Honkai Impact 3 Wiki

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Icon Name Rarity ATK CRIT Skill
Mjolnir (4) (Icon).png Mjolnir Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 6 Wrath of Thor

[SP: 18][CD: 13s] Drops a hammer of thunder that knocks down enemies, dealing 321% (405% at 5★) ATK of Physical DMG and impairing them, decreasing their DEF by 80% for 3.60s (4.00s at 5★).


Crush

Gain 11% (15% at 5★) Crit Rate.


Water Spirit Type-II (3) (Icon).png Water Spirit Type-II Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Frost Shock

[SP: 2][CD: 13s] Fires an icy scattershot in a fan-shaped AOE that deals 317% (500% at 4★) ATK of Ice DMG and freezes enemies for 5s and inflicts 5 Rime Trauma.



Water Spirit Type-I (3) (Icon).png Water Spirit Type-I Star (Icon).pngStar (Icon).pngStar (Icon).png 163 38 Fairy's Tears

Gain 31% (40% at 4★) Physical DMG when attacking targets knocked airborne.



Artemis' Guardian (3) (Icon).png Artemis' Guardian Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Sickle's Ascent

[SP: 12][CD: 12s] Knocks enemies near the target airborne and applies Time Lock for 3.08s (3.30s at 4★).



USP45 (1) (Icon).png USP45 Star (Icon).png 76 8



M1911 (2) (Icon).png M1911 Star (Icon).pngStar (Icon).png 94 59



2nd Sacred Relic (4) (Icon).png 2nd Sacred Relic Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 254 59 Saint's Prediction

Accelerates attack SP recovery by 23% (35% at 5★).


Thunder Clouds

Hits against enemies deal an additional 19 (50 at 5★) Lightning DMG. Character gains 6.0% (10.0% at 5★) Crit DMG for every 25 points of current SP. Effect stacks up to 8 times.


Energy Leapers (4) (Icon).png Energy Leapers Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 276 32 Stun and Run

[SP: 14][CD: 16s] Drops a stun bomb and teleports backwards. The stun bomb then explodes, dealing 230% (350% at 5★) ATK of Physical DMG and generating a stun field that lasts for 5s, and inflicting 5 Stun Trauma.


Temporal Frenzy

When triggering global Time Fracture, character gains 48.0% (80.0% at 5★) Attack Speed and 17.0% (25.0% at 5★) Crit Rate for 4s. Said buffs are dispelled once Time Fracture ends.


Hyper Railguns (4) (Icon).png Hyper Railguns Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 19 Megavolts

[SP: 16][CD: 18s] Deals 842 (2,300 at 5★) Lightning DMG to enemies in a large area, paralyzing them for 5s, and inflicting 10 Paralyze Trauma.


Paralyzing Current

2.2% (3.0% at 5★) chance to paralyze a target, preventing it from moving or attacking for 5s and inflicting 3 Paralyze Trauma.


Colt Peacemaker (2) (Icon).png Colt Peacemaker Star (Icon).pngStar (Icon).png 114 25 Stunning Bullets

[SP: 7][CD: 12s] Stuns target and nearby enemies in a small AOE for 5s and inflicts 5 Stun Trauma.



Light and Shadow (4) (Icon).png Light and Shadow Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 270 39 Polar Storm

[SP: 20][CD: 20s] Generates an iceball that drags away all enemies in its path. The iceball then explodes, freezing enemies within a large AOE, dealing 362 (850 at 5★) Ice DMG every 0.9s for 5s, and inflicting 5 Rime Trauma.


Coldarra

When basic attack (including combo and charged attacks) breaks a shield, unleash a frosty blast, slowing Move Speed and Attack Speed of the target and nearby enemies in a small AOE by 77% for 3.20s (84% for 4.00s at 5★).


Proto Pistols (1) (Icon).png Proto Pistols Star (Icon).png 146 29 Temporary Overclocking

[SP: 8][CD: 15s] Empowers the weapon such that basic attacks (including combo and charged attacks) gain 20% (32% at 4★) Physical DMG for 5s.



USP EX (2) (Icon).png USP EX Star (Icon).pngStar (Icon).png 121 14



Desert Eagle (2) (Icon).png Desert Eagle Star (Icon).pngStar (Icon).png 128 2 Puncturing Blow

[SP: 10][CD: 10s] Deals 294% (340% at 3★) ATK of Physical DMG to enemies in a straight line. Stores 2 charges.



