Honkai Impact 3 Wiki

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Valkyrie Gloria
Valkyrie Gloria
latest?format=originalA Rank
QUA Quantum
Valkyrie Gloria
Profile
Durandal battlesuit added in Version 3.8.
Close-range Fire DMG dealer. Charges at enemies to attack.
Ultimate deals massive Fire DMG.
Capable of controlling enemies with her Throw skill.
Valkyrie Gloria (Chart).png
Burst
Survival
Support
Ease
Control
DMG
Core Strengths
Core Fire DMG.png
Fire DMG
Core Time Mastery.png
Time Mastery
Core Ignite.png
Ignite
Items needed to unlock the battlesuit: Valkyrie Gloria Fragment (Icon).png Valkyrie Gloria Fragment ×30
Items needed to evolve the battlesuit: Valkyrie Gloria Fragment (Icon).png Valkyrie Gloria Fragment ×350 (Total amount)
Rank-up cost breakdown:

Valkyrie Gloria (Chinese: 女武神 · 荣光) is a playable battlesuit in Honkai Impact 3rd.

Skills[]

Praefect Equites Skill.png
Praefect Equites

Leader Bonus:
Praefect Equites: Grants 30.0% bonus Fire DMG. Throws deal 17.0% bonus total DMG.

Praefect Equites Skill.png
Praefect Equites Skill.png
Praefect Equites latest?format=originalS Rank

Boosts Fire DMG by 30.0% and total DMG of Throw by 17.0% for the team.

Impetus Gloria Skill.png
Charged ATK: Impetus Gloria

Tap & hold [ATK] to unleashed Charged ATKs.
At least 240 Resolve: Hold [ATK] to gain Adamance and Iron Body after 0.6s and enter Sprint Stage 1, where each hit costs 40 Resolve and deals 50% ATK of Physical DMG & 80% ATK of Fire DMG.
Consume at lease 240 Resolve to enter Sprint Stage 2, where Fire DMG of each hit rises to 100% ATK.
Consume at lease 240 Resolve: Release [ATK] to launch Sprint ATK dealing 100% ATK of Physical DMG & 450% ATK of Fire DMG, or perform 1st sequence of Basic ATK otherwise.
While in Aura Ignis with over 240 Resolve, hold [ATK] to consume all Resolve for Decisive Blow dealing 8x60%+350% ATK of Fire DMG & 200% ATK of Physical DMG. Every Resolve consumed boosts total DMG by 0.2%.

Unwavering

In Sprint Status, for ever 40 Resolve consumed, Sprint ATK deals 40.0% ATK of bonus Fire DMG.

Impetus Gloria Skill.png
Fiery Will

During Sprint ATK of Decisive Blow, every 240 Resolve consumed grants stack of Fiery Will which boosts Fire DMG by 6.0% and reduces total DMG taken by 5% for 30s (10 stacks max).

Fueled by War

Decisive Blow additionally grants 2 stack(s) of Fiery Will; with max stacks of Fiery Will, the final hit of Decisive Blow deals 250.0% of bonus Fire DMG.

Valkyrie Gloria Passive Skill.png
Passive Skill

Passive bonus apply automatically
Resolve: Starts at 240 and maxes at 480.

Burning Honor latest?format=originalS Rank

Deals 55.0% more Fire DMG against ignited enemies.

Valkyrie Gloria Passive Skill.png
Medal of Victory

Performing at Throw with weapon active entering cooldown or inflicting Collapsed debuff recovers 480 Resolve. Triggering Throw Counter recovers 240 Resolve.

Victorious Pursuit latest?format=originalSS Rank

Triggers a/an 2.0s Time Fracture when unleashing Throw of activating the CD of weapon skills.

Eruptio Magnifica Skill.png
Eruptio Magnifica

Unleashes a Might Blow with a massive lance
Leap towards the target and pull in nearby enemies for a short duration, dealing 2x300% ATK of Physical DMG + 2x300% ATK of Fire DMG, then hurl a massive lance to further deal 500% ATK of Physical DMG + 1800% ATK of Fire DMG and inflict Quantum Implosion on QUA enemies, and generates an Aura Ignis covering the entire field, where Basic ATKs and Throw Counter recover twice the Resolve and Valkyrie gains higher Ignore Interrupt for 15s.
Activation cost: 100SP.

Undying Fire latest?format=originalS Rank

Gains 50.0% Total DMG during Aura Ignis.

Eruptio Magnifica Skill.png
Streamlined Splendor

Casting Ultimate recovers 480.0 Resolve.

Forging Fire

Within Aura Ignis, after hitting any enemy with Basic ATK (including Charged ATK) 3 times, the next Basic ATK (including Charged ATK) additionally deals 80.0% ATK of Fire DMG.

