



Seele Vollerei battlesuit added in Version 4.8.
Close-range Ice DMG dealer. Good at fighting multiple enemies.
Charged ATKs deal considerable DMG.
Ultimate activates Burst mode, during which she deals massive DMG with chain claws.

Starchasm Nyx is a playable battlesuit in Honkai Impact 3rd.
Skills[]
Leader Bonus: Team deals 24.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 29.0% more Total DMG.


Team deals 30.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 35.0% more Total DMG.
Hold [ATK] to perform a Charged ATK.
In normal form, her Charged ATK consumes all Carmine Gashes, teleports her in front of the target and deals 300% ATK of Ice DMG.
In Burst form, she can continuously consume Carmine Gashes to unleash Charged ATKs (each deals 2 × 270% ATK of Ice DMG) until she exhausts all of them, during which she has Iron Body. Each Charged ATK accelerates the next Charged ATK; Charged ATK Speed maxes after 3 Charged ATKs.
During Burst form, casting Charged ATKs teleports her in front of enemies and activates her Ultimate Evasion skill Ceaseless Carousal.
In normal form, Charged ATK deals N × 4 × 60.0% ATK of bonus Ice DMG and restores N × 1.5 SP (N = the number of Carmine Gash consumed); when 6 Carmine Gashes are consumed in one go, enemies receive 12 Rime Trauma, and lose 50% Move Speed for 5s.
Starchasm Nyx gains 10.0% Total DMG, and her Charged ATKs deal 32.0% more Total DMG.


During Burst, Charged ATK additionally deals 2 × 20.0% ATK of Ice DMG.
Passive bonuses apply automatically.
In normal form, the 1st, 2nd, 3rd and 4th sequences of Basic ATK each restore 1 Carmine Gash, and the 5th restores 2.
In Burst mode, the 1st and 2nd sequences of Basic ATK each restore 1 Carmine Gash, and the 3rd and 4th each restores 2.
Carmine Gash max out at 6. Each excessive Carmine Gash turns into 1 SP.
During Burst, Nightmare Stage will take effect throughout.
For every 45 Ice DMG hits take within Nightmare Stage, they take 300.0% ATK of Ice DMG and receive 5 Rime Trauma, and Starchasm Nyx recovers 1 Carmine Gash.
Enemies within Nightmare Stage take 18.0% Ice DMG from Starchasm Nyx's attacks (independent effect).
Starchasm Nyx attacks with chain claws.
Tap [ULT] to activate Burst mode, deal 700% ATK of Ice DMG and inflict one Quantum Implosion on QUA enemies.
During Burst mode, Starchasm Nyx fights with her chain claws Blood & Love.
1st Sequence: 360% ATK of Ice DMG
2nd Sequence: 440% ATK of Ice DMG
3rd Sequence: 660% ATK of Ice DMG
4th Sequence: 780% ATK of Ice DMG
During Burst mode, tap [ULT] again to unleash Time of Metamorph, dealing 900% ATK of Ice DMG and end Burst, during which all skill timers (for self and enemies) and the stage timer are temporarily suspended.
Activation cost: 75 SP. CD: 12s. CD starts after Time of Metamorph.
Burst lasts for up to 17s and ends when Starchasm Nyx leaves the field.
Burst activation restores Carmine Gashes to 6. During Burst, Starchasm Nyx gains 50.0% Ice DMG and takes 50.0% less Total DMG.
Ultimate deals 50.0% more Total DMG. When casting Time of Metamorph, for each SP consumed, the skill additionally deals 120.0% ATK of Ice DMG (cap: 15 SP).
Casting Moment of Collapse will inflict Nightmare Thorns on up to 5 enemies hit and disable their Soul Link(s). 14.0% of the damage taken by each of said enemies will be passed on to the rest (effect: HP loss).
Quickly dodge enemy attacks up to twice in a row
Performing an Ultimate Evasion triggers Ultimate Evasion skill Ceaseless Carousal.
[Ceaseless Carousal]: Triggers a 3s global Time Fracture and restores 1 Carmine Gash.
In normal form, tap [ATK] to connect into the 4th sequence of Basic ATK. CD: 15s.
CD of Ceaseless Carousal is shortened by 4.0s.
A successful evasion additionally restores 2 SP.
QTE: Triggered by Time Slow or enemies being knocked into the air. Deals 1,100% ATK of Ice DMG and generates 1 Carmine Gash.
Scythe attacks which inflict minor Rime Trauma.
1st Sequence: 50% ATK of Physical DMG + 80% ATK of Ice DMG.
2nd Sequence: 70% ATK of Physical DMG + 120% ATK of Ice DMG.
3rd Sequence: 100% ATK of Physical DMG + 180% ATK of Ice DMG.
4th Sequence: 35% × (4 ~ 8) ATK of Ice DMG according to the duration of the attack pause.
5th Sequence: 460% ATK of Ice DMG.
The Valkyrie gains Iron Body and receives 50.0% less damage during the 5th sequence of Basic ATK.