Fire Spirit Type-I (3) (Icon).png Fire Spirit Type-I Star (Icon).pngStar (Icon).pngStar (Icon).png 188 3 Spirit's Rage

Attacks have a 7% (10% at 4★) chance to ignite enemies, dealing 30% ATK of Fire DMG every 0.5s for 10s and inflicting 3 Ignite Trauma.



Fire Spirit Type-II (3) (Icon).png Fire Spirit Type-II Star (Icon).pngStar (Icon).pngStar (Icon).png 182 12 Burning Passion

[SP: 18][CD: 12s] Launches an explosive shell. Deals 250% ATK of Physical DMG to enemies within the blast AOE and applies ignite, dealing 30% ATK of Fire DMG per 0.5s for 10s and inflicting 5 Ignite Trauma. Stores 2 charges.



Holy Guns - Kallen (3) (Icon).png Holy Guns - Kallen Star (Icon).pngStar (Icon).pngStar (Icon).png 183 10 Sacred Guardian

When attacked, the wielder absorbs 25% (40% at 4★) of incoming DMG and unleashes Divine Impact, dealing 290% ATK of Physical DMG to surrounding enemies and slowing their ATK Speed by 75% for 4.5s. Sacred Guardian can be triggered once every 15s.



Alloy Hurricanes (3) (Icon).png Alloy Hurricanes Star (Icon).pngStar (Icon).pngStar (Icon).png 158 24 Alloy Spinning Windcut

[SP: 15][CD: 20s] Spins multiple times to slash surrounding enemies to deal 66 (182 at 4★) Ice DMG per hit. Ends with an explosive burst that deals 240% ATK of Physical DMG.



Alloy Dominators (3) (Icon).png Alloy Dominators Star (Icon).pngStar (Icon).pngStar (Icon).png 169 10 Alloy Burning Punch

[SP: 19][CD: 10s] Unleash a terrifying uppercut with mecha power that strikes enemies in the AOE multiple times. Each hit deals 40% ATK of Physical DMG plus 47 (97 at 4★) Fire DMG.



Fafnir Flame (4) (Icon).png Fafnir Flame Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 248 43 Flame Overload

[SP: 15][CD: 20s] Generates 3 explosions to blow up nearby enemies. Each explosion deals 112% (240% at 5★) ATK of Physical DMG and ignites enemies, dealing 30% ATK of Fire DMG every 0.5s for 10s and inflicting 10 Ignite Trauma.


Saint's Pet

During Burst Mode, gain 13% (18% at 5★) Physical DMG. When hit or when triggering Ultimate Evasion, cast 1 burst of Active Skill. CD: 5s.


Blaze Destroyer (4) (Icon).png Blaze Destroyer Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 276 32 Raging Flames

[SP: 20][CD: 9s] Knocks enemies in a small AOE in front of the character airborne, dealing 100% ATK of Physical DMG. Targets explode after a short period of time, dealing 875 (1,888 at 5★) Fire DMG and igniting other enemies. Ignited enemies take 30% ATK of Fire DMG ever 0.5s for 10s and are inflicted with 5 Ignite Trauma.


Ignition

For every enemy ignited, each attack deals an additional 21 (41 at 5★) Fire DMG. Stacks up to 3 (5 at 5★) times.


Shennong's Guardians (4) (Icon).png Shennong's Guardians Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 285 22 Enchantment of Herbs

[SP: 20][CD: 20s] Generates a global aura that affects all enemies. Weakens target enemy (does not work on bosses), reducing its ATK by 46% (70% at 5★). Immobilizes all other enemies besides target and inflicts Time Freeze. All other enemies (except said target) cannot be targeted and take greatly reduced DMG. This aura lasts for 7.60s (10.00s at 5★).


Suppression

Attacks against weakened enemies gain 30% (50% at 5★) Total DMG Multiplier.


Hurricanes (4) (Icon).png Hurricanes Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 224 39 Spinning Windcut

[SP: 24][CD: 30s] Spins multiple times to slash nearby enemies and deal 62 (173 at 5★) Ice DMG per slash, then end with an explosive burst that deals 300% ATK of Physical DMG and slowing enemies by 60% for 1.07s (1.50s at 5★). The character can freely move while spinning.


