Seele Vollerei battlesuit added in Version 3.5.
White form: Melee AOE DPS.
Dark form: Physical Burst with Heavy ATKs.
Pass through enemies to actively trigger the Evasion.
Stygian Nymph (Japanese: 双生の彼岸花 Sōsei no Higanbana; Chinese: 彼岸双生 Bǐ'àn Shuāngshēng) is a playable battlesuit in Honkai Impact 3rd.
Skills
Leader Bonus: Team gains 14% Crit Rate. With 3 members of different types, team gains 21% bonus Physical DMG.
Passive bonuses apply automatically.
Saulian Ego & Veilian Id share a meter of 400 points; One waxes and the other wanes.
Sunnebrand & Veilmark, each lasts for 20s.
Quickly evades attacks. Can be performed twice in a row
Saule's Ultimate Evasion recovers 100 Saulian Ego, enabling Saule to pass through enemies and directly perform the 4th sequence of her Basic ATK until the Evasion ends;
Veliona's Ultimate Evasion recovers 100 Veilian Id, enabling Veliona to pass through enemies when evading forward, and directly perform the 4th sequence of her Basic ATK until Evasion ends.
Flash of Eternity: Ultimate Evasion triggers a 3s global Time Fracture (CD: 15s). Flash of Eternity recovers 400 Saulian Ego for Saule and 400 Veilian Id for Veliona.
Saule/Veliona basic ATK.
Saule:
1st Sequence: 80% + 100% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
2nd Sequence: 120% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
3rd Sequence: 100% + 2x60% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
4th Sequence: 80% + 120% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
5th Sequence: 3x150% + 200% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
Veliona:
1st Sequence: 120% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
2nd Sequence: 2x100% + 2x120% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
3rd Sequence: 300% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
4th Sequence: 3x150% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
Veliona's tentacle attacks immobilize enemies for 1s upon hit.
Saule transforms into Veliona and vice versa.
Inflicts Quantum Implosion on QUA enemies.
Cast by Saule: Briefly gathers and immobilizes nearby enemies for 4s, dealing 1000% + 7x100% of ATK of Physical DMG; awakens Veliona, recovers 400 Veilian Id, and inflicts Veilmark on enemies to replace Sunnebrand.
Cast by Veliona: Deals 500% + 2500% ATK of Physical DMG; awakens Saule, recovers 400 Saulian Ego, and inflicts Sunnebrand on enemies to replace Veilmark.
CD: 25s. Can be activated at any SP, but will consume all SP upon activation. For every SP consumed, boosts Ultimate's Total DMG by 0.5% (75% max).
Hold [ATK] during Basic ATK, evasion, or QTE to unleash Charged ATK.
Saule: 2x150% ATK of Physical DMG.
Consume 400 Saulian Ego when it maxes to inflict Sunnebrand upon hit and resonate with the mark to deal 400% Physical AOE DMG.
Veliona: 2x50% + 300% ATK of Physical DMG and inflict Veilmark upon hit. Consume 400 Veilmarks when it maxes to resonate with all Veilmarks, dealing 500% ATK of Physical DMG.
With full Saulian Ego or Veilian Id, tap [ATK] after last sequence of Basic ATK to auto perform Charged ATK.
Leader Bonus: Team gains 14% Crit Rate. With 3 members of different types, team gains 21% bonus Physical DMG.
Passive bonuses apply automatically.
Saulian Ego & Veilian Id share a meter of 400 points; One waxes and the other wanes.
Sunnebrand & Veilmark, each lasts for 20s.
Quickly evades attacks. Can be performed twice in a row
Saule's Ultimate Evasion recovers 100 Saulian Ego, enabling Saule to pass through enemies and directly perform the 4th sequence of her Basic ATK until the Evasion ends;
Veliona's Ultimate Evasion recovers 100 Veilian Id, enabling Veliona to pass through enemies when evading forward, and directly perform the 4th sequence of her Basic ATK until Evasion ends.
Flash of Eternity: Ultimate Evasion triggers a 3s global Time Fracture (CD: 15s). Flash of Eternity recovers 400 Saulian Ego for Saule and 400 Veilian Id for Veliona.
Saule/Veliona basic ATK.
Saule:
1st Sequence: 80% + 100% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
2nd Sequence: 120% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
3rd Sequence: 100% + 2x60% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
4th Sequence: 80% + 120% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
5th Sequence: 3x150% + 200% ATK of Physical DMG; recovers 50 Saulian Ego upon hit.
Veliona:
1st Sequence: 120% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
2nd Sequence: 2x100% + 2x120% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
3rd Sequence: 300% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
4th Sequence: 3x150% ATK of Physical DMG; recovers 50 Veilian Id upon hit.
Veliona's tentacle attacks immobilize enemies for 1s upon hit.
Saule transforms into Veliona and vice versa.
Inflicts Quantum Implosion on QUA enemies.
Cast by Saule: Briefly gathers and immobilizes nearby enemies for 4s, dealing 1000% + 7x100% of ATK of Physical DMG; awakens Veliona, recovers 400 Veilian Id, and inflicts Veilmark on enemies to replace Sunnebrand.
Cast by Veliona: Deals 500% + 2500% ATK of Physical DMG; awakens Saule, recovers 400 Saulian Ego, and inflicts Sunnebrand on enemies to replace Veilmark.
CD: 25s. Can be activated at any SP, but will consume all SP upon activation. For every SP consumed, boosts Ultimate's Total DMG by 0.5% (75% max).
Hold [ATK] during Basic ATK, evasion, or QTE to unleash Charged ATK.
Saule: 2x150% ATK of Physical DMG.
Consume 400 Saulian Ego when it maxes to inflict Sunnebrand upon hit and resonate with the mark to deal 400% Physical AOE DMG.
Veliona: 2x50% + 300% ATK of Physical DMG and inflict Veilmark upon hit. Consume 400 Veilmarks when it maxes to resonate with all Veilmarks, dealing 500% ATK of Physical DMG.
With full Saulian Ego or Veilian Id, tap [ATK] after last sequence of Basic ATK to auto perform Charged ATK.
※Any numbers shown are for MAX level skills.
Guides
MiHoYo's Gameplay Tutorials
BBS Equipment Builds
BBS, an official Chinese equivalent to HoYoLAB for miHoYo games, has a Honkai Impact 3 wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".
Tiers serve as means of separating all the different gear builds. Available tiers:
- Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
- Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
- Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
- Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.
Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:
- Offensive Ability: How much does the build help the battlesuit deal more dmg?
- Functionality: How functional the build is when put together?
- Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment | |
---|---|
Offensive Ability | 95% |
Functionality | 60% |
Compatibility | 100% |
Universal Equipment | |
Offensive Ability | 85% |
Functionality | 50% |
Compatibility | 85% |
Transitional Equipment | |
Offensive Ability | 50% |
Functionality | 10% |
Compatibility | 50% |