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Version 5.6 (Banner).png

Welcome to v5.6: [Elysian Reverie]!

"If you want anything, just speak up! As long as you can pay, there's nothing I can't get my paws on~" New SP Battlesuit [Reverist Calico] debuts!

Elysian will receive a major update and Flame-Chasers' Trials will enter Chapter 3! Explore the Elysian Realm and complete limited-time missions to get Fervent Tempo Δ's outfit [8-bit Fever], Crystals, Ancient Willpower, AE Imaginon, and more! Play version events and complete specific tasks to get the new 4★ bow [Cerulean Flare]!

Update Content[]

※※※※※Elysian Realm※※※※※

In the unreachable Deep End, the discipliner awaits before the door to the end. O visitor, knock on the last door. Uncover the secrets buried in the past, and go beyond... your fated death.

After the v5.6 update, [Elysian Realm] will receive a major update: Flame-Chasers' Trials enters Chapter 3! Added the unlockable battlesuits [Reverist Calico] and [Fallen Rosemary]. Added Signet sets for the 5 new Flame-Chasers of [Discipline], [Helix], [Daybreak], [Stars], and [Reverie] to spice up the combat! Explore the Elysian Realm and complete limited-time missions to get Fervent Tempo Δ's outfit [8-bit Fever], Crystals, Ancient Willpower, AE Imaginon, and more!

※※※※※Battlesuits※※※※※
※※※※※Outfits※※※※※
※※※※※Weapons※※※※※
※※※※※Stigmata※※※※※
※※※※※Events※※※※※
Starry Wishes (2021-04) (Banner).pngTime Capsule (2022-04) (Banner).pngFairy's Florist (Banner).pngFeeling Lucky (Banner).pngDimension of Reverie (Banner).pngEmpyrean Legends/Rerun (Banner).pngTipsy Hour Debut! (Banner).pngYoMusic Music Composition Contest (Banner).pngAstral Embrace (Banner).pngBeneath the Currents (Banner).pngArmory - Pulsing Bow (Banner).pngFinality Prayers (Banner).pngHoYoverse Journey (Banner).png

Game Adjustments & Optimizations[]

※※※※※Battlesuits※※※※※

The following data are at max skill level:

◆ Palatinus Equinox

1. Fixed an issue in co-op mode prep screen where [Palatinus Equinox]'s weapon disappeared sometimes.

2. Fixed an issue where [Palatinus Equinox]'s voicelines sometimes did not play when receiving hits.

3. Fixed an issue where [Palatinus Equinox] sometimes glitched out of combat.

4. Fixed an issue where the damage numbers were yellow when QUA enemies were hit by [Palatinus Equinox]'s Ultimate. This is only a display issue and has no impact on the actual damage dealt.

5. Fixed an issue where holding [ATK] after [Palatinus Equinox] switches to Knight Form may not be followed by [Sprint].

6. Fixed an issue where [Palatinus Equinox] may not be able to damage [Puppet - Demolisher] for some time after Throwing it when its Puppet Core was exposed.

7. Fixed an issue where Nihilus Seed's HP loss number was displayed in a wrong color after it was hit by [Palatinus Equinox]'s Ultimate.

8. Optimized the controls of [Palatinus Equinox] in Knight Form and the Move Speed of [Flash] outside of battle in Open World.

9. Optimized the controls of [Palatinus Equinox] in Knight Form so that player can [Walk] when [Flash] is about to stop.


◆ Spina Astera

Fixed abnormal immobilization after [Spina Astera] hit certain [Templars] with [Void Vortex].


◆ Silverwing: N-EX

1. Fixed an issue where [Silverwing: N-EX]'s QTE [Project X] sometimes did not apply this effect: "CD of the next switch is reduced by 4 seconds."

2. Fixed an issue where [Silverwing: N-EX]'s passive skill [Project X] sometimes failed to reduce battlesuit switch CD.


◆ Sweet 'n' Spicy

Optimized the description of [Sweet 'n' Spicy]'s QTE: [Kissy Pillow Consecutive Punches], and added the skill description "casting QTE triggers Global Time Fracture for 2s." This is only a description optimization without any impact on actual effect.


◆ Herrscher of Flamescion

Fixed an issue where VFX may be missing when [Herrscher of Flamescion] cast Ultimate.


◆ Midnight Absinthe

Fixed an issue where [Midnight Absinthe]'s repeated evasions did not link up.


