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ELF has two Basic ATKs:
Basic ATK 1: Fires 1 energy bullet from the cannon it sits on, dealing 1,200.0% ATK of Physical DMG.
Basic ATK 2: Launches 4 carrot missiles, dealing 4 x 300.0% ATK of Physical DMG.
ELF recovers 1.6SP per second after entering battle.
ATK Interval: 3.3s
Unlocked by default.
Always on Standby (Passive)
ELF deals 40.0% bonus Total DMG and has 40.0 bonus initial SP.
Unlocks at Star Lv.
Efficiency First (Passive)
All Out increases Total DMG dealt by ELF's Ultimate by 40.0%.
Unlocks at Star Lv.
Max Combat Power (Ultimate)
ELF targets the chosen enemy and pulls enemies in a large area to the target location. 1s later, ELF descends from the sky and smashes the target with a giant carrot bomb, causing a huge explosion. The attack deals 3,500.0% ATK of Physical DMG and blocks the next hit for team members. A successful block grants the character hit immunity to any DMG for 0.3s. Casting ELF's Ultimate reduces the switch CD by 8s. ElFElFSic; Expected: ELF has 10.0 more initial SP.
CD: 45s; SP cost: 75
Unlocked by default.
Concentrated Firepower (Passive)
After unleashing ELF's Ultimate, all enemies take 12.0% bonus Physical DMG for 20s. Retriggering refreshes duration.
Unlocked by default.
Full Capacity (Passive)
All Out guarantees ELF's Ultimate to Crit, and increases Crit DMG by 30.0%.
Unlocks at Star Lv.
Breaching Defense (Passive)
ELF's Ultimate deals 2,500.0% ATK of bonus Physical DMG.
Unlocks at Star Lv.
Universal Helper (Passive)
[Lineup] When the team leader is a Physical DMG dealer, ELF deals 30.0% bonus Physical DMG.
Unlocked by default.
Babysitter at Home (Passive)
ELF's Ultimate CD is shortened by 30.0%.
Unlocked by default.
Vanguard in Battle (Passive)
[Lineup] For every Physical DMG dealer on the team, ELF's Joint ATK deals 30.0% ATK of bonus Physical DMG.
Unlocked by default.
Freer Than a Bird (Passive)
[Lineup] For every Physical DMG dealer on the team, all team members deal 1.5% bonus Physical DMG.
Unlocks at Star Lv.
Genius Partner (Team)
When any team member deals DMG with QTE or casts weapon active, ELF casts Joint ATK in sync, generating 8 hover guns to deal 16 x 100.0% ATK of Physical DMG and restore 8.0 SP. CD: 7s.
Unlocked by default.
Restructured Multi-core (Passive)
When ELF casts Joint ATK, she applied the effect All Out to all team members and herself. Those affected by All Out deal 5.5% bonus Physical DMG for 23s. Retriggering refreshes duration.
Unlocked by default.
Reason's 2nd Brain (Passive)
All Out increases Total DMG dealt by characters and ELF by 6.0%.
Unlocks at Star Lv.
1st Skill Row
Elite Employee (Basic)
ELF has two Basic ATKs:
Basic ATK 1: Fires 1 energy bullet from the cannon it sits on, dealing 1,200.0% ATK of Physical DMG.
Basic ATK 2: Launches 4 carrot missiles, dealing 4 x 300.0% ATK of Physical DMG.
ELF recovers 1.6SP per second after entering battle.
ATK Interval: 3.3s
Unlocked by default.
Always on Standby (Passive)
ELF deals 40.0% bonus Total DMG and has 40.0 bonus initial SP.
Unlocks at Star Lv.
Efficiency First (Passive)
All Out increases Total DMG dealt by ELF's Ultimate by 40.0%.
Unlocks at Star Lv.