The 4th sequence of Basic ATK deals 70.0% more Ice DMG. Each landed hit additionally restores 1 SP.


The 5th sequence of Basic ATK releases chain claws to additionally deal 360.0% ATK of Ice DMG and restores 1 Carmine Gash.
Leader Bonus: Team deals 24.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 29.0% more Total DMG.


Team deals 30.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 35.0% more Total DMG.
Hold [ATK] to perform a Charged ATK.
In normal form, her Charged ATK consumes all Carmine Gashes, teleports her in front of the target and deals 300% ATK of Ice DMG.
In Burst form, she can continuously consume Carmine Gashes to unleash Charged ATKs (each deals 2 × 270% ATK of Ice DMG) until she exhausts all of them, during which she has Iron Body. Each Charged ATK accelerates the next Charged ATK; Charged ATK Speed maxes after 3 Charged ATKs.
During Burst form, casting Charged ATKs teleports her in front of enemies and activates her Ultimate Evasion skill Ceaseless Carousal.
In normal form, Charged ATK deals N × 4 × 60.0% ATK of bonus Ice DMG and restores N × 1.5 SP (N = the number of Carmine Gash consumed); when 6 Carmine Gashes are consumed in one go, enemies receive 12 Rime Trauma, and lose 50% Move Speed for 5s.
Starchasm Nyx gains 10.0% Total DMG, and her Charged ATKs deal 32.0% more Total DMG.