Tailwind

Hits against enemies have a 3.3% (4.9% at 5★) chance of accelerating Move Speed by 65% (98% at 5★) for 4.5s. CD: 10s.


Dominators (4) (Icon).png Dominators Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 244 16 Burning Punch

[SP: 25][CD: 10s] Unleash a humongous uppercut with mecha power. Deals 50% ATK of Physical DMG multiple times and ignites enemies in the AOE, dealing 30% ATK of Fire DMG every 0.5s for 10s and inflicting 5 Ignite Trauma.


Fury Dominator

Hits against enemies gain 10 (25 at 5★) Fire DMG.


Thunder Kikaku (4) (Icon).png Thunder Kikaku Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 264 47 Will-o'-the-Wisp

[SP: 12][CD: 25s] Shoots ghostfire that sticks to the target, dealing 272 (640 at 5★) Lightning DMG every 0.5s to the target and nearby enemies for 6.40s (8.00s at 5★).


Futsuno Mitama

Character gains 16% (30% at 5★) Total DMG Multiplier. Under Burst Mode, enemies hit become conductive, taking 36.0% (60.0% at 5★) more Lightning DMG for 7s.


Colt Anaconda EX (2) (Icon).png Colt Anaconda EX Star (Icon).pngStar (Icon).png 128 2 Falling Frost

[SP: 5][CD: 10s] Enemies in a small AOE suffer 60% slower Move Speed and Attack Speed for 3.36s (4.50s at 3★).



Judgment of Shamash (4) (Icon).png Judgment of Shamash Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 260 45 Shamash Assault

[SP: 20][CD: 35s] Smite the enemies in front of the wielder with the Judgment of Shamash. Enemies take 100% ATK + 1,088 (1,984 at 5★) × 2 Fire DMG, have their Attack and Move Speeds slowed by 30%, suffer 7% (15% at 5★) more Total DMG Multiplier from hits, receive 266 (936 at 5★) Fire DMG per second, and have a 10% chance of being stunned for 5s and inflicted with 3 Stun Trauma. Debuff duration: 15s.
While activated, character gains Iron Body and 80% Total DMG Reduction. When the skill is active, character loses 13% Max HP/s for 5s but will not die from this effect. Skill cannot be cast when HP is below 33%.


Ember

10% chance of igniting nearby enemies every second, dealing 30% ATK of Fire DMG every 0.5s for 8s and inflicting 3 Ignite Trauma. Attacks against ignited enemies deal 10% (18% at 5★) bonus Total DMG.


Key of Destruction

In co-op raids, team deals 12.0% (20.0% at 5★) bonus Total DMG and restores 5.0% (7.0% at 5★) HP per second for 5.1s whenever a weapon skill is cast.


PSY - Bows of Hel (4) (Icon).png PSY - Bows of Hel Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 31 Land of Death

[SP: 16][CD: 18s] Bombards the target with light beams, dealing 9 × 36.0% (60.0% at 5★) ATK of Physical DMG, freezing enemies within the AOE for 5s, and inflicting 10 Rime Trauma.


Underworld River

Gain 3.4% (5.0% at 5★) Crit Rate. Character attacks on stunned and frozen enemies gain 24.0% (40.0% at 5★) Physical DMG.


Spirit Guns - Yae (4) (Icon).png Spirit Guns - Yae Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 267 21 Shin - Seven Sakura

[SP: 21][CD: 14s] Attacks enemies near the target with a 7-hit telekinetic slash sequence. Each slash deals 45% (77% at 5★) ATK of Physical DMG and immobilizes them for 3.7s.


Night Sakura

During global Time Fracture, attacks hitting the target also cause bleeding, dealing 40% ATK of Physical DMG every 0.5s for 8s and inflicting 2 Bleed Trauma. CD: 1.5s. During Global Time Fracture, Physical DMG increases by 15%.


Jingwei's Wings (4) (Icon).png Jingwei's Wings Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 259 30 Sealing Feather

[SP: 18][CD: 25s] Summons a meteor shower to smite random enemies. Deals 66% (90% at 5★) ATK of Physical DMG and ignites them to deal 30% ATK of Fire DMG every 0.5s for 10s and inflict 18 Ignite Trauma. This meteor shower lasts 12s.


Endless

For each repeated hit on the same target (target resets if no attacks occur in 2.5s), the next attack gains 1.2% (2.0% at 5★) Crit Rate (caps at 20%) and 3.0% (5.0% at 5★) Crit DMG (caps at 50%).


