Honkai Impact 3 Wiki

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Twilight Paladin
Twilight Paladin
latest?format=originalS Rank
MECH Mecha
Twilight Paladin
Profile
Theresa Apocalypse battlesuit added in Version 3.4.
Augment Core upgrade of Violet Executer.
Core Strengths
Items needed to unlock the battlesuit: Twilight Core (Small).png Twilight Core ×20
Items needed to evolve the battlesuit: Twilight Core (Small).png Twilight Core ×250 + Smelted Core (Small).png Smelted Core ×30 (Total amount)

Twilight Paladin (Chinese: 暮光骑士 · 月煌) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Execution Time

Leader Bonus:
Execution Time: During Burst/Ultimate, gain 12% Physical DMG. A team with 3 battlesuits of different types gains 8% Total DMG Multiplier.

Execution Time latest?format=originalSS Rank

Burst / Ultimate gives a 20% Physical DMG buff. A team with 3 battlesuits of different types gains 12% Total DMG Multiplier.

Unfettered Rage

At max Fervor, tap and hold [ATK] to leech blood and enter Fervent state.
Activation: Dashes towards enemies, deals 4x160% ATK of Physical DMG, and knocks enemies airborne.
Fervent buffs: Ignore Interrupt and 40% Total DMG Reduction.
1st Sequence: 4x50% ATK of Physical DMG.
2nd Sequence: 4x50% ATK of Physical DMG.
3rd Sequence: 4x(45%+30%) ATK of Physical DMG.
4th Sequence: 180%+Hit count (Max: 12) x 60% ATK of Physical DMG.
5th Sequence: 4x70%+150%+3x100%+190% ATK of Physical DMG, inflicts 5s Bleeding that deals 50 Physical DMG per 0.5s.
Fervent Charged ATK: Dashes to enemies and deals 4x120% ATK of Physical DMG.

Feverish Barrage ★★

At 100+ Combo Hits, Charged ATK turns into an enhanced Tri-Strike that deals 120%+60%+480% ATK of Physical DMG and knocks down targets. The last sequence gains 100% Total DMG Multiplier and deals Hit Count (max: 200) x 4% ATK of Physical DMG and resets Hit Count to 0.

Bleeding Sun ★

Upon scoring a Crit with Basic ATKs/Fervent ATKs sequences, gains 0.2 SP and 15 Fervor. CD: 0.1s.

Passive

Passive bonuses apply automatically.
Fervor: Starts at 0 and maxes at 500. At max Fervor, tap and hold [ATK] to turn Fervent.
Fervent state Fervor consumption:

  • 0-6s: 5 per 0.1s
  • 6-12s: 7.5 per 0.1s
  • 12+s: 10 per 0.1s.
  • Fervent ends once Fervor is depleted.

World's #1 Cutie

Gain 36.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.

Pale Dämmerung ★★

Fervent state: Gains 1% faster Attack Speed with each Attack Speed with each attack (Max at 60% bonus). Effect disappears when Fervent state ends.

Fated Judgment ★★★★

Each repeated hit against the same target gains 2% Crit DMG (max: 80%). Effect resets if not attacking for 10s or switching targets.

Crescent Edict

The execution starts now!
Fangs of Dusk knock enemies in the AOE airborne, dealing 4x80% ATK of AOE Physical DMG. Then split 4 Fangs of Dusk into a shower of microblades that deal 10x120% ATK of Physical DMG. Ends by summoning a giant Cross that smashes enemies and deals 600% ATK of Physical DMG.
When Ultimate ends, Theresa gains 15% Crit Rate for 15s.
CD: 15s. SP cost: 100.

Waxing Luna ★★★★

When Ultimate ends, gains max Fervor, resets Fervor consumption rate, and enters Fervent state.

Blood Tide ★★

When Ultimate ends, generates a 15s Blood Tide. The caster gains 40.0% more Physical DMG in the Blood Tide AOE.

Howling Verdict ★★

Last strike of the Ultimate deals 200% more DMG against shields.

Saint of Edda

Quick side-step evasion. Can be triggered twice in a row.
Ultimate Evasion triggers Fang Execution that gives 40% faster Movement Speed for 3s.
Fang Execution: Triggers 3s Time Fracture, gives 100 Fervor, and launches spinning Fangs of Dusk at targets that deal 19x8% ATK of Physical DMG in normal mode (Fervent state: 19x16% ATK of Physical DMG). Hits bleed targets, dealing 50 Physical DMG per 0.5s for 5s.
Fang Execution CD: 15s.

Fangs of Dusk

Basic ATK: Mid-range 4-sequence flying blades attack.
1st Sequence: 3x40% ATK of Physical DMG.
2nd Sequence: 3x45% ATK of Physical DMG.
3rd Sequence: 6x30% ATK of Physical DMG.
4th Sequence: 11x45% ATK of small AOE Physical DMG.
Each hit on enemies gives 7 Fervor.
The 4th Sequence inflicts 5s Bleeding that deals 50 Physical DMG per 0.5s.

QTE: Wolf's Hour ★

QTE: Triggered by Shieldbreak or Impair. Unleashes a Sword Ki slash that deals 600% + Hit Count (max: 12)x50% ATK of Physical DMG and gives 150 Fervor.

Flesh Raker

Basic ATKs / 4-sequence Burst ATKs / 5-sequence Fervent ATKs gain 50.0% Physical DMG against unshielded enemies, and gain 50.0% Crit DMG against shielded enemies.

