Honkai Impact 3 Wiki

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Honkai Impact 3 Wiki
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|core_strengths = Fire DMG, Ignite, Time Mastery
 
|core_strengths = Fire DMG, Ignite, Time Mastery
 
|profile = Melee DPS.
 
|profile = Melee DPS.
 
 
Deals Fire DMG at specific timing.
 
Deals Fire DMG at specific timing.
 
 
High sustainability.
 
High sustainability.
 
|unlock_cost = {{currency|Flame Sakitama Soul|40}}
 
|unlock_cost = {{currency|Flame Sakitama Soul|40}}
Line 23: Line 21:
 
{{Battlesuit Skills
 
{{Battlesuit Skills
 
|shared = Valkyrie Bladestrike
 
|shared = Valkyrie Bladestrike
  +
 
|leader = Eternal Cycle
 
|leader = Eternal Cycle
|leaderEffect = Team gains 25% DEF in battle. BIO-type characters gain 6% Max HP.
+
|leaderEffect = Team gains '''25%''' DEF in battle. BIO-type characters gain '''6%''' Max HP.
 
|leaderMiddle = Eternal Cycle
 
|leaderMiddle = Eternal Cycle
 
|leaderMiddleEffect = Team gains <span class="inc">40%</span> DEF in battle. BIO-type characters gain <span class="inc">9%</span> Max HP.
 
|leaderMiddleEffect = Team gains <span class="inc">40%</span> DEF in battle. BIO-type characters gain <span class="inc">9%</span> Max HP.
Line 30: Line 29:
 
|leaderMiddleShared = yes
 
|leaderMiddleShared = yes
 
|leaderMiddleImage = Survival 1
 
|leaderMiddleImage = Survival 1
  +
 
|special = Combo: Firewind
 
|special = Combo: Firewind
|specialEffect = '''Leaping Slash ATK with both blades drawn.'''
+
|specialEffect = Leaping Slash ATK with both blades drawn.
 
Combo Slash: '''150%''' ATK of Physical DMG.
 
 
Combo Follow-up ATK: Pause tapping [ATK] after Combo ATK and tap [ATK] again when the circle appears.
'''Combo Slash:''' 150% ATK of Physical DMG.
 
 
Combo Follow-up ATK deals '''220%''' ATK of Fire DMG and ignites enemies hit to deal '''50''' Fire DMG per '''10s'''.
 
'''Combo Follow-up ATK:''' Pause tapping [ATK] after Combo ATK and tap [ATK] again when the circle appears.
 
 
Combo Follow-up ATK deals 220% ATK of Fire DMG and ignites enemies hit to deal 50 Fire DMG per 10s.
 
 
|specialTop = Asura
 
|specialTop = Asura
|specialTopEffect = Combo follow-up attacks increase Fire DMG by <span class="inc">25%</span> and Ice and Lightning DMG by 10% for 15 sec.
+
|specialTopEffect = Combo follow-up attacks increase Fire DMG by <span class="inc">25%</span> and Ice and Lightning DMG by '''10%''' for '''15s'''.
 
|specialTopImage = Damage 2
 
|specialTopImage = Damage 2
 
|specialMiddle = QTE: Backfire
 
|specialMiddle = QTE: Backfire
|specialMiddleEffect = Triggers QTE when enemy is paralyzed, dealing <span class="inc">50.0%</span> ATK x [ATK] button tap count (up to 12) + 100% ATK of Fire DMG.
+
|specialMiddleEffect = Triggers QTE when enemy is paralyzed, dealing <span class="inc">50.0%</span> ATK x [ATK] button tap count (up to '''12''') + '''100%''' ATK of Fire DMG.
 
|specialMiddleImage = Switch 1
 
|specialMiddleImage = Switch 1
 
|specialBottom = Crimson Sunset
 
|specialBottom = Crimson Sunset
|specialBottomEffect = Switch entry triggers a <span class="inc">3.1</span>s Time Fracture. CD: 32s. This effect can only be activated 10s after the stage begins.
+
|specialBottomEffect = Switch entry triggers a <span class="inc">3.1s</span> Time Fracture. CD: '''32s'''. This effect can only be activated '''10s''' after the stage begins.
 
|specialBottomUnlock = S
 
|specialBottomUnlock = S
 
|specialBottomImage = Enhance 3
 
|specialBottomImage = Enhance 3
|passive = Passive
 
|passiveEffect = '''Passive bonuses apply automatically.'''
 