Proto Alberich's Bows (4) (Icon).png Proto Alberich's Bows Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 279 35 Ties of the Wind

[SP: 18][CD: 0s] Fires compressed air projectiles in a straight trajectory, dealing 62% (110% at 5★) ATK of Physical DMG to all enemies hit. Caster gains 10 SP if the projectile hits at least 1 bleeding enemy.


Wings of the Wind

Character gains 13% (25% at 5★) Attack Speed and 13% (25% at 5★) Move Speed.


Icarus Pinions (3) (Icon).png Icarus Pinions Star (Icon).pngStar (Icon).pngStar (Icon).png 176 20 Daedalus Burst

Hits on target have a 3.8% (6.0% at 4★) chance of causing an explosion, dealing 234 (480 at 4★) Fire DMG to the target and enemies surrounding it.



Mosin-Nagant (3) (Icon).png Mosin-Nagant Star (Icon).pngStar (Icon).pngStar (Icon).png 180 13 Flame Aura

[SP: 12][CD: 18s] Generates flames surrounding the wielder, dealing 133 (320 at 4★) Fire DMG every 0.25s for 6s to enemies within range.



Dark Suns (3) (Icon).png Dark Suns Star (Icon).pngStar (Icon).pngStar (Icon).png 179 16 Light and Order

Increases Ranged Physical DMG by 19% (30% at 4★), however, the further away an enemy is, the less Physical DMG it'll receive. Damage is decreased by 10% per meter (up to 80%). Character gains 6.3% (10.0% at 4★) Move Speed.



Tranquil Arias (4) (Icon).png Tranquil Arias Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 27 Waning Moon

When attacking enemies affected by Time Slow, deal 600 (1,000 at 5★) Physical DMG and 900 (1,500 at 5★) Ice DMG to target and nearby enemies. CD: 5.0s.


Night Bringer

The wielder deals 11% (15% at 5★) bonus Physical and Elemental DMG. Upon entrance, the wielder deals 26% (50% at 5★) bonus Total DMG for 3.4s (5.0s at 5★). This buff triggers once every 30s while the battlesuit is deployed. Using Ultimate resets the CD and immediately activates the effect.


Twin Phoenix (3) (Icon).png Twin Phoenix Star (Icon).pngStar (Icon).pngStar (Icon).png 158 25 Feng

Attacks have a 17.7% (25.0% at 4★) chance of igniting enemies, dealing 30% ATK of Fire DMG every 0.5s for 8s and inflicting 3 Ignite Trauma. CD: 10s. When Mei is in the team, also ignite enemies in a small AOE around the target.



Ai-chan's Syringe (3) (Icon).png Ai-chan's Syringe Star (Icon).pngStar (Icon).pngStar (Icon).png 173 7 Ai-chan's Grace

[SP: 7][CD: 15s] Large crystals fall from the sky, attacking enemies in front and slowing their Move Speed by 44% for 4.1s (70% for 7.0s at 4★).


Ai-chan's Vision

Hits gain 26 (43 at 4★) Ice DMG.


Usurpers (4) (Icon).png Usurpers Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 272 27 Infrasound

[SP: 15][CD: 15s] Generates infrasound waves that deal 236% (380% at 5★) ATK of Physical DMG to nearby enemies. Affected enemies are also weakened, reducing their ATK by 60% for 4.4s (6.0s at 5★).


Light and Order

Increases Ranged Physical DMG by 24% (40% at 5★), however, the further away an enemy is, the less Physical DMG it'll receive. Damage is decreased by 10% per meter (up to 80%). Character gains 8.6% (15.0% at 5★) Move Speed.


Xuanyuan Pistols (3) (Icon).png Xuanyuan Pistols Star (Icon).pngStar (Icon).pngStar (Icon).png 165 16 Lightning Bullets

[SP: 18][CD: 12s] Fire 6 penetrating lightning bullets in rapid succession, each bullet deals 121 (233 at 4★) Lightning DMG and impairs the target for 4s, decreasing its DEF by 60%.



