo hits are reset at 150 to reduce Total DMG taken by the Valkyrie by 38% for 10s.
Motto of Dibba-Sota +2:
Combo hits are reset at 150 to reduce Total DMG taken by the Valkyrie by 45% for 10s.
Motto of Dibba-Sota +3:
Combo hits are reset at 150 to reduce Total DMG taken by the Valkyrie by 51% for 10s.
Detailed Archive
Motto of Ceto-Pariya-Nana
Normal
Normal Signet of Bodhi
Combo hits are reset at 150 to restore 30 SP.
Motto of Ceto-Pariya-Nana +1:
Combo hits are reset at 150 to restore 36 SP.
Motto of Ceto-Pariya-Nana +2:
Combo hits are reset at 150 to restore 42 SP.
Motto of Ceto-Pariya-Nana +3:
Combo hits are reset at 150 to restore 48 SP.
Detailed Archive
Motto of Iddhi-Vidha
Normal
Normal Signet of Bodhi
Combo hits are immediately increased to 60 when below 60. CD: 10s. Characters that have fast attacks will deal 30% more Physical DMG.
Motto of Iddhi-Vidha +1:
Combo hits are immediately increased to 70 when below 70. CD: 10s. Characters that have fast attacks will deal 30% more Physical DMG.
Motto of Iddhi-Vidha +2:
Combo hits are immediately increased to 80 when below 80. CD: 10s. Characters that have fast attacks will deal 30% more Physical DMG.
Motto of Iddhi-Vidha +3:
Combo hits are immediately increased to 90 when below 90. CD: 10s. Characters that have fast attacks will deal 30% more Physical DMG.
Detailed Archive
Motto of Asavakkhaya
Normal
Normal Signet of Bodhi
Attacks grant 25 bonus combo hits on hit. CD: 5s. Characters that have fast attacks will deal 30% more Elemental DMG.
Motto of Asavakkhaya +1:
Attacks grant 30 bonus combo hits on hit. CD: 5s. Characters that have fast attacks will deal 30% more Elemental DMG.
Motto of Asavakkhaya +2:
Attacks grant 35 bonus combo hits on hit. CD: 5s. Characters that have fast attacks will deal 30% more Elemental DMG.
Motto of Asavakkhaya +3:
Attacks grant 40 bonus combo hits on hit. CD: 5s. Characters that have fast attacks will deal 30% more Elemental DMG.
Detailed Archive
Motto of Bodhi
Core
Nexus Signet of Bodhi
Reaching 60/100/150 combo count unleashes Karma Wheels around Valkyrie to knock enemies down and deal 500%/1000%/1600% ATK of adaptive DMG. If a character deals melee DMG, all enemies will take 30% more Total DMG for 5s. Triggering it again resets the duration.

This signet cannot be upgraded.
Detailed Archive
Maxim of Anitya
Enhanced
Normal Signet of Bodhi
When Karma Wheels hit enemies without a shield or with a broken shield, character gains 50% Physical Breach and 25% Elemental Breach for 10s.
Maxim of Anitya +1:
When Karma Wheels hit enemies without a shield or with a broken shield, character gains 60% Physical Breach and 30% Elemental Breach for 10s.
Maxim of Anitya +2:
When Karma Wheels hit enemies without a shield or with a broken shield, character gains 70% Physical Breach and 35% Elemental Breach for 10s.
Maxim of Anitya +3:
When Karma Wheels hit enemies without a shield or with a broken shield, character gains 80% Physical Breach and 40% Elemental Breach for 10s.
Detailed Archive
Maxim of Anatman
Enhanced
Normal Signet of Bodhi
The next attack within 8s from an enemy hit by Karma Wheels deals 50% less Total DMG. The enemy will also take 30% more Total DMG for 8s.
Maxim of Anatman +1:
The next attack within 8s from an enemy hit by Karma Wheels deals 60% less Total DMG. The enemy will also take 36% more Total DMG for 8s.
Maxim of Anatman +2:
The next attack within 8s from an enemy hit by Karma Wheels deals 70% less Total DMG. The enemy will also take 42% more Total DMG for 8s.
Maxim of Anatman +3:
The next attack within 8s from an enemy hit by Karma Wheels deals 80% less Total DMG. The enemy will also take 48% more Total DMG for 8s.
Detailed Archive
Maxim of Santam
Enhanced
Normal Signet of Bodhi
Karma Wheels deal 100% bonus DMG to shields and 500% ATK of bonus adaptive DMG to unshielded enemies.
Maxim of Santam +1:
Karma Wheels deal 120% bonus DMG to shields and 600% ATK of bonus adaptive DMG to unshielded enemies.
Maxim of Santam +2:
Karma Wheels deal 140% bonus DMG to shields and 700% ATK of bonus adaptive DMG to unshielded enemies.
Maxim of Santam +3:
Karma Wheels deal 150% bonus DMG to shields and 800% ATK of bonus adaptive DMG to unshielded enemies.
Detailed Archive
Dictum of Bodhi
Core
Nexus Signet of Bodhi
Reaching 60/100/150 combo hits unleashes Bodhi: Eyes Open on a random enemy, dealing 800%/900%/1000% ATK of adaptive DMG and inflicting Trance. Affected enemies contribute 1 bonus combo hit on hit for 3s.

This signet cannot be upgraded.
Detailed Archive
Dictum of Anitya
Enhanced
Normal Signet of Bodhi
For every debuff on the target enemy, it takes 150% ATK of bonus adaptive DMG when hit by Bodhi: Eyes Open.
Dictum of Anitya +1:
For every debuff on the target enemy, it takes 180% ATK of bonus adaptive DMG when hit by Bodhi: Eyes Open.
Dictum of Anitya +2:
For every debuff on the target enemy, it takes 210% ATK of bonus adaptive DMG when hit by Bodhi: Eyes Open.
Dictum of Anitya +3:
For every debuff on the target enemy, it takes 240% ATK of bonus adaptive DMG when hit by Bodhi: Eyes Open.
Detailed Archive
Dictum of Anatman
Enhanced
Normal Signet of Bodhi
The Bodhi: Eyes Open debuffs last for 3s longer. Enemies take 20% more Total DMG. Additionally, for every debuff on the target enemy, it takes 5% more Total DMG. Can stack up to 5 times.
Dictum of Anatman +1:
The Bodhi: Eyes Open debuffs last for 3s longer. Enemies take 24% more Total DMG. Additionally, for every debuff on the target enemy, it takes 6% more Total DMG. Can stack up to 5 times.
Dictum of Anatman +2:
The Bodhi: Eyes Open debuffs last for 3s longer. Enemies take 28% more Total DMG. Additionally, for every debuff on the target enemy, it takes 7% more Total DMG. Can stack up to 5 times.
Dictum of Anatman +3:
The Bodhi: Eyes Open debuffs last for 3s longer. Enemies take 32% more Total DMG. Additionally, for every debuff on the target enemy, it takes 8% more Total DMG. Can stack up to 5 times.
Detailed Archive
Dictum of Santam
Enhanced
Normal Signet of Bodhi
Bodhi: Eyes Open inflicts 3 random debuffs lasting 3s on hit.
Dictum of Santam +1:
Bodhi: Eyes Open inflicts 3 random debuffs lasting 4s on hit.
Dictum of Santam +2:
Bodhi: Eyes Open inflicts 3 random debuffs lasting 5s on hit.
Dictum of Santam +3:
Bodhi: Eyes Open inflicts 3 random debuffs lasting 6s on hit.

Signets of Setsuna (Sakura)

These Signets provide buffs related to Ultimate Evasions.

Detailed Archive
Bountiful Blossom: Ume
Normal
Normal Signet of Setsuna
Triggering Ultimate Evasion Skill boosts Attack Speed & Move Speed by 40% for 8s.
Bountiful Blossom: Ume +1:
Triggering Ultimate Evasion Skill boosts Attack Speed & Move Speed by 48% for 8s.
Bountiful Blossom: Ume +2:
Triggering Ultimate Evasion Skill boosts Attack Speed & Move Speed by 56% for 8s.
Bountiful Blossom: Ume +3:
Triggering Ultimate Evasion Skill boosts Attack Speed & Move Speed by 64% for 8s.
Detailed Archive
Bountiful Blossom: Koyo
Normal
Normal Signet of Setsuna
Triggering Ultimate Evasion Skill boosts Total DMG taken by all enemies by 30% for 8s.
Bountiful Blossom: Koyo +1:
Triggering Ultimate Evasion Skill boosts Total DMG taken by all enemies by 36% for 8s.
Bountiful Blossom: Koyo +2:
Triggering Ultimate Evasion Skill boosts Total DMG taken by all enemies by 42% for 8s.
Bountiful Blossom: Koyo +3:
Triggering Ultimate Evasion Skill boosts Total DMG taken by all enemies by 48% for 8s.
Detailed Archive
Bountiful Blossom: Botan
Normal
Normal Signet of Setsuna
Triggering Ultimate Evasion Skill boosts Total DMG by 40% for 8s.
Bountiful Blossom: Botan +1:
Triggering Ultimate Evasion Skill boosts Total DMG by 48% for 8s.
Bountiful Blossom: Botan +2:
Triggering Ultimate Evasion Skill boosts Total DMG by 56% for 8s.
Bountiful Blossom: Botan +3:
Triggering Ultimate Evasion Skill boosts Total DMG by 64% for 8s.
Detailed Archive
Bountiful Blossom: Kiku
Normal
Normal Signet of Setsuna
When Ultimate Evasion Skill is in CD, Ultimate Evasions reset its CD.
Detailed Archive
Bountiful Blossom: Fuji
Normal
Normal Signet of Setsuna
Ultimate Evasion Skill has 1 more charge and 10% reduced CD.
Bountiful Blossom: Fuji +1:
Ultimate Evasion Skill has 1 more charge and 12% reduced CD.
Bountiful Blossom: Fuji +2:
Ultimate Evasion Skill has 1 more charge and 14% reduced CD.
Bountiful Blossom: Fuji +3:
Ultimate Evasion Skill has 1 more charge and 16% reduced CD.
Detailed Archive
Bountiful Blossom: Ayame
Normal
Normal Signet of Setsuna
Triggering Ultimate Evasion Skill restores 12.0 bonus SP.
Bountiful Blossom: Ayame +1:
Triggering Ultimate Evasion Skill restores 15.0 bonus SP.
Bountiful Blossom: Ayame +2:
Triggering Ultimate Evasion Skill restores 18.0 bonus SP.
Bountiful Blossom: Ayame +3:
Triggering Ultimate Evasion Skill restores 21.0 bonus SP.
Detailed Archive
Setsuna Blade: Sakura ni Maku
Core
Nexus Signet of Setsuna
Triggering Ultimate Evasion Skill 3 times activates Sakura Screen to render all enemies static for 3s, after which they lose HP equal to 40% of the DMG they receive during that time. If the character has a time or freeze tag, gain 35% Physical Breach and 20% Elemental Breach.

