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ELF has two forms of Basic ATK: Basic ATK 1: Launch syringes to deal 5 x 120% ATK of Lighting DMG. Basic ATK 2: Unleash biochemical lightning to deal 3 x 200% ATK of Lighting DMG.
ATK Interval: 3.3s
Unlocked by default.
Sure, No Problem (Passive)
Each hit of Basic ATK has a 50.0% chance to inflict one stack of Fatigue on enemies. The chance is doubled on enemies not yet inflicted.
Unlocks at Star Lv.
Just Put It There (Passive)
ELF restores 2.1 SP per second in battle.
Unlocks at Star Lv.
I'll Finish It on Time (Passive)
ELF's Basic ATKs deal 30.0% bonus Lightning DMG to enemies with Fatigue.
Unlocks at Star Lv.
Quick Sleep Helper (Ultimate)
Take out a massive syringe and smash it at enemies to trigger a toxic explosion and deal 1800% ATK of Lighting DMG. The syringe then stays on the field and spreadspreadSic; Expected: spreads toxin to deal 7 x 300% ATK of Lightning DMG. Casting Ultimate reduces character switch CD by 8s. The 1st hit makes enemies take 10.0% bonus Lighting DMG for 15s. Ultimate inflicts Fatigue on enemies hit for 8s and each stack deals 20% ATK of Lightning DMG per second. Triggering it again resets the duration. 5 stacks max.
CD: 45s; SP cost: 75
Unlocked by default.
Puts You to Sleep Instantly (Passive)
The 1st hit inflicts 6.0 Paralyze Trauma.
Unlocks at Star Lv.
Never Gonna Wake Up Again (Passive)
ELF Ultimate makes enemies take 15.0% bonus Lightning DMG instead.
Unlocks at Star Lv.
Hmm, Very Helpful (Passive)
ELF Ultimate deals 40.0% bonus Total DMG. Casting Ultimate triggers the QTE of all Lightning DMG dealers on the team.
Unlocks at Star Lv.
Still Got Work to Do (Passive)
[Lineup] Elf deals 25% bonus Lightning DMG when the team leader is a Lightning DMG dealer.
Unlocked by default.
Have to Get Myself Together (Passive)
ELF's initial SP increases by 50.0.
Unlocks at Star Lv.
Can't Fall Asleep (Passive)
[Lineup] Lightning DMG dealers on the team deal 6.0% bonus Lightning DMG to paralyzed or fatigued enemies.
Unlocks at Star Lv.
Can't... Sleep... (Passive)
[Lineup] Every Lightning DMG dealer on the team reduces ELF's Ultimate CD by 8.0%.
Unlocks at Star Lv.
Did I Fall Asleep? (Team)
Valkyries dealing Combo ATK DMG adds 1 to the count for up to once per second. When the count reaches 3, ELF performs a Joint ATK, clears the count, and launches multiple syringes at the target, dealing 10 x 80% ATK of Lightning DMG. CD: 20s. The count cannot exceed 2 during CD and starts at 2 when the battle begins.
Unlocked by default.
What Time Is It Now? (Passive)
Joint ATKs can inflict Fatigue.
Unlocks at Star Lv.
Oh No... I'm Done! (Passive)
ELF Joint ATKs boost team Total DMG by 5.0% for 12s.
ELF has two forms of Basic ATK: Basic ATK 1: Launch syringes to deal 5 x 120% ATK of Lighting DMG. Basic ATK 2: Unleash biochemical lightning to deal 3 x 200% ATK of Lighting DMG.
ELF's Basic ATKs deal 30.0% bonus Lightning DMG to enemies with Fatigue.
Unlocks at Star Lv.
2nd Skill Row
Quick Sleep Helper (Ultimate)
Take out a massive syringe and smash it at enemies to trigger a toxic explosion and deal 1800% ATK of Lighting DMG. The syringe then stays on the field and spreadspreadSic; Expected: spreads toxin to deal 7 x 300% ATK of Lightning DMG. Casting Ultimate reduces character switch CD by 8s. The 1st hit makes enemies take 10.0% bonus Lighting DMG for 15s. Ultimate inflicts Fatigue on enemies hit for 8s and each stack deals 20% ATK of Lightning DMG per second. Triggering it again resets the duration. 5 stacks max.
CD: 45s; SP cost: 75
Unlocked by default.
Puts You to Sleep Instantly (Passive)
The 1st hit inflicts 6.0 Paralyze Trauma.
Unlocks at Star Lv.
Never Gonna Wake Up Again (Passive)
ELF Ultimate makes enemies take 15.0% bonus Lightning DMG instead.
Unlocks at Star Lv.
Hmm, Very Helpful (Passive)
ELF Ultimate deals 40.0% bonus Total DMG. Casting Ultimate triggers the QTE of all Lightning DMG dealers on the team.
Unlocks at Star Lv.
3rd Skill Row
Still Got Work to Do (Passive)
[Lineup] Elf deals 25% bonus Lightning DMG when the team leader is a Lightning DMG dealer.
Unlocked by default.
Have to Get Myself Together (Passive)
ELF's initial SP increases by 50.0.
Unlocks at Star Lv.