Ranger's Pistol (4) (Icon).png Ranger's Pistol Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 240 15 Hot Smash

[SP: 20][CD: 30s] For a period of 10s, unleashes a Flame Impact around the character every second that deals 480 (800 at 5★) Fire DMG. During the period, a successful Ultimate Evasion will immediately unleash an Empowered Flame Impact that deals 1,603 (4,000 at 5★) Fire DMG. Enemies hit by Flame Impact have a 6% (10% at 5★) chance to be stunned for 5s and inflicted with 5 Stun Trauma.


Cruel Punishment

Attacks against stunned enemies gain 19% (35% at 5★) Total DMG Multiplier.
[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character attacks also gain 12% (20% at 5★) Fire DMG.


Starry Woofers (3) (Icon).png Starry Woofers Star (Icon).pngStar (Icon).pngStar (Icon).png 234 8 Soul Wave

[SP: 14][CD: 15s] Attacks against an enemy at front deal 121% (300% at 5★) ATK of Physical DMG. For the next 15s, every Sparkling Star picked up by the team adds a 50% ATK of Physical DMG boost to the skill.
[Concert Stage] When picking up a Sparkling Star, all characters gain 10% Move Speed and 10% Physical DMG for 5s. Effect cannot stack.


Sparkling Star

When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up a Sparkling Star, deal 111% (200% at 5★) ATK of Physical DMG to a random, nearby target and enemies surrounding it.


Blooded Saints (4) (Icon).png Blooded Saints Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 277 33 Holy Verdict

When Basic/Ultimate/Burst ATKs hit an enemy, Orbital Support is activated to deal 290% (450% at 5★) ATK of Physical DMG against the target and nearby enemies. Orbital Support can strike once every 9.2s (6.0s at 5★).
Sündenjäger equip bonus: Inflicts a 13s Hunted Brand on the current target.


Blooded Hands

Every time the character summons Orbital Support using the Holy Verdict skill, character gains 4% (7% at 5★) Physical DMG for 21.0s (25.0s at 5★). Stacks up to 6 times. Triggering this again resets the duration. Buff ends once the character exits.


Hallowed Saints (3) (Icon).png Hallowed Saints Star (Icon).pngStar (Icon).pngStar (Icon).png 231 10 Pumpkin Bomb

[SP: 15][CD: 25s] Summons 3 pumpkin bombs near the wielder. Each bomb deals 166% (300% at 5★) ATK of Fire DMG.
In Halloween Maze: Within 5s, summon 3 pumpkin bombs near the wielder per second. Each bomb deals 277% (500% at 5★) ATK of Fire DMG to nearby enemies.


Prank

Pumpkin bombs mark hit enemies for 7s. Attacks against enemies marked by the pumpkin bomb gain 5.5% (10.0% at 5★) Crit Rate and Crit DMG.
In Halloween Maze: Attacks against enemies marked by the pumpkin bomb gain another 22.7% (45.0% at 5★) Crit Rate and Crit DMG.


ARC Serratus (4) (Icon).png ARC Serratus Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 32 Void Bullet Hail

[SP: 18][CD: 18s] When scoring a hit, deals 340% (500% at 5★) ATK of AOE Physical DMG and impairs enemies (-40% DEF) for 7s (12s at 5★). Wielder gains 5s Iron Will buff: greatly increased Ignore Interrupt and each Combo ATK decreases target's DEF by 4% (CD: 0.4s. Max stack: 5) and refreshes the duration of the impair debuff.


Iron Will

When Iron Will is active, wielder gains 30% (50% at 5★) Crit DMG and 30% (50% at 5★) Shield DMG. When Iron Will ends, gain a 6s Iron Legacy buff. When Iron Legacy is active, if the wielder exits the battlefield, the whole team gains 24% (40% at 5★) Melee Crit DMG for 12s.


Positron Blasters (5) (Icon).png Positron Blasters Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 418 27 Positronic Beam

[SP: 0][CD: 20s] Upon hitting enemies, each hit deals 443% (600% at 6★) Physical DMG, paralyzing all targets for 5s and inflicting 9 Paralyze Trauma. Can be charged twice. Knight Moonbeam equip bonus: Tap [ATK] right after casting the weapon active to directly unleash Combo ATK. All enemies hit by the Positronic Beam suffer 15.3% (20.0% at 6★) Physical Vulnerability for 8s. Trigger this effect repeatedly to extend the duration, but the effect cannot stack.