This signet cannot be upgraded.
Detailed Archive
Setsuna Blade: Ame-Shiko
Enhanced
Normal Signet of Setsuna
Activating Sakura Screen resets Ultimate CD and weapon active CD.
Detailed Archive
Setsuna Blade: Tsukimi-de Ippai
Enhanced
Normal Signet of Setsuna
When Sakura Screen is active, every attack deals additional 50% of ATK of Adaptive DMG. CD: 0.1s.
Setsuna Blade: Tsukimi-de Ippai +1:
When Sakura Screen is active, every attack deals additional 60% of ATK of Adaptive DMG. CD: 0.1s.
Setsuna Blade: Tsukimi-de Ippai +2:
When Sakura Screen is active, every attack deals additional 70% of ATK of Adaptive DMG. CD: 0.1s.
Setsuna Blade: Tsukimi-de Ippai +3:
When Sakura Screen is active, every attack deals additional 80% of ATK of Adaptive DMG. CD: 0.1s.
Detailed Archive
Setsuna Blade: Ino-Shika-Cho
Enhanced
Normal Signet of Setsuna
When Sakura Screen is active, moving around can pause its duration countdown for up to 3.0s.
Detailed Archive
Setsuna Blade: Yasha
Core
Nexus Signet of Setsuna
Enter Isshun state every 10s, during which one (and only one) evasion or leap is regarded as Ultimate Evasion or Ultimate Leap. The evasion or leap and unleashes Setsuna Blade: Karuma, dealing 7 x 200% ATK of Adaptive DMG. If the character has a time or freeze tag, gain 35% Physical Breach and 20% Elemental Breach.

This signet cannot be upgraded.
Detailed Archive
Setsuna Blade: Shinra Bansho
Enhanced
Normal Signet of Setsuna
Triggering Ultimate Evasion Skill 3 times also unleashes Setsuna Blade: Karuma. This Setsuna Blade: Karuma deals an extra 200% ATK of Adaptive DMG per sequence.
Setsuna Blade: Shinra Bansho +1:
Triggering Ultimate Evasion Skill 3 times also unleashes Setsuna Blade: Karuma. This Setsuna Blade: Karuma deals an extra 240% ATK of Adaptive DMG per sequence.
Setsuna Blade: Shinra Bansho +2:
Triggering Ultimate Evasion Skill 3 times also unleashes Setsuna Blade: Karuma. This Setsuna Blade: Karuma deals an extra 280% ATK of Adaptive DMG per sequence.
Setsuna Blade: Shinra Bansho +3:
Triggering Ultimate Evasion Skill 3 times also unleashes Setsuna Blade: Karuma. This Setsuna Blade: Karuma deals an extra 320% ATK of Adaptive DMG per sequence.
Detailed Archive
Setsuna Blade: Mugenjigoku
Enhanced
Normal Signet of Setsuna
Unleashing Setsuna Blade: Karuma reduces Ultimate Evasion Skill's remaining CD by 25%.
Setsuna Blade: Mugenjigoku +1:
Unleashing Setsuna Blade: Karuma reduces Ultimate Evasion Skill's remaining CD by 30%.
Setsuna Blade: Mugenjigoku +2:
Unleashing Setsuna Blade: Karuma reduces Ultimate Evasion Skill's remaining CD by 35%.
Setsuna Blade: Mugenjigoku +3:
Unleashing Setsuna Blade: Karuma reduces Ultimate Evasion Skill's remaining CD by 40%.
Detailed Archive
Setsuna Blade: Mumyo
Enhanced
Normal Signet of Setsuna
Every cast of Setsuna Blade: Karuma makes the next deal an additional 25% ATK of Adaptive DMG on every hit. 8 stacks max.
Setsuna Blade: Mumyo +1:
Every cast of Setsuna Blade: Karuma makes the next deal an additional 30% ATK of Adaptive DMG on every hit. 8 stacks max.
Setsuna Blade: Mumyo +2:
Every cast of Setsuna Blade: Karuma makes the next deal an additional 35% ATK of Adaptive DMG on every hit. 8 stacks max.
Setsuna Blade: Mumyo +3:
Every cast of Setsuna Blade: Karuma makes the next deal an additional 40% ATK of Adaptive DMG on every hit. 8 stacks max.

Signets of Infinity (Mobius)

These Signets provide buffs related to ELFs, self-summoned entities and support Valkyries.

Detailed Archive
Rodent [V]
Normal
Normal Signet of Infinity
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (5 stacks max).
Rodent [V] +1:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (7 stacks max).
Rodent [V] +2:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (9 stacks max).
Rodent [V] +3:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (12 stacks max).
Detailed Archive
Entwined [P]
Normal
Normal Signet of Infinity
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (5 stacks max).
Entwined [P] +1:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (7 stacks max).
Entwined [P] +2:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (9 stacks max).
Entwined [P] +3:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (12 stacks max).
Detailed Archive
Silent [B]
Normal
Normal Signet of Infinity
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (5 stacks max).
Silent [B] +1:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (7 stacks max).
Silent [B] +2:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (9 stacks max).
Silent [B] +3:
For every AstralOp, summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (12 stacks max).
Detailed Archive
Lip Poison [E]
Normal
Normal Signet of Infinity
Total DMG from summoned entities, AstralOps, ELFs, and Support Valkyries increases by 60%.
Lip Poison [E] +1:
Total DMG from summoned entities, AstralOps, ELFs, and Support Valkyries increases by 72%.
Lip Poison [E] +2:
Total DMG from summoned entities, AstralOps, ELFs, and Support Valkyries increases by 84%.
Lip Poison [E] +3:
Total DMG from summoned entities, AstralOps, ELFs, and Support Valkyries increases by 96%.
Detailed Archive
Lodging [C]
Normal
Normal Signet of Infinity
Astral Ring has 12% reduced CD. ELF Ultimates and Support Valkyries' support skills have 20% reduced CD.
Lodging [C] +1:
Astral Ring has 14% reduced CD. ELF Ultimates and Support Valkyries' support skills have 24% reduced CD.
Lodging [C] +2:
Astral Ring has 16% reduced CD. ELF Ultimates and Support Valkyries' support skills have 28% reduced CD.
Lodging [C] +3:
Astral Ring has 18% reduced CD. ELF Ultimates and Support Valkyries' support skills have 32% reduced CD.
Detailed Archive
Dark Pupil [T]
Normal
Normal Signet of Infinity
Astral Ring Intensity restores 22% faster. ELFs restore SP 75% faster.
Dark Pupil [T] +1:
Astral Ring Intensity restores 24% faster. ELFs restore SP 90% faster.
Dark Pupil [T] +2:
Astral Ring Intensity restores 26% faster. ELFs restore SP 105% faster.
Dark Pupil [T] +3:
Astral Ring Intensity restores 28% faster. ELFs restore SP 120% faster.
Detailed Archive
Infinite [X]
Core
Nexus Signet of Infinity
Summoning summoned entities and using ELF Ultimates or Astral Ring trigger Mind Sync state which lasts 8s. In Mind Sync, Valkyrie herself, summoned entities, AstralOps, ELFs, and Support Valkyries deal 30% bonus Physical and Elemental DMG. Resets on exiting Mind Sync. Entering Mind Sync while Mind Sync is still active does not reset its duration, but extends it by 4.0s. If there are entities summoned by characters on the field, the duration is extended by another 5s.

This signet cannot be upgraded.
Detailed Archive
Dead [X]
Enhanced
Normal Signet of Infinity
For every second in Mind Sync, Valkyrie herself, summoned entities, ELFs, AstralOps, and Support Valkyries deal 10% bonus Total DMG, 5 stacks max. 9 stacks max with any summoned entity present. Reset on exiting Mind Sync.
Dead [X] +1:
For every second in Mind Sync, Valkyrie herself, summoned entities, AstralOps, ELFs, and Support Valkyries deal 13% bonus Total DMG, 5 stacks max, 9 stacks max with any summoned entity present. Reset on exiting Mind Sync.
Dead [X] +2:
For every second in Mind Sync, Valkyrie herself, summoned entities, AstralOps, ELFs, and Support Valkyries deal 16% bonus Total DMG, 5 stacks max, 9 stacks max with any summoned entity present. Reset on exiting Mind Sync.
Dead [X] +3:
For every second in Mind Sync, Valkyrie herself, summoned entities, AstralOps, ELFs, and Support Valkyries deal 16% bonus Total DMG, 5 stacks max, 12 stacks max with any summoned entity present. Reset on exiting Mind Sync.
Detailed Archive
Unknown [X]
Enhanced
Normal Signet of Infinity
Triggering Mind Sync again during Mind Sync reduces the the CD of Astral Ring by 1s and also that of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CD of Astral Ring is further reduced by 1s, and that of ELF Ultimates and Support Valkyries' support skills are further reduced by 2s. This effect can only be triggered once per 4s.
Unknown [X] +1:
Triggering Mind Sync again during Mind Sync reduces the the CD of Astral Ring by 1s and also that of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CD of Astral Ring is further reduced by 1s, and that of ELF Ultimates and Support Valkyries' support skills are further reduced by 3s. This effect can only be triggered once per 4s.
Unknown [X] +2:
Triggering Mind Sync again during Mind Sync reduces the the CD of Astral Ring by 1s and also that of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CD of Astral Ring is further reduced by 1s, and that of ELF Ultimates and Support Valkyries' support skills are further reduced by 4s. This effect can only be triggered once per 4s.
Unknown [X] +3:
Triggering Mind Sync again during Mind Sync reduces the the CD of Astral Ring by 1s and also that of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CD of Astral Ring is further reduced by 1s, and that of ELF Ultimates and Support Valkyries' support skills are further reduced by 5s. This effect can only be triggered once per 4s.
Detailed Archive
Newborn [X]
Enhanced
Normal Signet of Infinity
Valkyries in Mind Sync state gain 30% Physical Breach and 20% Elemental Breach.
Newborn [X] +1:
Valkyries in Mind Sync state gain 35% Physical Breach and 23% Elemental Breach.
Newborn [X] +2:
Valkyries in Mind Sync state gain 40% Physical Breach and 26% Elemental Breach.
Newborn [X] +3:
Valkyries in Mind Sync state gain 45% Physical Breach and 29% Elemental Breach.
Detailed Archive
Infinite [M]
Core
Nexus Signet of Infinity
Adds 20% transfer progress per second. Reaching 100% induces Sentience Sync for 12s, during which attacks from summoned entities, AstralOps, and ELFs unleash Assault of Ouroboros on hit, dealing 500% ATK of Adaptive DMG; CD: 0.8s. When deployed Valkyrie and user-summoned entity are both present, deployed Valkyrie gains 40% Physical Breach and 20% Elemental Breach.