   
 
|passive = Passive
 
|passiveEffect = Passive bonuses apply automatically.
 
After certain moves (4th hit of Basic ATK or Combo ATK), tap the [ATK] button when a flashing circle appears on the character to trigger follow-up attacks, dealing massive Fire DMG.
 
After certain moves (4th hit of Basic ATK or Combo ATK), tap the [ATK] button when a flashing circle appears on the character to trigger follow-up attacks, dealing massive Fire DMG.
 
|passiveImage = Yae Sakura Passive
 
|passiveImage = Yae Sakura Passive
 
|passiveTop = Ancient Dream
 
|passiveTop = Ancient Dream
|passiveTopEffect = Ignores combo interruption once. Can be triggered once every <span class="inc">30</span>s. Applies for the whole team.
+
|passiveTopEffect = Ignores combo interruption once. Can be triggered once every <span class="inc">30s</span>. Applies for the whole team.
 
|passiveTopShared = yes
 
|passiveTopShared = yes
 
|passiveTopUnlock = S
 
|passiveTopUnlock = S
 
|passiveTopImage = Enhance 2
 
|passiveTopImage = Enhance 2
 
|passiveMiddle = Artful Blade
 
|passiveMiddle = Artful Blade
|passiveMiddleEffect = Basic follow-up attacks increase character's Zanshin by <span class="inc">225</span> upon hitting a target. For every 200 Zanshin, gain 17% (up to 68%) Total DMG Multiplier. When the character is deployed, consume 30 Zanshin per second.
+
|passiveMiddleEffect = Basic follow-up attacks increase character's Zanshin by <span class="inc">225</span> upon hitting a target. For every '''200''' Zanshin, gain '''17%''' (up to '''68%''') Total DMG Multiplier. When the character is deployed, consume '''30''' Zanshin per second.
 
|passiveMiddleShared = yes
 
|passiveMiddleShared = yes
 
|passiveMiddleUnlock = SS
 
|passiveMiddleUnlock = SS
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|passiveBottomShared = yes
 
|passiveBottomShared = yes
 
|passiveBottomImage = Damage 2
 
|passiveBottomImage = Damage 2
  +
 
|ultimate = Yae's Inferno
 
|ultimate = Yae's Inferno
|ultimateEffect = '''Attacks a random enemy multiple times and inflicts Time Lock to enemies within a large AOE.'''
+
|ultimateEffect = Attacks a random enemy multiple times and inflicts Time Lock to enemies within a large AOE.
 
Guren Lotus: Attacks a random enemy '''8''' times, with each time dealing '''200%''' ATK of Fire DMG.
 
 
Karmic Flame: '''400%''' ATK of Fire DMG to enemies in a large area and inflicts Time Slow for '''4.5s'''.
'''Guren Lotus:''' Attacks a random enemy 8 times, with each time dealing 200% ATK of Fire DMG.
 
 
Blazing Tempo: Empowers character from Iron Body and faster attack for '''9s'''. Follow-up attacks can be triggered without having to tap the [ATK] button at the precise time.
 
'''Karmic Flame:''' 400% ATK of Fire DMG to enemies in a large area and inflicts Time Slow for 4.5s.
 