◆ Starchasm Nyx

1. Fixed the occasional blank expression on [Starchasm Nyx] during finalization.

2. Fixed an issue where [Starchasm Nyx]'s Passive Skill [Sleeping Thorns] and [Infinite Ouroboros]'s Passive Skill [Collapsing Truth] may be wrongly triggered on [HoD Minion]'s Nihilus Seed.

3. Fixed an issue where chain claws [Blood & Love] sometimes had glitched VFX in burst mode after [Starchasm Nyx] cast Ultimate [Moment of Collapse].


◆ Dea Anchora

1. Fixed an issue where [Dea Anchora] sometimes held her weapon in a glitched way when she was in [Red Dragon Rises] or [Heavenward Dragon].

2. Fixed an issue where [Dea Anchora] sometimes had glitched weapon VFX when equipped with [Midnight Ataegina].


◆ Herrscher of Reason

Adjusted [Herrscher of Reason]'s QTE [Data Storm]'s trigger condition by adding "enemy is frozen."


◆ Molotov Cherry

Fixed an issue where VFX of Charged ATK [TYPHOON! YAY!] was missing when [Molotov Cherry] had [Blueberry Blitz] in the team.


◆ Sündenjäger

Fixed an issue where [Sündenjäger]'s Passive Skill [Guns of Apocalypse] could sometimes damage non-Vitalized [Nihilus Seed].



※※※※※Equipment※※※※※

◆ Mitternachts Waltz

Added an effect for weapon [Mitternachts Waltz]'s Passive Skill [Overture of Nightfall]: "Team Lightning DMG increases by 15% (cannot stack)."



※※※※※ELFs※※※※※

◆ Water's Edge

Fixed an issue where ELF [Water's Edge]'s Ultimate [Purge of Evil] may incorrectly appear in the air when cast.



※※※※※Enemies※※※※※

◆ Baldr

Fixed an issue where [Baldr] sometimes became immobile when receiving Throw ATKs.



※※※※※Activities※※※※※

◆ Elysian Realm

1. Added unlockable battlesuits [Fallen Rosemary] and [Reverist Calico].

2. Added support battlesuits [Reverist Calico], [Haxxor Bunny] and [Midnight Absinthe].

3. Added some Remembrance Sigils.

4. Optimized main screen interactions and updated the hub into an open one.

5. Optimized Story Mode visuals and interactions, allowing Captains to clearly read the unlocking conditions of episodes and stories.

6. Added a display for Chapter Episode progress, including the main story events and side dialogue events in this chapter.

7. The story unlocking conditions of [Flame-Chasers' Trials] no longer include [Remembrance Vessel] levels, but the unlocking and upgrading of certain [Remembrance Vessels] are still linked to [Flame-Chasers' Trials] progress. Meanwhile, the plots of [Remembrance Vessel] associated with unlocking [Flame-Chasers' Trials] will be moved to the personal episodes of corresponding Flame-Chasers, and new [Remembrance Vessel] content will be added to the previously corresponding levels.

8. Due to Story adjustment, all [Remembrance Vessel] levels will be reset and the corresponding number of [Dying Kindling] will be returned. Meanwhile, the level cap of [Remembrance Vessel] has been raised to 11.

9. In [Shallow Sequence], Crystals will be awarded when each battlesuit completes [Sequence: Safe], [Sequence: Normal], and [Sequence: Dangerous] the first time. In v5.6, Valkyrie Trial Missions for [Sequence: Real] and lower difficulty have been deleted, and the 1st Clear Reward for [Sequence: Dangerous] is now 200 Crystals. For the Valkyries who have completed [Sequence: Dangerous] but not Valkyrie Trial Missions, 100 Crystals will be reissued via in-game mail due to the deletion of Valkyrie Trial Missions.

10. Added [Deep Sequence] as Weekly Challenge.

11. Added [Stage Effects] that rotate regularly to [Deep Sequence].

12. Added [Buff Effect] system to [Deep Sequence].

13. Optimized the way of obtaining Cycle Missions rewards. Captains can now obtain corresponding rewards once their highest score in Weekly Single Challenge of [Deep Sequence] meets the requirement.

14. Adjusted enemy arrangement so that they would appear in fixed order and arrangement within a cycle.

15. Enhanced the effects of all the [Remembrance Sigils] (except for [Crystal Rose]) that can "make portals carrying corresponding Signets appear more often."