This signet cannot be upgraded.
Detailed Archive
Sacrificial [M]
Enhanced
Normal Signet of Infinity
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active and increases the transfer progress by 15% per second when it's inactive.
Sacrificial [M] +1:
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active and increases the transfer progress by 20% per second when it's inactive.
Sacrificial [M] +2:
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active and increases the transfer progress by 25% per second when it's inactive.
Sacrificial [M] +3:
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active and increases the transfer progress by 30% per second when it's inactive.
Detailed Archive
Immortal [M]
Enhanced
Normal Signet of Infinity
User-summoned entities deal 5% more Physical and Elemental DMG per second (caps at 50%). When entering Sentience Sync state, immediately gain 50% of all Physical and Elemental DMG bonuses applied to all active summoned entities, then deal 2.5% more Physical and Elemental DMG per second (caps at 30%).
Immortal [M] +1:
User-summoned entities deal 5% more Physical and Elemental DMG per second (caps at 50%). When entering Sentience Sync state, immediately gain 50% of all Physical and Elemental DMG bonuses applied to all active summoned entities, then deal 2.5% more Physical and Elemental DMG per second (caps at 35%).
Immortal [M] +2:
User-summoned entities deal 5% more Physical and Elemental DMG per second (caps at 50%). When entering Sentience Sync state, immediately gain 50% of all Physical and Elemental DMG bonuses applied to all active summoned entities, then deal 2.5% more Physical and Elemental DMG per second (caps at 40%).
Immortal [M] +3:
User-summoned entities deal 5% more Physical and Elemental DMG per second (caps at 50%). When entering Sentience Sync state, immediately gain 50% of all Physical and Elemental DMG bonuses applied to all active summoned entities, then deal 2.5% more Physical and Elemental DMG per second (caps at 45%).
Detailed Archive
Collapsed [M]
Enhanced
Normal Signet of Infinity
Each time a summoned entity deals DMG, enemies take 1% more Total DMG. In Sentience Sync state, each attack makes enemies take 1% more Total DMG (caps at 30%).
Collapsed [M] +1:
Each time a summoned entity deals DMG, enemies take 1.2% more Total DMG. In Sentience Sync state, each attack makes enemies take 1.2% more Total DMG (caps at 36%).
Collapsed [M] +2:
Each time a summoned entity deals DMG, enemies take 1.4% more Total DMG. In Sentience Sync state, each attack makes enemies take 1.4% more Total DMG (caps at 42%).
Collapsed [M] +3:
Each time a summoned entity deals DMG, enemies take 1.6% more Total DMG. In Sentience Sync state, each attack makes enemies take 1.6% more Total DMG (caps at 48%).

Signets of Vicissitude (Hua)

These Signets provide stackable buffs over time. Stacks are reduced upon getting hit.

Detailed Archive
Long Trip
Normal
Normal Signet of Vicissitude
Total DMG increases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Long Trip +1:
Total DMG increases by 1.2% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Long Trip +2:
Total DMG increases by 1.4% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Long Trip +3:
Total DMG increases by 1.6% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
Days Gone
Normal
Normal Signet of Vicissitude
Physical DMG increases by 0.8% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Days Gone +1:
Physical DMG increases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Days Gone +2:
Physical DMG increases by 1.1% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Days Gone +3:
Physical DMG increases by 1.3% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
Dark Garb No More
Normal
Normal Signet of Vicissitude
Elemental DMG increases by 0.8% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Dark Garb No More +1:
Elemental DMG increases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Dark Garb No More +2:
Elemental DMG increases by 1.1% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Dark Garb No More +3:
Elemental DMG increases by 1.3% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
Old Dreams Again
Normal
Normal Signet of Vicissitude
Elemental Breach increases by 0.6% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Old Dreams Again +1:
Elemental Breach increases by 0.7% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Old Dreams Again +2:
Elemental Breach increases by 0.8% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Old Dreams Again +3:
Elemental Breach increases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
Lost and Found
Normal
Normal Signet of Vicissitude
Total DMG taken decreases by 0.8% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Lost and Found +1:
Total DMG taken decreases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Lost and Found +2:
Total DMG taken decreases by 1.1% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Lost and Found +3:
Total DMG taken decreases by 1.3% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
No One to Share
Normal
Normal Signet of Vicissitude
Physical Breach increases by 1.0% per second. 40 stacks max. Taking DMG reduces 10 stacks.
No One to Share +1:
Physical Breach increases by 1.2% per second. 40 stacks max. Taking DMG reduces 10 stacks.
No One to Share +2:
Physical Breach increases by 1.4% per second. 40 stacks max. Taking DMG reduces 10 stacks.
No One to Share +3:
Physical Breach increases by 1.6% per second. 40 stacks max. Taking DMG reduces 10 stacks.
Detailed Archive
Vivid Vicissitude
Core
Nexus Signet of Vicissitude
Valkyrie obtain 1 stack of Soldier's Resolve per 10 seconds. 6 stacks max. When taking DMG, Soldier's Resolve loses 1 stack to neutralize the DMG and deal adaptive DMG equal to the number of remaining stacks x 650% ATK to surrounding enemies.

This signet cannot be upgraded.
Detailed Archive
Fleeting Fantasy
Enhanced
Normal Signet of Vicissitude
Valkyrie has 3 initial stacks of Soldier's Resolve.
Fleeting Fantasy +1:
Valkyrie has 4 initial stacks of Soldier's Resolve.
Fleeting Fantasy +2:
Valkyrie has 5 initial stacks of Soldier's Resolve.
Fleeting Fantasy +3:
Valkyrie has 6 initial stacks of Soldier's Resolve.
Detailed Archive
Fallen Flowers
Enhanced
Normal Signet of Vicissitude
Every stack of Soldier's Resolve grants 1 bonus stack per second to all buffs provided by Normal Signets of Vicissitude.
Detailed Archive
Forgotten and Forsaken
Enhanced
Normal Signet of Vicissitude
All buffs provided by Normal Signets of Vicissitude can stack up to 60 times, and at 30 stacks or more, Soldier's Resolve stacks once per 8 seconds.
Forgotten and Forsaken +1:
All buffs provided by Normal Signets of Vicissitude can stack up to 60 times, and at 30 stacks or more, Soldier's Resolve stacks once per 7 seconds.
Forgotten and Forsaken +2:
All buffs provided by Normal Signets of Vicissitude can stack up to 60 times, and at 30 stacks or more, Soldier's Resolve stacks once per 6 seconds.
Forgotten and Forsaken +3:
All buffs provided by Normal Signets of Vicissitude can stack up to 60 times, and at 30 stacks or more, Soldier's Resolve stacks once per 5 seconds.
Detailed Archive
Suffering Mass
Core
Nexus Signet of Vicissitude
Valkyries start with 6 Soldier's Remembrance stacks which boost all buffs from Normal Signets of Vicissitude to full stacks. Taking DMG reduces 1 Soldier's Remembrance stack and grants 0.5s invincibility.

This signet cannot be upgraded.
Detailed Archive
Worldly Troubles
Enhanced
Normal Signet of Vicissitude
With Soldier's Remembrance stacks, Total DMG increases by the same percentage as 80% of Total DMG Reduction from all Signets.
Worldly Troubles +1:
With Soldier's Remembrance stacks, Total DMG increases by the same percentage as 100% of Total DMG Reduction from all Signets.
Worldly Troubles +2:
With Soldier's Remembrance stacks, Total DMG increases by the same percentage as 120% of Total DMG Reduction from all Signets.
Worldly Troubles +3:
With Soldier's Remembrance stacks, Total DMG increases by the same percentage as 140% of Total DMG Reduction from all Signets.
Detailed Archive
Go with the Flow
Enhanced
Normal Signet of Vicissitude
Absorbing DMG more times extends the invincibility from Soldier's Remembrance. Every time it absorbs DMG extends the invincibility by 0.3s and recovers 15 SP.
Go with the Flow +1:
Absorbing DMG more times extends the invincibility from Soldier's Remembrance. Every time it absorbs DMG extends the invincibility by 0.35s and recovers 18 SP.
Go with the Flow +2:
Absorbing DMG more times extends the invincibility from Soldier's Remembrance. Every time it absorbs DMG extends the invincibility by 0.4s and recovers 21 SP.
Go with the Flow +3:
Absorbing DMG more times extends the invincibility from Soldier's Remembrance. Every time it absorbs DMG extends the invincibility by 0.45s and recovers 24 SP.
Detailed Archive
Broken Dream
Enhanced
Normal Signet of Vicissitude
With Soldier's Remembrance stacks, the max stacks of all buffs from Normal Signets of Vicissitude increase by 20. Losing all Soldier's Remembrance stacks reduces the max stacks by 10 but restores 1 Soldier's Remembrance stack. Can be triggered once every battle.
Broken Dream +1:
With Soldier's Remembrance stacks, the max stacks of all buffs from Normal Signets of Vicissitude increase by 20. Losing all Soldier's Remembrance stacks reduces the max stacks by 5 but restores 1 Soldier's Remembrance stack. Can be triggered once every battle.
Broken Dream +2:
With Soldier's Remembrance stacks, the max stacks of all buffs from Normal Signets of Vicissitude increase by 20. Losing all Soldier's Remembrance stacks restores 1 Soldier's Remembrance stack. Can be triggered once every battle.
Broken Dream +3:
With Soldier's Remembrance stacks, the max stacks of all buffs from Normal Signets of Vicissitude increase by 20. Losing all Soldier's Remembrance stacks restores 1 Soldier's Remembrance stack. Can only be triggered 2 times every battle.

