Honkai Impact 3 Wiki

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Night Squire (Portrait).png
latest?format=originalA Rank
BIO Biologic
Night Squire
Profile

Fu Hua battlesuit added in Version 2.3.
Melee DPS.
Spends Ripple to boost Combo ATK DMG.
Ultimate: Non-stop combo attacks.

Night Squire (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Physical.png
Physical
Core Burst.png
Burst
Core Time Mastery.png
Time Mastery
Core Fast ATK.png
Fast ATK
Core Bleed.png
Bleed
Items needed to unlock the battlesuit: Night Squire Fragment (Icon).png Night Squire Fragment ×30
Items needed to evolve the battlesuit: Night Squire Fragment (Icon).png Night Squire Fragment ×350 (Total amount)
Rank-up cost breakdown:
latest?format=originalA Rank latest?format=originalS Rank: Night Squire Fragment (Icon).png Night Squire Fragment ×50
latest?format=originalS Rank latest?format=originalSS Rank: Night Squire Fragment (Icon).png Night Squire Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Night Squire Fragment (Icon).png Night Squire Fragment ×200

Night Squire (Japanese: 白夜の使者 Byakuya no Shisha; Chinese: 白夜执事 Báiyè Zhíshì) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Chelonic Unity Skill.png
Night Squire

Leader Bonus: Team gains 12.0% max HP. BIO-type characters gain 24.0% Crit DMG.

Chelonic Unity Skill.png
Damage 1 Skill.png
Night Squire latest?format=originalS Rank

Team gains 18.0% max HP. BIO-type characters gain 36.0% Crit DMG.

Combo - Aurora Skill.png
Combo: Aurora

Different Six Fists moves can be connected to various Combo ATKs.
Ri-Ki Raptor Strike: Up to 400% ATK of Physical DMG.
Ri-Ki Rending Claw: Up to 460% ATK of Physical DMG.
Ri-Ki Talon Storm: Up to 490% ATK of Physical DMG.
Ri-Ki Moon Anseri: Up to 520% of ATK of Physical DMG.
Initial Ripple: 3. Can store up to 5 charges.

Switch 1 Skill.png
Switch: Seven Deaths

Deals 360.0% ATK of Physical DMG.

Combo - Aurora Skill.png
Switch 3 Skill.png
QTE: Emperor's Ax

QTE: Triggered when enemy is knocked airborne, dealing 900.0% ATK of Physical DMG. If the Combo ATK hits the enemy, trigger a global Time Fracture for 3.0s.

Survival 2 Skill.png
Enigma latest?format=originalSS Rank

Recovers 1 Ripple every 2.5s when off the field. When exiting with 0 Ripple, team gains 15.0% Total DMG Multiplier for 10.0s.

Fu Hua Passive Skill.png
Passive

Passive bonuses apply automatically.

Damage 2 Skill.png
Magister latest?format=originalS Rank

When the character has Ripple, last hit of Combo ATKs consumes 1 Ripple (will not be consumed again with Vanguard) and gains 40.0% ATK of Physical DMG for 4.0s. Consuming the Ripple again resets the duration.

Fu Hua Passive Skill.png
Control 2 Skill.png
Imperator latest?format=originalS Rank

With available Ripple, attacks against bleeding, ignited, or move slowed enemies gain 30.0% Total DMG Multiplier.

Survival 3 Skill.png
Catastrophe latest?format=originalS Rank

When the last strike of Ri-Ki Raptor or Ri-Ki Rending Claw hits an enemy, mark the enemy with a brand for 10.0s. When the last strike of Ri-Ki Talon Storm or Ri-Ki Moon Anseri hit said enemy or when the brand expires, clear the brand. Said enemy will then take an additional 200.0% ATK of Physical DMG.

Thousand Stars Skill.png
Thousand Stars

Consume 100 SP to enter Burst mode for 8s.
Burst mode: Gain 30% Attack Speed. Tapping any [ATK] button quickly directly triggers Combo ATK to deal tons of DMG.
During Burst Mode: Enemies in a small AOE around the character suffer 50% slower Move Speed.
Burst mode activation provides max Ripple.