Leaping Arc

The wielder will generate a Lighting Chain for every 20 hits against enemies (CD: 1.5s). The Lightning Chain successively attacks up to 4 enemies within a 6-meter radius, dealing 650 + 210.7% (250.0% at 6★) ATK of Physical DMG, paralyzing unparalyzed enemies for 5s, and inflicting 3 Paralyze Trauma. If wielded by Knight Moonbeam, she will restore SP for each enemy hit by the Lightning Chain (1 SP for each unparalyzed target and 2 SP for each paralyzed target).


Aspect of Avaddon

The wielder gains 16% (20% at 6★) Move Speed and 30.4% (50.0% at 6★) Crit Damage for Combo ATKs. If wielded by Knight Moonbeam, her Evasion will boost her Physical DMG by 12.1% (20.0% at 6★) for 12s (CD: 30s).


Tranquil Rhapsody (5) (Icon).png Tranquil Rhapsody Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 415 35 Night Phantom

[SP: 0][CD: 20s] Hold the weapon active button to enter Nightwalk mode (last 2s), during which the wielder is immune to attack; release the button to make wielder reappear and leap backwards, pulling in enemies around her and dealing 607% (1,000% at 6★) ATK of AOE Ice DMG. If wielded by Sixth Serenade, she will gain 300 points of Nachtsicht upon entering Nightwalk mode; in Nightwalk mode, she gains another 300 points of Nachtsicht (once during each skill span) and deals 200% ATK of Ice DMG when passing through an enemy; after casting the weapon active, tap [ATK] to immediately unleash her Combo ATK at no Nachtsicht cost.


Dirge of Totenmond

After unleashing the weapon active or Ultimate, the wielder deals 32.1% (40.0% at 6★) more Total DMG for 9s; CD: 15s.


Frost Raven

The wielder deals 24.3% (40.0% at 6★) more Ice DMG and her QTE deals 18.2% (30.0% at 6★) more Total DMG; if wielded by Sixth Serenade, her Raven Mark deals 18.2% (30.0% at 6★) more Ice DMG, and she significantly gains Ignore Interrupt for 5s after unleashing weapon active or Combo ATK.


Domain of the Void (5) (Icon).png Domain of the Void Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 393 43 Implosion Core

[SP: 0][CD: 20s] Summons Implosion Core to crush enemies dealing 150% ATK of Physical DMG and explode later, dealing 219% (360% at 6★) ATK of Physical DMG. When it's equipped by Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 24.3% (40.0% at 6★) bonus damage against shields. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).


Void Sigil

Wielder deals 12% (20% at 6★) bonus Physical DMG and 18% (30% at 6★) Crit DMG. When equipped by Herrscher of the Void, it grants 6% (10% at 6★) bonus Physical DMG against Time Slowed enemies.


Subspace Echo

When it is equipped by Herrscher of the Void, damage against shield boosts by 13% (25% at 6★) and total damage taken reduces by 12% (20% at 6★).


Twins of Eden (4) (Icon).png Twins of Eden Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 21 Fruit of Knowledge

[SP: 6][CD: 18s] Fires a Grav Bomb at target lasting 7s and dealing 600% ATK of Physical DMG. The damage is boosted by 150% against shield. While Grav Bomb exists, [Grav Lock] is inflicted on the target if their shield breaks, disabling them and freezing shield regen for 3s. Grav Bomb explodes in 3s dealing 340% (500% at 5★) ATK of AOE Physical DMG. The generation of Grav Lock and explosion of Grav Bomb both grant 7.2% (12.0% at 5★) bonus team Physical DMG for 9s (can be refreshed but not stacked).
Grav Bomb instantly explodes if hitting enemies with no or broken shield.


Original Sin

The generation of Grav Lock and explosion of Grav Bomb both impair enemies in the area, lowering their DEF by 45% (65% at 5★) for 9s (can be refreshed but not stacked).


Key of Devouring

In co-op raids, character gains 25.0% (40.0% at 5★) Crit DMG and 3.0% (5.0% at 5★) Crit Rate.


Fenghuang Pinions (4) (Icon).png Fenghuang Pinions Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 20 Miseries Abound

[SP: 6][CD: 25s] Unleash a lightning strike upon the target to deal 120.1% (200.0% at 5★) × 3 ATK of Lightning DMG. Tap the weapon button again to cast weapon finisher which deals 240.2% (400.0% at 5★) ATK of Lightning DMG to the target and enemies nearby, paralyzes the target for 5s, inflicting 6 Paralyze Trauma, and makes them take 23.0% (35.0% at 5★) bonus Lightning DMG for 9s (cannot stack).


