Honkai Impact 3 Wiki

Hello, Captains.

We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

We'll solve it shortly. Thank you for your patience.

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Goushinnso Memento
Goushinnso Memento
latest?format=originalS Rank
MECH Mecha
Goushinnso Memento
Profile
Yae Sakura battlesuit added in Version 2.0.
Mid-ranged DPS.
Stores charge to deal AOE Ice DMG.
Ultimate: DPS Boost and restores charge.
Goushinnso Memento (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Ice DMG.png
Ice DMG
Core Freeze.png
Freeze
Items needed to unlock the battlesuit: Goushinnso Memento Soul (Icon).png Goushinnso Memento Soul ×100
Items needed to evolve the battlesuit: Goushinnso Memento Soul (Icon).png Goushinnso Memento Soul ×850 (Total amount)
Rank-up cost breakdown:
latest?format=originalS Rank latest?format=originalSS Rank: Goushinnso Memento Soul (Icon).png Goushinnso Memento Soul ×250
latest?format=originalSS Rank latest?format=originalSSS Rank: Goushinnso Memento Soul (Icon).png Goushinnso Memento Soul ×600

Goushinnso Memento (Chinese: 御神装 · 勿忘) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Sakura Dance

Leader Bonus:
All characters in the team gain 17% Crit Rate at above 80% HP.
MECH-type battlesuits: Gain 30% All Elemental DMG.

Sakura Dance latest?format=originalThis skill is shared with Shadow Dash

All characters in the team gain 21% Crit Rate at above 80% HP. MECH-type battlesuits: Gain 36% All Elemental DMG.

Combo: Instant Draw

High speed battou slash.
Consumes 200 kinetic energy to unleash Zankeki ULTRA and inflict minor Rime Trauma.
Kinetic energy caps at 1000 and slowly regenerates when the Valkyrie is deployed.
Zankeki: 50% ATK of Physical DMG.
Zankeki ULTRA: 100% ATK of Physical DMG + 200% ATK of Ice DMG.
Assault: 100% ATK of Physical DMG.

Frost Fang

Each hit of Zankeki ULTRA additionally deals 300% ATK of Ice DMG.

Switch: Falling Sakura

Switch entry triggers an ice explosion that deals 180.0% ATK of Ice DMG to surrounding enemies. When Switch and QTE skills hit a target, then recover 205 kinetic energy.

Warrior's Pride

Gains Ignore Interrupt and 40.0% Total DMG Reduction when unleashing Basic or Combo ATKs. Each Zankeki ULTRA performed gives 1.50 SP.

Passive

Passive bonuses apply automatically.

Onimusha latest?format=originalThis skill is shared with Shadow Dash

5th Basic ATK sequence, Ultimate Evasion ATK, and Ultimate mark enemies. Attacks against marked / stunned / paralyzed / frozen / time slowed enemies deal 40.0% bonus Physical and Elemental DMG.

Mercy latest?format=originalSS Rank

Recovers 10.0 KE per second even when off the battlefield. Restores 30 KE per 0.25s for 10s after unleashing Ultimate.

Frigid Rave

Instant battou slash against enemies in front.
Icewind: Total of 900% ATK of Ice DMG, with the last hit freezing the target.
Execute: Shatters the ice to deal 1200% ATK of Physical DMG.
Energy Charge: Gains 250 KE upon unleashing Ultimate, and gains 30 KE per 0.25s for 10s when Ultimate ends.
SP Cost: 125

Transcendence

After using Ultimate, gains 30.0% Total DMG Multiplier for 12s.

Bone Eater

For every enemy killed by the Ultimate, character heals self for 550 HP.

Iceborn latest?format=originalSS Rank

Recovers an additional 600 kinetic energy when using Ultimates.

Clone Step

Quick dash to evade enemy attacks.
White Shadow: A White Shadow (summoned entity) emerges upon Ultimate Evasion and explodes after 1s, dealing 200% ATK of Ice DMG to surrounding enemies (damage source:self). CD: 15s.

Shadow Breath

Recovers 120 kinetic energy instantly when Ultimate Evasion is triggered.

Freezing Image latest?format=originalSSS Rank

Enemies affected by White Shadow explosion have a 100% chance of being frozen for 4.0s.

Illumination latest?format=originalThis skill is shared with Shadow Dash

Shortens evasion CD by 3.0s.

Kansakura

Swift 5-sequence slash, with each sequence restoring 60 Kinetic Energy (KE) upon hit. Evading during the first 4 sequences does not interrupt the sequence connection.
1st Sequence: 50% ATK of Physical DMG.
2nd Sequence: 80% ATK of Physical DMG.
3rd Sequence: 120% ATK of Physical DMG.
4th Sequence: 120% ATK of Physical DMG.
5th Sequence: 250% ATK of Physical DMG.

Ice Spirit latest?format=originalThis skill is shared with Shadow Dash

Each Basic ATK deals 35.0% ATK of bonus Ice DMG. 1st-4th Basic ATK sequences gain 30.0% faster Attack Speed, while the 5th sequence gives 30.0% Total DMG Multiplier buff for 8s.