Can't Fall Asleep (Passive)
[Lineup] Lightning DMG dealers on the team deal 6.0% bonus Lightning DMG to paralyzed or fatigued enemies.
Unlocks at Star Lv.
Can't... Sleep... (Passive)
[Lineup] Every Lightning DMG dealer on the team reduces ELF's Ultimate CD by 8.0%.
Valkyries dealing Combo ATK DMG adds 1 to the count for up to once per second. When the count reaches 3, ELF performs a Joint ATK, clears the count, and launches multiple syringes at the target, dealing 10 x 80% ATK of Lightning DMG. CD: 20s. The count cannot exceed 2 during CD and starts at 2 when the battle begins.
Unleashes Synergy Attack. AstralOp takes out a massive bio syringe and smashes it at enemies to cause a toxic explosion, dealing 1,800.0% ATK of Lightning DMG. The syringe then stays on the field and spreads toxin to deal 7 x 300% ATK of Lightning DMG.
Meanwhile, AstralOp's attacks inflict Fatigue, which can be stacked 5 times, with each stack lasting 8s (retriggering refreshes duration) and dealing 20% ATK of Lightning DMG per 1s.
Unlocked by default.
Puts You to Sleep Instantly (Passive)
The first hit of AstralOp's attack inflicts 6.0 Paralyze Trauma.
Unlocked by default.
Never Gonna Wake Up Again (Passive)
AstralOp's attacks deal 30.0% more Lightning DMG to fatigued enemies.
Unlocks at Star Lv.
Did I Fall Asleep? (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 40.0 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 7.0% more Lightning DMG in Stellar Outburst state.
Unlocked by default.
Oh No... I'm Done! (Passive)
Entering Stellar Outburst state reduces switch CD by 8s.
Unlocked by default.
Another Sleepless Night (Passive)
During Stellar Outburst, enemies take 11.0% more Lightning DMG instead.
Unlocks at Star Lv.
Still Got Work to Do (Passive)
[Team-triggered] When the team leader is a Lightning DMG dealer, AstralOp deals 25.0% more Lightning DMG.
Unlocked by default.
Have to Get Myself Together (Passive)
Count once when any team member deals DMG with Combo ATK. Can only count once every second. On the count of 3, inflicts 2 stacks of Fatigue on the enemy hit.
Unlocked by default.
Can't Fall Asleep (Passive)
AstralOp deals 40.0% more Total DMG.
[Team-triggered] Lightning DMG dealers on the team deal 6.0% more Lightning DMG to paralyzed or fatigued enemies.
Unlocks at Star Lv.
Can't... Sleep... (Passive)
The character deals 5.0% more Total DMG to fatigued enemies.
Unleashes Synergy Attack. AstralOp takes out a massive bio syringe and smashes it at enemies to cause a toxic explosion, dealing 1,800.0% ATK of Lightning DMG. The syringe then stays on the field and spreads toxin to deal 7 x 300% ATK of Lightning DMG.
Meanwhile, AstralOp's attacks inflict Fatigue, which can be stacked 5 times, with each stack lasting 8s (retriggering refreshes duration) and dealing 20% ATK of Lightning DMG per 1s.
AstralOp's attacks deal 30.0% more Lightning DMG to fatigued enemies.
Unlocks at Star Lv.
2nd Skill Row
Did I Fall Asleep? (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 40.0 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 7.0% more Lightning DMG in Stellar Outburst state.
Unlocked by default.
Oh No... I'm Done! (Passive)
Entering Stellar Outburst state reduces switch CD by 8s.
Unlocked by default.
Another Sleepless Night (Passive)
During Stellar Outburst, enemies take 11.0% more Lightning DMG instead.
Unlocks at Star Lv.
3rd Skill Row
Still Got Work to Do (Passive)
[Team-triggered] When the team leader is a Lightning DMG dealer, AstralOp deals 25.0% more Lightning DMG.
Unlocked by default.
Have to Get Myself Together (Passive)
Count once when any team member deals DMG with Combo ATK. Can only count once every second. On the count of 3, inflicts 2 stacks of Fatigue on the enemy hit.
Unlocked by default.
Can't Fall Asleep (Passive)
AstralOp deals 40.0% more Total DMG.
[Team-triggered] Lightning DMG dealers on the team deal 6.0% more Lightning DMG to paralyzed or fatigued enemies.
Unlocks at Star Lv.
Can't... Sleep... (Passive)
The character deals 5.0% more Total DMG to fatigued enemies.
[Official English] I'm Klein, Dr. Mobius's assistant. If you need to see her, please wait on the chair over there. She should be back in a moment. What? You came... for me? Ah, alright, just put the files there. Huh? You're not asking me to finish your work? That's a surprise...
[Official English] Though I've asked many times, but are you sure I don't need to do overtime, or finish someone else's job, or say yes to every request? I... never imagined life like this. Is this place... heaven?
[Official English] Elysian Realm daily maintenance complete. No anomalies. I like the new job, but... I also miss working with Dr. Mobius. If only... I could finish the research with her here... Never mind, it's pointless to indulge in a fantasy.
Trivia[]
She shares her Chinese voice actress with Nahralab.