Leader Bonus: Calamity: Team gains 24% Elemental DMG. Non-Kiana, Mei, or Bronya characters get an additional 30 SP upon switch entry.
Team gains 28% Elemental DMG. Non-Kiana, Mei, or Bronya characters receive 50 initial SP in battle. In Open World, the initial SP bonus effect triggers once every 10 min.
Combo: Shadow Dragon
Link Six Fists stances into Combo ATKs. Ki Riptide: 140%+180% ATK of Physical DMG. Ki Pulverize: 200%+220% ATK of Physical DMG. Ki Seismic Slam: 100% ATK of Physical DMG. Shi-Ki Crescent: 180% ATK of Physical DMG if not fully charged or if SP is too low to enter Eclipse Mode.
Ki Seismic Slam and Shi-Ki Crescent can knock back enemies. Enemies knocked against the wall are stunned for 2s (CD: 4s) and will bleed for 6.0s, taking 180 Physical DMG every 0.5s.
Unlocks Switch Skill. Unleash a ground smash in switch entry to deal 300.0% ATK of Lightning DMG.
QTE: Triggers when an enemy is frozen, dealing 400.0% ATK of Lightning DMG against enemies within a large AOE; additionally deals 300.0% ATK of Lightning DMG against the frozen enemy and other enemies nearby.
Passive bonuses apply automatically.
Under Eclipse Mode, there is a 20.0% chance to discharge electricity every second, paralyzing enemies within a 3.5-meter radius for 2.0s.
Deals 50.0% more Total DMG against slowed or bleeding enemies.
For 10.0s before Eclipse Mode, gains 15.0% ATK Speed. When last hit of Shi-Ki Onslaught or Shi-Ki Charged Palm strikes the enemy, gains Iron Body and 60.0% Total DMG Reduction for DMG received for 2.5s.
At over 60 SP, casting Shi-Ki Crescent procs Lunar Eclipse mode that lasts up to 60s, spending 6 SP/s and -100% attack SP recovery, but deals +40% lightning DMG. When Eclipse ends, recover 30% of initial SP when casting the skill. Burst: Enters Lunar Eclipse (burst mode) and launches Shi-Ki Crescent dealing 480% ATK of Physical DMG. Lunar Eclipse attacks: Six Fists: total of 860% ATK of Physical DMG. Shi-Ki Charged Palm: 180% + 240% ATK of Physical DMG. Shi-Ki Onslaught: 260% + 5x50% per combo hit + 340% ATK of Physical DMG. Shi-Ki Crescent: 320% ATK of Physical DMG.
Take 40% less Indirect Physical DMG (e.g. DMG caused by bleeding). In Eclipse Mode, gains 25% Total DMG Reduction for DMG taken; during the Shi-Ki Onslaught hit barrage, gain another 25% Total DMG Reduction. In Eclipse Mode, each Shi-Ki Onslaught hit additionally deals 80.0% ATK of Lightning DMG and slowly pulls enemies closer.
In Eclipse Mode, when Shi-Ki Crescent hits the ground, inflict Time Lock for 4s and bleeds the target, dealing 180 Physical DMG every 0.5s for 12.0s.
Eclipse Mode: Shi-Ki Crescent impacts generates a 6m-radius Lightning Field that lasts 20.0s, within which enemies take 200.0 Lightning DMG every 0.5s, while Valkyrie gains 5.0% Lightning DMG per second (max stacks: 10), and starts to lose Lightning DMG at the same rate after leaving the AOE for 3s. Only 1 Lightning Field can exist. Cast Shi-Ki Crescent in Eclipse Mode again to change the location of the Lightning Field.
Rapid evasive maneuver. Can be performed twice in a row. Not in Eclipse Mode: Within a short duration after Ultimate Evasion, tap the Combo ATK button to dash to the enemy and unleash Ki Riptide. Eclipse Mode: Within a short duration after Ultimate Evasion, tap the Combo ATK button to unleash Shi-Ki Onslaught. Electrical Surge: Triggering an Ultimate Evasion deals 250% ATK of Lightning DMG against enemies within a large AOE; CD: 15s.
Shortens CD of Ultimate Evasion by 3.0s.
After Ultimate Evasion, Electrical Surge additionally deals 180.0% ATK of Lightning DMG. For each enemy damaged by the surge, the Valkyrie gains 2.0 SP and bleeds the enemies target to further deal 180 Physical DMG per second for 8s.
Use The Six Fists for battle. The Six Fists: 1st Stance: 90% ATK of Physical DMG. 2nd Stance: 90% ATK of Physical DMG. 3rd Stance: 90% ATK of Physical DMG. 4th Stance: 2x60% ATK of Physical DMG. 5th Stance: 2x80% ATK of Physical DMG. 6th Stance: 180% ATK of Physical DMG.
Every hit of Six Fists additionally deals 50.0% ATK of Lightning DMG. In Eclipse Mode, every hit of Six Fists further deals another 50.0% ATK of Lightning DMG.
After the last hit of Ki Riptide, the last 2 hits of Shi-Ki Charged Palm, or for 18s after Shi-Ki Crescent activates Eclipse Mode, every 3rd attack deals 300.0% ATK of Lightning DMG in a 3-meter radius. When not in Eclipse Mode, each AOE Lightning DMG dealt recovers 3.0 SP.
When Ki Pulverize or Shi-Ki Onslaught hits, temporarily imprison the target and gain a 100.0% chance to make the target take 600 Lightning DMG every second for 5s.
This is a prototype 4th Generation Valkyrie Godsbane-class Battlesuit. Unlike Knight Moonbeam, this battlesuit is designed for pure close-combat in mind and is not outfitted with any ranged weaponry. The outcome is extreme mobility that outstrips the other Godsbane-class battlesuits.
Valkyrie Armor Story 2
Eclipse Mode High concentrations of compressed Honkai particles in the reactor are released at extreme velocities, fully extending the blade-shaped propulsion systems at the waist and causing the entire battlesuit to glow orange red like the full moon. This mode maximizes the power output of the battlesuit and accelerates its already impressive speed to unimaginable velocities. The wearer would be able to close in on her enemies at extreme speed and unload a terrible onslaught of blows.
Valkyrie Armor Story 3
Chinese legends speak of a celestial who protects these lands from harm. The celestial left without a word and disappeared from the people's memories. Many will eventually regard the tales of this celestial as mere fantasy. Some people insist upon its truth. No one has been seen the celestial before, but she is still watching over China in silence.
This page was last edited on 12 March 2021, at 16:56.
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