2nd Skill Row
Max Combat Power (Ultimate)
ELF targets the chosen enemy and pulls enemies in a large area to the target location. 1s later, ELF descends from the sky and smashes the target with a giant carrot bomb, causing a huge explosion. The attack deals 3,500.0% ATK of Physical DMG and blocks the next hit for team members. A successful block grants the character hit immunity to any DMG for 0.3s. Casting ELF's Ultimate reduces the switch CD by 8s. ElFElFSic; Expected: ELF has 10.0 more initial SP.
CD: 45s; SP cost: 75
Unlocked by default.
Concentrated Firepower (Passive)
After unleashing ELF's Ultimate, all enemies take 12.0% bonus Physical DMG for 20s. Retriggering refreshes duration.
Unlocked by default.
Full Capacity (Passive)
All Out guarantees ELF's Ultimate to Crit, and increases Crit DMG by 30.0%.
Unlocks at Star Lv.
Breaching Defense (Passive)
ELF's Ultimate deals 2,500.0% ATK of bonus Physical DMG.
Unlocks at Star Lv.
3rd Skill Row
Universal Helper (Passive)
[Lineup] When the team leader is a Physical DMG dealer, ELF deals 30.0% bonus Physical DMG.
Unlocked by default.
Babysitter at Home (Passive)
ELF's Ultimate CD is shortened by 30.0%.
Unlocked by default.
Vanguard in Battle (Passive)
[Lineup] For every Physical DMG dealer on the team, ELF's Joint ATK deals 30.0% ATK of bonus Physical DMG.
Unlocked by default.
Freer Than a Bird (Passive)
[Lineup] For every Physical DMG dealer on the team, all team members deal 1.5% bonus Physical DMG.
Unlocks at Star Lv.
4th Skill Row
Genius Partner (Team)
When any team member deals DMG with QTE or casts weapon active, ELF casts Joint ATK in sync, generating 8 hover guns to deal 16 x 100.0% ATK of Physical DMG and restore 8.0 SP. CD: 7s.
Unlocked by default.
Restructured Multi-core (Passive)
When ELF casts Joint ATK, she applied the effect All Out to all team members and herself. Those affected by All Out deal 5.5% bonus Physical DMG for 23s. Retriggering refreshes duration.
Unlocked by default.
Reason's 2nd Brain (Passive)
All Out increases Total DMG dealt by characters and ELF by 6.0%.
Unlocks at Star Lv.
※Any numbers shown are for MAX level skills.
Astral Ring Skills[]
Max Combat Power (Assist)
Unleashes Synergy Attack. AstralOp targets the chosen enemy and pulls a large group of enemies to the location. 1s later, AstralOp smashes the target with a giant carrot bomb from the sky, causing a huge explosion dealing 3,500.0% ATK of Physical DMG and blocking the next incoming attack for all team members. A successful block grants invincibility for 0.3s.
Unlocked by default.
Concentrated Firepower (Passive)
[Team-triggered] When the team leader is a Physical DMG dealer, AstralOp deals 40.0% more Physical DMG.
Unlocked by default.
Full Capacity (Passive)
AstralOp deals 40.0% more Total DMG.
Unlocks at Star Lv.
Breaching Defense (Passive)
AstralOp's Synergy Attack deals an additional 2,500.0% ATK of Physical DMG.
Unlocks at Star Lv.
Genius Partner (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 40 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 12.0% more Physical DMG in Stellar Outburst state.
Unlocked by default.
Restructured Multi-core (Passive)
Entering Stellar Outburst state reduces switch CD by 8s.
Unlocked by default.
Reason's 2nd Brain (Passive)
Initial Astral Ring Intensity increases to 45.0.
Unlocks at Star Lv.
Universal Helper (Passive)
When any team member deals DMG with QTE or uses a weapon skill, all team members and AstralOp gain All Out status. Those affected by All Out deal 5.5% more Physical DMG for 23s. Retriggering refreshes duration.
Unlocked by default.
Babysitter at Home (Passive)
[Team-triggered] For every Physical DMG dealer on the team, all team members deal 1.5% more Physical DMG.
Unlocked by default.