 
'''Blazing Tempo:''' Empowers character from Iron Body and faster attack for 9s. Follow-up attacks can be triggered without having to tap the [ATK] button at the precise time.
 
 
|ultTop = Surya's Burn
 
|ultTop = Surya's Burn
 
|ultTopEffect = Each hit of the Ultimate combo strike deals an additional <span class="inc">200%</span> ATK of Fire DMG.
 
|ultTopEffect = Each hit of the Ultimate combo strike deals an additional <span class="inc">200%</span> ATK of Fire DMG.
 
|ultTopImage = Damage 3
 
|ultTopImage = Damage 3
 
|ultMiddle = Red Cloud
 
|ultMiddle = Red Cloud
|ultMiddleEffect = For 10s after casting Ultimate, character attacks gain <span class="inc">19%</span> Total DMG Multiplier.
+
|ultMiddleEffect = For '''10s''' after casting Ultimate, character attacks gain <span class="inc">19%</span> Total DMG Multiplier.
 
|ultMiddleUnlock = S
 
|ultMiddleUnlock = S
 
|ultMiddleImage = Damage 2
 
|ultMiddleImage = Damage 2
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|ultBottomUnlock = SSS
 
|ultBottomUnlock = SSS
 
|ultBottomImage = Damage 2
 
|ultBottomImage = Damage 2
  +
 
|evasion = Blazing Dance
 
|evasion = Blazing Dance
|evasionEffect = '''Quickly cartwheels away to evade enemy attacks.'''
+
|evasionEffect = Quickly cartwheels away to evade enemy attacks.
 
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for '''3s'''. CD: '''15s'''.
 
'''Time Fracture:''' Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.
 
 
|evasionTop = Hazy Moon
 
|evasionTop = Hazy Moon
|evasionTopEffect = Upon triggering an Ultimate Evasion, gains Ignore Interrupt and <span class="inc">30.0%</span> Total DMG Multiplier for 4s.
+
|evasionTopEffect = Upon triggering an Ultimate Evasion, gains Ignore Interrupt and <span class="inc">30.0%</span> Total DMG Multiplier for '''4s'''.
 
|evasionTopImage = Survival 3
 
|evasionTopImage = Survival 3
 
|evasionMiddle = Shokudai Kiri
 
|evasionMiddle = Shokudai Kiri
|evasionMiddleEffect = Shortens CD of Time Fracture by <span class="inc">2.5</span>s.
+
|evasionMiddleEffect = Shortens CD of Time Fracture by <span class="inc">2.5s</span>.
 
|evasionMiddleShared = yes
 
|evasionMiddleShared = yes
 
|evasionMiddleImage = Survival 1
 
|evasionMiddleImage = Survival 1
  +
 
|basic = Ryuka Blade
 
|basic = Ryuka Blade
|basicEffect = '''Quick 5-sequence slash. Evading during the first 3 sequence will not break the sequence.'''
+
|basicEffect = Quick 5-sequence slash. Evading during the first 3 sequence will not break the sequence.
 
1st to 3rd Sequences: '''100%''' + '''100%''' + '''150%''' ATK of Physical DMG.
 
'''1st to 3rd Sequences:''' 100%+100%+150% ATK of Physical DMG.
+
4th Sequence: '''150%''' ATK of Physical DMG.
 
5th Sequence: '''150%''' ATK of Physical DMG.
 
 
Basic Follow-up ATK: After the 4th Sequence, wait for a flashing circle to appear and then immediately tap [ATK].
'''4th Sequence:''' 150% ATK of Physical DMG.
 
 
Basic Follow-up ATK deals '''650%''' ATK of Fire DMG and Ignites the target to further deal '''50''' Fire DMG per '''0.5s''' for '''10s'''.
 
'''5th Sequence:''' 150% ATK of Physical DMG.
 
 
'''Basic Follow-up ATK:''' After the 4th Sequence, wait for a flashing circle to appear and then immediately tap [ATK].
 