Leader
Execution Time

Leader Bonus:
Execution Time: During Burst/Ultimate, gain 12% Physical DMG. A team with 3 battlesuits of different types gains 8% Total DMG Multiplier.

Execution Time latest?format=originalSS Rank

Burst / Ultimate gives a 20% Physical DMG buff. A team with 3 battlesuits of different types gains 12% Total DMG Multiplier.

Special
Unfettered Rage

At max Fervor, tap and hold [ATK] to leech blood and enter Fervent state.
Activation: Dashes towards enemies, deals 4x160% ATK of Physical DMG, and knocks enemies airborne.
Fervent buffs: Ignore Interrupt and 40% Total DMG Reduction.
1st Sequence: 4x50% ATK of Physical DMG.
2nd Sequence: 4x50% ATK of Physical DMG.
3rd Sequence: 4x(45%+30%) ATK of Physical DMG.
4th Sequence: 180%+Hit count (Max: 12) x 60% ATK of Physical DMG.
5th Sequence: 4x70%+150%+3x100%+190% ATK of Physical DMG, inflicts 5s Bleeding that deals 50 Physical DMG per 0.5s.
Fervent Charged ATK: Dashes to enemies and deals 4x120% ATK of Physical DMG.

Feverish Barrage ★★

At 100+ Combo Hits, Charged ATK turns into an enhanced Tri-Strike that deals 120%+60%+480% ATK of Physical DMG and knocks down targets. The last sequence gains 100% Total DMG Multiplier and deals Hit Count (max: 200) x 4% ATK of Physical DMG and resets Hit Count to 0.

Bleeding Sun ★

Upon scoring a Crit with Basic ATKs/Fervent ATKs sequences, gains 0.2 SP and 15 Fervor. CD: 0.1s.

Passive
Passive

Passive bonuses apply automatically.
Fervor: Starts at 0 and maxes at 500. At max Fervor, tap and hold [ATK] to turn Fervent.
Fervent state Fervor consumption:

  • 0-6s: 5 per 0.1s
  • 6-12s: 7.5 per 0.1s
  • 12+s: 10 per 0.1s.
  • Fervent ends once Fervor is depleted.

World's #1 Cutie

Gain 36.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.

Pale Dämmerung ★★

Fervent state: Gains 1% faster Attack Speed with each Attack Speed with each attack (Max at 60% bonus). Effect disappears when Fervent state ends.

Fated Judgment ★★★★

Each repeated hit against the same target gains 2% Crit DMG (max: 80%). Effect resets if not attacking for 10s or switching targets.

Ultimate
Crescent Edict

The execution starts now!
Fangs of Dusk knock enemies in the AOE airborne, dealing 4x80% ATK of AOE Physical DMG. Then split 4 Fangs of Dusk into a shower of microblades that deal 10x120% ATK of Physical DMG. Ends by summoning a giant Cross that smashes enemies and deals 600% ATK of Physical DMG.
When Ultimate ends, Theresa gains 15% Crit Rate for 15s.
CD: 15s. SP cost: 100.

Waxing Luna ★★★★

When Ultimate ends, gains max Fervor, resets Fervor consumption rate, and enters Fervent state.

Blood Tide ★★

When Ultimate ends, generates a 15s Blood Tide. The caster gains 40.0% more Physical DMG in the Blood Tide AOE.

Howling Verdict ★★

Last strike of the Ultimate deals 200% more DMG against shields.

Evasion
Saint of Edda

Quick side-step evasion. Can be triggered twice in a row.
Ultimate Evasion triggers Fang Execution that gives 40% faster Movement Speed for 3s.
Fang Execution: Triggers 3s Time Fracture, gives 100 Fervor, and launches spinning Fangs of Dusk at targets that deal 19x8% ATK of Physical DMG in normal mode (Fervent state: 19x16% ATK of Physical DMG). Hits bleed targets, dealing 50 Physical DMG per 0.5s for 5s.
Fang Execution CD: 15s.

Basic
Fangs of Dusk

Basic ATK: Mid-range 4-sequence flying blades attack.
1st Sequence: 3x40% ATK of Physical DMG.
2nd Sequence: 3x45% ATK of Physical DMG.
3rd Sequence: 6x30% ATK of Physical DMG.
4th Sequence: 11x45% ATK of small AOE Physical DMG.
Each hit on enemies gives 7 Fervor.
The 4th Sequence inflicts 5s Bleeding that deals 50 Physical DMG per 0.5s.

QTE: Wolf's Hour ★

QTE: Triggered by Shieldbreak or Impair. Unleashes a Sword Ki slash that deals 600% + Hit Count (max: 12)x50% ATK of Physical DMG and gives 150 Fervor.

Flesh Raker

Basic ATKs / 4-sequence Burst ATKs / 5-sequence Fervent ATKs gain 50.0% Physical DMG against unshielded enemies, and gain 50.0% Crit DMG against shielded enemies.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Hekate's Sombre (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Kafka (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Kafka (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Kafka (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
100%
Functionality
90%
Compatibility
100%
Universal Equipment
Frame (Purple) (NoText).png
Hekate's Gloom (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Columbus (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Columbus (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Michelangelo (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
80%
Functionality
30%
Compatibility
70%
Transitional Equipment
Frame (Purple) (NoText).png
Silver Reaper (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Jingwei (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Marco Polo (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Lier (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
60%
Functionality
10%
Compatibility
40%
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