Vanguard in Battle (Passive)
All Out guarantees AstralOp's Synergy Attack to Crit and deal 30.0% more Crit DMG, and enables the character and AstralOp to deal 6.0% more Total DMG.
Unlocks at Star Lv.
Freer Than a Bird (Passive)
All Out increases Total DMG dealt by AstralOp by 40.0%.
Unlocks at Star Lv.
1st Skill Row
Max Combat Power (Assist)
Unleashes Synergy Attack. AstralOp targets the chosen enemy and pulls a large group of enemies to the location. 1s later, AstralOp smashes the target with a giant carrot bomb from the sky, causing a huge explosion dealing 3,500.0% ATK of Physical DMG and blocking the next incoming attack for all team members. A successful block grants invincibility for 0.3s.
Unlocked by default.
Concentrated Firepower (Passive)
[Team-triggered] When the team leader is a Physical DMG dealer, AstralOp deals 40.0% more Physical DMG.
Unlocked by default.
Full Capacity (Passive)
AstralOp deals 40.0% more Total DMG.
Unlocks at Star Lv.
Breaching Defense (Passive)
AstralOp's Synergy Attack deals an additional 2,500.0% ATK of Physical DMG.
Unlocks at Star Lv.
2nd Skill Row
Genius Partner (Recharge)
In Astral Ring Charging state, landing an attack sends all team members into Intensity Recovery state for 1s, which restores 1Astral Ring Intensity per 0.5s. Start a battle with 40 more Astral Ring Intensity, which applies once every 10 min in Part 2's Open World and shares a CD with other AstralOps. Enemies take 12.0% more Physical DMG in Stellar Outburst state.
Unlocked by default.
Restructured Multi-core (Passive)
Entering Stellar Outburst state reduces switch CD by 8s.
Unlocked by default.
Reason's 2nd Brain (Passive)
Initial Astral Ring Intensity increases to 45.0.
Unlocks at Star Lv.
3rd Skill Row
Universal Helper (Passive)
When any team member deals DMG with QTE or uses a weapon skill, all team members and AstralOp gain All Out status. Those affected by All Out deal 5.5% more Physical DMG for 23s. Retriggering refreshes duration.
Unlocked by default.
Babysitter at Home (Passive)
[Team-triggered] For every Physical DMG dealer on the team, all team members deal 1.5% more Physical DMG.
Unlocked by default.
Vanguard in Battle (Passive)
All Out guarantees AstralOp's Synergy Attack to Crit and deal 30.0% more Crit DMG, and enables the character and AstralOp to deal 6.0% more Total DMG.
Unlocks at Star Lv.
Freer Than a Bird (Passive)
All Out increases Total DMG dealt by AstralOp by 40.0%.
Unlocks at Star Lv.
※Any numbers shown are for MAX level skills.
Quotes[]
Menu
Action
Quote
Select ELF
#1
Poke ELF
#1
#2
Story
Section
Quote
Self Introduction
#1
[Official English] Interview? For me? Good choice. Yeah, I'm Project Bunny, a mechanical life equipped with rationality and power, the heart and soul of Studio Reason. Bronya? Humph, when I first met her, she was just a little girl who knew nothing. Without me... What? She'll see the interview too? Ahem... without her discovering my talents and giving me an opportunity to realize my value, I won't be here today. Heartfelt thanks to the best boss, Bronya!
Time with Captain
#1
[Official English] What do I think about my current appearance? No big deal. After all, it's only one of my many looks. A good employee always fulfills the boss' every need, no matter how... Ahem, anyway, after turning into this, Seele has become visibly more gentle to me. She's born gentle though. And she never raises any far-fetched requests... Ah, I wish she can take over the studio someday.
Her Secret Diary
#1
[Official English] More changes? At this rate, the publishing license number of Arahato will look bigger than Bronya's height. Why don't we use the first edition anyway? It's been through so many changes that she won't find out. I'll look for it... Wait, what is it? The overtime schedule of Studio Reason? The versions plan for the next half year? Test feedback on the performance of new features? ... I'll just play dead.