Signets of Discipline (Aponia)

These Signets provide stackable buffs over time that are reduced by committing certain actions, so they have anti-synergy with certain Valkyries and Signets.

Detailed Archive
First, No Betrayal
Normal
Exhortation increases by 5 per second and caps at 200. Basic ATK's Total DMG increases by 0.3% of Exhortation. Triggering Ultimate Evasion Skill reduces 50% Exhortation.
First, No Betrayal +1:
Exhortation increases by 5 per second and caps at 200. Basic ATK's Total DMG increases by 0.36% of Exhortation. Triggering Ultimate Evasion Skill reduces 50% Exhortation.
First, No Betrayal +2:
Exhortation increases by 5 per second and caps at 200. Basic ATK's Total DMG increases by 0.42% of Exhortation. Triggering Ultimate Evasion Skill reduces 50% Exhortation.
First, No Betrayal +3:
Exhortation increases by 5 per second and caps at 200. Basic ATK's Total DMG increases by 0.48% of Exhortation. Triggering Ultimate Evasion Skill reduces 50% Exhortation.
Detailed Archive
Second, No Deception
Normal
Exhortation increases by 5 per second and caps at 200. Character has Total DMG Reduction equal to 0.3% of Exhortation. Summoning entities reduces 50% Exhortation.
Second, No Deception +1:
Exhortation increases by 5 per second and caps at 200. Character has Total DMG Reduction equal to 0.36% of Exhortation. Summoning entities reduces 50% Exhortation.
Second, No Deception +2:
Exhortation increases by 5 per second and caps at 200. Character has Total DMG Reduction equal to 0.42% of Exhortation. Summoning entities reduces 50% Exhortation.
Second, No Deception +3:
Exhortation increases by 5 per second and caps at 200. Character has Total DMG Reduction equal to 0.48% of Exhortation. Summoning entities reduces 50% Exhortation.
Detailed Archive
Third, No Brutality
Normal
Exhortation increases by 5 per second and caps at 200. Character has bonus SP regen per second equal to 1% of Exhortation. Reaching 160 combo hits reduces 50% Exhortation.
Third, No Brutality +1:
Exhortation increases by 5 per second and caps at 200. Character has bonus SP regen per second equal to 1.2% of Exhortation. Reaching 160 combo hits reduces 50% Exhortation.
Third, No Brutality +2:
Exhortation increases by 5 per second and caps at 200. Character has bonus SP regen per second equal to 1.4% of Exhortation. Reaching 160 combo hits reduces 50% Exhortation.
Third, No Brutality +3:
Exhortation increases by 5 per second and caps at 200. Character has bonus SP regen per second equal to 1.6% of Exhortation. Reaching 160 combo hits reduces 50% Exhortation.
Detailed Archive
Fourth, No Insolence
Normal
Exhortation increases by 5 per second and caps at 200. Ultimate and Burst mode attack's Physical DMG and Elemental DMG increase by 0.3% of Exhortation. Using weapon skills reduces 50% Exhortation.
Fourth, No Insolence +1:
Exhortation increases by 5 per second and caps at 200. Ultimate and Burst mode attack's Physical DMG and Elemental DMG increase by 0.36% of Exhortation. Using weapon skills reduces 50% Exhortation.
Fourth, No Insolence +2:
Exhortation increases by 5 per second and caps at 200. Ultimate and Burst mode attack's Physical DMG and Elemental DMG increase by 0.42% of Exhortation. Using weapon skills reduces 50% Exhortation.
Fourth, No Insolence +3:
Exhortation increases by 5 per second and caps at 200. Ultimate and Burst mode attack's Physical DMG and Elemental DMG increase by 0.48% of Exhortation. Using weapon skills reduces 50% Exhortation.
Detailed Archive
Fifth, No Falsehood
Normal
Valkyries start with 40 bonus Exhortation. Whenever Exhortation is reduced, enemies take 20% bonus Total DMG for 5s. Can be refreshed.
Fifth, No Falsehood +1:
Valkyries start with 40 bonus Exhortation. Whenever Exhortation is reduced, enemies take 25% bonus Total DMG for 5s. Can be refreshed.
Fifth, No Falsehood +2:
Valkyries start with 40 bonus Exhortation. Whenever Exhortation is reduced, enemies take 30% bonus Total DMG for 5s. Can be refreshed.
Fifth, No Falsehood +3:
Valkyries start with 40 bonus Exhortation. Whenever Exhortation is reduced, enemies take 35% bonus Total DMG for 5s. Can be refreshed.
Detailed Archive
Sixth, No Decadence
Normal
Boosts Valkyrie Total DMG by 40% and keeps Exhortation from decreasing for 40s upon QTE hitting an enemy. Triggering it again resets the duration.
Sixth, No Decadence +1:
Boosts Valkyrie Total DMG by 45% and keeps Exhortation from decreasing for 40s upon QTE hitting an enemy. Triggering it again resets the duration.
Sixth, No Decadence +2:
Boosts Valkyrie Total DMG by 50% and keeps Exhortation from decreasing for 40s upon QTE hitting an enemy. Triggering it again resets the duration.
Sixth, No Decadence +3:
Boosts Valkyrie Total DMG by 55% and keeps Exhortation from decreasing for 40s upon QTE hitting an enemy. Triggering it again resets the duration.
Detailed Archive
You Shall Be Subject to Numerous Disciplines
Core
Reaching 120 Exhortation induces Mortification where Valkyrie Total DMG increases by 25% of Exhortation. Also, for every Signet of Discipline unlocked, Valkyries deal 5% bonus Physical DMG and Elemental DMG. Gain 40% Physical Breach and 20% Elemental Breach for 40s upon landing QTE. Triggering it again resets the duration.

This signet cannot be upgraded.
Detailed Archive
You Shall Be Bound by Thy Body
Enhanced
In Mortification, Basic ATK has 30% Physical Breach and Elemental Breach but the character will take 15% more Total DMG.
You Shall Be Bound by Thy Body +1:
In Mortification, Basic ATK has 36% Physical Breach and Elemental Breach but the character will take 15% more Total DMG.
You Shall Be Bound by Thy Body +2:
In Mortification, Basic ATK has 42% Physical Breach and Elemental Breach but the character will take 15% more Total DMG.
You Shall Be Bound by Thy Body +3:
In Mortification, Basic ATK has 48% Physical Breach and Elemental Breach but the character will take 15% more Total DMG.
Detailed Archive
You Shall Be Committed to Thy Life
Enhanced
Exhortation starts at 80 and won't drop below 80.
You Shall Be Committed to Thy Life +1:
Exhortation starts at 85 and won't drop below 85.
You Shall Be Committed to Thy Life +2:
Exhortation starts at 90 and won't drop below 90.
You Shall Be Committed to Thy Life +3:
Exhortation starts at 100 and won't drop below 100.
Detailed Archive
You Shall Be Witnessed by Thy Heart
Enhanced
In Mortification, Ultimate deals 40% bonus Total DMG but the character takes 15% more Total DMG.
You Shall Be Witnessed by Thy Heart +1:
In Mortification, Ultimate deals 48% bonus Total DMG but the character takes 15% more Total DMG.
You Shall Be Witnessed by Thy Heart +2:
In Mortification, Ultimate deals 56% bonus Total DMG but the character takes 15% more Total DMG.
You Shall Be Witnessed by Thy Heart +3:
In Mortification, Ultimate deals 64% bonus Total DMG but the character takes 15% more Total DMG.
Detailed Archive
You Shall Receive Disciplines' Blessing
Core
Normal Signet of Discipline grants Exhortation 100% increase per second. When Exhortation exceeds 150, You Shall Know Your Sins will trigger every 5s around the Valkyrie, dealing 1400% ATK of Adaptive DMG. The Valkyrie deals 10% more Total DMG for each enemy hit, for a total of 70%, for 10s. Triggering it again resets the duration.

This signet cannot be upgraded.
Detailed Archive
You Shall Punish Evil
Enhanced
Enemies struck by You Shall Know Your Sins two or more times take 26% more Total DMG. 3.5 SP is restored when these enemies are hit by You Shall Know Your Sins. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Punish Evil +1:
Enemies struck by You Shall Know Your Sins two or more times take 30% more Total DMG. 3.5 SP is restored when these enemies are hit by You Shall Know Your Sins. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Punish Evil +2:
Enemies struck by You Shall Know Your Sins two or more times take 35% more Total DMG. 3.5 SP is restored when these enemies are hit by You Shall Know Your Sins. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Punish Evil +3:
Enemies struck by You Shall Know Your Sins two or more times take 50% more Total DMG. 3.5 SP is restored when these enemies are hit by You Shall Know Your Sins. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
Detailed Archive
You Shall Follow Good
Enhanced
You Shall Know Your Sins' Total DMG dealt increases 30% and increases Physical and Elemental Breach by 0.13% of Exhortation for 6s upon hitting an enemy. Triggering it again resets the duration. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Follow Good +1:
You Shall Know Your Sins' Total DMG dealt increases 30% and increases Physical and Elemental Breach by 0.15% of Exhortation for 6s upon hitting an enemy. Triggering it again resets the duration. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Follow Good +2:
You Shall Know Your Sins' Total DMG dealt increases 30% and increases Physical and Elemental Breach by 0.17% of Exhortation for 6s upon hitting an enemy. Triggering it again resets the duration. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Follow Good +3:
You Shall Know Your Sins' Total DMG dealt increases 30% and increases Physical and Elemental Breach by 0.19% of Exhortation for 6s upon hitting an enemy. Triggering it again resets the duration. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
Detailed Archive
You Shall Answer Prayers
Enhanced
Triggering You Shall Know Your Sins causes the Valkyrie to enter Penance for 8s. In Penance, the Valkyrie takes 20% less Total DMG and deals 26% more Physical and Elemental DMG to enemies. Valkyrie deals 520% ATK of Adaptive DMG to attacking enemies when hit; CD: 5s. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Answer Prayers +1:
Triggering You Shall Know Your Sins causes the Valkyrie to enter Penance for 8s. In Penance, the Valkyrie takes 20% less Total DMG and deals 30% more Physical and Elemental DMG to enemies. Valkyrie deals 520% ATK of Adaptive DMG to attacking enemies when hit; CD: 5s. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Answer Prayers +2:
Triggering You Shall Know Your Sins causes the Valkyrie to enter Penance for 8s. In Penance, the Valkyrie takes 20% less Total DMG and deals 35% more Physical and Elemental DMG to enemies. Valkyrie deals 520% ATK of Adaptive DMG to attacking enemies when hit; CD: 5s. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.
You Shall Answer Prayers +3:
Triggering You Shall Know Your Sins causes the Valkyrie to enter Penance for 8s. In Penance, the Valkyrie takes 20% less Total DMG and deals 40% more Physical and Elemental DMG to enemies. Valkyrie deals 520% ATK of Adaptive DMG to attacking enemies when hit; CD: 5s. If there are no other Discipline enhanced signets, this Signet's effect will be boosted by 50%.