16. Adjusted the mechanics of Flame-Chasers' support skills.

17. Changed the damage type of Flame-Chasers' support skills to HP loss.

18. Adjusted the effects of general Signet [Aria of Dawn]: When 3 [Lightning of Aria Bolts] hit the same target, [Thunder Symphony] will be triggered to deal 1200% ATK of Lightning DMG and inflict Paralyze which deals 3 Paralyze Trauma.

19. Adjusted the effects of general Signet [Dictum of Santam]. Eyes Open inflicts 3 random debuffs lasting 3s on hit.

20. Adjusted the effects of [Dea Anchora]'s exclusive Signet [Blessing of Gale]: In Astral Harness, all attacks ignite enemies hit and deal 1.5 Ignite Trauma, and ignited enemies take 25% bonus Total DMG for 10s.

21. Fixed an issue where Vicissitude's Nexus Signet [Vivid Vicissitude] equipped by [Palatinus Equinox] sometimes didn't take effect in [Elysian Realm].

22. Fixed an issue where [Palatinus Equinox] sometimes glitched out of combat in [Elysian Realm].

23. Fixed an issue where some Talents of [Path: Wealth] didn't take effect in [Elysian Realm].

24. Fixed an issue where deploying [Argent Knight: Artemis] in [Elysian Realm] may cause battle stages to stutter.

25. Fixed an issue where deploying [Herrscher of Flamescion] with ELF [Blood Embrace] in [Elysian Realm] may cause battle stages to stutter.

26. Fixed an issue where [Prinzessin der Verurteilung!] using [Divine Prayer]'s support skill [Divine Retribution] in [Elysian Realm] sometimes caused the duration of her exclusive Signet [Blessing of Retribution] to overly extend.

27. Fixed an issue where the duration of "immune to frontal and flank attacks" from the Special Adjustment of [Miss Pink Elf♪] was wrongly extended in [Elysian Realm].

28. Fixed an issue where if [Herrscher of Flamescion] was equipped with exclusive Signet [Blessing of Starfire] in [Elysian Realm], Black Hole may deal damage to dormant [Nihilus Seed].


◆ Dirac Sea

Removed [Dirac Sea] from Beginners, Elites and Masters in Abyss; Added the new activity [Q-Manifold] to Beginners, Elites and Masters in Abyss. After the update, Captains can choose to open [Q-Manifold] or [Q-Singularis]. [Q-Manifold] is the default option when no choices are made. [Q-Manifold] and [Q-Singularis] will rotate in the future.


◆ Q-Singularis

Fixed an issue where enemy [Herrscher Kiana]'s motions sometimes glitched when attacked by [Palatinus Equinox]'s weapon skill in [Q-Singularis].

◆ Superstring Dimension

1. Added stage [Fuel: Singular].

2. Removed the Iron Body from the skill [Eternity's Embrace: Sowing] cast by Boss [Flame-Chaser - Elysia] in [Superstring Dimension].

3. Lowered the HP of Boss [Argent Knight: Artemis] in [Fuel: Perilous].

4. Optimized the skill description of Boss [Otto Apocalypse] in [Bloodbane: Perilous] by adding the skill description "immune to certain debuffs and Time Slow during phase change" to match actual performances.

5. Fixed the wrong objective description of clearing [Imaginary: Fringe] in [Superstring Dimension]. The issue is only a text error and will not affect gameplay.

6. Fixed an issue where [Palatinus Equinox]'s finalization animation model sometimes glitched after casting Ultimate in certain stages of [Superstring Dimension].


◆ Open World

1. Fixed an issue where Bronya model sometimes sank underground in [APHO Chapter 2].

2. Fixed an issue where ATK button sometimes disappeared during sniping in [APHO Chapter 2].

3. Fixed an issue where Timido model sometimes glitched in the Base of [APHO Chapter 2].

4. Fixed an issue where Bronya model sometimes glitched in the Story of [APHO Chapter 2].

5. Fixed an issue where controller mapping may glitch when deploying [Palatinus Equinox] in [Schicksal HQ].

6. Fixed an issue where Carole sometimes froze in [APHO Chapter 2].

7. Fixed an issue where Valkyrie may jump out of the map and could not hit [Code XVI - The Tower Lucheni] in [APHO Chapter 2].

8. Fixed an issue where [Palatinus Equinox]'s Mount button overlapped outside of combat in Open World. It has been moved from Weapon Skill button to [EVA] button.

