Rozaliya Olenyeva battlesuit added in Version 4.3.
Augment Core upgrade of Molotov Cherry.
Fervent Tempo Δ is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Augment Core - manually unlockable once Fervent Core ×20 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge, selecting the battlesuit, and then opening the augment core menu.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 1871 | 204 | 668 | 160 | 56 | |
80 | 1637 | 196 | 584 | 140 | 49 | |
80 | 1403 | 187 | 501 | 120 | 42 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill SHOWTIME!
- unlocks at SS
- Middle Passive subskill I GOT HEALING!
- unlocks at SS
- Bottom Passive subskill Unsynced Cycle
- unlocks at 1
- Middle Evasion subskill I GOT SHIELDZ!
- unlocks at SS
- Top Basic ATK subskill Storm Dervish
- unlocks at 2
- Middle Basic ATK subskill QTE: Neon Impact
- unlocks at 2
- Bottom Basic ATK subskill Graded Momentum
- unlocks at 2
- Top Ultimate subskill Odette's Curse
- unlocks at 1
- Middle Ultimate subskill Talia's Wound
- unlocks at 6
- Top Special Attack subskill Infectious Mood
- unlocks at 1
- Middle Special Attack subskill Flash of Inspiration
- unlocks at 4
Leader Bonus: Entire team gains 20.0% Melee Physical DMG.
Entire team gains 40.0% Melee Physical DMG.
Passive bonuses apply automatically.
CYAN & PINK Juice: Starts at 0 and maxes at 1,200. Different moves restore different Juice.
With full CYAN & PINK Juice, Charged ATK consumes all Juice to induce Fervent Mode and evolve Valkyrie's skillset.
Valkyrie enters Fervent Mode with 2,400 Fervent Juice (4,800 max) and consumes 75 per 0.2s. Fervent Mode ends when Fervent Juice runs out.
When Combo Hit Count exceeds 10/30, character gains a 20.0%/50.0% Total DMG Multiplier buff. Character gains a 40.0% Total DMG Multiplier buff against enemies affected by Weaken or Time Slow.
Heal 15.0 HP/s when enemies are nearby.
Valkyrie has 15.0% bonus Crit Rate and deals 15.0% bonus Crit DMG. Criting further boosts Crit DMG by 15.0% for 5s. Triggering it again resets the duration.
Quickly dodge enemy attacks. Can be performed twice in a row and grants 200 PINK Juice.
VODKA SHIELD: Ultimate Evasion triggers 3s of global Time Fracture, grants 400 PINK Juice and a barrier lasting 6s which can absorb Total DMG equal to 15% max HP. CD: 15s.
In Fervent Mode, no Fervent Juice is consumed within 3s after a Time Fracture is triggered.
Activating Ultimate Evasion skill immobilizes nearby enemies for 4.0s.
With the Ultimate Evasion barrier on, Crit Rate increases by 25.0%.
Greatsword attack.
1st Sequence: 120% ATK of Physical DMG.
2nd Sequence: 70% + 70% ATK of Physical DMG.
3rd Sequence: 40% + 120% ATK of Physical DMG.
4th Sequence: 180% ATK of Physical DMG.
5th Sequence: 140% + 140% ATK of Physical DMG.
6th Sequence: 300% ATK of Physical DMG.
Evade and attack during the first 3 sequences to perform the next sequence.
Evade and attack during the 4th to 6th sequence to perform the 4th sequence.
Each sequence grants 150 CYAN Juice.
Attacks in Fervent Mode and Ultimate deal 50.0% bonus Total DMG to BIO-type enemies.
QTE: Triggered when an enemy is Weakened or a teammate is attacked (disable in Co-op/Squad Mode). Deals 1,000% ATK of Physical DMG to enemies nearby, gather them, and inflict 6 Stun Trauma. Restores 600 CYAN & PINK Juice and can be connected into Charged ATK at full Juice.
During the 4th to 6th sequence of Basic ATK, Valkyrie has higher Ignore Interrupt, takes 40.0% less Total DMG, and every hit restores takes 1.0 bonus SP.
Adopts DEF stance to negate incoming attacks.
Maintain DEF Stance for up to 0.7s.
When DEF Stance ends or when attacked while it's active, performs Strike Back to deal 400% + 400% ATK of Physical DMG.
If attacked upon activating DEF Stance, then performs Strike Back EX to deal 100% + 400% + 1,000% ATK of Physical DMG and trigger a 1.6s global Time Fracture.
Valkyrie enters Fervent Mode upon Ultimate, and CYAN/PINK Juice will resume to previous levels after Fervent Mode ends.
SP cost: 50. Base CD: 9s.
Ultimate boosts Valkyrie's Crit Rate by 15.0% and Physical DMG by 15.0% for 9.0s.
Strike Back EX has 30.0% bonus Crit Rate and deals 20.0% bonus Crit DMG.
Attack enemies with the weapon fully charged.
Condition: full CYAN Juice & PINK Juice.
Consume all Juice to deal 400% ATK of Physical DMG and enter Fervent Mode.
1st Sequence: 240% ATK of Physical DMG.
2nd Sequence: 240% ATK of Physical DMG.
3rd Sequence: 560% ATK of Physical DMG.
In Fervent Mode: Valkyrie has improved Ignore Interrupt; Charged ATK is disabled; PINK/CYAN Juice cannot be restored.
In Fervent Mode, enemies take 18.0% bonus Physical DMG from Molotov Cherry's attacks (independent effect).
Charged ATKs deal 400.0% ATK of bonus Physical DMG.
Leader Bonus: Entire team gains 20.0% Melee Physical DMG.
