Honkai Impact 3 Wiki

Hello, Captains.

We're still in the process of making fundamental changes to the battlesuits' skills template. However, all skill text should be displayed normally now, with only the associated icons missing.

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Honkai Impact 3 Wiki
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Scarlet Fusion
Scarlet Fusion
latest?format=originalA Rank
MECH Mecha
Scarlet Fusion
Profile
Murata Himeko battlesuit added in Version 1.8.
Stable melee DPS.
Attack in special tempo for DMG buff.
Ultimate: Powerful Burst DMG and suppression.
Scarlet Fusion (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Lightning DMG.png
Lightning DMG
Core Burst.png
Burst
Core Paralyze.png
Paralyze
Core Heavy ATK.png
Heavy ATK
Items needed to unlock the battlesuit: Scarlet Fusion Fragment (Icon).png Scarlet Fusion Fragment ×30
Items needed to evolve the battlesuit: Scarlet Fusion Fragment (Icon).png Scarlet Fusion Fragment ×350 (Total amount)
Rank-up cost breakdown:
latest?format=originalS Rank latest?format=originalSS Rank: Scarlet Fusion Fragment (Icon).png Scarlet Fusion Fragment ×100
latest?format=originalSS Rank latest?format=originalSSS Rank: Scarlet Fusion Fragment (Icon).png Scarlet Fusion Fragment ×200

Scarlet Fusion (Chinese: 融核装 · 深红) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Nuclear Armaments

Leader Bonus:
Nuclear Armament: Team gains 15% Total DMG Multiplier to switch skill attacks.

Nuclear Armament latest?format=originalS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Team Switch Skill attacks gain 30% Total DMG Multiplier.

Charge: Fusion Assault

Charging on the spot initiates a forward dash and upward slash that knocks the enemy airborne.
Sprinting Zornhut: Tap and hold the [ATK] button to start, and pushes the enemy forward, then release the [ATK] button to knock the enemy airborne and deal 400% ATK of Physical DMG.
Sprint ATK: During sprinting, tap the [ATK] button to launch a jump cleave that deals 500% ATK of Physical DMG.

Devastator's Charge latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Each sprint attack additionally deals 200 Lightning DMG.

Switch: Shoryu Blade

Switch entry unleashes Onrush Slash, dealing 450% ATK of Physical DMG and knocking enemies airborne.

QTE: Shoryu Nuclear EX latest?format=originalS Rank

QTE: Triggers QTE when an enemy is affected by Time Slow. Knocks enemies airborne and deals 605% ATK of Physical DMG. Launches a Light Blade that deals 2,150 Lightning DMG and paralyzes enemies for 1.5s.

Passive Skill

Passive bonuses apply automatically.

Nuclear Protection

Shortens the duration of most debuffs by 50%.

Barrier Smasher

Additionally deals 601 Lightning DMG against enemies with unbroken Elite Shield.

Ruthless Pursuit latest?format=originalS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Attacks against ignited or bleeding enemies gain 40.0% Total DMG Multiplier.

Nexus Unlock

Enters the Valkyrie state, enhancing all attacks.
Burst: Enhances most attack moves, ATK Speed, and Interrupt ability.
At over 100 SP, consumes 20 AP to activate and 10 SP/s afterwards until SP is depleted; max duration: 60s.

Nuclear Impact

During Burst, each attack will launch a penetrating Light Blade that travels in a straight path, dealing 321% Lightning DMG to enemies hit.

Fusion Rupture latest?format=originalS Rank

Upon Burst Activation, deals 400.0% of Lightning DMG to surrounding enemies and paralyzes them for 3.00s.

Plasma Rend latest?format=originalSS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

During Burst, the 3-sequence Light Blades bleeds enemies, dealing 120 Physical DMG every 0.5s for 3.00s.

Fusion Roll

Evasive roll. Can be triggered twice in a row.
Nuclear Propulsion: After Ultimate Evasion, Move Speed increases by 40% for 3s. Tap [ATK] button at the moment of Ultimate Evasion to immediately launch a Sprint ATK jump cleave.
Nuclear Charge: After an Ultimate Evasion, receives a 5s EM Charge that increases Ignore Interrupt; CD: 15s.
EM Blast: During EM Charge, hitting an enemy generates an EM Blast that deals 80% ATK of Lightning DMG to target and surrounding enemies, and paralyzes them for 3s.

Rapid CD latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Shortens CD of EM Charge by 4s.

Augmented Reactor latest?format=originalSS Rank

Extends the duration of EM Charge by 3.0s. EM Blast additionally deals 301% ATK of Lightning DMG.

Heavy Sword

Basic ATK: Tri-strike. Triggering Perfect Combo boosts Ignore Interrupt.
Tri-Strike: Each strike deals 150%, 180%, and 250% ATK of Physical DMG respectively.
Perfect Combo: Triggered by tapping [ATK] when a flashing circle appears on the Valkyrie to gain 15% Crit Rate for this attack.
When 2 consecutive (interval is less than 2s) Perfect Combos are triggered, charges the weapon briefly; within the 10s, the first Sprinting Zornhut unleashed will also launch a Spinning Blade that deals 3x200% ATK of Lightning DMG.

Slash Rhythm

The attack that triggers Perfect Combo gains 15.0% Crit Rate and additionally deals 120% ATK of Lightning DMG. Lightning DMG of Spinning Blade increases to 500% ATK.

