(Some of the values are wrong as I already leveled her up, but better than leaving it empty.) |
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| special1effect = Every weapon switch or QTE grants 5s of Psyched status where the next Combo ATK restores <span class="increase">3.3</span> bonus SP and removes the status. |
| special1effect = Every weapon switch or QTE grants 5s of Psyched status where the next Combo ATK restores <span class="increase">3.3</span> bonus SP and removes the status. |
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| special2 = Spear Stands for Strength |
| special2 = Spear Stands for Strength |
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− | | special2effect = Spear Combo ATKs impair enemies and reduce their DEF by 50% for <span class="increase">12.1 |
+ | | special2effect = Spear Combo ATKs impair enemies and reduce their DEF by 50% for <span class="increase">12.1</span>s. |
| special3 = Mercy Means Meekness |
| special3 = Mercy Means Meekness |
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| special3effect = In Psyched status, Combo ATKs restore 2 bonus SP and have specifal effects:<br>Sword: The 2nd sequence inflicts 0.5s of coma on enemies hit. Spear: The 1st sequence Time Locks enemies for 1s on hit. Chain blades: Attacks impair enemies and reduce their DEF by 50% for 15s. |
| special3effect = In Psyched status, Combo ATKs restore 2 bonus SP and have specifal effects:<br>Sword: The 2nd sequence inflicts 0.5s of coma on enemies hit. Spear: The 1st sequence Time Locks enemies for 1s on hit. Chain blades: Attacks impair enemies and reduce their DEF by 50% for 15s. |
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− | | special3unlock |
+ | | special3unlock = SS |
+ | | passive = Ace Arsenal |
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+ | | passiveEffect = '''Passive bonuses apply automatically.'''<br> |
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+ | Every weapon has an independent gauge of kinetic energy that starts at 300 and maxes at 300. Recovery:<br>The weapon in use restores 3 points every 0.1s.<br>Weapons not in use restore 1 point every 0.1s.<br>Sword & spear: Every hit of Basic ATK restores 9 points.<br>Chain blades: every hit of Basic ATK restores 12 points.<br>All weapons restore 300 points when Herrscher form ends. |
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+ | | passive1 = Innate Invulnerability |
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+ | | passive1effect = Combo ATKs grant Shield: I'm Untouchable to all unshielded team members. Shield HP equals 30% of Valkyrie's max HP. The shield grants 50% DMG Reduction, moderate Ignore Interrupt, and boosts team Crit DMG by <span class="increase">18,0%</span>. Subsequent procs refresh the shield. CD: 12s. |
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+ | | passive2 = Stellar Start |
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+ | | passive2effect = Valkyrie has <span class="increase">20.0</span> bonus initial SP. Can only be triggered once every 10 minutes in Open World. |
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+ | | passive2unlock = SSS |
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+ | | passive3 = Against All Authority |
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+ | | passive3effect = When Valkyrie sends an enemy into coma, they take <span class="increase">11,2%</span> bonus Physical DMG from her for 15s (independent effect). In addition, when she impairs enemies with her own skills, they take <span class="increase">11,2%</span> bonus Physical DMG while the Impair lasts (independent effect; mutually exclusive with Night Squire's skill Authority). |
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+ | | passive3shared = yes |
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}} |
}} |
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==Dorm Chibi== |
==Dorm Chibi== |
Revision as of 00:48, 9 March 2021
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Dorm Chibi
Herrscher of Sentience Chibi