9. Fixed an issue where some achievements could not be completed in [APHO Chapter 2].

10. Decreased Expansion Chip [Twin]'s cost from 4 to 2 in the [Moon Ring] system of [APHO Chapter 2].


◆ Memorial Arena

1. Added SSS-rank BOSS [False God Otto].

2. Fixed an issue where BOSS [Dominator of Wolves]'s HP sometimes glitched after [Palatinus Equinox] cast Ultimate in [Memorial Arena].

3. Fixed an issue where BOSS [Dark Jixuanyuan] couldn't be attacked by [Palatinus Equinox]'s Throw ATK right after Shieldbreak in [Memorial Arena].

4. Fixed an issue where the damage dealt to SSS-rank Boss [HoD Minion] in phase 2 sometimes glitched in [Memorial Arena].

5. Adjusted Boss [Argent Knight: Artemis]'s skill [Glacial Armor] by changing its effect from "Ignite Trauma increases when she is hit by attacks with ignition effect. She will be ignited for 15s every time the Ignite Trauma maxes, during which she takes much more Fire DMG, and significantly loses Ignore Interrupt and most Glacial Armor buffs." to "She will be weakened for 18s every time the Ignite Trauma maxes, during which she takes much more Fire DMG, and significantly loses Ignore Interrupt and most Glacial Armor buffs."

6. Adjusted Boss [Beast of Yang]'s skill [Burning State] by changing the effect from "Huodou gains very high damage reduction and will continuously burn nearby enemies. Huodou gains Rime Trauma. When Rime Trauma is maxed out, it will freeze for 6s and fall down; it takes more damage when fallen." to "Huodou gains very high damage reduction and will continuously burn nearby enemies. Huodou's max Rime Trauma is temporarily raised. When Rime Trauma is maxed out, it will freeze for 8s and fall down; it takes more damage when fallen."

7. Adjusted [Memorial Arena] SSS-rank Boss [Parvati]'s [Frosty Armor] mechanics.


◆ Universal Mirage

Fixed the type display glitch of Boss [Parvati] in [Universal Mirage]'s [Illuminated Land].


※※※※※Shop※※※※※

◆ Elysian Shop

1. Adjusted [Valkyrie Fragvyom [A]]. Now it contains [Midnight Absinthe Fragments], [Valkyrie Bladestrike Fragments], and [Luna Kindred Souls].

2. Added [Spina Astera] Rank-up Stamp x3. You can purchase them after clearing [Deep Sequence] on Inferno or above with [Spina Astera].


◆ Supply Shop

Updated the catalog:

1. The purchasable A-rank battlesuit fragments are now [Night Squire Fragments], [Midnight Absinthe Fragments], [Valkyrie Bladestrike Fragments], [Wolf’s Dawn Souls], and [Stalker: Phantom Iron Fragments].

2. Added [Azure Empyrea Rank-up Stamps], and the purchasable Rank-up Stamps are now [Azure Empyrea Rank-up Stamps] and [Vermilion Knight: Eclipse Rank-up Stamps].


◆ Witch's Corridor

The ELF parts purchased with [Pure ELF Orbs] are replaced by [Klein Parts] and [Selune's Elegy Parts].


◆ Exchange House

Added AE Sovereign Stigma set: [Welt Yang] (T, M, B) and weapon [Key of Reason].


◆ War Treasury

Added [Herrscher of the Void] and [Herrscher of the Void Souls].


◆ Battle Arsenal

[Reverist Calico] will be purchasable starting 04:00, APR 11.


◆ Asterite Shop

[Reverist Calico] will be purchasable starting 04:00, APR 11.


◆ BP Store

New purchasable items will be listed after the BP System Upgrade:

1. Added Phase Shifter and Twin Sakura Will.

2. Increased the purchase limit of SC Metal-H2 and Mind Stone.


※※※※※Battle Pass※※※※※

◆ Renamed [Elite Works] as [BP Works].


◆ Added the following purchasable items to [BP Works]:

1. Weapon: [Sleeping Beauty].

2. Stigma: Pen of Critic set: [Dickens] (T, M, B).

3. Base Card/Rank-up Stamp: [Miss Pink Elf♪] Base Card/Rank-up Stamp Option, [Miss Pink Elf♪] Rank-up Stamps.


◆ Unlock Paladin BP to receive [Dreamfall Watch Ribbon].


◆ Unlock [Knight BP] or [Paladin BP] to receive an exclusive outfit option: [BP Robevyom S24]. Open it to choose one of Shiden Kasumi, Misty Lavender, Thunderbolt Drive, White ARC, and 8000 Asterite.


◆ Optimized the visuals and interactions of [BP System].


