Universal Mirage is a game mode where players can receive materials in order to craft equipment in the Foundry.
Participation[]
Unlocks at Captain Level 28. From the main menu, players may access Universal Mirage through Attack → Challenge → Universal Mirage.
Entering an Universal Mirage stage costs Invite of Mirage ×1 but no stamina.
Invite of Mirage ×10 is given every Monday at 04:00, reaching the storage limit of
Invite of Mirage ×10 per week. Once reaching the limit of 10, they will no longer be resupplied every week.
Completing the stage gives an option to choose different reward amounts with one option being free while the other costing
Time Swirl Passes.
Time Swirl Passes can be purchased usually at the
Mirage Store,
Elysian Shop and BP Arsenal.
- The first clear of each stage is completely free, meaning players can get the rewards without having to spend any
Invite of Mirage.
Time Swirl Passes cost is increased by 10 for every next stage, from 50 in the 1st one and capped at 100.
- Clearing stages F6/F7 on each theme for the first time will unlock a multiplier challenge feature for the respective floors.
Team-up Mode[]
Legacy ContentThis page or section contains information on game elements that are no longer available, which have been retained for reference purposes. |
In order to unlock the 2-player team-up function and get access to the next stage, players must solo clear the previous stage.
Every stage has a 3 minute countdown. At the end of the countdown, players will automatically be defeated. An extra function is present in each stage, which summons a black hole that makes enemies take more of Ice, Fire, Lightning or Physical DMG depending on the theme.
In the team-up mode, each player can deploy 2 Valkyries. Leader and co-op skills are disabled in this mode.
- In Team-up Mode, players can select 'Assist Mode' after a matching to play the stage at no cost, but no rewards will be given.
Theme[]
The mode has 4 themes: Glacial Fences, Illuminated Land, Roaring Palace and Blade Grave, with each providing advantage to one damage element and disadvantage to the rest. They also feature multiple stages that rewards different materials after completion.
Glacial Fences[]
This theme has 7 stages, all of which have effect that makes enemies take more Ice DMG but less Physical, Fire and Lightning DMG.
Rewards[]
Floor | Clearing Rewards | Mirage Hoard Rewards |
---|---|---|
Glacial Fences F1 | ||
Glacial Fences F2 | ||
Glacial Fences F3 | ||
Glacial Fences F4 | ||
Glacial Fences F5 | ||
Glacial Fences F6 | ||
Glacial Fences F7 |
Illuminated Land[]
This theme has 7 stages, all of which have effect that makes enemies take more Fire DMG but less Physical, Ice and Lightning DMG.
Rewards[]
Floor | Clearing Rewards | Mirage Hoard Rewards |
---|---|---|
Illuminated Land F1 | ||
Illuminated Land F2 | ||
Illuminated Land F3 | ||
Illuminated Land F4 | ||
Illuminated Land F5 | ||
Illuminated Land F6 | ||
Illuminated Land F7 |
Roaring Palace[]
This theme has 7 stages, all of which have effect that makes enemies take more Lightning DMG but less Physical, Ice and Fire DMG.
Rewards[]
Floor | Clearing Rewards | Mirage Hoard Rewards |
---|---|---|
Roaring Palace F1 | ||
Roaring Palace F2 | ||
Roaring Palace F3 | ||
Roaring Palace F4 | ||
Roaring Palace F5 | ||
Roaring Palace F6 | ||
Roaring Palace F7 |
Blade Grave[]
This theme has 7 stages, all of which have effect that makes enemies take more Physical DMG but less Ice, Fire and Lightning DMG.
Rewards[]
Floor | Clearing Rewards | Mirage Hoard Rewards |
---|---|---|
Blade Grave F1 | ||
Blade Grave F2 | ||
Blade Grave F3 | ||
Blade Grave F4 | ||
Blade Grave F5 | ||
Blade Grave F6 | ||
Blade Grave F7 |