Survival 2 Skill.png
Devouring Wolf latest?format=originalS Rank

Under Burst mode, gain a 80.0% Attack Speed buff.

Thousand Stars Skill.png
Damage 2 Skill.png
Authority latest?format=originalSSS Rank

Under Burst mode, enemies within a small AOE around the Valkyrie take 40.0% more Physical DMG (independent effect).

Control 2 Skill.png
Red Princess latest?format=originalSS Rank

Under Burst mode, character bleeds nearby enemies in a small AOE, dealing 150.0 Physical DMG every 0.5s.

Vermilion Dance Skill.png
Blink

Quick shift for evading enemy attacks.
Time Fracture: Ultimate Evasion triggers global Time Fracture, slowing all enemies for 3s. CD: 15s.
Gain 1 Ripple with Ultimate Evasion.

Control 1 Skill.png
Vengeance

Extends duration of Time Fracture of Ultimate Evasion to 4.5s.

Vermilion Dance Skill.png
Enhance 3 Skill.png
Inquisitor latest?format=originalS Rank

Shortens CD of Ultimate Evasion skill by 4.0s. Upon triggering Time Fracture, character gains 25.0% Crit Rate.

Iron Strike Skill.png
Iron Strike

Fight using the Six Fists.
Ri-Ki Darting Kite: 400% ATK of Physical DMG.
Ri-Ki Phoenix Soar: 370% ATK of Physical DMG.

Enhance 2 Skill.png
Chancellor

When Ri-Ki Darting Kite and Ri-Ki Phoenix Soar hit an enemy, gain 1 Ripple and Iron Body to take 40.0% less Physical DMG for 5.0s.

Iron Strike Skill.png
Damage 3 Skill.png
Vanguard

When the character has stored charge, final hit of Combo ATKs consumes 1 Ripple (this will not be consumed again with Magister). This Combo ATK deals an additional 300.0% ATK of Physical DMG.

Damage 2 Skill.png
Marshal latest?format=originalS Rank

Whenever the last strike of Combo ATKs hit the enemy, gain 4.0% Crit Rate for 5.0s. Stacks up to 5 times. Triggering this skill again resets the duration.

Leader
Chelonic Unity Skill.png
Night Squire

Leader Bonus: Team gains 12.0% max HP. BIO-type characters gain 24.0% Crit DMG.

Chelonic Unity Skill.png
Damage 1 Skill.png
Night Squire latest?format=originalS Rank

Team gains 18.0% max HP. BIO-type characters gain 36.0% Crit DMG.

Special
Combo - Aurora Skill.png
Combo: Aurora

Different Six Fists moves can be connected to various Combo ATKs.
Ri-Ki Raptor Strike: Up to 400% ATK of Physical DMG.
Ri-Ki Rending Claw: Up to 460% ATK of Physical DMG.
Ri-Ki Talon Storm: Up to 490% ATK of Physical DMG.
Ri-Ki Moon Anseri: Up to 520% of ATK of Physical DMG.
Initial Ripple: 3. Can store up to 5 charges.

Switch 1 Skill.png
Switch: Seven Deaths

Deals 360.0% ATK of Physical DMG.

Combo - Aurora Skill.png
Switch 3 Skill.png
QTE: Emperor's Ax

QTE: Triggered when enemy is knocked airborne, dealing 900.0% ATK of Physical DMG. If the Combo ATK hits the enemy, trigger a global Time Fracture for 3.0s.

Survival 2 Skill.png
Enigma latest?format=originalSS Rank

Recovers 1 Ripple every 2.5s when off the field. When exiting with 0 Ripple, team gains 15.0% Total DMG Multiplier for 10.0s.

Passive
Fu Hua Passive Skill.png
Passive

Passive bonuses apply automatically.

Damage 2 Skill.png
Magister latest?format=originalS Rank

When the character has Ripple, last hit of Combo ATKs consumes 1 Ripple (will not be consumed again with Vanguard) and gains 40.0% ATK of Physical DMG for 4.0s. Consuming the Ripple again resets the duration.

