Fu Hua battlesuit added in Version 2.2.5.
Team healing.
Boosts team shield breaking efficiency.
Stuns enemies to set up DPS spike.
Valkyrie Accipiter is a playable battlesuit in Honkai Impact 3rd.
Sources[ | ]
- Fragments - manually unlockable once Valkyrie Accipiter Fragment ×30 are obtained.
- The unlock option can be accessed by clicking the Valkyrie button on the bridge and then selecting the battlesuit.
Stats[ | ]
Rank | Lvl | HP | SP | ATK | DEF | CRT |
---|---|---|---|---|---|---|
80 | 2673 | 102 | 601 | 256 | 48 | |
80 | 2338 | 98 | 526 | 224 | 42 | |
80 | 2004 | 93 | 451 | 192 | 36 | |
80 | 1670 | 89 | 375 | 160 | 30 |
※All stats are taken from BBS.
Skills[ | ]
- Top Leader subskill Dragon Territory
- unlocks at S
- Top Passive subskill Resolve
- unlocks at S
- Bottom Passive subskill Enlightenment
- unlocks at S
- Bottom Evasion subskill Anser Turn
- unlocks at S
- Middle Basic ATK subskill Lord of the Wastes
- unlocks at SS
- Bottom Basic ATK subskill Battle Howl
- unlocks at S
- Top Ultimate subskill Fallow Earth
- unlocks at SSS
- Middle Ultimate subskill Celestial Spirit
- unlocks at S
- Bottom Special Attack subskill Dragon's Return
- unlocks at SS
Passive bonuses apply automatically.
When on the field, deal 40% more Physical DMG against enemies within a 3-meter radius. When exiting, teammates gain 15% Ranged Physical DMG for the next 3 attacks.
The last hit of Ki Shattering Fist inflicts 3 Stun Trauma. The last hit of Ki Avalanche inflicts 6 Stun Trauma and deals 200% ATK of bonus Physical DMG.
Last hit of Ki Zenith heals the Valkyrie for 80HP. The Six Fists heals the Valkyrie for 60HP. Last hit of Ki Impact heals the entire team for 400 HP.
Rapid movement to evade attacks. Can be performed twice in a row.
Within a short period after performing an Ultimate Evasion, tap the Combo ATK button to dash to the enemy and unleash a brutal smash, dealing 300% ATK of Physical DMG.
Time Fracture: Triggered upon Ultimate Evasion and slows all enemies for 3s. CD: 15s.
Ultimate Evasion triggers Time Fracture for the game for 1.50s.
After performing Ultimate Evasion, tap the Combo button to unleash Heavy ATK, dealing 300% ATK of Physical DMG and impairing the target to reduce its DEF by 30% for 4.0s.
Shortens CD of Ultimate Evasion by 4.00s.
Use the Six Fists for battle.
The Six Fists:
1st Stance: 80% ATK of Physical DMG.
2nd Stance: 80% ATK of Physical DMG.
3rd Stance: 80% ATK of Physical DMG.
4th Stance: 2 x 100% ATK of Physical DMG.
5th Stance: 2 x 80% ATK of Physical DMG.
6th Stance: 150% ATK of Physical DMG.
Unlock Ki Zenith that deals 60% ATK of Physical DMG in each hit sequence and 200% ATK of Physical DMG in the final ground smash.
When Ki Zenith hits the ground, boosts Total DMG by 20% for 7s; when Ki Impact hits the ground, team gains 20% Total DMG for 7s.
When Ki Nova EX hits, the team deals 200% more damage to shields for 6.5s.
Consumes 25 SP to unleash a Burst Combo ATK.
Ki Avalanche: 350% ATK of Physical DMG
Ki Impact: 400% ATK of Physical DMG
Ki Nova EX: 3 x 150% ATK of Physical DMG.
After last hit of Ki Avalanche, last hit of Ki Impact, and hits by Ki Nova EX, take 15% less Physical DMG for 6.0s.
Last hit of Ki Avalanche, last hit of Ki Impact, and hits of Ki Nova EX additionally deal 200% ATK of Physical DMG against impaired or stunned enemies.
Link the various Six Fists stances into different Combo ATKs.
Ki Shattering Fist: 2 x 100% + 150% ATK of Physical DMG
Ki Zenith: When unlocked, 7 x 30% + 100% ATK of Physical DMG.
Ki Barrage: 80% ATK of Physical DMG for each hit.
Ki Nova: Full charge launches a penetrating blast wave dealing 3 x 80% ATK of Physical DMG.
Unlocks Switch Skill. Switch entry unleashes a ground slam that knocks surrounding enemies airborne and deals 300% Physical DMG.
QTE: Triggers when an enemy's shield is broken, entering the battle and slamming the ground to deal 720% Physical DMG, knocking nearby enemies airborne, inflicting Time Slow and impairing them to reduce their DEF by 30% for 6.0s.
For 5s after switch entry, gains Interrupt, Ignore Interrupt, and 20% DMG Reduction for DMG received; when exiting the battlefield, applies the same buff to all team members for 5.0s.
Passive bonuses apply automatically.
When on the field, deal 40% more Physical DMG against enemies within a 3-meter radius. When exiting, teammates gain 15% Ranged Physical DMG for the next 3 attacks.