Entire team gains 40.0% Melee Physical DMG.
Passive bonuses apply automatically.
CYAN & PINK Juice: Starts at 0 and maxes at 1,200. Different moves restore different Juice.
With full CYAN & PINK Juice, Charged ATK consumes all Juice to induce Fervent Mode and evolve Valkyrie's skillset.
Valkyrie enters Fervent Mode with 2,400 Fervent Juice (4,800 max) and consumes 75 per 0.2s. Fervent Mode ends when Fervent Juice runs out.
When Combo Hit Count exceeds 10/30, character gains a 20.0%/50.0% Total DMG Multiplier buff. Character gains a 40.0% Total DMG Multiplier buff against enemies affected by Weaken or Time Slow.
Heal 15.0 HP/s when enemies are nearby.
Valkyrie has 15.0% bonus Crit Rate and deals 15.0% bonus Crit DMG. Criting further boosts Crit DMG by 15.0% for 5s. Triggering it again resets the duration.
Quickly dodge enemy attacks. Can be performed twice in a row and grants 200 PINK Juice.
VODKA SHIELD: Ultimate Evasion triggers 3s of global Time Fracture, grants 400 PINK Juice and a barrier lasting 6s which can absorb Total DMG equal to 15% max HP. CD: 15s.
In Fervent Mode, no Fervent Juice is consumed within 3s after a Time Fracture is triggered.
Activating Ultimate Evasion skill immobilizes nearby enemies for 4.0s.
With the Ultimate Evasion barrier on, Crit Rate increases by 25.0%.
Greatsword attack.
1st Sequence: 120% ATK of Physical DMG.
2nd Sequence: 70% + 70% ATK of Physical DMG.
3rd Sequence: 40% + 120% ATK of Physical DMG.
4th Sequence: 180% ATK of Physical DMG.
5th Sequence: 140% + 140% ATK of Physical DMG.
6th Sequence: 300% ATK of Physical DMG.
Evade and attack during the first 3 sequences to perform the next sequence.
Evade and attack during the 4th to 6th sequence to perform the 4th sequence.
Each sequence grants 150 CYAN Juice.
Attacks in Fervent Mode and Ultimate deal 50.0% bonus Total DMG to BIO-type enemies.
QTE: Triggered when an enemy is Weakened or a teammate is attacked (disable in Co-op/Squad Mode). Deals 1,000% ATK of Physical DMG to enemies nearby, gather them, and inflict 6 Stun Trauma. Restores 600 CYAN & PINK Juice and can be connected into Charged ATK at full Juice.
During the 4th to 6th sequence of Basic ATK, Valkyrie has higher Ignore Interrupt, takes 40.0% less Total DMG, and every hit restores takes 1.0 bonus SP.
Adopts DEF stance to negate incoming attacks.
Maintain DEF Stance for up to 0.7s.
When DEF Stance ends or when attacked while it's active, performs Strike Back to deal 400% + 400% ATK of Physical DMG.
If attacked upon activating DEF Stance, then performs Strike Back EX to deal 100% + 400% + 1,000% ATK of Physical DMG and trigger a 1.6s global Time Fracture.
Valkyrie enters Fervent Mode upon Ultimate, and CYAN/PINK Juice will resume to previous levels after Fervent Mode ends.
SP cost: 50. Base CD: 9s.
Ultimate boosts Valkyrie's Crit Rate by 15.0% and Physical DMG by 15.0% for 9.0s.
Strike Back EX has 30.0% bonus Crit Rate and deals 20.0% bonus Crit DMG.
Attack enemies with the weapon fully charged.
Condition: full CYAN Juice & PINK Juice.
Consume all Juice to deal 400% ATK of Physical DMG and enter Fervent Mode.
1st Sequence: 240% ATK of Physical DMG.
2nd Sequence: 240% ATK of Physical DMG.
3rd Sequence: 560% ATK of Physical DMG.
In Fervent Mode: Valkyrie has improved Ignore Interrupt; Charged ATK is disabled; PINK/CYAN Juice cannot be restored.
In Fervent Mode, enemies take 18.0% bonus Physical DMG from Molotov Cherry's attacks (independent effect).
Charged ATKs deal 400.0% ATK of bonus Physical DMG.
※Any numbers shown are for MAX level skills.
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 100% |
Functionality | 90% |
Compatibility | 100% |
Auxiliary Equipment | |
Offensive Ability | 30% |
Functionality | 80% |
Compatibility | 70% |
Universal Equipment | |
Offensive Ability | 90% |
Functionality | 30% |
Compatibility | 70% |
Transitional Equipment | |
Offensive Ability | 60% |
Functionality | 10% |
Compatibility | 50% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
- "HIT THAT THING!" and "I GOT HEALING!" Passive subskills were previously localized as "Cognitive Fuzz" and "Auto-Mend" respectively.[citation needed]
- "YOU'RE TRAPPED!" and "I GOT SHIELDZ!" Evasion subskills were previously localized as "Mind Lock" and "Illusive Mirage" respectively.[citation needed]
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Fervent Tempo Δ | — |
Chinese (Simplified) |
狂热蓝调Δ Kuángrè Lándiào Δ |
|
Chinese (Traditional) |
狂熱藍調Δ |
|
Japanese | フィーバーブルースΔ Fībā Burūsu Δ |
Fever Blues Δ |
Korean | 열광 템포Δ |
|
French | Fervent Tempo Δ | — |
Thai | Fervent Tempo Δ |
— |
Vietnamese | Blues cuồng nhiệt Δ | |
German | Vollgas Δ | Full Throttle Δ |
Indonesian | Fervent Tempo Δ | — |