Signets of Helix (Vill-V)

These Signets provide buffs for using Weapon Active Skill.

Detailed Archive
Act I: Magic
Normal
Using a weapon active boosts its Total DMG by 10%. 6 stacks max. Reset at the end of each battle.
Act I: Magic +1:
Using a weapon active boosts its Total DMG by 12%. 6 stacks max. Reset at the end of each battle.
Act I: Magic +2:
Using a weapon active boosts its Total DMG by 14%. 6 stacks max. Reset at the end of each battle.
Act I: Magic +3:
Using a weapon active boosts its Total DMG by 16%. 6 stacks max. Reset at the end of each battle.
Detailed Archive
Act II: Pendulum
Normal
Using a weapon active makes enemies take 20% bonus Total DMG for 4.5s. Triggering it again resets the duration.
Act II: Pendulum +1:
Using a weapon active makes enemies take 24% bonus Total DMG for 4.5s. Triggering it again resets the duration.
Act II: Pendulum +2:
Using a weapon active makes enemies take 28% bonus Total DMG for 4.5s. Triggering it again resets the duration.
Act II: Pendulum +3:
Using a weapon active makes enemies take 32% bonus Total DMG for 4.5s. Triggering it again resets the duration.
Detailed Archive
Act III: Conflict
Normal
Using a weapon active boosts Valkyrie Total DMG by 30% for 4.5s. Triggering it again resets the duration.
Act III: Conflict +1:
Using a weapon active boosts Valkyrie Total DMG by 36% for 4.5s. Triggering it again resets the duration.
Act III: Conflict +2:
Using a weapon active boosts Valkyrie Total DMG by 42% for 4.5s. Triggering it again resets the duration.
Act III: Conflict +3:
Using a weapon active boosts Valkyrie Total DMG by 48% for 4.5s. Triggering it again resets the duration.
Detailed Archive
Act IV: Spoon
Normal
Using a weapon active boosts Physical DMG and Elemental DMG from Charged ATK and Combo ATK by 30% for 4.5s. Triggering it again resets the duration.
Act IV: Spoon +1:
Using a weapon active boosts Physical DMG and Elemental DMG from Charged ATK and Combo ATK by 36% for 4.5s. Triggering it again resets the duration.
Act IV: Spoon +2:
Using a weapon active boosts Physical DMG and Elemental DMG from Charged ATK and Combo ATK by 42% for 4.5s. Triggering it again resets the duration.
Act IV: Spoon +3:
Using a weapon active boosts Physical DMG and Elemental DMG from Charged ATK and Combo ATK by 48% for 4.5s. Triggering it again resets the duration.
Detailed Archive
Act V: Spider Web
Normal
Using a weapon active boosts Valkyrie ranged Total DMG by 40% for 4.5s. Triggering it again resets the duration.
Act V: Spider Web +1:
Using a weapon active boosts Valkyrie ranged Total DMG by 48% for 4.5s. Triggering it again resets the duration.
Act V: Spider Web +2:
Using a weapon active boosts Valkyrie ranged Total DMG by 56% for 4.5s. Triggering it again resets the duration.
Act V: Spider Web +3:
Using a weapon active boosts Valkyrie ranged Total DMG by 62% for 4.5s. Triggering it again resets the duration.
Detailed Archive
Act VI: Sneer
Normal
Using a weapon active restores 12 SP in 5s and reduces its CD by 15%.
Act VI: Sneer +1:
Using a weapon active restores 15 SP in 5s and reduces its CD by 15%.
Act VI: Sneer +2:
Using a weapon active restores 18 SP in 5s and reduces its CD by 15%.
Act VI: Sneer +3:
Using a weapon active restores 20 SP in 5s and reduces its CD by 15%.
Detailed Archive
Interlude: Reversed Spiral
Core
Using a weapon active unleashes Marvellous Magic dealing 3x400% ATK of Physical DMG to enemies in front and making them take 25% bonus Total DMG for 8s. CD: 5s. The DMG is guaranteed to Crit and the weapon active is the DMG source.

This signet cannot be upgraded.
Detailed Archive
Act VII: Half-Closed Door
Enhanced
Valkyrie deals 30% more Physical DMG. Marvellous Magic creates 2 extra round blades dealing 2x400% ATK of Physical DMG.
Act VII: Half-Closed Door +1:
Valkyrie deals 30% more Physical DMG. Marvellous Magic creates 2 extra round blades dealing 2x480% ATK of Physical DMG.
Act VII: Half-Closed Door +2:
Valkyrie deals 30% more Physical DMG. Marvellous Magic creates 2 extra round blades dealing 2x560% ATK of Physical DMG.
Act VII: Half-Closed Door +3:
Valkyrie deals 30% more Physical DMG. Marvellous Magic creates 2 extra round blades dealing 2x620% ATK of Physical DMG.
Detailed Archive
Act VIII: Adorned Chamber
Enhanced
Marvellous Magic costs 5 SP to boost its base Physical DMG by 35% and grants 40% Physical Breach for 6s.
Act VIII: Adorned Chamber +1:
Marvellous Magic costs 5 SP to boost its base Physical DMG by 40% and grants 45% Physical Breach for 6s.
Act VIII: Adorned Chamber +2:
Marvellous Magic costs 5 SP to boost its base Physical DMG by 45% and grants 50% Physical Breach for 6s.
Act VIII: Adorned Chamber +3:
Marvellous Magic costs 5 SP to boost its base Physical DMG by 50% and grants 55% Physical Breach for 6s.
Detailed Archive
Finale: Broken Truth
Enhanced
Marvellous Magic deals 100% bonus DMG to shields, and every cast boosts its Total DMG by 6% for up to 60%.
Finale: Broken Truth +1:
Marvellous Magic deals 100% bonus DMG to shields, and every cast boosts its Total DMG by 7% for up to 70%.
Finale: Broken Truth +2:
Marvellous Magic deals 100% bonus DMG to shields, and every cast boosts its Total DMG by 8% for up to 80%.
Finale: Broken Truth +3:
Marvellous Magic deals 100% bonus DMG to shields, and every cast boosts its Total DMG by 9% for up to 90%.
Detailed Archive
Intermezzo: Holistic Helix
Core
Cast weapon active to place a Special Weapon: No. 4 at a distance in front of Valkyrie. It will detonate 1s later, dealing 900% ATK of Adaptive DMG, causing a 1.5s Global Time Fracture, and generating a small Gravitational Field that pulls enemies and deals 200% ATK of Adaptive Elemental DMG to them per second for 6s. Only 1 Special Weapon: No. 4 can exist at a time.

This signet cannot be upgraded.
Detailed Archive
Puppetry: Interlacing Cells
Enhanced
Extends Global Time Fracture caused by Special Weapon: No. 4's detonating by 3s. During Global Time Fracture, gain 30% Physical and Elemental Breach.
Puppetry: Interlacing Cells +1:
Extends Global Time Fracture caused by Special Weapon: No. 4's detonating by 3s. During Global Time Fracture, gain 36% Physical and Elemental Breach.
Puppetry: Interlacing Cells +2:
Extends Global Time Fracture caused by Special Weapon: No. 4's detonating by 3s. During Global Time Fracture, gain 42% Physical and Elemental Breach.
Puppetry: Interlacing Cells +3:
Extends Global Time Fracture caused by Special Weapon: No. 4's detonating by 3s. During Global Time Fracture, gain 48% Physical and Elemental Breach.
Detailed Archive
Drama: Origin of Slumber
Enhanced
During Gravitational Field, enemies take 20% more Total DMG. During Global Time Fracture caused by detonation, enemies take 30% more Total DMG in addition.
Drama: Origin of Slumber +1:
During Gravitational Field, enemies take 24% more Total DMG. During Global Time Fracture caused by detonation, enemies take 36% more Total DMG in addition.
Drama: Origin of Slumber +2:
During Gravitational Field, enemies take 28% more Total DMG. During Global Time Fracture caused by detonation, enemies take 42% more Total DMG in addition.
Drama: Origin of Slumber +3:
During Gravitational Field, enemies take 32% more Total DMG. During Global Time Fracture caused by detonation, enemies take 48% more Total DMG in addition.
Detailed Archive
Saga: Overlapping Needles
Enhanced
Gravitational Field affects a larger area and gains a stronger pull. DMG-dealing hits deal an extra 500% ATK of Adaptive DMG.
Saga: Overlapping Needles +1:
Gravitational Field affects a larger area and gains a stronger pull. DMG-dealing hits deal an extra 600% ATK of Adaptive DMG.
Saga: Overlapping Needles +2:
Gravitational Field affects a larger area and gains a stronger pull. DMG-dealing hits deal an extra 700% ATK of Adaptive DMG.
Saga: Overlapping Needles +3:
Gravitational Field affects a larger area and gains a stronger pull. DMG-dealing hits deal an extra 800% ATK of Adaptive DMG.

Signets of Daybreak (Kosma)

These Signets are centered around a debuff “Rend” that is inflicted upon performing certain actions. Debuffed enemies receive Adaptve DMG and Valkyrie is buffed depending on the Signets chosen.