◆ Streamlined the reward types of [Battle Pass] and adjusted the intervals and numbers of [BP Rewards] within Lv. 70.


◆ Increased the cap of [BP Rewards] to Lv. 100. Rewards above Lv. 70 must be unlocked by purchasing Knight BP or Paladin BP.


◆ Adjusted the way of obtaining BP. There will be a weekly cap on obtaining BP via [BP Missions], but the weekly cap doesn't apply to the BP obtained via other ways.


※※※※※System※※※※※

◆ Daily Missions

1. Renamed [Daily Missions] to [BP Missions] with optimized visuals and interactions.

2. Adjusted the requirement and rewards of [BP Missions]. In the first week after v5.6 update, all missions will be auto-done except for daily BP Missions. It will return to normal at 04:00 the Monday after the version update.

3. Added Event Missions that grant BP. After the update, relevant Event Missions will accumulate progress after the version update, and unlock rewards in tandem with the Battle Pass update on the Monday after the version update.

4. Removed [Duty] from [BP Missions], and adjusted the stats of [Daily Duty Chest], [Armada Contribution], and [Asterite Refining].

5. Adjusted other relevant stats. Starting 04:00 the Monday after the version update, some Quiz Mission rewards will be obtained via Quiz, not [BP Missions].


◆ Foundry

1. Added G2 Stigma [Jin Shengtan] to craftable items.

2. Added Chakram [Gilded Librae] to craftable items.

◆ Dorm Supply

Added S-rank battlesuits [Herrscher of Thunder], [Bright Knight: Excelsis], [Azure Empyrea] and A-rank battlesuit [Valkyrie Gloria].


◆ Achievements

Added the achievement for obtaining [Reverist Calico].


◆ Bridge Interaction

Added interactive animations and voices for [Spina Astera] and [Reverist Calico].


◆ Debuff Mechanics Adjustment

Adjusted the following debuff mechanics:

1. Most elite and leader enemies are no longer immune to debuffs. After the adjustment, ATKs with debuff effects will accumulate Trauma for elite enemies that were previously immune to debuffs.

2. Some ATKs without debuff effects are adjusted to accumulate little Trauma for enemies based on their type.

3. Debuffs include damaging debuffs and control debuffs.

4. The control debuffs of Freeze, Paralyze, and Stun on enemies would all last 5s.

5. The ignite debuffs on enemies would all last 10s, dealing 30% ATK of Fire DMG every 0.5s.

6. The bleed debuffs on enemies would all last 10s, dealing 40% ATK of Physical DMG every 0.5s.

7. The duration of control debuffs inflicted by some Valkyries, Weapons, Stigmata, and ELFs is now longer.

8. The duration and DMG of damaging debuffs inflicted by some Valkyries, Weapons, Stigmata, and ELFs is now increased.

9. Adjusted the debuff resist of certain enemies that are immune to debuff.

10. Enemies that had Trauma before the adjustment now have different debuff requirements and debuff duration.

11. When Trauma is full, enemies will be debuffed for the same duration. *Since the duration of some ATKs with debuff effects are shorter now, the DMG dealt by some Valkyries, Weapons and Stigmata will be enhanced in v5.6 as follows:


※ The following data are at max skill level:

Valkyrie [Herrscher of Reason]: [Analyzed]'s freeze duration is changed from 1.5s to 5s; Passive Skill [Speed Decypher]'s Total DMG bonus in Herrscher Form is changed from 30% to 65%.

Valkyrie [Vermilion Knight: Eclipse]: Passive Skill [Molten Cleaver]'s Fire DMG bonus to ignited enemies is changed from 50% to 90%; Passive Skill [Red Infernal] gains the effect of making Ultimate deal extra 150% ATK of Fire DMG.

Valkyrie [Snowy Sniper]: The freezing duration of Ultimate is changed from 8s to 5s; Passive Skill [Polar Ice]'s effect is changed from "Extending Ultimate freeze duration by 4s, and casting Ultimate boosts charging speed by 60% for 8s" to "Casting Ultimate boosts Total DMG by 40% and charging speed by 60% for 12s." The skill effect of "Team deals 15% bonus Physical DMG to locked enemie." is added to Passive Skill [Sniper's Mark].

Valkyrie [Valkyrie Chariot]: Passive Skill [Particle Fusion]'s stun duration is changed from 6s to 5s; Passive Skill [Zero-G Barrier]'s Physical DMG bonus against stunned and paralyzed enemies is changed from 100% to 110%.