Basic Follow-up ATK deals 650% ATK of Fire DMG and Ignites the target to further deal 50 Fire DMG per 0.5s for 10s.
 
 
|basicTop = Transcendent Realms
 
|basicTop = Transcendent Realms
|basicTopEffect = When Combo Hit Counts reach 30 and 50, each sequence of the Basic ATK deals another <span class="inc">30.0%</span> and <span class="inc">50.0%</span> Fire DMG, respectively. Character also gains Ignore Interrupt during Basic ATKs.
+
|basicTopEffect = When Combo Hit Counts reach '''30''' and '''50''', each sequence of the Basic ATK deals another <span class="inc">30.0%</span> and <span class="inc">50.0%</span> Fire DMG, respectively. Character also gains Ignore Interrupt during Basic ATKs.
 
|basicTopImage = Survival 2
 
|basicTopImage = Survival 2
 
|basicMiddle = Imperial Tachi
 
|basicMiddle = Imperial Tachi
|basicMiddleEffect = First 4 sequences of the Basic ATK gain <span class="inc">30%</span> Attack Speed. For the 4th sequence, gain 80% Total DMG Reduction and greatly increased Ignore Interrupt.
+
|basicMiddleEffect = First 4 sequences of the Basic ATK gain <span class="inc">30%</span> Attack Speed. For the 4th sequence, gain '''80%''' Total DMG Reduction and greatly increased Ignore Interrupt.
 
|basicMiddleShared = yes
 
|basicMiddleShared = yes
 
|basicMiddleImage = Damage 1
 
|basicMiddleImage = Damage 1

Revision as of 22:13, 16 May 2022

Flame Sakitama (Thumbnail)
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A Rank
Flame Sakitama (Chart)
Profile

Yae Sakura battlesuit added in Version 2.2.3.
Melee DPS.
Deals Fire DMG at specific timing.
High sustainability.

Items needed to evolve the battlesuit: Flame Sakitama Soul (Icon) Flame Sakitama Soul ×910 (Total amount)
Rank-up cost breakdown:
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A Rank
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S Rank
: Flame Sakitama Soul (Icon) Flame Sakitama Soul ×60
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S Rank
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SS Rank
: Flame Sakitama Soul (Icon) Flame Sakitama Soul ×250
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SS Rank
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SSS Rank
: Flame Sakitama Soul (Icon) Flame Sakitama Soul ×600
Core Fire DMG
Fire DMG
Core Time Mastery
Time Mastery
Core Ignite
Ignite

Flame Sakitama (Japanese: 真炎幸魂 Shinen Sakitama; Chinese: 真炎幸魂 Zhēn Yán Xìng Hún) is a playable battlesuit in Honkai Impact 3rd.

Skills

Rank-up Overview
Eternal Cycle

Leader Bonus: Team gains 25% DEF in battle. BIO-type characters gain 6% Max HP.

Eternal Cycle Skill
Passive

Passive bonuses apply automatically.
After certain moves (4th hit of Basic ATK or Combo ATK), tap the [ATK] button when a flashing circle appears on the character to trigger follow-up attacks, dealing massive Fire DMG.

Yae Sakura Passive Skill
Blazing Dance

Quickly cartwheels away to evade enemy attacks.
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.

Blazing Dance Skill
Ryuka Blade

Quick 5-sequence slash. Evading during the first 3 sequence will not break the sequence.
1st to 3rd Sequences: 100% + 100% + 150% ATK of Physical DMG.
4th Sequence: 150% ATK of Physical DMG.
5th Sequence: 150% ATK of Physical DMG.
Basic Follow-up ATK: After the 4th Sequence, wait for a flashing circle to appear and then immediately tap [ATK].
Basic Follow-up ATK deals 650% ATK of Fire DMG and Ignites the target to further deal 50 Fire DMG per 0.5s for 10s.

Ryuka Blade Skill
Yae's Inferno

Attacks a random enemy multiple times and inflicts Time Lock to enemies within a large AOE.
Guren Lotus: Attacks a random enemy 8 times, with each time dealing 200% ATK of Fire DMG.
Karmic Flame: 400% ATK of Fire DMG to enemies in a large area and inflicts Time Slow for 4.5s.
Blazing Tempo: Empowers character from Iron Body and faster attack for 9s. Follow-up attacks can be triggered without having to tap the [ATK] button at the precise time.