Slash Tempo

Gains Ignore Interrupt and 50% Total DMG Reduction after triggering Perfect Combo for 1.8s. Recovers 4.0 SP every time when Spinning Blade hits an enemy.

Slash Accent latest?format=originalSSS Rank

When triggering Perfect Combo on the 3rd sequence of the Basic ATK, gain Interrupt chance and 100.0% chance to paralyze the enemy for 3.2s. CD: 8s.

Leader
Nuclear Armaments

Leader Bonus:
Nuclear Armament: Team gains 15% Total DMG Multiplier to switch skill attacks.

Nuclear Armament latest?format=originalS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Team Switch Skill attacks gain 30% Total DMG Multiplier.

Special
Charge: Fusion Assault

Charging on the spot initiates a forward dash and upward slash that knocks the enemy airborne.
Sprinting Zornhut: Tap and hold the [ATK] button to start, and pushes the enemy forward, then release the [ATK] button to knock the enemy airborne and deal 400% ATK of Physical DMG.
Sprint ATK: During sprinting, tap the [ATK] button to launch a jump cleave that deals 500% ATK of Physical DMG.

Devastator's Charge latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Each sprint attack additionally deals 200 Lightning DMG.

Switch: Shoryu Blade

Switch entry unleashes Onrush Slash, dealing 450% ATK of Physical DMG and knocking enemies airborne.

QTE: Shoryu Nuclear EX latest?format=originalS Rank

QTE: Triggers QTE when an enemy is affected by Time Slow. Knocks enemies airborne and deals 605% ATK of Physical DMG. Launches a Light Blade that deals 2,150 Lightning DMG and paralyzes enemies for 1.5s.

Passive
Passive Skill

Passive bonuses apply automatically.

Nuclear Protection

Shortens the duration of most debuffs by 50%.

Barrier Smasher

Additionally deals 601 Lightning DMG against enemies with unbroken Elite Shield.

Ruthless Pursuit latest?format=originalS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Attacks against ignited or bleeding enemies gain 40.0% Total DMG Multiplier.

Ultimate
Nexus Unlock

Enters the Valkyrie state, enhancing all attacks.
Burst: Enhances most attack moves, ATK Speed, and Interrupt ability.
At over 100 SP, consumes 20 AP to activate and 10 SP/s afterwards until SP is depleted; max duration: 60s.

Nuclear Impact

During Burst, each attack will launch a penetrating Light Blade that travels in a straight path, dealing 321% Lightning DMG to enemies hit.

Fusion Rupture latest?format=originalS Rank

Upon Burst Activation, deals 400.0% of Lightning DMG to surrounding enemies and paralyzes them for 3.00s.

Plasma Rend latest?format=originalSS Rank latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

During Burst, the 3-sequence Light Blades bleeds enemies, dealing 120 Physical DMG every 0.5s for 3.00s.

Evasion
Fusion Roll

Evasive roll. Can be triggered twice in a row.
Nuclear Propulsion: After Ultimate Evasion, Move Speed increases by 40% for 3s. Tap [ATK] button at the moment of Ultimate Evasion to immediately launch a Sprint ATK jump cleave.
Nuclear Charge: After an Ultimate Evasion, receives a 5s EM Charge that increases Ignore Interrupt; CD: 15s.
EM Blast: During EM Charge, hitting an enemy generates an EM Blast that deals 80% ATK of Lightning DMG to target and surrounding enemies, and paralyzes them for 3s.

Rapid CD latest?format=originalThis skill is shared with Vermilion Knight: Eclipse

Shortens CD of EM Charge by 4s.

Augmented Reactor latest?format=originalSS Rank

Extends the duration of EM Charge by 3.0s. EM Blast additionally deals 301% ATK of Lightning DMG.

Basic
Heavy Sword

Basic ATK: Tri-strike. Triggering Perfect Combo boosts Ignore Interrupt.
Tri-Strike: Each strike deals 150%, 180%, and 250% ATK of Physical DMG respectively.
Perfect Combo: Triggered by tapping [ATK] when a flashing circle appears on the Valkyrie to gain 15% Crit Rate for this attack.
When 2 consecutive (interval is less than 2s) Perfect Combos are triggered, charges the weapon briefly; within the 10s, the first Sprinting Zornhut unleashed will also launch a Spinning Blade that deals 3x200% ATK of Lightning DMG.

Slash Rhythm

The attack that triggers Perfect Combo gains 15.0% Crit Rate and additionally deals 120% ATK of Lightning DMG. Lightning DMG of Spinning Blade increases to 500% ATK.

Slash Tempo

Gains Ignore Interrupt and 50% Total DMG Reduction after triggering Perfect Combo for 1.8s. Recovers 4.0 SP every time when Spinning Blade hits an enemy.

Slash Accent latest?format=originalSSS Rank

When triggering Perfect Combo on the 3rd sequence of the Basic ATK, gain Interrupt chance and 100.0% chance to paralyze the enemy for 3.2s. CD: 8s.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Turgenev (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Avogadro (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Turgenev (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
60%
Functionality
90%
Compatibility
80%
Auxiliary Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
30%
Functionality
70%
Compatibility
70%
Universal Equipment
Frame (Purple) (NoText).png
Blood Dance (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Theresa - Gluttony (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Mei - Beach Party (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
30%
Functionality
50%
Compatibility
60%
Transitional Equipment
Frame (Purple) (NoText).png
Cleaver of Shamash (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Theresa - Gluttony (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Fu Hua Musician (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Fu Hua Musician (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
20%
Functionality
30%
Compatibility
40%
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