Augur Martialis

Tap [ATK] upon Ultimate Evasion to directly unleash the 5th sequence.
Augur Martialis: Restores 120 Resolve and triggers Time Fracture for 3s. CD: 15s.

Battle Stampede latest?format=originalSSS Rank

In Combat Focus state, the 5th sequence of Basic ATK deals 40.0% more Total DMG.

Temperance

Augur Martalis grants Combat Focus for 3s, where the Valkyrie can directly unleash the 5th sequence of Basic ATK after evasion by tapping [ATK] and restores 3.0 SP and 40 Resolve on hit.

Hasta Domina

Five-sequence lance attacks.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 140% ATK of Fire DMG + 120% ATK of Physical DMG.
3rd Sequence: 160%+80% ATK of Fire DMG.
4th Sequence: 4x60%% ATK of Fire DMG x2.
5th Sequence: 200% ATK of Physical DMG + 300% ATK of Fire DMG.
The 2nd, 4th, and 5th sequences restore 40 Resolve on hit.

Fighting Will latest?format=originalS Rank

The 4th sequence of Basic ATK restores 1.0 bonus SP every hit.

Flaming Lance

5th sequence of Basic ATK, Sprint ATK, and Decisive Blow Ignite enemies on hit, dealing 30% ATK of Fire DMG per 0.5s for 8.0s.

QTE - Irae Angelus

Triggers when an enemy is Time Slowed. Deals 300% ATK Physical DMG + 800.0% Fire DMG and restore 240 Resolve.

Leader
Praefect Equites Skill.png
Praefect Equites

Leader Bonus:
Praefect Equites: Grants 30.0% bonus Fire DMG. Throws deal 17.0% bonus total DMG.

Praefect Equites Skill.png
Praefect Equites Skill.png
Praefect Equites latest?format=originalS Rank

Boosts Fire DMG by 30.0% and total DMG of Throw by 17.0% for the team.

Special
Impetus Gloria Skill.png
Charged ATK: Impetus Gloria

Tap & hold [ATK] to unleashed Charged ATKs.
At least 240 Resolve: Hold [ATK] to gain Adamance and Iron Body after 0.6s and enter Sprint Stage 1, where each hit costs 40 Resolve and deals 50% ATK of Physical DMG & 80% ATK of Fire DMG.
Consume at lease 240 Resolve to enter Sprint Stage 2, where Fire DMG of each hit rises to 100% ATK.
Consume at lease 240 Resolve: Release [ATK] to launch Sprint ATK dealing 100% ATK of Physical DMG & 450% ATK of Fire DMG, or perform 1st sequence of Basic ATK otherwise.
While in Aura Ignis with over 240 Resolve, hold [ATK] to consume all Resolve for Decisive Blow dealing 8x60%+350% ATK of Fire DMG & 200% ATK of Physical DMG. Every Resolve consumed boosts total DMG by 0.2%.

Unwavering

In Sprint Status, for ever 40 Resolve consumed, Sprint ATK deals 40.0% ATK of bonus Fire DMG.

Impetus Gloria Skill.png
Fiery Will

During Sprint ATK of Decisive Blow, every 240 Resolve consumed grants stack of Fiery Will which boosts Fire DMG by 6.0% and reduces total DMG taken by 5% for 30s (10 stacks max).

Fueled by War

Decisive Blow additionally grants 2 stack(s) of Fiery Will; with max stacks of Fiery Will, the final hit of Decisive Blow deals 250.0% of bonus Fire DMG.

Passive
Valkyrie Gloria Passive Skill.png
Passive Skill

Passive bonus apply automatically
Resolve: Starts at 240 and maxes at 480.

Burning Honor latest?format=originalS Rank

Deals 55.0% more Fire DMG against ignited enemies.

Valkyrie Gloria Passive Skill.png
Medal of Victory

Performing at Throw with weapon active entering cooldown or inflicting Collapsed debuff recovers 480 Resolve. Triggering Throw Counter recovers 240 Resolve.

Victorious Pursuit latest?format=originalSS Rank

Triggers a/an 2.0s Time Fracture when unleashing Throw of activating the CD of weapon skills.

Ultimate
Eruptio Magnifica Skill.png
Eruptio Magnifica

Unleashes a Might Blow with a massive lance
Leap towards the target and pull in nearby enemies for a short duration, dealing 2x300% ATK of Physical DMG + 2x300% ATK of Fire DMG, then hurl a massive lance to further deal 500% ATK of Physical DMG + 1800% ATK of Fire DMG and inflict Quantum Implosion on QUA enemies, and generates an Aura Ignis covering the entire field, where Basic ATKs and Throw Counter recover twice the Resolve and Valkyrie gains higher Ignore Interrupt for 15s.
Activation cost: 100SP.