During Burst, Charged ATK additionally deals 2 × 20.0% ATK of Ice DMG.
Passive bonuses apply automatically.
In normal form, the 1st, 2nd, 3rd and 4th sequences of Basic ATK each restore 1 Carmine Gash, and the 5th restores 2.
In Burst mode, the 1st and 2nd sequences of Basic ATK each restore 1 Carmine Gash, and the 3rd and 4th each restores 2.
Carmine Gash max out at 6. Each excessive Carmine Gash turns into 1 SP.
During Burst, Nightmare Stage will take effect throughout.
For every 45 Ice DMG hits take within Nightmare Stage, they take 300.0% ATK of Ice DMG and receive 5 Rime Trauma, and Starchasm Nyx recovers 1 Carmine Gash.
Enemies within Nightmare Stage take 18.0% Ice DMG from Starchasm Nyx's attacks (independent effect).
Starchasm Nyx attacks with chain claws.
Tap [ULT] to activate Burst mode, deal 700% ATK of Ice DMG and inflict one Quantum Implosion on QUA enemies.
During Burst mode, Starchasm Nyx fights with her chain claws Blood & Love.
1st Sequence: 360% ATK of Ice DMG
2nd Sequence: 440% ATK of Ice DMG
3rd Sequence: 660% ATK of Ice DMG
4th Sequence: 780% ATK of Ice DMG
During Burst mode, tap [ULT] again to unleash Time of Metamorph, dealing 900% ATK of Ice DMG and end Burst, during which all skill timers (for self and enemies) and the stage timer are temporarily suspended.
Activation cost: 75 SP. CD: 12s. CD starts after Time of Metamorph.
Burst lasts for up to 17s and ends when Starchasm Nyx leaves the field.
Burst activation restores Carmine Gashes to 6. During Burst, Starchasm Nyx gains 50.0% Ice DMG and takes 50.0% less Total DMG.
Ultimate deals 50.0% more Total DMG. When casting Time of Metamorph, for each SP consumed, the skill additionally deals 120.0% ATK of Ice DMG (cap: 15 SP).
Casting Moment of Collapse will inflict Nightmare Thorns on up to 5 enemies hit and disable their Soul Link(s). 14.0% of the damage taken by each of said enemies will be passed on to the rest (effect: HP loss).
Quickly dodge enemy attacks up to twice in a row
Performing an Ultimate Evasion triggers Ultimate Evasion skill Ceaseless Carousal.
[Ceaseless Carousal]: Triggers a 3s global Time Fracture and restores 1 Carmine Gash.
In normal form, tap [ATK] to connect into the 4th sequence of Basic ATK. CD: 15s.
CD of Ceaseless Carousal is shortened by 4.0s.
A successful evasion additionally restores 2 SP.
QTE: Triggered by Time Slow or enemies being knocked into the air. Deals 1,100% ATK of Ice DMG and generates 1 Carmine Gash.
Scythe attacks which inflict minor Rime Trauma.
1st Sequence: 50% ATK of Physical DMG + 80% ATK of Ice DMG.
2nd Sequence: 70% ATK of Physical DMG + 120% ATK of Ice DMG.
3rd Sequence: 100% ATK of Physical DMG + 180% ATK of Ice DMG.
4th Sequence: 35% × (4 ~ 8) ATK of Ice DMG according to the duration of the attack pause.
5th Sequence: 460% ATK of Ice DMG.
The Valkyrie gains Iron Body and receives 50.0% less damage during the 5th sequence of Basic ATK.


The 4th sequence of Basic ATK deals 70.0% more Ice DMG. Each landed hit additionally restores 1 SP.


The 5th sequence of Basic ATK releases chain claws to additionally deal 360.0% ATK of Ice DMG and restores 1 Carmine Gash.
※Any numbers shown are for MAX level skills.
Skill Inputs[]
Skill | Input |
---|---|
Special Condemning Blade |
Hold ![]() |
Ultimate Moment of Collapse |
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Evasion Aria of Torment |
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Basic Anguished Cry |
Tap ![]() |
Guides[]
MiHoYo's Gameplay Tutorials[]
BBS Equipment Builds[]
BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 100% |
Functionality | 100% |
Compatibility | 100% |
Universal Equipment | |
Offensive Ability | 70% |
Functionality | 60% |
Compatibility | 65% |
Transitional Equipment | |
Offensive Ability | 40% |
Functionality | 10% |
Compatibility | 40% |
Other Languages[]
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Starchasm Nyx | — |
Chinese (Simplified) |
魇夜星渊 Yǎn Yè Xīng Yuān |
|
Chinese (Traditional) |
魘夜星淵 |
|
Japanese | 星淵のニュクス Hoshifuchi no Nyukusu |
Star Abyss Nyx |
Korean | 염야성연 |
|
French | Nyx de l'abîme étoilé | |
Thai | Starchasm Nyx |
|
Vietnamese | Starchasm Nyx | |
German | Sternenkluft-Nyx | Starcleft-Nyx |
Indonesian | Starchasm Nyx |
Language | Official Name | Literal Translation (Unofficial) |
---|---|---|
English | Starchasm Nyx | — |
Chinese (Simplified) |
魇夜星渊 Yǎn Yè Xīng Yuān |
|
Chinese (Traditional) |
魘夜星淵 |
|
Japanese | 星淵のニュクス Hoshifuchi no Nyukusu |
Star Abyss Nyx |
Korean | 염야성연 |
|
French | Nyx de l'abîme étoilé | |
Thai | Starchasm Nyx |
|
Vietnamese | Starchasm Nyx | |
German | Sternenkluft-Nyx | Starcleft-Nyx |
Indonesian | Starchasm Nyx |