Yae's Inferno Skill
Combo: Firewind

Leaping Slash ATK with both blades drawn.
Combo Slash: 150% ATK of Physical DMG.
Combo Follow-up ATK: Pause tapping [ATK] after Combo ATK and tap [ATK] again when the circle appears.
Combo Follow-up ATK deals 220% ATK of Fire DMG and ignites enemies hit to deal 50 Fire DMG per 10s.

Combo - Firewind Skill
Leader
Eternal Cycle

Leader Bonus: Team gains 25% DEF in battle. BIO-type characters gain 6% Max HP.

Eternal Cycle Skill
Passive
Passive

Passive bonuses apply automatically.
After certain moves (4th hit of Basic ATK or Combo ATK), tap the [ATK] button when a flashing circle appears on the character to trigger follow-up attacks, dealing massive Fire DMG.

Yae Sakura Passive Skill
Evasion
Blazing Dance

Quickly cartwheels away to evade enemy attacks.
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.

Blazing Dance Skill
Basic ATK
Ryuka Blade

Quick 5-sequence slash. Evading during the first 3 sequence will not break the sequence.
1st to 3rd Sequences: 100% + 100% + 150% ATK of Physical DMG.
4th Sequence: 150% ATK of Physical DMG.
5th Sequence: 150% ATK of Physical DMG.
Basic Follow-up ATK: After the 4th Sequence, wait for a flashing circle to appear and then immediately tap [ATK].
Basic Follow-up ATK deals 650% ATK of Fire DMG and Ignites the target to further deal 50 Fire DMG per 0.5s for 10s.

Ryuka Blade Skill
Ultimate
Yae's Inferno

Attacks a random enemy multiple times and inflicts Time Lock to enemies within a large AOE.
Guren Lotus: Attacks a random enemy 8 times, with each time dealing 200% ATK of Fire DMG.
Karmic Flame: 400% ATK of Fire DMG to enemies in a large area and inflicts Time Slow for 4.5s.
Blazing Tempo: Empowers character from Iron Body and faster attack for 9s. Follow-up attacks can be triggered without having to tap the [ATK] button at the precise time.

Yae's Inferno Skill
Special Attack
Combo: Firewind

Leaping Slash ATK with both blades drawn.
Combo Slash: 150% ATK of Physical DMG.
Combo Follow-up ATK: Pause tapping [ATK] after Combo ATK and tap [ATK] again when the circle appears.
Combo Follow-up ATK deals 220% ATK of Fire DMG and ignites enemies hit to deal 50 Fire DMG per 10s.

Combo - Firewind Skill


※Any numbers shown are for MAX level skills.

Guides

BBS Equipment Builds

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Leeuwenhoek (T) (Icon)
Frame (5 Stars) (NoText)
Stigmata Top
Nuwa (Stigmata) (M) (Icon)
Frame (5 Stars) (NoText)
Stigmata Middle
Leeuwenhoek (B) (Icon)
Frame (5 Stars) (NoText)
Stigmata Bottom
Offensive Ability
100%
Functionality
70%
Compatibility
80%
Auxiliary Equipment
Jin Shengtan (T) (Icon)
Frame (5 Stars) (NoText)
Stigmata Top
Jin Shengtan (M) (Icon)
Frame (5 Stars) (NoText)
Stigmata Middle
Isaac Newton (B) (Icon)
Frame (5 Stars) (NoText)
Stigmata Bottom
Offensive Ability
20%
Functionality
80%
Compatibility
70%
Universal Equipment
Fu Hua Musician (T) (Icon)
Frame (5 Stars) (NoText)
Stigmata Top
Fu Hua Musician (M) (Icon)
Frame (5 Stars) (NoText)
Stigmata Middle
Fu Hua Musician (B) (Icon)
Frame (5 Stars) (NoText)
Stigmata Bottom
Offensive Ability
60%
Functionality
50%
Compatibility
50%
Transitional Equipment
Wang Zhaojun (T) (Icon)
Frame (4 Stars) (NoText)
Stigmata Top
Wang Zhaojun (M) (Icon)
Frame (4 Stars) (NoText)
Stigmata Middle
Wang Zhaojun (B) (Icon)
Frame (4 Stars) (NoText)
Stigmata Bottom
Offensive Ability
60%
Functionality
50%
Compatibility
50%