Detailed Archive
Talons that Desecrate the SantuarySantuary
Normal
Basic/Combo/Charged ATKs inflict a stack of Rend on hit, each stack dealing 20% ATK of Adaptive DMG per second for 10s. 70 stacks max. Stacking CD: 1s. Characters who can inflict Bleed deal 30% more Physical and Elemental DMG to Bleeding enemies.
Talons that Desecrate the SantuarySantuary +1:
Basic/Combo/Charged ATKs inflict a stack of Rend on hit, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. Stacking CD: 0.9s. Characters who can inflict Bleed deal 30% more Physical and Elemental DMG to Bleeding enemies.
Talons that Desecrate the SantuarySantuary +2:
Basic/Combo/Charged ATKs inflict a stack of Rend on hit, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. Stacking CD: 0.8s. Characters who can inflict Bleed deal 30% more Physical and Elemental DMG to Bleeding enemies.
Talons that Desecrate the SantuarySantuary +3:
Basic/Combo/Charged ATKs inflict a stack of Rend on hit, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. Stacking CD: 0.6s. Characters who can inflict Bleed deal 30% more Physical and Elemental DMG to Bleeding enemies.
Detailed Archive
Wings that Mask the Sanguine Moon
Normal
Ultimate Evasion Skill inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 15s. Characters who can inflict Bleed deal 30% more Total DMG to Bleeding enemies.
Wings that Mask the Sanguine Moon +1:
Ultimate Evasion Skill inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 13s. Characters who can inflict Bleed deal 30% more Total DMG to Bleeding enemies.
Wings that Mask the Sanguine Moon +2:
Ultimate Evasion Skill inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 11s. Characters who can inflict Bleed deal 30% more Total DMG to Bleeding enemies.
Wings that Mask the Sanguine Moon +3:
Ultimate Evasion Skill inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 9s. Characters who can inflict Bleed deal 30% more Total DMG to Bleeding enemies.
Detailed Archive
Horns that Rip the Bleak Sky
Normal
Ultimate inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 15s. Characters who can inflict Bleed deal 20% more Bleed DMG to Bleeding enemies.
Horns that Rip the Bleak Sky +1:
Ultimate inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 13s. Characters who can inflict Bleed deal 20% more Bleed DMG to Bleeding enemies.
Horns that Rip the Bleak Sky +2:
Ultimate inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 11s. Characters who can inflict Bleed deal 20% more Bleed DMG to Bleeding enemies.
Horns that Rip the Bleak Sky +3:
Ultimate inflicts 15 stacks of Rend on all enemies, each stack dealing 25% ATK of Adaptive DMG per second for 10s. 70 stacks max. CD: 9s. Characters who can inflict Bleed deal 20% more Bleed DMG to Bleeding enemies.
Detailed Archive
Eyes that Overlook the Vicious Abyss
Normal
For every stack of Rend the enemy has, the Valkyrie can deal 10% more DMG to its shield and it will also take 0.6% more Total DMG.
Eyes that Overlook the Vicious Abyss +1:
For every stack of Rend the enemy has, the Valkyrie can deal 12% more DMG to its shield and it will also take 0.7% more Total DMG.
Eyes that Overlook the Vicious Abyss +2:
For every stack of Rend the enemy has, the Valkyrie can deal 14% more DMG to its shield and it will also take 0.8% more Total DMG.
Eyes that Overlook the Vicious Abyss +3:
For every stack of Rend the enemy has, the Valkyrie can deal 16% more DMG to its shield and it will also take 0.9% more Total DMG.
Detailed Archive
Breath that Slanders Sulphur
Normal
Inflicting Rend on an already affected enemy restores 12 SP. CD: 5s.
Breath that Slanders Sulphur +1:
Inflicting Rend on an already affected enemy restores 14 SP. CD: 5s.
Breath that Slanders Sulphur +2:
Inflicting Rend on an already affected enemy restores 16 SP. CD: 5s.
Breath that Slanders Sulphur +3:
Inflicting Rend on an already affected enemy restores 18 SP. CD: 5s.
Detailed Archive
Heart that Committed Seven Crimes
Normal
Rend lasts 5s longer.
Heart that Committed Seven Crimes +1:
Rend lasts 6s longer.
Heart that Committed Seven Crimes +2:
Rend lasts 7s longer.
Heart that Committed Seven Crimes +3:
Rend lasts 8s longer.
Detailed Archive
Daybreak, an Undying Light
Core
Hitting an enemy with 10 or more stacks of Rend triggers Evil's Doom which deals 1500% ATK of Adaptive DMG and 5000% ATK of bonus Adaptive DMG against shields. CD: 5s. Characters who can inflict Bleed gain 40% Physical Breach.

This signet cannot be upgraded.
Detailed Archive
Unbending Hero
Enhanced
For every stack of Rend on any enemy, the Valkyrie gains 2% Physical Breach and 1% Elemental Breach, up to a maximum of 50% Physical Breach and 25% Elemental Breach.
Unbending Hero +1:
For every stack of Rend on any enemy, the Valkyrie gains 2.4% Physical Breach and 1.2% Elemental Breach, up to a maximum of 60% Physical Breach and 30% Elemental Breach.
Unbending Hero +2:
For every stack of Rend on any enemy, the Valkyrie gains 2.8% Physical Breach and 1.4% Elemental Breach, up to a maximum of 70% Physical Breach and 35% Elemental Breach.
Unbending Hero +3:
For every stack of Rend on any enemy, the Valkyrie gains 3.2% Physical Breach and 1.6% Elemental Breach, up to a maximum of 80% Physical Breach and 40% Elemental Breach.
Detailed Archive
Undetermined JudgementJudgement
Enhanced
Restores 5 SP when Evil's Doom hits a shield-broken or unshielded enemy. CD: 5s. The Valkyrie also gains 40% more Physical and Elemental DMG for 10s.
Undetermined JudgementJudgement +1:
Restores 5 SP when Evil's Doom hits a shield-broken or unshielded enemy. CD: 5s. The Valkyrie also gains 48% more Physical and Elemental DMG for 10s.
Undetermined JudgementJudgement +2:
Restores 5 SP when Evil's Doom hits a shield-broken or unshielded enemy. CD: 5s. The Valkyrie also gains 56% more Physical and Elemental DMG for 10s.
Undetermined JudgementJudgement +3:
Restores 5 SP when Evil's Doom hits a shield-broken or unshielded enemy. CD: 5s. The Valkyrie also gains 64% more Physical and Elemental DMG for 10s.
Detailed Archive
Unwavering Promise
Enhanced
For every stack of Rend on any enemy, the Valkyrie deals 1.6% more Total DMG, up to a maximum of 40%.
Unwavering Promise +1:
For every stack of Rend on any enemy, the Valkyrie deals 1.9% more Total DMG, up to a maximum of 48%.
Unwavering Promise +2:
For every stack of Rend on any enemy, the Valkyrie deals 2.2% more Total DMG, up to a maximum of 56%.
Unwavering Promise +3:
For every stack of Rend on any enemy, the Valkyrie deals 2.5% more Total DMG, up to a maximum of 64%.
Detailed Archive
Daybreak, Lone Beacon
Core
Rend will also be applied to the character. Each stack of Rend increases her Total DMG output by 2% and max HP by 30, but she loses 2 HP per 1s until down to 1 HP.

This signet cannot be upgraded.
Detailed Archive
Dawn. Perpetual Wait
Enhanced
While Rended, recovering HP reduces Total DMG taken by 1% each time (max: 30%), and losing HP increases Physical Breach by 4% (max: 60%) and Elemental Breach by 2% (max:30%) each time.
Dawn. Perpetual Wait +1:
While Rended, recovering HP reduces Total DMG taken by 1.2% each time (max: 36%), and losing HP increases Physical Breach by 4% (max: 72%) and Elemental Breach by 2.4% (max: 36%) each time.
Dawn. Perpetual Wait +2:
While Rended, recovering HP reduces Total DMG taken by 1.4% each time (max: 42%), and losing HP increases Physical Breach by 4% (max: 84%) and Elemental Breach by 2.8% (max: 42%) each time.
Dawn. Perpetual Wait +3:
While Rended, recovering HP reduces Total DMG taken by 1.6% each time (max: 48%), and losing HP increases Physical Breach by 4% (max: 96%) and Elemental Breach by 3.2% (max: 48%) each time.
Detailed Archive
Choice, Ensuing Regret
Enhanced
When Combo and Charged ATKs hit, unleash Righteous Retribution once, dealing 3000% ATK of Adaptive DMG to nearby enemies as well as restoring 0.5% of HP for each stack of Rend on Valkyrie. CD: 10s.
Choice, Ensuing Regret +1:
When Combo and Charged ATKs hit, unleash Righteous Retribution once, dealing 3600% ATK of Adaptive DMG to nearby enemies as well as restoring 0.5% of HP for each stack of Rend on Valkyrie. CD: 10s.
Choice, Ensuing Regret +2:
When Combo and Charged ATKs hit, unleash Righteous Retribution once, dealing 4200% ATK of Adaptive DMG to nearby enemies as well as restoring 0.5% of HP for each stack of Rend on Valkyrie. CD: 10s.
Choice, Ensuing Regret +3:
When Combo and Charged ATKs hit, unleash Righteous Retribution once, dealing 4800% ATK of Adaptive DMG to nearby enemies as well as restoring 0.5% of HP for each stack of Rend on Valkyrie. CD: 10s.
Detailed Archive
Heart, Unshakable Character
Enhanced
Each stack of Rend on Valkyrie makes her deal 1.5% more Physical and Elemental DMG.
Heart, Unshakable Character +1:
Each stack of Rend on Valkyrie makes her deal 1.8% more Physical and Elemental DMG.
Heart, Unshakable Character +2:
Each stack of Rend on Valkyrie makes her deal 2.1% more Physical and Elemental DMG.
Heart, Unshakable Character +3:
Each stack of Rend on Valkyrie makes her deal 2.4% more Physical and Elemental DMG.

Signets of Stars (Griseo)

These Signets taint enemies with colors upon performing certain actions. Tainted enemies can be debuffed and Valkyrie is buffed depending on the Signets chosen.