Valkyrie [Phoenix]: Passive Skill [Fire Raven]: When ending, Ultimate ignites all enemies, and the effect is changed from "Deals 200 Fire DMG every 0.5s, and when Prajna reaches 100/200/300, DMG increases to 150%/200%/250% of the original DMG respectively" to "Deals 30% ATK of Fire DMG every 0.5s, and when Prajna reaches 100/200/300, deal 10%/15%/20% ATK of Fire DMG every 0.5s additionally."

Valkyrie [Sündenjäger]: Passive Skill [Sun of Ragnarok]'s Ignition DMG changed from "80% ATK per 0.5s" to "30% ATK of Fire DMG per 0.5s;" Added the effect of "Enemies in a large area take 80% ATK of Fire DMG every 0.5s."

Valkyrie [Lightning Empress]: Passive Skill [Blinding Flash]'s effect changed from "Paralyze triggered by Ultimate Evasion extended to 8s" to "Paralyze triggered by Ultimate Evasion deals extra Paralyze Trauma."

Valkyrie [White Comet]: [Neko Stomp]'s stun duration is changed from 6s to 5s; [Comet Impact]'s stun duration is changed from 2s to 5s, with a new 7s CD; [Valkyrie Charge]'s stun duration is changed from 2s to 5s; [Aerial Helix]'s Stun duration is changed from 3s to 5s.

Weapon [Key of Reason]'s Active Skill [Logical Construct]: Its freeze duration is changed from 6s to 5s, Valkyrie Ice DMG bonus is changed from 30% to 35%, and Valkyrie Total DMG bonus is changed from 35% to 45%.

Weapon [Domain of Revelation]'s Active Skill [Structural Truth]: Its freeze duration is changed from 6s to 5s, Valkyrie Ice DMG bonus is changed from 40% to 45%, and Valkyrie Total DMG bonus is changed from 40% to 50%.

Weapon [Spirit Guns - Yae]'s Passive Skill [Night Sakura]: During global Time Fracture, hits bleed targets, and the effect is changed from "Deals 47% ATK of Physical DMG every 0.5s" to "Deals 40% ATK of Physical DMG every 0.5s;" Added the effect of "During Global Time Fracture, Physical DMG increases by 15%."

Weapon [Nuada's Revenge]'s Active Skill [Champion of Danu]: Active bleeds targets, and the effect is changed from "Deals 750 Physical DMG every 0.5." to "Deals 40% ATK of Physical DMG every 0.5s;" Passive Skill [Undying Resolve]'s Lightning DMG Bonus is changed from 40% to 50%.

Weapon [7th Sacred Relic]'s Active Skill [Crosscut Storm]: Its stun duration is changed from 6s to 5s; Passive Skill [Sacred Rule]'s 4s Crit Rate bonus triggered by hitting stunned enemies is changed from 25% to 30%.

Weapon [Eliudnir]'s Active Skill [Palace of Misery]: Its Stun duration is changed from 6s to 5s; Passive Skill [Mist of Decay]'s Total DMG bonus against stunned enemies is changed from 40% to 50%.

Stigma [Isaac Newton]'s 2-pc Bonus [Prismatic Spectrum]: The debuff duration of Slow, Ignite, Impair, and Weaken is changed from 6s to 10s; The debuff duration of Paralyze, Freeze, and Stun is changed from 6s to 5s; Added the effect of "Boosts Total DMG by 10%."


◆ Others

1. Enabled controller connection on iOS devices. Currently only supports PS/Xbox controllers.

2. Added second confirmation when using [Souvenir] items.

3. Optimized Sensei-Cadet interactions. Now you can check the list of received/sent applications on the Sensei screen, and also approve/retract these applications.


※※※※※Dorm※※※※※

[Reverist Calico] can move into the Dorm. Added her interactions and events.


※※※※※BUG Fixes & Optimizations※※※※※

◆ Fixed an issue where weapon models before upgrade sometimes disappeared in Weapon Upgrade.

◆ Fixed an issue where Valkyries sometimes had glitched facial expressions during finalization.

◆ Fixed an issue where Valkyrie switched through QTE sometimes incorrectly triggered QTE again when switching out and reducing switch CD.

◆ Fixed an issue where memory filter glitched in Story Stage 19-7 [Into the Darkness - 2].

◆ Fixed an issue where the Stigma Affix of "Reducing SP cost when casting skill" displayed as a minus sign in the stigma selection screen.

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