Honkai Impact 3 Wiki

Hello, Captains.

We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

We'll solve it shortly. Thank you for your patience.

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Honkai Impact 3 Wiki
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Gyakushinn Miko
Gyakushinn Miko
latest?format=originalA Rank
BIO Biologic
Gyakushinn Miko
Profile
Yae Sakura battlesuit added in Version Unknown.
Melee DPS.
Marks targets to deal DMG spikes.
Can swiftly shuttle between enemies.
Gyakushinn Miko (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Physical.png
Physical
Core Burst.png
Burst
Core Bleed.png
Bleed
Items needed to unlock the battlesuit: Gyakushinn Miko Soul (Icon).png Gyakushinn Miko Soul ×30
Items needed to evolve the battlesuit: Gyakushinn Miko Soul (Icon).png Gyakushinn Miko Soul ×350 (Total amount)
Rank-up cost breakdown:
latest?format=originalA Rank latest?format=originalS Rank: Gyakushinn Miko Soul (Icon).png Gyakushinn Miko Soul ×50
latest?format=originalS Rank latest?format=originalSS Rank: Gyakushinn Miko Soul (Icon).png Gyakushinn Miko Soul ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Gyakushinn Miko Soul (Icon).png Gyakushinn Miko Soul ×200

Gyakushinn Miko (Chinese: 逆神巫女) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Heart of Prajna

Leader Bonus:
Heart of Prajna: When Combo Hit Count exceeds 20, team gains 12% Physical DMG.

Heart of Prajna latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Team gains 18% Physical DMG when Combo Hit Count exceeds 20.

Combo: Shunmetsu

Penetrates enemy with a charged One Flash, dealing damage.
One Flash: 100% ATK of Physical DMG.
One Flash consumes Sakura Brands from enemies upon hit and unleashes One Slash, dealing 400% ATK of Physical DMG and knocking them airborne.

QTE: Void Triplex latest?format=originalThis skill is shared with Crimson Impulse

Switch: Swift Kill. Triggers QTE when enemy is knocked airborne. Unleashes 3 blade waves, each wave dealing 50%+154% ATK of Physical DMG and adding 1 Sakura Count.

One Slash

Increases One Slash DMG to 400%+600% ATK of Physical DMG.

Chain Flash latest?format=originalS Rank

Triggers One Flash 5 additional times (once for each Sakura Brand present) when there are multiple enemies marked with a Sakura Brand.

Passive

Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.

Punctured Kabuto latest?format=originalThis skill is shared with Crimson Impulse

Increases Crit Rate by X% and Crit DMG by X% when breaching the enemy's Elite Shield.

Sakura no Haku latest?format=originalSSS Rank

Basic ATKs deal additional 35.0% ATK of Physical DMG to enemies without a Sakura Brand.

Iaido latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Shortens CD of Ultimate Evasion by 4.0s.

Crimson Naraka

Trigger Valkyrie burst to augment attack mode and gain Ignore Interrupt.
Burst deals 50% ATK of DMG and inflicts a Sakura Brand onto enemy. SP Cost: 100.
After activation, Basic ATKs turn into One Flash. Hitting an enemy with this One Flash adds 1 Sakura Count. Duration: 10s.

Blinding Draw

When unleashing Ultimate, deal 50%+200.0% ATK of Physical DMG to surrounding enemies.

Ardor latest?format=originalS Rank

Increases Crit DMG by 40.0% during Ultimate.

Shuryu Slash

Quick dash to evade enemy attacks.
Ultimate Evasion: Generates a 3-sequence sword aura, each hit dealing 10% ATK of Physical DMG to surrounding enemies.
Shuryu Slash: Each sword aura hit adds a Sakura count onto the target upon Ultimate Evasion. CD: 15s.

Lethal Mark latest?format=originalSS Rank

Enhances the sword barrage generated upon an Ultimate Evasion, with each hit gaining 60.0% ATK of Physical DMG.

Zanshin latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Upon Ultimate Evasion, gain 20.0% Attack Speed for 4.0s to self.

Sakuraoti

Switch 6-sequence slash attack.
1st Sequence: 50% ATK of DMG.
2nd Sequence: 70% ATK of DMG.
3rd Sequence: 100% ATK of DMG.
4th Sequence: 120% ATK of DMG.
5th Sequence: 120% ATK of DMG.
6th Sequence: 150% ATK of DMG.
The 3rd and 5th sequences of the Basic ATK adds 1 Sakura Count to the target.

Thorny Blossoms latest?format=originalThis skill is shared with Crimson Impulse

20.0% chance to bleed enemies hit, dealing 32.0 DMG every 0.5s for 5.0s.

