Honkai Impact 3 Wiki

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Sakuno Rondo (Portrait).png
latest?format=originalA Rank
PSY Psychic
Sakuno Rondo
Profile

Theresa Apocalypse battlesuit added in Version 2.2.1.5.
Flexible mid-ranged DPS.
Suppresses solo enemies.
Massive Fire DMG during burst.

Sakuno Rondo (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Fire DMG.png
Fire DMG
Core Burst.png
Burst
Core Fast ATK.png
Fast ATK
Core Ignite.png
Ignite
Items needed to unlock the battlesuit: Sakuno Rondo Fragment (Icon).png Sakuno Rondo Fragment ×30
Items needed to evolve the battlesuit: Sakuno Rondo Fragment (Icon).png Sakuno Rondo Fragment ×350 (Total amount)
Rank-up cost breakdown:
latest?format=originalA Rank latest?format=originalS Rank: Sakuno Rondo Fragment (Icon).png Sakuno Rondo Fragment ×50
latest?format=originalS Rank latest?format=originalSS Rank: Sakuno Rondo Fragment (Icon).png Sakuno Rondo Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Sakuno Rondo Fragment (Icon).png Sakuno Rondo Fragment ×200

Sakuno Rondo (Japanese: 桜火輪舞曲 Sakura Ka Rondo; Chinese: 樱火轮舞 Yīng Huǒ Lún Wǔ) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Our Pledge Skill.png
Ritual Dance

Leader Bonus: For the team, attacks made against enemies knocked airborne gain 15% Total DMG Multiplier. Teams with 3 characters of different types gain 12% Elemental DMG.

Our Pledge Skill.png
Damage 3 Skill.png
Ritual Dance latest?format=originalS Rank

For the team, attacks against enemies knocked airborne gain 24% Total DMG Multiplier. If team is composed of 3 characters of different types, gain 18% Elemental DMG.

Charged - Scorching Foxfire Skill.png
Charged: Scorching Foxfire

Charge during the 5-sequence Basic ATK to unleash Foxfire.
Tap and hold the [ATK] button to charge during a 5-sequence Basic ATK or Ultimate to unleash Foxfire after a short charge, dealing 3 x 50% ATK of Fire DMG to target and its surrounding enemies.
Foxfire transforms Sakura Brand into Scorching Sakura Brand that then explodes after 1s, dealing 300% ATK of Fire DMG and knocking enemies airborne.

Switch 1 Skill.png
Switch: Twin Slashers

Switch: Launches 2 flying blades, each blade deals 3x250.0% ATK of Physical DMG and knocks down the enemy.

Charged - Scorching Foxfire Skill.png
Damage 3 Skill.png
Detonate Brand

Scorching Sakura Brand explosions deal 621% ATK of Fire DMG. When not in Hijoyo Mode, recover 5.0 SP every time Foxfire scorches a Sakura Brand.

Switch 3 Skill.png
QTE: Triplex Slashers latest?format=originalS Rank

QTE: Triggered when enemy is paralyzed. Enters the battle near the target and unleashes 3-sequence sword ki, each hit dealing 324.0% ATK of Physical DMG and adding a Sakura Count.

Theresa Apocalypse Passive Skill.png
Passive

Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.

Survival 3 Skill.png
World's #1 Cutie

Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.

Theresa Apocalypse Passive Skill.png
Damage 2 Skill.png
Not the Ears latest?format=originalS Rank

Each hit against frozen / paralyzed enemies deals an additional 80% Fire DMG.

Damage 3 Skill.png
Let's Dance latest?format=originalSS Rank

When cross is deployed, team gains 23.4% Elemental DMG for 7.50s.

Hijoyo Frenzy Skill.png
Hijoyo Frenzy

Unleash Valkyrie burst to enter Hijoyo Mode and gain increased Ignore Interrupt.
Unleashes a 3-sequence combo slash to all targets in a large AOE when triggered, each hit dealing 100% ATK of Physical DMG and adding a Sakura Count.
Hijoyo Mode: Turns the 5-sequence combo into an Ultimate 5-sequence combo, dealing Fire DMG for more DMG and transforms the Sakura Brand.
The 3rd and 5th sequences add a Sakura Count on the target.
Continuous Burst: Consumes 20 SP to activate and 8 SP/s afterwards. Max duration: 60s.

SP Cost: 80.

Damage 3 Skill.png
Fire Sprite

In Hijoyo Mode, character deals 50.0% more Fire DMG.

Hijoyo Frenzy Skill.png
Damage 2 Skill.png
Sakura Mark latest?format=originalS Rank

3rd and 5th sequences of Ultimates apply 1 Sakura Counts on the target and deal additional 180.0% ATK of Physical DMG.