Detailed Archive
Red & Hot
Normal
Using a weapon active taints enemies nearby with red paint for 8s and makes them take 20% bonus Physical and Elemental DMG (cannot stack). Triggering it again resets the duration.
Red & Hot +1:
Using a weapon active taints enemies nearby with red paint for 8s and makes them take 24% bonus Physical and Elemental DMG (cannot stack). Triggering it again resets the duration.
Red & Hot +2:
Using a weapon active taints enemies nearby with red paint for 8s and makes them take 28% bonus Physical and Elemental DMG (cannot stack). Triggering it again resets the duration.
Red & Hot +3:
Using a weapon active taints enemies nearby with red paint for 8s and makes them take 32% bonus Physical and Elemental DMG (cannot stack). Triggering it again resets the duration.
Detailed Archive
Blue & Cold
Normal
Triggering an Ultimate Evasion Skill taints enemies nearby with blue paint for 8s and reduces their Total DMG and Move Speed by 30%. Triggering it again resets the duration.
Blue & Cold +1:
Triggering an Ultimate Evasion Skill taints enemies nearby with blue paint for 8s and reduces their Total DMG and Move Speed by 36%. Triggering it again resets the duration.
Blue & Cold +2:
Triggering an Ultimate Evasion Skill taints enemies nearby with blue paint for 8s and reduces their Total DMG and Move Speed by 42%. Triggering it again resets the duration.
Blue & Cold +3:
Triggering an Ultimate Evasion Skill taints enemies nearby with blue paint for 8s and reduces their Total DMG and Move Speed by 48%. Triggering it again resets the duration.
Detailed Archive
Yellow & Warm
Normal
Using an Ultimate taints enemies nearby with yellow paint for 8s and makes them take 30% bonus Total DMG. Triggering it again resets the duration:
Yellow & Warm +1:
Using an Ultimate taints enemies nearby with yellow paint for 8s and makes them take 36% bonus Total DMG. Triggering it again resets the duration:
Yellow & Warm +2:
Using an Ultimate taints enemies nearby with yellow paint for 8s and makes them take 42% bonus Total DMG. Triggering it again resets the duration:
Yellow & Warm +3:
Using an Ultimate taints enemies nearby with yellow paint for 8s and makes them take 48% bonus Total DMG. Triggering it again resets the duration:
Detailed Archive
Black & Dark
Normal
Every time an enemy is tainted, Valkyries deals 10% bonus Physical and Elemental DMG for 20s. 4 stacks max.
Black & Dark +1:
Every time an enemy is tainted, Valkyries deals 12% bonus Physical and Elemental DMG for 20s. 4 stacks max.
Black & Dark +2:
Every time an enemy is tainted, Valkyries deals 14% bonus Physical and Elemental DMG for 20s. 4 stacks max.
Black & Dark +3:
Every time an enemy is tainted, Valkyries deals 16% bonus Physical and Elemental DMG for 20s. 4 stacks max.
Detailed Archive
White & Bright
Normal
Every time an enemy is tainted, Valkyrie restores 12 SP. CD: 5s.
White & Bright +1:
Every time an enemy is tainted, Valkyrie restores 14 SP. CD: 5s.
White & Bright +2:
Every time an enemy is tainted, Valkyrie restores 16 SP. CD: 5s.
White & Bright +3:
Every time an enemy is tainted, Valkyrie restores 18 SP. CD: 5s.
Detailed Archive
Grey & Empty
Normal
Enemies stay tainted for 5s longer.
Grey & Empty +1:
Enemies stay tainted for 6s longer.
Grey & Empty +2:
Enemies stay tainted for 7s longer.
Grey & Empty +3:
Enemies stay tainted for 8s longer.
Detailed Archive
Shining Like Stars
Core
When there are enemies tainted with 1/2/3 different paints, Valkyries deal 10%/20%/50% bonus Total DMG to enemies of countering types. Each type of nexus signet owned makes all enemies grant 10% Physical Breach (caps at 40%) and 5% Elemental Breach (caps at 20%).

This signet cannot be upgraded.
Detailed Archive
Blooming Like Flowers
Enhanced
When enemies are tainted with both blue and red paints, Valkyries deal 50% more Total DMG to them. When a tainted enemy dies, enemies surrounding it will also be tainted with the same color after a 1s delay.
Blooming Like Flowers +1:
When enemies are tainted with both blue and red paints, Valkyries deal 60% more Total DMG to them. When a tainted enemy dies, enemies surrounding it will also be tainted with the same color after a 1s delay.
Blooming Like Flowers +2:
When enemies are tainted with both blue and red paints, Valkyries deal 70% more Total DMG to them. When a tainted enemy dies, enemies surrounding it will also be tainted with the same color after a 1s delay.
Blooming Like Flowers +3:
When enemies are tainted with both blue and red paints, Valkyries deal 80% more Total DMG to them. When a tainted enemy dies, enemies surrounding it will also be tainted with the same color after a 1s delay.
Detailed Archive
Burning Like Flames
Enhanced
When enemies are tainted with both yellow and red paints, Valkyries have 50% more Physical Breach and 25% more Elemental Breach against them.
Burning Like Flames +1:
When enemies are tainted with both yellow and red paints, Valkyries have 60% more Physical Breach and 30% more Elemental Breach against them.
Burning Like Flames +2:
When enemies are tainted with both yellow and red paints, Valkyries have 70% more Physical Breach and 35% more Elemental Breach against them.
Burning Like Flames +3:
When enemies are tainted with both yellow and red paints, Valkyries have 80% more Physical Breach and 40% more Elemental Breach against them.
Detailed Archive
Stretching Like Leaves
Enhanced
When enemies are tainted with both yellow and blue paints, Valkyrie attacks against them deal 3000% ATK of bonus Adaptive DMG to enemies within 6 meters. CD: 8s.
Stretching Like Leaves +1:
When enemies are tainted with both yellow and blue paints, Valkyrie attacks against them deal 3600% ATK of bonus Adaptive DMG to enemies within 6 meters. CD: 8s.
Stretching Like Leaves +2:
When enemies are tainted with both yellow and blue paints, Valkyrie attacks against them deal 4200% ATK of bonus Adaptive DMG to enemies within 6 meters. CD: 8s.
Stretching Like Leaves +3:
When enemies are tainted with both yellow and blue paints, Valkyrie attacks against them deal 4800% ATK of bonus Adaptive DMG to enemies within 6 meters. CD: 8s.
Detailed Archive
Faded Stars
Core
When tainted enemies are tainted another color, Blending is triggered, dealing 300% ATK of Adaptive DMG to enemies within 15m and tainting enemies purple, green, or orange based on the Enhanced Signet; CD: 1s. Total DMG increases 15% for each layer of taint, plus an additional 15% for enemies of a countered type.

This signet cannot be upgraded.
Detailed Archive
Petals in the Wind
Enhanced
When red and blue taints trigger Blending, deal 1200% and 500% ATK of Adaptive DMG to an enemy and those within 8meters of it respectively; CD: 3s. It also taints you purple for 15s. Each enhanced signet of a different Flame-Chaser owned improves the bonuses from red, yellow, and blue taints by 10% (caps at 40%); triggering it again refreshes its duration.
Petals in the Wind +1:
When red and blue taints trigger Blending, deal 1200% and 500% ATK of Adaptive DMG to an enemy and those within 8meters of it respectively; CD: 3s. It also taints you purple for 15s. Each enhanced signet of a different Flame-Chaser owned improves the bonuses from red, yellow, and blue taints by 12% (caps at 48%); triggering it again refreshes its duration.
Petals in the Wind +2:
When red and blue taints trigger Blending, deal 1200% and 500% ATK of Adaptive DMG to an enemy and those within 8meters of it respectively; CD: 3s. It also taints you purple for 15s. Each enhanced signet of a different Flame-Chaser owned improves the bonuses from red, yellow, and blue taints by 14% (caps at 56%); triggering it again refreshes its duration.
Petals in the Wind +3:
When red and blue taints trigger Blending, deal 1200% and 500% ATK of Adaptive DMG to an enemy and those within 8meters of it respectively; CD: 3s. It also taints you purple for 15s. Each enhanced signet of a different Flame-Chaser owned improves the bonuses from red, yellow, and blue taints by 16% (caps at 64%); triggering it again refreshes its duration.
Detailed Archive
Fallen Leaves
Enhanced
When yellow and blue taints trigger Blending, trigger an AoE ATK that deals 800% ATK of Adaptive DMG; CD: 3s. It also taints you green for 15s. Each enhanced signet of a different Flame-Chaser owned makes Faded Stars further increase Total DMG from each taint by 5% (caps at 20%); triggering it again resets the duration.
Fallen Leaves +1:
When yellow and blue taints trigger Blending, trigger an AoE ATK that deals 800% ATK of Adaptive DMG; CD: 3s. It also taints you green for 15s. Each enhanced signet of a different Flame-Chaser owned makes Faded Stars further increase Total DMG from each taint by 6% (caps at 24%); triggering it again resets the duration.
Fallen Leaves +2:
When yellow and blue taints trigger Blending, trigger an AoE ATK that deals 800% ATK of Adaptive DMG; CD: 3s. It also taints you green for 15s. Each enhanced signet of a different Flame-Chaser owned makes Faded Stars further increase Total DMG from each taint by 7% (caps at 28%); triggering it again resets the duration.
Fallen Leaves +3:
When yellow and blue taints trigger Blending, trigger an AoE ATK that deals 800% ATK of Adaptive DMG; CD: 3s. It also taints you green for 15s. Each enhanced signet of a different Flame-Chaser owned makes Faded Stars further increase Total DMG from each taint by 8% (caps at 32%); triggering it again resets the duration.
Detailed Archive
A Flame Extinguished
Enhanced
When red and yellow taint triggers Blending, taint yourself with orange taint for 15s and trigger 2.5s of Time Fracture, reducing 20% Physical DEF and 10% Elemental Resist of all enemies. For every different type of Flame-Chaser enhanced signet owned, decrease all enemies' Physical DEF by another 5% (max: 20%), Elemental Resist by 2.5% (max: 10%) for 10s. CD: 7s. Triggering it again resets the duration.
A Flame Extinguished +1:
When red and yellow taint triggers Blending, taint yourself with orange taint for
15s and trigger 2.5s of Time Fracture, reducing 24% Physical DEF and 12% Elemental Resist of all enemies. For every different type of Flame-Chaser enhanced signet owned, decrease all enemies' Physical DEF by another 6% (max: 24%), Elemental Resist by 3
% (max: 12%) for 10s. CD: 7s. Triggering it again resets the duration.
A Flame Extinguished +2:
When red and yellow taint triggers Blending, taint yourself with orange taint for 15s and trigger 2.5s of Time Fracture, reducing 28% Physical DEF and 14% Elemental Resist of all enemies. For every different type of Flame-Chaser enhanced signet owned, decrease all enemies' Physical DEF by another 7% (max: 28%), Elemental Resist by 3.5% (max: 14%) for 10s. CD: 7s. Triggering it again resets the duration.
A Flame Extinguished +3:
When red and yellow taint triggers Blending, taint yourself with orange taint for
15s and trigger 2.5s of Time Fracture, reducing 32% Physical DEF and 16% Elemental Resist of all enemies. For every different type of Flame-Chaser enhanced signet owned, decrease all enemies' Physical DEF by another 8% (max: 32%), Elemental Resist by 4
% (max: 16%) for 10s. CD: 7s. Triggering it again resets the duration.

