Fu Hua battlesuit added in Version 2.3.
Melee DPS.
Spends Ripple to boost Combo ATK DMG.
Ultimate: Non-stop combo attacks.
Night Squire (Chinese: 白夜执事) is a playable battlesuit in Honkai Impact 3rd.
Skills
Leader Bonus: Leader Bonus:
Court Astrologer: Team gains 12.0% max HP. BIO-type characters gain 24.0% Crit DMG.
Passive bonuses apply automatically.
Quick shift for evading enemy attacks.
Time Fracture: Ultimate Evasion triggers global Time Fracture, slowing all enemies for 3s. CD: 15s.
Gain 1 Ripple with Ultimate Evasion.
Fight using the Six Fists.
Ri-Ki Darting Kite: 400% ATK of Physical DMG.
Ri-Ki Phoenix Soar: 370% ATK of Physical DMG.
Consume 100 SP to enter Burst mode for 8s.
Burst mode: Gain 30% Attack Speed. Tapping any [ATK] button quickly directly triggers Combo ATK to deal tons of DMG.
During Burst Mode: Enemies in a small AOE around the character suffer 50% slower Move Speed.
Burst mode activation provides max Ripple.
Different Six Fists moves can be connected to various Combo ATKs.
Ri-Ki Raptor Strike: Up to 400% ATK of Physical DMG.
Ri-Ki Rending Claw: Up to 460% ATK of Physical DMG.
Ri-Ki Talon Storm: Up to 490% ATK of Physical DMG.
Ri-Ki Moon Anseri: Up to 520% of ATK of Physical DMG.
Initial Ripple: 3. Can store up to 5 charges.
Leader Bonus: Leader Bonus:
Court Astrologer: Team gains 12.0% max HP. BIO-type characters gain 24.0% Crit DMG.
Passive bonuses apply automatically.
Quick shift for evading enemy attacks.
Time Fracture: Ultimate Evasion triggers global Time Fracture, slowing all enemies for 3s. CD: 15s.
Gain 1 Ripple with Ultimate Evasion.
Fight using the Six Fists.
Ri-Ki Darting Kite: 400% ATK of Physical DMG.
Ri-Ki Phoenix Soar: 370% ATK of Physical DMG.
Consume 100 SP to enter Burst mode for 8s.
Burst mode: Gain 30% Attack Speed. Tapping any [ATK] button quickly directly triggers Combo ATK to deal tons of DMG.
During Burst Mode: Enemies in a small AOE around the character suffer 50% slower Move Speed.
Burst mode activation provides max Ripple.
Different Six Fists moves can be connected to various Combo ATKs.
Ri-Ki Raptor Strike: Up to 400% ATK of Physical DMG.
Ri-Ki Rending Claw: Up to 460% ATK of Physical DMG.
Ri-Ki Talon Storm: Up to 490% ATK of Physical DMG.
Ri-Ki Moon Anseri: Up to 520% of ATK of Physical DMG.
Initial Ripple: 3. Can store up to 5 charges.
※Any numbers shown are for MAX level skills.
Ri-Ki Raptor Strike | |
---|---|
Ri-Ki Rending Claw | |
Ri-Ki Talon Storm | |
Ri-Ki Moon Anseri | |
Ri-Ki Darting Kite | |
Ri-Ki Phoenix Soar |
Guides
BBS Equipment Builds
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 100% |
Functionality | 100% |
Compatibility | 100% |
Universal Equipment | |
Offensive Ability | 80% |
Functionality | 90% |
Compatibility | 90% |
Transitional Equipment | |
Offensive Ability | 70% |
Functionality | 50% |
Compatibility | 70% |