Fu Hua Passive Skill.png
Control 2 Skill.png
Imperator latest?format=originalS Rank

With available Ripple, attacks against bleeding, ignited, or move slowed enemies gain 30.0% Total DMG Multiplier.

Survival 3 Skill.png
Catastrophe latest?format=originalS Rank

When the last strike of Ri-Ki Raptor or Ri-Ki Rending Claw hits an enemy, mark the enemy with a brand for 10.0s. When the last strike of Ri-Ki Talon Storm or Ri-Ki Moon Anseri hit said enemy or when the brand expires, clear the brand. Said enemy will then take an additional 200.0% ATK of Physical DMG.

Ultimate
Thousand Stars Skill.png
Thousand Stars

Consume 100 SP to enter Burst mode for 8s.
Burst mode: Gain 30% Attack Speed. Tapping any [ATK] button quickly directly triggers Combo ATK to deal tons of DMG.
During Burst Mode: Enemies in a small AOE around the character suffer 50% slower Move Speed.
Burst mode activation provides max Ripple.

Survival 2 Skill.png
Devouring Wolf latest?format=originalS Rank

Under Burst mode, gain a 80.0% Attack Speed buff.

Thousand Stars Skill.png
Damage 2 Skill.png
Authority latest?format=originalSSS Rank

Under Burst mode, enemies within a small AOE around the Valkyrie take 40.0% more Physical DMG (independent effect).

Control 2 Skill.png
Red Princess latest?format=originalSS Rank

Under Burst mode, character bleeds nearby enemies in a small AOE, dealing 150.0 Physical DMG every 0.5s.

Evasion
Vermilion Dance Skill.png
Blink

Quick shift for evading enemy attacks.
Time Fracture: Ultimate Evasion triggers global Time Fracture, slowing all enemies for 3s. CD: 15s.
Gain 1 Ripple with Ultimate Evasion.

Control 1 Skill.png
Vengeance

Extends duration of Time Fracture of Ultimate Evasion to 4.5s.

Vermilion Dance Skill.png
Enhance 3 Skill.png
Inquisitor latest?format=originalS Rank

Shortens CD of Ultimate Evasion skill by 4.0s. Upon triggering Time Fracture, character gains 25.0% Crit Rate.

Basic
Iron Strike Skill.png
Iron Strike

Fight using the Six Fists.
Ri-Ki Darting Kite: 400% ATK of Physical DMG.
Ri-Ki Phoenix Soar: 370% ATK of Physical DMG.

Enhance 2 Skill.png
Chancellor

When Ri-Ki Darting Kite and Ri-Ki Phoenix Soar hit an enemy, gain 1 Ripple and Iron Body to take 40.0% less Physical DMG for 5.0s.

Iron Strike Skill.png
Damage 3 Skill.png
Vanguard

When the character has stored charge, final hit of Combo ATKs consumes 1 Ripple (this will not be consumed again with Magister). This Combo ATK deals an additional 300.0% ATK of Physical DMG.

Damage 2 Skill.png
Marshal latest?format=originalS Rank

Whenever the last strike of Combo ATKs hit the enemy, gain 4.0% Crit Rate for 5.0s. Stacks up to 5 times. Triggering this skill again resets the duration.

※Any numbers shown are for MAX level skills.

Ri-Ki Raptor Strike
Ri-Ki Rending Claw
Ri-Ki Talon Storm
Ri-Ki Moon Anseri
Ri-Ki Darting Kite
Ri-Ki Phoenix Soar

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Domain of Sentience (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Dirac (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Dirac (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Dirac (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
100%
Functionality
100%
Compatibility
100%
Universal Equipment
Frame (Purple) (NoText).png
Nebulous Duality (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Zorro (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Zorro (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Dirac (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
90%
Compatibility
90%
Transitional Equipment
Frame (Purple) (NoText).png
Grips of Tai Xuan (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jingwei (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Marco Polo (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Lier (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
70%
Functionality
50%
Compatibility
70%

Navigation[]

Navigation table cannot be enabled for mobile due to technical difficulties, please browse Category:Playable_Characters or Category:Battlesuits instead.
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