Navigation

Sort Valkyrie (Playable Character) Battlesuit Navbox
001 Kiana Kaslana White Comet Chibi (Icon) White CometValkyrie Ranger Chibi (Icon) Valkyrie RangerVoid Drifter Chibi (Icon) Void DrifterDivine Prayer Chibi (Icon) Divine PrayerKnight Moonbeam Chibi (Icon) Knight MoonbeamHerrscher of the Void Chibi (Icon) Herrscher of the VoidHerrscher of Flamescion Chibi (Icon) Herrscher of FlamescionHerrscher of Finality Chibi (Icon) Herrscher of Finality
002 Raiden Mei Crimson Impulse Chibi (Icon) Crimson ImpulseValkyrie Bladestrike Chibi (Icon) Valkyrie BladestrikeStriker Fulminata Chibi (Icon) Striker FulminataShadow Dash Chibi (Icon) Shadow DashDanzai Spectramancer Chibi (Icon) Danzai SpectramancerLightning Empress Chibi (Icon) Lightning EmpressHerrscher of Thunder Chibi (Icon) Herrscher of ThunderHerrscher of Origin Chibi (Icon) Herrscher of Origin
003 Bronya Zaychik Valkyrie Chariot Chibi (Icon) Valkyrie ChariotSnowy Sniper Chibi (Icon) Snowy SniperYamabuki Armor Chibi (Icon) Yamabuki ArmorDrive Kometa Chibi (Icon) Drive KometaWolf's Dawn Chibi (Icon) Wolf's DawnDimension Breaker Chibi (Icon) Dimension BreakerBlack Nucleus Chibi (Icon) Black NucleusHerrscher of Reason Chibi (Icon) Herrscher of ReasonHaxxor Bunny Chibi (Icon) Haxxor BunnySilverwing - N-EX Chibi (Icon) Silverwing: N-EXHerrscher of Truth Chibi (Icon) Herrscher of Truth
004 Murata Himeko Battle Storm Chibi (Icon) Battle StormValkyrie Triumph Chibi (Icon) Valkyrie TriumphScarlet Fusion Chibi (Icon) Scarlet FusionBlood Rose Chibi (Icon) Blood RoseKriegsmesser Chibi (Icon) KriegsmesserVermilion Knight - Eclipse Chibi (Icon) Vermilion Knight: Eclipse
005 Yae Sakura Gyakushinn Miko Chibi (Icon) Gyakushinn MikoGoushinnso Memento Chibi (Icon) Goushinnso MementoFlame Sakitama Chibi (Icon) Flame SakitamaDarkbolt Jonin Chibi (Icon) Darkbolt Jonin
006 Theresa Apocalypse Valkyrie Pledge Chibi (Icon) Valkyrie PledgeViolet Executer Chibi (Icon) Violet ExecuterTwilight Paladin Chibi (Icon) Twilight PaladinSakuno Rondo Chibi (Icon) Sakuno RondoCelestial Hymn Chibi (Icon) Celestial HymnLuna Kindred Chibi (Icon) Luna KindredStarlit Astrologos Chibi (Icon) Starlit AstrologosLunar Vow - Crimson Love Chibi (Icon) Lunar Vow: Crimson Love
007 Fu Hua Valkyrie Accipiter Chibi (Icon) Valkyrie AccipiterHawk of the Fog Chibi (Icon) Hawk of the FogPhoenix Chibi (Icon) PhoenixNight Squire Chibi (Icon) Night SquireShadow Knight Chibi (Icon) Shadow KnightAzure Empyrea Chibi (Icon) Azure EmpyreaHerrscher of Sentience Chibi (Icon) Herrscher of SentienceFenghuang of Vicissitude Chibi (Icon) Fenghuang of Vicissitude
