


Fire Support & Lightning Support
Kiana Kaslana is an unlockable ELF in Honkai Impact 3rd.
Unlock & Rank-Up[]
Item: Kiana Kaslana Parts
Skills[]
ELF Skills[]
















ELF has two Basic ATKs:
Basic ATK 1: Fires 3 bullets, dealing 3x 250.0% ATK of Fire DMG.
Basic ATK 2: Swings the bat, dealing 3x 850.0% ATK of Fire DMG. ELF regains 1.5 SP per second in combat.
ATK Interval: 3.3s
Unlocked by default.
1st Skill Row




ELF has two Basic ATKs:
Basic ATK 1: Fires 3 bullets, dealing 3x 250.0% ATK of Fire DMG.
Basic ATK 2: Swings the bat, dealing 3x 850.0% ATK of Fire DMG. ELF regains 1.5 SP per second in combat.
ATK Interval: 3.3s
Unlocked by default.




ELF's Basic ATK deals 30.0% more Total DMG and has 50.0 more initial SP.
Unlocks at






Unleashes the Ultimate and makes enemies take 8.0% more Fire and Lightning DMG for 20s.
Unlocks at







When ELF's Basic ATK hits an inflammable or conductive enemy, it restores extra 5.0 SP. CD: 2s.
Unlocks at



2nd Skill Row




ELF hits a home run and the baseball explodes, dealing 2 x 900.0% ATK of Fire DMG, pulling nearby enemies and creating an area. The baseball explodes again in 7s, dealing 1,200.0% ATK of Fire DMG and pulling nearby enemies. Ultimate reduces switch CD for the Valkyries on standby by 8s and makes enemies receive 12.0% more Elemental DMG for 20s.
CD: 45s; SP cost: 75
Unlocked by default.




[Team-triggered] When the leader is a Fire DMG dealer, ELF's Ultimate inflicts inflammable status over an area. When the leader is a Lightning DMG dealer, ELF's Ultimate deals Lightning DMG instead and inflicts conductive status over an area. If inflammable or conductive enemies take Lightning or Fire DMG respectively, they will detonate the Ultimate area prematurely, dealing 1,500.0% ATK of Fire DMG + 1,500.0% ATK of Lightning DMG and inflicting inflammable & conductive statuses for 20s.
Unlocks at






ELF's Ultimate and Ultimate's second explosion increase all team members' Elemental DMG by 10.0% for 12s. Triggering it again refreshes its duration.
Unlocks at






ELF deals 65.0% more Elemental DMG to inflammable and conductive enemies. ELF's Ultimate's premature detonation deals 45.0% more Total DMG.
Unlocks at




3rd Skill Row




[Team-triggered] When the leader is a Fire DMG dealer, ELF deals 30.0% more Fire DMG. When the leader is a Lightning DMG dealer, ELF deals 30.0% more Lightning DMG.
Unlocked by default.




[Team-triggered] When the leader is a Lightning DMG dealer, ELF's Basic ATK and Joint ATK deal Lightning DMG instead.
Unlocks at






Shortens ELF's Ultimate CD by 30.0%.
Unlocks at







[Team-triggered] When team members are of two or more elements, ELF and Valkyries deal 8.0% more Total DMG.
Unlocks at




4th Skill Row




When a Valkyrie's Weapon Active deals DMG, ELF launches a Joint ATK, firing a charged-shot that deals 900.0% ATK of Fire DMG, pulls nearby enemies, and reduces Joint ATK CD by 10s.
Unlocked by default.




[Team-triggered] When the leader is a Fire or Lightning DMG dealer, Joint ATK inflicts inflammable or conductive status.
Unlocks at






Valkyries deal 15.0% more Fire or Lightning DMG to inflammable or conductive enemies.
Unlocks at



※Any numbers shown are for MAX level skills.
Astral Ring Skills[]












Unleashes Synergy Attack. AstralOp hits a home run and the baseball explodes on contact, dealing 2 x 900.0% ATK of Fire DMG, pulling nearby enemies, and creating a field. The second explosion in 7s will deal 1,200.0% ATK of Fire DMG and pull nearby enemies again. When the leader is a Fire DMG dealer, enemies in the field become inflammable. When the leader is a Lightning DMG dealer, AstralOp's attack deals Lightning DMG instead, and enemies in the field become conductive. If inflammable or conductive enemies take Lightning or Fire DMG respectively, they will detonate the field prematurely, dealing 1,500.0% ATK of Fire DMG + 1,500.0% ATK of Lightning DMG and inflicting inflammable and conductive statuses for 20s.
Unlocked by default.
1st Skill Row




Unleashes Synergy Attack. AstralOp hits a home run and the baseball explodes on contact, dealing 2 x 900.0% ATK of Fire DMG, pulling nearby enemies, and creating a field. The second explosion in 7s will deal 1,200.0% ATK of Fire DMG and pull nearby enemies again. When the leader is a Fire DMG dealer, enemies in the field become inflammable. When the leader is a Lightning DMG dealer, AstralOp's attack deals Lightning DMG instead, and enemies in the field become conductive. If inflammable or conductive enemies take Lightning or Fire DMG respectively, they will detonate the field prematurely, dealing 1,500.0% ATK of Fire DMG + 1,500.0% ATK of Lightning DMG and inflicting inflammable and conductive statuses for 20s.
Unlocked by default.




AstralOp's Synergy Attack increases all team members' Elemental DMG by 10.0% for 12s. Retriggering stacks duration.
Unlocked by default.




Team members deal 12.0% more Fire or Lightning DMG to inflammable or conductive enemies.
Unlocks at







AstralOp deals 130.0% more Elemental DMG to inflammable and conductive enemies. AstralOp's Synergy Attack deals 45.0% more Total DMG with premature detonation.
Unlocks at




2nd Skill Row




In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1 Astral Ring Intensity per 0.5s. Start a battle with 40.0 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 12.0% more Total DMG in Stellar Outburst state.
Unlocked by default.




Entering Stellar Outburst state reduces switch CD by 8s.
Unlocked by default.




During Stellar Outburst, enemies take 8.0% more Fire and Lightning DMG.
Unlocks at







Initial Astral Ring Intensity increases to 45.0.
Unlocks at



3rd Skill Row




[Team-triggered] AstralOp deals 30.0% more Total DMG. When the leader is a Fire DMG dealer, AstralOp deals 30.0% more Fire DMG. When the leader is a Lightning DMG dealer, AstralOp deals 30.0% more Lightning DMG.
Unlocked by default.




Team deals 4.0% more Fire and Lightning DMG.
Unlocked by default.




[Team-triggered] When the team has members of different elements, AstralOp and team members deal 8.0% more Total DMG.
Unlocks at




※Any numbers shown are for MAX level skills.
Quotes[]
Menu | |||
Action | Quote | ||
Select ELF |
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Poke ELF |
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Story | |||
Section | Quote | ||
Self Introduction |
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Time with Captain |
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Her Secret Diary |
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