Energizing Flurry latest?format=originalSS Rank latest?format=originalThis skill is shared with Shadow Dash

Basic ATKs recover 15.0 kinetic energy upon landing a critical strike.

QTE: Freezing Art

QTE: Triggers upon shieldbreak. Unleashes sword ki of frost that deals 600.0% ATK of Ice DMG and freezes enemies for 4s.

Leader
Sakura Dance

Leader Bonus:
All characters in the team gain 17% Crit Rate at above 80% HP.
MECH-type battlesuits: Gain 30% All Elemental DMG.

Sakura Dance latest?format=originalThis skill is shared with Shadow Dash

All characters in the team gain 21% Crit Rate at above 80% HP. MECH-type battlesuits: Gain 36% All Elemental DMG.

Special
Combo: Instant Draw

High speed battou slash.
Consumes 200 kinetic energy to unleash Zankeki ULTRA and inflict minor Rime Trauma.
Kinetic energy caps at 1000 and slowly regenerates when the Valkyrie is deployed.
Zankeki: 50% ATK of Physical DMG.
Zankeki ULTRA: 100% ATK of Physical DMG + 200% ATK of Ice DMG.
Assault: 100% ATK of Physical DMG.

Frost Fang

Each hit of Zankeki ULTRA additionally deals 300% ATK of Ice DMG.

Switch: Falling Sakura

Switch entry triggers an ice explosion that deals 180.0% ATK of Ice DMG to surrounding enemies. When Switch and QTE skills hit a target, then recover 205 kinetic energy.

Warrior's Pride

Gains Ignore Interrupt and 40.0% Total DMG Reduction when unleashing Basic or Combo ATKs. Each Zankeki ULTRA performed gives 1.50 SP.

Passive
Passive

Passive bonuses apply automatically.

Onimusha latest?format=originalThis skill is shared with Shadow Dash

5th Basic ATK sequence, Ultimate Evasion ATK, and Ultimate mark enemies. Attacks against marked / stunned / paralyzed / frozen / time slowed enemies deal 40.0% bonus Physical and Elemental DMG.

Mercy latest?format=originalSS Rank

Recovers 10.0 KE per second even when off the battlefield. Restores 30 KE per 0.25s for 10s after unleashing Ultimate.

Ultimate
Frigid Rave

Instant battou slash against enemies in front.
Icewind: Total of 900% ATK of Ice DMG, with the last hit freezing the target.
Execute: Shatters the ice to deal 1200% ATK of Physical DMG.
Energy Charge: Gains 250 KE upon unleashing Ultimate, and gains 30 KE per 0.25s for 10s when Ultimate ends.
SP Cost: 125

Transcendence

After using Ultimate, gains 30.0% Total DMG Multiplier for 12s.

Bone Eater

For every enemy killed by the Ultimate, character heals self for 550 HP.

Iceborn latest?format=originalSS Rank

Recovers an additional 600 kinetic energy when using Ultimates.

Evasion
Clone Step

Quick dash to evade enemy attacks.
White Shadow: A White Shadow (summoned entity) emerges upon Ultimate Evasion and explodes after 1s, dealing 200% ATK of Ice DMG to surrounding enemies (damage source:self). CD: 15s.

Shadow Breath

Recovers 120 kinetic energy instantly when Ultimate Evasion is triggered.

Freezing Image latest?format=originalSSS Rank

Enemies affected by White Shadow explosion have a 100% chance of being frozen for 4.0s.

Illumination latest?format=originalThis skill is shared with Shadow Dash

Shortens evasion CD by 3.0s.

Basic
Kansakura

Swift 5-sequence slash, with each sequence restoring 60 Kinetic Energy (KE) upon hit. Evading during the first 4 sequences does not interrupt the sequence connection.
1st Sequence: 50% ATK of Physical DMG.
2nd Sequence: 80% ATK of Physical DMG.
3rd Sequence: 120% ATK of Physical DMG.
4th Sequence: 120% ATK of Physical DMG.
5th Sequence: 250% ATK of Physical DMG.

Ice Spirit latest?format=originalThis skill is shared with Shadow Dash

Each Basic ATK deals 35.0% ATK of bonus Ice DMG. 1st-4th Basic ATK sequences gain 30.0% faster Attack Speed, while the 5th sequence gives 30.0% Total DMG Multiplier buff for 8s.

Energizing Flurry latest?format=originalSS Rank latest?format=originalThis skill is shared with Shadow Dash

Basic ATKs recover 15.0 kinetic energy upon landing a critical strike.

QTE: Freezing Art

QTE: Triggers upon shieldbreak. Unleashes sword ki of frost that deals 600.0% ATK of Ice DMG and freezes enemies for 4s.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Frozen Naraka (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Ana Schariac (Stigmata) (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Ana Schariac (Stigmata) (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Ana Schariac (Stigmata) (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
90%
Functionality
70%
Compatibility
100%
Universal Equipment
Frame (Yellow) (NoText).png
Frozen Naraka (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Schrodinger (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Mei - Beach Party (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
40%
Compatibility
80%
Transitional Equipment
Frame (Purple) (NoText).png
Pulse Katana Type-17 (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Rasputin (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Rasputin (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Rasputin (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
30%
Compatibility
60%
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