Survival 3 Skill.png
Warding Sprite latest?format=originalSSS Rank

In Hijoyo Mode, gain 52.1% Total DMG Reduction, shorten the duration of most debuffs by 70%, and gain 45.1% Attack Speed.

Burning Kenbu Skill.png
Burning Kenbu

Quick side-step to evade enemy attacks.
Ultimate Evasion: Generates a 3-sequence sword aura, each hit dealing 10% ATK of Physical DMG to surrounding enemies. Character gains 40% Move Speed for 3s.
Burning Kenbu: Each sword ki hit adds 1 Sakura Count to the target. Tap the [ATK] button within a short duration to directly unleash Foxfire. CD: 15s.

Damage 1 Skill.png
Blazing Kenbu

Enhances the sword aura triggered by Ultimate Evasions, each hit inflicting additional 50.1% ATK of Fire DMG.

Burning Kenbu Skill.png
Damage 2 Skill.png
Florid Kenbu latest?format=originalS Rank

Shortens CD of Ultimate Evasion by 3.40s. Each Sword Ki hit has a 18.5% chance to bleed enemies, dealing 152 Physical DMG every 0.5s for 3.5s.

Fox Blade Skill.png
Fox Blade

Basic ATK: Mid-range 5-sequence attack with ethereal katanas.
1st Sequence: 3 x 40% ATK of Physical DMG.
2nd Sequence: 3 x 40% ATK of Physical DMG.
3rd Sequence: 150% ATK of Physical DMG.
4th Sequence: 2 katanas dealing 3 x 40% ATK of Physical DMG each.
5th Sequence: 180% ATK of Physical DMG.
The 3rd and 5th sequences add 1 Sakura Count to the target.

Damage 1 Skill.png
Ghostfire Burn

5-sequence Basic ATKs or Ultimates have a 20% chance to ignite enemies, dealing 199 Fire DMG every 0.5s for 4s. CD: 6s.

Fox Blade Skill.png
Damage 2 Skill.png
Ember

Basic & Ultimate ATKs additionally deal "28% ATK of Fire DMG. 3rd and 5th Sequences of Basic and Ultimate ATKs deal additional 3 x 60% ATK of Fire DMG.

Damage 3 Skill.png
Engraved Mark latest?format=originalS Rank

Extends the duration of Sakura Brand to applied by self to 20.0s. When Combo Hit Count exceeds 30, gain 20% Total DMG Multiplier.

Leader
Our Pledge Skill.png
Ritual Dance

Leader Bonus: For the team, attacks made against enemies knocked airborne gain 15% Total DMG Multiplier. Teams with 3 characters of different types gain 12% Elemental DMG.

Our Pledge Skill.png
Damage 3 Skill.png
Ritual Dance latest?format=originalS Rank

For the team, attacks against enemies knocked airborne gain 24% Total DMG Multiplier. If team is composed of 3 characters of different types, gain 18% Elemental DMG.

Special
Charged - Scorching Foxfire Skill.png
Charged: Scorching Foxfire

Charge during the 5-sequence Basic ATK to unleash Foxfire.
Tap and hold the [ATK] button to charge during a 5-sequence Basic ATK or Ultimate to unleash Foxfire after a short charge, dealing 3 x 50% ATK of Fire DMG to target and its surrounding enemies.
Foxfire transforms Sakura Brand into Scorching Sakura Brand that then explodes after 1s, dealing 300% ATK of Fire DMG and knocking enemies airborne.

Switch 1 Skill.png
Switch: Twin Slashers

Switch: Launches 2 flying blades, each blade deals 3x250.0% ATK of Physical DMG and knocks down the enemy.

Charged - Scorching Foxfire Skill.png
Damage 3 Skill.png
Detonate Brand

Scorching Sakura Brand explosions deal 621% ATK of Fire DMG. When not in Hijoyo Mode, recover 5.0 SP every time Foxfire scorches a Sakura Brand.

Switch 3 Skill.png
QTE: Triplex Slashers latest?format=originalS Rank

QTE: Triggered when enemy is paralyzed. Enters the battle near the target and unleashes 3-sequence sword ki, each hit dealing 324.0% ATK of Physical DMG and adding a Sakura Count.

Passive
Theresa Apocalypse Passive Skill.png
Passive

Passive bonuses apply automatically.
Sakura Brand: Clears the Sakura Count on enemy once the count has reached 3 and inflicts a Sakura Brand. The Sakura Brand lasts for 10s.

Survival 3 Skill.png
World's #1 Cutie

Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.

Theresa Apocalypse Passive Skill.png
Damage 2 Skill.png
Not the Ears latest?format=originalS Rank

Each hit against frozen / paralyzed enemies deals an additional 80% Fire DMG.