008 Kallen Kaslana Ritual Imayoh Chibi (Icon) Ritual ImayohSixth Serenade Chibi (Icon) Sixth SerenadeSündenjäger Chibi (Icon) Sündenjäger
009 Rita Rossweisse Umbral Rose Chibi (Icon) Umbral RosePhantom Iron Chibi (Icon) Phantom IronArgent Knight - Artemis Chibi (Icon) Argent Knight: ArtemisFallen Rosemary Chibi (Icon) Fallen RosemarySpina Astera Chibi (Icon) Spina Astera
010 Seele Vollerei Swallowtail Phantasm Chibi (Icon) Swallowtail PhantasmStygian Nymph Chibi (Icon) Stygian NymphStarchasm Nyx Chibi (Icon) Starchasm NyxHerrscher of Rebirth Chibi (Icon) Herrscher of Rebirth
011 Liliya Olenyeva Blueberry Blitz Chibi (Icon) Blueberry Blitz
012 Rozaliya Olenyeva Molotov Cherry Chibi (Icon) Molotov CherryFervent Tempo Δ Chibi (Icon) Fervent Tempo Δ
013 Durandal Valkyrie Gloria Chibi (Icon) Valkyrie GloriaBright Knight - Excelsis Chibi (Icon) Bright Knight: ExcelsisDea Anchora Chibi (Icon) Dea AnchoraPalatinus Equinox Chibi (Icon) Palatinus Equinox
014 Asuka Blazing Hope Chibi (Icon) Blazing Hope
015 Fischl Prinzessin der Verurteilung! Chibi (Icon) Prinzessin der Verurteilung!
016 Elysia Miss Pink Elf♪ Chibi (Icon) Miss Pink Elf♪Herrscher of Human - Ego Chibi (Icon) Herrscher of Human: Ego
017 Natasha Cioara Midnight Absinthe Chibi (Icon) Midnight Absinthe
018 Mobius Infinite Ouroboros Chibi (Icon) Infinite Ouroboros
019 Carole Pepper Sweet 'n' Spicy Chibi (Icon) Sweet 'n' Spicy
020 Pardofelis Reverist Calico Chibi (Icon) Reverist Calico
021 Aponia Disciplinary Perdition Chibi (Icon) Disciplinary Perdition
022 Eden Golden Diva Chibi (Icon) Golden Diva
023 Griseo Starry Impression Chibi (Icon) Starry ImpressionCosmic Expression Chibi (Icon) Cosmic Expression
024 Vill-V Helical Contraption Chibi (Icon) Helical Contraption
025 Li Sushang Jade Knight Chibi (Icon) Jade Knight
026 Ai Hyperion Λ Chrono Navi Chibi (Icon) Chrono Navi
027 Susannah Manatt Valkyrie Quicksand Chibi (Icon) Valkyrie Quicksand
028 PROMETHEUS Terminal Aide 0017 Chibi (Icon) Terminal Aide 0017
029 Misteln Schariac Dreamweaver Chibi (Icon) Dreamweaver
030 Shigure Kira Sugary Starburst Chibi (Icon) Sugary Starburst
031 Sirin Miracle ☆ Magical Girl Chibi (Icon) Miracle ☆ Magical Girl
032 Senadina Deepspace Anchor - First Light Chibi (Icon) Deepspace Anchor: First Light
033 Erdős Helia Valkyrie Boltstorm Chibi (Icon) Valkyrie Boltstorm
034 Coralie 6626 Planck Valkyrie Blastmetal Chibi (Icon) Valkyrie Blastmetal
035 Thelema Nutriscu
Quotes
Gallery

Quotes

Gallery
Mad Pleasure - Shadowbringer Chibi (Icon) Mad Pleasure: Shadowbringer