Undying Fire latest?format=originalS Rank

Gains 50.0% Total DMG during Aura Ignis.

Eruptio Magnifica Skill.png
Streamlined Splendor

Casting Ultimate recovers 480.0 Resolve.

Forging Fire

Within Aura Ignis, after hitting any enemy with Basic ATK (including Charged ATK) 3 times, the next Basic ATK (including Charged ATK) additionally deals 80.0% ATK of Fire DMG.

Evasion
Augur Martialis

Tap [ATK] upon Ultimate Evasion to directly unleash the 5th sequence.
Augur Martialis: Restores 120 Resolve and triggers Time Fracture for 3s. CD: 15s.

Battle Stampede latest?format=originalSSS Rank

In Combat Focus state, the 5th sequence of Basic ATK deals 40.0% more Total DMG.

Temperance

Augur Martalis grants Combat Focus for 3s, where the Valkyrie can directly unleash the 5th sequence of Basic ATK after evasion by tapping [ATK] and restores 3.0 SP and 40 Resolve on hit.

Basic
Hasta Domina

Five-sequence lance attacks.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 140% ATK of Fire DMG + 120% ATK of Physical DMG.
3rd Sequence: 160%+80% ATK of Fire DMG.
4th Sequence: 4x60%% ATK of Fire DMG x2.
5th Sequence: 200% ATK of Physical DMG + 300% ATK of Fire DMG.
The 2nd, 4th, and 5th sequences restore 40 Resolve on hit.

Fighting Will latest?format=originalS Rank

The 4th sequence of Basic ATK restores 1.0 bonus SP every hit.

Flaming Lance

5th sequence of Basic ATK, Sprint ATK, and Decisive Blow Ignite enemies on hit, dealing 30% ATK of Fire DMG per 0.5s for 8.0s.

QTE - Irae Angelus

Triggers when an enemy is Time Slowed. Deals 300% ATK Physical DMG + 800.0% Fire DMG and restore 240 Resolve.

※Any numbers shown are for MAX level skills.

Guides[]

BBS Equipment Builds[]

What is BBS and what do the meters mean?

BBS, an official Chinese equivalent to HoYoLAB, has a wiki on which they present Captains with what is generally agreed on to be the best equipment builds available, aimed towards both the new and the veteran Captains. BBS separates gear recommendations by what we'll refer to as "tiers" and "criteria".

Tiers serve as means of separating all the different gear builds. Available tiers:

  • Recommended Equipment: Equipment build suited for what the battlesuit does the best. A lot of the times it's unique to just one specific battlesuit.
  • Auxiliary Equipment: Extra equipment build specifically for Supports, providing Captains with more alternatives.
  • Universal Equipment: Equipment build that is interchangeable with other characters performing the same role, without many drawbacks, or the most popular alternative to recommend equipment.
  • Transitional Equipment: Equipment build that can be used as a placeholder until a better gear is acquired. Easy to get since most if not all items are farmable. Good when starting out.

Criteria are visualized via meters that fill until they reach 100% - at which point the build fully meets the set criteria. Available criteria:

  • Offensive Ability: How much does the build help the battlesuit deal more dmg?
  • Functionality: How functional the build is when put together?
  • Compatibility: How well does the build fit the battlesuit's role/kit?
Recommended Equipment
Frame (Yellow) (NoText).png
Sagittarius Astra (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Leeuwenhoek (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Thales (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Leeuwenhoek (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
90%
Functionality
80%
Compatibility
100%
Auxiliary Equipment
Frame (Yellow) (NoText).png
Sagittarius Astra (6) (Icon).png
Frame (6 Stars) (NoText).png
Frame (Purple) (NoText).png
Jin Shengtan (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Jin Shengtan (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Isaac Newton (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
80%
Compatibility
60%
Universal Equipment
Frame (Purple) (NoText).png
Eos Gloria (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Thales (T) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Thales (M) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Fuxi (Stigmata) (B) (Icon).png
Frame (5 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
70%
Functionality
60%
Compatibility
80%
Transitional Equipment
Frame (Purple) (NoText).png
Endothermic Lance VF (5) (Icon).png
Frame (5 Stars) (NoText).png
Frame (Purple) (NoText).png
Wang Zhaojun (T) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Top.png
Frame (Purple) (NoText).png
Wang Zhaojun (M) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Middle.png
Frame (Purple) (NoText).png
Wang Zhaojun (B) (Icon).png
Frame (4 Stars) (NoText).png
Stigmata Bottom.png
Offensive Ability
50%
Functionality
50%
Compatibility
50%
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