The last hit of Ki Shattering Fist inflicts 3 Stun Trauma. The last hit of Ki Avalanche inflicts 6 Stun Trauma and deals 200% ATK of bonus Physical DMG.
Last hit of Ki Zenith heals the Valkyrie for 80HP. The Six Fists heals the Valkyrie for 60HP. Last hit of Ki Impact heals the entire team for 400 HP.
Rapid movement to evade attacks. Can be performed twice in a row.
Within a short period after performing an Ultimate Evasion, tap the Combo ATK button to dash to the enemy and unleash a brutal smash, dealing 300% ATK of Physical DMG.
Time Fracture: Triggered upon Ultimate Evasion and slows all enemies for 3s. CD: 15s.
Ultimate Evasion triggers Time Fracture for the game for 1.50s.
After performing Ultimate Evasion, tap the Combo button to unleash Heavy ATK, dealing 300% ATK of Physical DMG and impairing the target to reduce its DEF by 30% for 4.0s.
Shortens CD of Ultimate Evasion by 4.00s.
Use the Six Fists for battle.
The Six Fists:
1st Stance: 80% ATK of Physical DMG.
2nd Stance: 80% ATK of Physical DMG.
3rd Stance: 80% ATK of Physical DMG.
4th Stance: 2 x 100% ATK of Physical DMG.
5th Stance: 2 x 80% ATK of Physical DMG.
6th Stance: 150% ATK of Physical DMG.
Unlock Ki Zenith that deals 60% ATK of Physical DMG in each hit sequence and 200% ATK of Physical DMG in the final ground smash.
When Ki Zenith hits the ground, boosts Total DMG by 20% for 7s; when Ki Impact hits the ground, team gains 20% Total DMG for 7s.
When Ki Nova EX hits, the team deals 200% more damage to shields for 6.5s.
Consumes 25 SP to unleash a Burst Combo ATK.
Ki Avalanche: 350% ATK of Physical DMG
Ki Impact: 400% ATK of Physical DMG
Ki Nova EX: 3 x 150% ATK of Physical DMG.
After last hit of Ki Avalanche, last hit of Ki Impact, and hits by Ki Nova EX, take 15% less Physical DMG for 6.0s.
Last hit of Ki Avalanche, last hit of Ki Impact, and hits of Ki Nova EX additionally deal 200% ATK of Physical DMG against impaired or stunned enemies.
Link the various Six Fists stances into different Combo ATKs.
Ki Shattering Fist: 2 x 100% + 150% ATK of Physical DMG
Ki Zenith: When unlocked, 7 x 30% + 100% ATK of Physical DMG.
Ki Barrage: 80% ATK of Physical DMG for each hit.
Ki Nova: Full charge launches a penetrating blast wave dealing 3 x 80% ATK of Physical DMG.
Unlocks Switch Skill. Switch entry unleashes a ground slam that knocks surrounding enemies airborne and deals 300% Physical DMG.
QTE: Triggers when an enemy's shield is broken, entering the battle and slamming the ground to deal 720% Physical DMG, knocking nearby enemies airborne, inflicting Time Slow and impairing them to reduce their DEF by 30% for 6.0s.
For 5s after switch entry, gains Interrupt, Ignore Interrupt, and 20% DMG Reduction for DMG received; when exiting the battlefield, applies the same buff to all team members for 5.0s.
※Any numbers shown are for MAX level skills.
Skill Inputs[ | ]
Skill | Input |
---|---|
The Six Fists | |
Ki Shattering Fist | First 2 Six Fists forms + |
Ki Zenith | Six Fists forms 3 to 6 + |
Ki Barrage | |
Ki Nova | Hold / any Ki Barrage sequence + hold |
Ki Avalanche | When SP is at least 25, first 2 Six Fists forms + + hold |
Ki Impact | SP > 25, Six Fist forms 3 to 6 + + hold |
Ki Nova EX | When SP is at least 25, hold / any Six Fists form + hold |
Guides[ | ]
BBS Equipment Builds[ | ]
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 80% |
Functionality | 60% |
Compatibility | 80% |
Auxiliary Equipment | |
Offensive Ability | 30% |
Functionality | 80% |
Compatibility | 80% |
Universal Equipment | |
Offensive Ability | 50% |
Functionality | 50% |
Compatibility | 70% |
Transitional Equipment | |
Offensive Ability | 30% |
Functionality | 40% |
Compatibility | 60% |
Gallery[ | ]
Trivia[ | ]
- In Version 7.1, her skills received new icons.
Other Languages[ | ]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Valkyrie Accipiter | — |
Chinese (Simplified) |
女武神·迅羽 Nǚ Wǔshén - Xùn Yǔ |
|
Chinese (Traditional) |
女武神·迅羽 |
|
Japanese | 戦乙女・迅羽 Sen'otome - Jin'u |
War Maiden - Swift Feather |
Korean | 발키리·해청 |
|
French | Accipiter valkyrie | — |
Thai | Valkyrie Accipiter |
— |
Vietnamese | Valkyrie Quickly | — |
German | Valkyrie Habicht | Valkyrie Hawk[• 1] |
Indonesian | Valkyrie Accipiter | — |
- ↑ DE: Habicht also specifically refers to the northern goshawk.