Flourish latest?format=originalThis skill is shared with Crimson Impulse

When Combo Hit Count exceeds 20 and 50, gain 29.0% and 50.0% Total DMG Multiplier respectively.

San-Ge Brand

Extends the duration of Sakura Brand to applied by self to 20.0s. 5-sequence Basic ATKs gains 20.0% Total DMG Multiplier.

Leader
Heart of Prajna

Leader Bonus:
Heart of Prajna: When Combo Hit Count exceeds 20, team gains 12% Physical DMG.

Heart of Prajna latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Team gains 18% Physical DMG when Combo Hit Count exceeds 20.

Special
Combo: Shunmetsu

Penetrates enemy with a charged One Flash, dealing damage.
One Flash: 100% ATK of Physical DMG.
One Flash consumes Sakura Brands from enemies upon hit and unleashes One Slash, dealing 400% ATK of Physical DMG and knocking them airborne.

QTE: Void Triplex latest?format=originalThis skill is shared with Crimson Impulse

Switch: Swift Kill. Triggers QTE when enemy is knocked airborne. Unleashes 3 blade waves, each wave dealing 50%+154% ATK of Physical DMG and adding 1 Sakura Count.

One Slash

Increases One Slash DMG to 400%+600% ATK of Physical DMG.

Chain Flash latest?format=originalS Rank

Triggers One Flash 5 additional times (once for each Sakura Brand present) when there are multiple enemies marked with a Sakura Brand.

Passive
Passive

Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.

Punctured Kabuto latest?format=originalThis skill is shared with Crimson Impulse

Increases Crit Rate by X% and Crit DMG by X% when breaching the enemy's Elite Shield.

Sakura no Haku latest?format=originalSSS Rank

Basic ATKs deal additional 35.0% ATK of Physical DMG to enemies without a Sakura Brand.

Iaido latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Shortens CD of Ultimate Evasion by 4.0s.

Ultimate
Crimson Naraka

Trigger Valkyrie burst to augment attack mode and gain Ignore Interrupt.
Burst deals 50% ATK of DMG and inflicts a Sakura Brand onto enemy. SP Cost: 100.
After activation, Basic ATKs turn into One Flash. Hitting an enemy with this One Flash adds 1 Sakura Count. Duration: 10s.

Blinding Draw

When unleashing Ultimate, deal 50%+200.0% ATK of Physical DMG to surrounding enemies.

Ardor latest?format=originalS Rank

Increases Crit DMG by 40.0% during Ultimate.

Evasion
Shuryu Slash

Quick dash to evade enemy attacks.
Ultimate Evasion: Generates a 3-sequence sword aura, each hit dealing 10% ATK of Physical DMG to surrounding enemies.
Shuryu Slash: Each sword aura hit adds a Sakura count onto the target upon Ultimate Evasion. CD: 15s.

Lethal Mark latest?format=originalSS Rank

Enhances the sword barrage generated upon an Ultimate Evasion, with each hit gaining 60.0% ATK of Physical DMG.

Zanshin latest?format=originalS Rank latest?format=originalThis skill is shared with Crimson Impulse

Upon Ultimate Evasion, gain 20.0% Attack Speed for 4.0s to self.

Basic
Sakuraoti

Switch 6-sequence slash attack.
1st Sequence: 50% ATK of DMG.
2nd Sequence: 70% ATK of DMG.
3rd Sequence: 100% ATK of DMG.
4th Sequence: 120% ATK of DMG.
5th Sequence: 120% ATK of DMG.
6th Sequence: 150% ATK of DMG.
The 3rd and 5th sequences of the Basic ATK adds 1 Sakura Count to the target.

Thorny Blossoms latest?format=originalThis skill is shared with Crimson Impulse

20.0% chance to bleed enemies hit, dealing 32.0 DMG every 0.5s for 5.0s.

Flourish latest?format=originalThis skill is shared with Crimson Impulse

When Combo Hit Count exceeds 20 and 50, gain 29.0% and 50.0% Total DMG Multiplier respectively.

San-Ge Brand

Extends the duration of Sakura Brand to applied by self to 20.0s. 5-sequence Basic ATKs gains 20.0% Total DMG Multiplier.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Purple) (NoText).png
Dawn Breaker - Talwar (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Schrodinger (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Planck (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Lier (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
95%
Functionality
80%
Compatibility
80%
Universal Equipment
Frame (Purple) (NoText).png
Sakura Blossom (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Michelangelo (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Ekaterina (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Michelangelo (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
85%
Functionality
60%
Compatibility
80%
Transitional Equipment
Frame (Purple) (NoText).png
Jizo Mitama (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Marco Polo (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Marco Polo (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Marco Polo (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
60%
Functionality
30%
Compatibility
40%
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