Damage 3 Skill.png
Let's Dance latest?format=originalSS Rank

When cross is deployed, team gains 23.4% Elemental DMG for 7.50s.

Ultimate
Hijoyo Frenzy Skill.png
Hijoyo Frenzy

Unleash Valkyrie burst to enter Hijoyo Mode and gain increased Ignore Interrupt.
Unleashes a 3-sequence combo slash to all targets in a large AOE when triggered, each hit dealing 100% ATK of Physical DMG and adding a Sakura Count.
Hijoyo Mode: Turns the 5-sequence combo into an Ultimate 5-sequence combo, dealing Fire DMG for more DMG and transforms the Sakura Brand.
The 3rd and 5th sequences add a Sakura Count on the target.
Continuous Burst: Consumes 20 SP to activate and 8 SP/s afterwards. Max duration: 60s.

SP Cost: 80.

Damage 3 Skill.png
Fire Sprite

In Hijoyo Mode, character deals 50.0% more Fire DMG.

Hijoyo Frenzy Skill.png
Damage 2 Skill.png
Sakura Mark latest?format=originalS Rank

3rd and 5th sequences of Ultimates apply 1 Sakura Counts on the target and deal additional 180.0% ATK of Physical DMG.

Survival 3 Skill.png
Warding Sprite latest?format=originalSSS Rank

In Hijoyo Mode, gain 52.1% Total DMG Reduction, shorten the duration of most debuffs by 70%, and gain 45.1% Attack Speed.

Evasion
Burning Kenbu Skill.png
Burning Kenbu

Quick side-step to evade enemy attacks.
Ultimate Evasion: Generates a 3-sequence sword aura, each hit dealing 10% ATK of Physical DMG to surrounding enemies. Character gains 40% Move Speed for 3s.
Burning Kenbu: Each sword ki hit adds 1 Sakura Count to the target. Tap the [ATK] button within a short duration to directly unleash Foxfire. CD: 15s.

Damage 1 Skill.png
Blazing Kenbu

Enhances the sword aura triggered by Ultimate Evasions, each hit inflicting additional 50.1% ATK of Fire DMG.

Burning Kenbu Skill.png
Damage 2 Skill.png
Florid Kenbu latest?format=originalS Rank

Shortens CD of Ultimate Evasion by 3.40s. Each Sword Ki hit has a 18.5% chance to bleed enemies, dealing 152 Physical DMG every 0.5s for 3.5s.

Basic
Fox Blade Skill.png
Fox Blade

Basic ATK: Mid-range 5-sequence attack with ethereal katanas.
1st Sequence: 3 x 40% ATK of Physical DMG.
2nd Sequence: 3 x 40% ATK of Physical DMG.
3rd Sequence: 150% ATK of Physical DMG.
4th Sequence: 2 katanas dealing 3 x 40% ATK of Physical DMG each.
5th Sequence: 180% ATK of Physical DMG.
The 3rd and 5th sequences add 1 Sakura Count to the target.

Damage 1 Skill.png
Ghostfire Burn

5-sequence Basic ATKs or Ultimates have a 20% chance to ignite enemies, dealing 199 Fire DMG every 0.5s for 4s. CD: 6s.

Fox Blade Skill.png
Damage 2 Skill.png
Ember

Basic & Ultimate ATKs additionally deal "28% ATK of Fire DMG. 3rd and 5th Sequences of Basic and Ultimate ATKs deal additional 3 x 60% ATK of Fire DMG.

Damage 3 Skill.png
Engraved Mark latest?format=originalS Rank

Extends the duration of Sakura Brand to applied by self to 20.0s. When Combo Hit Count exceeds 30, gain 20% Total DMG Multiplier.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Salvation of Sakura (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Leeuwenhoek (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Nuwa (Stigmata) (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Leeuwenhoek (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
100%
Functionality
40%
Compatibility
90%
Auxiliary Equipment
Frame (Yellow) (NoText).png
Salvation of Sakura (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Turgenev (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Aslaug (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Turgenev (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
40%
Functionality
100%
Compatibility
90%
Universal Equipment
Frame (Purple) (NoText).png
Super-☆ Sonata (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Thales (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Thales (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Fuxi (Stigmata) (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
70%
Functionality
40%
Compatibility
70%
Transitional Equipment
Frame (Purple) (NoText).png
Fire Angel (4) (Icon).png
Frame (4 Stars) (NoText).png
Frame (Purple) (NoText).png
Wang Zhaojun (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Wang Zhaojun (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Wang Zhaojun (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
40%
Functionality
0%
Compatibility
50%

Navigation[]

Navigation table cannot be enabled for mobile due to technical difficulties, please browse Category:Playable_Characters or Category:Battlesuits instead.
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