Signets of Reverie (Pardofelis)

These Signets give buffs based on amount of Shiny Silvers obtained, kept or spend.

Detailed Archive
Motto of Meow
Normal
Every 100 Shiny Silvers obtained this round boost Total DMG by 1%.
Motto of Meow +1:
Every 100 Shiny Silvers obtained this round boost Total DMG by 1.2%.
Motto of Meow +2:
Every 100 Shiny Silvers obtained this round boost Total DMG by 1.4%.
Motto of Meow +3:
Every 100 Shiny Silvers obtained this round boost Total DMG by 1.6%.
Detailed Archive
Back-Curled Tail
Normal
Every 100 Silvers obtained this round boost Physical and Elemental DMG by 0.8%.
Back-Curled Tail +1:
Every 100 Silvers obtained this round boost Physical and Elemental DMG by 1%.
Back-Curled Tail +2:
Every 100 Silvers obtained this round boost Physical and Elemental DMG by 1.2%.
Back-Curled Tail +3:
Every 100 Silvers obtained this round boost Physical and Elemental DMG by 1.4%.
Detailed Archive
Neighborhood Chatters
Normal
Every 100 Shiny Silvers obtained this round boost max HP by 25 and max SP by 1.
Neighborhood Chatters +1:
Every 100 Shiny Silvers obtained this round boost max HP by 30 and max SP by 1.2.
Neighborhood Chatters +2:
Every 100 Shiny Silvers obtained this round boost max HP by 35 and max SP by 1.4.
Neighborhood Chatters +3:
Every 100 Shiny Silvers obtained this round boost max HP by 40 and max SP by 1.6.
Detailed Archive
Flexible P&C
Normal
Every 100 Shiny Silvers obtained this round restore 1 HP and 0.1 SP. Taking DMG disables this effect for 5s.
Flexible P&C +1:
Every 100 Shiny Silvers obtained this round restore 1.2 HP and 0.12 SP. Taking DMG disables this effect for 5s.
Flexible P&C +2:
Every 100 Shiny Silvers obtained this round restore 1.4 HP and 0.14 SP. Taking DMG disables this effect for 5s.
Flexible P&C +3:
Every 100 Shiny Silvers obtained this round restore 1.6 HP and 0.16 SP. Taking DMG disables this effect for 5s.
Detailed Archive
Merchant's Philosophy
Normal
After finishing each floor, the number of currently owned Shiny Silvers grows by 10% for up to 100 (independent effect).
Merchant's Philosophy +1:
After finishing each floor, the number of currently owned Shiny Silvers grows by 12% for up to 120 (independent effect).
Merchant's Philosophy +2:
After finishing each floor, the number of currently owned Shiny Silvers grows by 14% for up to 140 (independent effect).
Merchant's Philosophy +3:
After finishing each floor, the number of currently owned Shiny Silvers grows by 16% for up to 160 (independent effect).
Detailed Archive
Shiny & Valuable
Normal
Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 5 each. Boss enemies grant 100 each (independent effect).
Shiny & Valuable +1:
Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 6 each. Boss enemies grant 120 each (independent effect).
Shiny & Valuable +2:
Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 7 each. Boss enemies grant 140 each (independent effect).
Shiny & Valuable +3:
Enemy kills grant bonus Shiny Silvers. Non-boss enemies grant 8 each. Boss enemies grant 160 each (independent effect).
Detailed Archive
Empty Dreams, Self, Set, and Joy
Core
Reaching 500 Shiny Silvers boosts the effects of all Normal Signets of Reverie by 25%. Reaching 1000 boosts the effects by 50% and Physical and Elemental DMG by 60%.

Note: Version 5.8 updated the effect but not the description text: Adjusted the trigger condition of Reverie's Nexus Signet [Empty Dreams, Self, Set, and Joy] from "Shiny Silvers owned" to "Shiny Silvers obtained this round".

This signet cannot be upgraded.
Detailed Archive
Improvised Drama
Enhanced
Ultimate Evasion Skills trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 100% ATK of bonus Adaptive DMG. CD: 15s.

Note: Version 5.8 updated the effect but not the full description text: Adjusted the effect of Reverie's Enhanced Signet [Improvised Drama] from "Every 100 Shiny Silvers owned grant 200% ATK of bonus Adaptive DMG" to "Every 100 Shiny Silvers obtained in this round grant 100% ATK of bonus Adaptive DMG".
Improvised Drama +1:
Ultimate Evasion Skills trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 120% ATK of bonus Adaptive DMG. CD: 15s.
Improvised Drama +2:
Ultimate Evasion Skills trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 140% ATK of bonus Adaptive DMG. CD: 15s.
Improvised Drama +3:
Ultimate Evasion Skills trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 160% ATK of bonus Adaptive DMG. CD: 15s.
Detailed Archive
Setsuna Paw
Enhanced
Ultimates trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 100% ATK of bonus Adaptive DMG. CD: 15s.

Note: Version 5.8 updated the effect but not the full description text: Adjusted the effect of Reverie's Enhanced Signet [Setsuna Paw] from "Every 100 Shiny Silvers owned grant 200% ATK of bonus Adaptive DMG" to "Every 100 Shiny Silvers obtained in this round grant 100% ATK of bonus Adaptive DMG".
Setsuna Paw +1:
Ultimates trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 120% ATK of bonus Adaptive DMG. CD: 15s.
Setsuna Paw +2:
Ultimates trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 140% ATK of bonus Adaptive DMG. CD: 15s.
Setsuna Paw +3:
Ultimates trigger Pardo's Signature Move which deals 500% ATK of Adaptive DMG to enemies nearby. Every 100 Shiny Silvers owned grant 160% ATK of bonus Adaptive DMG. CD: 15s.
Detailed Archive
This Is Not Where We Die
Enhanced
Valkyries enters with a Good Luck shield. While the shield holds, every 100 Shiny Silvers owned grant 0.8% Physical and Elemental Breach. The shield can block incoming DMG twice before it breaks, and every 1000 Shiny Silvers owned grant one more block.

Note: Version 5.8 updated the effect but not the full description text: Adjusted the effect of Reverie's Enhanced Signet [This Is Not Where We Die] from "Every 100 Shiny Silvers owned grant 1% Physical and Elemental Breach" to "Every 100 Shiny Silvers obtained in this round grant 0.8% Physical and Elemental Breach". Meanwhile, "Every 500 Shiny Silvers owned increase shield block by 1" has been adjusted to "Every 1000 Shiny Silvers obtained in this round increase shield block by 1".
This Is Not Where We Die +1:
Valkyries enters with a Good Luck shield. While the shield holds, every 100 Shiny Silvers owned grant 1% Physical and Elemental Breach. The shield can block incoming DMG twice before it breaks, and every 1000 Shiny Silvers owned grant one more block.
This Is Not Where We Die +2:
Valkyries enters with a Good Luck shield. While the shield holds, every 100 Shiny Silvers owned grant 1.2% Physical and Elemental Breach. The shield can block incoming DMG twice before it breaks, and every 1000 Shiny Silvers owned grant one more block.
This Is Not Where We Die +3:
Valkyries enters with a Good Luck shield. While the shield holds, every 100 Shiny Silvers owned grant 1.4% Physical and Elemental Breach. The shield can block incoming DMG twice before it breaks, and every 1000 Shiny Silvers owned grant one more block.
Detailed Archive
Empty Illusions, Empty Fantasies
Core
First 2 shop refreshes are free. For every 200 Shiny Silvers spent in the shop, gain 1 stack of VIP Service on leaving the shop floor. A stack increases Total DMG by 20% and lasts for 4 floors (the duration of each stack is independent). Can gain 4 stacks at most on a shop visit.

This signet cannot be upgraded.
Detailed Archive
Improv Magic: Zeroing
Enhanced
10% off shop items. A newly gained stack of VIP Service increases Total DMG by another 10%.
Improv Magic: Zeroing +1:
10% off shop items. A newly gained stack of VIP Service increases Total DMG by another 12%.
Improv Magic: Zeroing +2:
10% off shop items. A newly gained stack of VIP Service increases Total DMG by another 14%.
Improv Magic: Zeroing +3:
10% off shop items. A newly gained stack of VIP Service increases Total DMG by another 16%.
Detailed Archive
Snowy Paw
Enhanced
A newly gained stack of VIP Service lasts for 6 floors. Can gain 1 more stack of VIP Service at most on a shop visit.
Snowy Paw +1:
A newly gained stack of VIP Service lasts for 6 floors. Can gain 2 more stack of VIP Service at most on a shop visit.
Snowy Paw +2:
A newly gained stack of VIP Service lasts for 6 floors. Can gain 3 more stack of VIP Service at most on a shop visit.
Snowy Paw +3:
A newly gained stack of VIP Service lasts for 6 floors. Can gain 4 more stack of VIP Service at most on a shop visit.
Detailed Archive
My Dreams Will Come True
Enhanced
With 1/2/3 stacks of VIP Service, release Making Money every 15/10/5 seconds in an area around Valkyrie, dealing 800% ATK of Adaptive DMG and making enemies take 50% more Total DMG for 5s. This debuff will diminish to nothing over 5s.
My Dreams Will Come True +1:
With 1/2/3 stacks of VIP Service, release Making Money every 15/10/5 seconds in an area around Valkyrie, dealing 1000% ATK of Adaptive DMG and making enemies take 60% more Total DMG for 5s. This debuff will diminish to nothing over 5s.
My Dreams Will Come True +2:
With 1/2/3 stacks of VIP Service, release Making Money every 15/10/5 seconds in an area around Valkyrie, dealing 1200% ATK of Adaptive DMG and making enemies take 70% more Total DMG for 5s. This debuff will diminish to nothing over 5s.
My Dreams Will Come True +3:
With 1/2/3 stacks of VIP Service, release Making Money every 15/10/5 seconds in an area around Valkyrie, dealing 1400% ATK of Adaptive DMG and making enemies take 80% more Total DMG for 5s. This debuff will diminish to nothing over 5s.