



Bronya Zaychik battlesuit added in Version 1.8.
Stable ranged DPS.
QTE is easy to trigger.
Ultimate freezes all enemies over a long time.



Snowy Sniper (Japanese: 雪地狙撃 Yukichi Sogeki; Chinese: 雪地狙击 Xuědìjūjī) is a playable battlesuit in Honkai Impact 3rd.
Skills[]
Switch entry triggers Dimension Shift upon entering the battle.
Instant Evasion: Triggers Dimension Shift effects.
Upon entry or evasion, gain 30.0% Move Speed for 8.0s.
QTE: Triggers when an enemy is knocked airborne, freezing enemies within a large AOE for 2.5s and dealing 520% ATK of Physical DMG.
Passive bonuses apply automatically.
Summons artic snow that freezes all enemies.
Land of Frost: Freezes all enemies for 8 sec.
Frigid Blast: When the freezing ends, deal 150% ATK of Ice DMG against enemies.
SP Cost: 75
Extends the duration of Land of Frost by 4.0s. Charging speed increases by 60.0% for 8s when Ultimate is released.


Enemies affected by Land of Frost are locked for 12s and take 35.0% bonus Physical DMG. Team deals 15.0% bonus Physical DMG to locked enemies.
Temporarily enters another dimension to evade attacks.
Frost Center: Deals 60% ATK of Ice DMG against the attacker.
Ultimate Evasion: Freezes the attacker for 3s and slows the Move Speed and ATK Speed of the enemies nearby for 7s.
Charged cannon fire that deals greater DMG with higher charge sequence.
Arm Switch: Charging mode changes with type of weapon equipped.
Releasing the [ATK] button upon entering the next charge sequence increases Crit Rate of this attack by 30.0%.
Force evasion when attacked during charging. Can be triggered once every 4.0s. Effect does not interrupt charging.


Releasing the [ATK] button upon entering the 3rd charge sequence increases the Crit DMG of this attack by 25%.
Switch entry triggers Dimension Shift upon entering the battle.
Instant Evasion: Triggers Dimension Shift effects.
Upon entry or evasion, gain 30.0% Move Speed for 8.0s.
QTE: Triggers when an enemy is knocked airborne, freezing enemies within a large AOE for 2.5s and dealing 520% ATK of Physical DMG.
Passive bonuses apply automatically.
Summons artic snow that freezes all enemies.
Land of Frost: Freezes all enemies for 8 sec.
Frigid Blast: When the freezing ends, deal 150% ATK of Ice DMG against enemies.
SP Cost: 75
Extends the duration of Land of Frost by 4.0s. Charging speed increases by 60.0% for 8s when Ultimate is released.


Enemies affected by Land of Frost are locked for 12s and take 35.0% bonus Physical DMG. Team deals 15.0% bonus Physical DMG to locked enemies.
Temporarily enters another dimension to evade attacks.
Frost Center: Deals 60% ATK of Ice DMG against the attacker.
Ultimate Evasion: Freezes the attacker for 3s and slows the Move Speed and ATK Speed of the enemies nearby for 7s.
Charged cannon fire that deals greater DMG with higher charge sequence.
Arm Switch: Charging mode changes with type of weapon equipped.
Releasing the [ATK] button upon entering the next charge sequence increases Crit Rate of this attack by 30.0%.
Force evasion when attacked during charging. Can be triggered once every 4.0s. Effect does not interrupt charging.


Releasing the [ATK] button upon entering the 3rd charge sequence increases the Crit DMG of this attack by 25%.
※Any numbers shown are for MAX level skills.
Guides[]
BBS Equipment Builds[]
BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 40% |
Functionality | 80% |
Compatibility | 80% |
Auxiliary Equipment | |
Offensive Ability | 30% |
Functionality | 80% |
Compatibility | 60% |
Universal Equipment | |
Offensive Ability | 10% |
Functionality | 60% |
Compatibility | 70% |
Transitional Equipment | |
Offensive Ability | 30% |
Functionality | 50% |
Compatibility | 50% |