Beyond Salvation

The lightning strike will leave 3 feathers around the target. Casting weapon finisher or teammates picking up a feather increases the Paralyze Trauma caused by weapon finisher by 2 and the Lightning DMG boost by 1s. All feathers will vanish after casting weapon finisher. Team deals 9.4% (15.0% at 5★) bonus Total DMG against paralyzed enemies (cannot stack).


Key of Sentience

In Co-op Raid stages, wielder deals 16.0% (22.0% at 5★) bonus Elemental DMG and 16.0% (22.0% at 5★) more against paralyzed, frozen, or ignited enemies.


Keys of the Void (4) (Icon).png Keys of the Void Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 264 37 Gates of Revelation

[SP: 5][CD: 16s] Unleashes 3 energy shockwaves in front of character with a large interval in-between. Each shockwave deals 120% (200% at 5★) ATK of Physical DMG, knocks enemies airborne, and generates a Space Core. Subsequent explosion of the Space Core explosion deals 180% (300% at 5★) ATK of Physical DMG.
Herrscher of the Void equip bonus: Space Core generated is buffed by the Herrscher's own abilities, deals another 150% ATK of Physical DMG and regains 60 Herrscher Charge.


Void Sigil

Character deals 12% (20% at 5★) more Physical DMG and gains 18% (30% at 5★) Crit DMG.


Key of Radiance (4) (Icon).png Key of Radiance Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 299 13 Blazing Air

[SP: 3][CD: 18s] Hurl the pistols into the air to attack enemies automatically dealing 12.0% (20.0% at 5★) ATK of Fire DMG per 0.2s to enemies nearby (12 hits in total) and restoring 3 SP, after which the pistols explode dealing 440.2% (600.0% at 5★) ATK of Fire DMG. Herrscher of Flamescion equip bonus: Pistol hurling restores 3.0 bonus SP and the explosion DMG detonates Ember Brands.


Burning Touch

Fire DMG increases by 12.0% (20.0% at 5★). Combo ATK and Ultimate deal 17.0% (25.0% at 5★) bonus Total DMG.


Domain of Incandescence (5) (Icon).png Domain of Incandescence Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 443 19 Light Up the World

[SP: 0][CD: 18s] Hurl the pistols into the air to attack enemies automatically dealing 12,1% (20.0% at 6★) ATK of Fire DMG per 0.1s to enemies nearby (24 hits in total) and restoring 4 SP, after which the pistols explode dealing 632,1% (750.0% at 6★) ATK of Fire DMG. Herrscher of Flamescion equip bonus: Pistol hurling restores 5.0 bonus SP and the explosion DMG detonates Ember Brands.


I Am the Torch

Fire DMG increases by 22.1% (30.0% at 6★). Combo ATK and Ultimate deal 27,1% (35.0% at 6★) bonus Total DMG.


The Fire Never Dies

Enemies impacted by the weapon active explosion take 11.1% (15.0% at 6★) bonus Fire DMG for 8.0s. Cannot stack but can be refreshed. Herrscher of Flamescion equip bonus: Detonating Ember Brands triggers the same effect.


Echo of Paradise (4) (Icon).png Echo of Paradise Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 284 13 Fascinating Symphony

[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × ? (100.0% at 5★) ATK of Lightning DMG, inflict 1 Paralyze Trauma, and increase the team's Lightning DMG by ? (15.0% at 5★) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.


Splendid Hymn

The team deals ? (10.0% at 5★) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal ? (12.0% at 5★) bonus Total DMG for 20s (cannot stack and is canceled by exiting).


Icon Name Rarity ATK CRIT Skill
Void Blade (4) (Icon).png Void Blade Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 267 43 The Ouroboros

[SP: 15][CD: 20s] Generates a Time Slow field that moves with the character. The field lasts 4.40s (6.00s at 5★), during the character's basic attacks (including combo and charged attacks) gain 18.0% (30.0% at 5★) Crit Rate.


Energy Devourer

After a one-time consumption of 10, 40, and 70 SP, gain 11%, 22%, or 33% (15%, 30%, or 45% at 5★) Physical DMG respectively for 8s. This effect cannot stack.


Willow (2) (Icon).png Willow Star (Icon).pngStar (Icon).png 128 2 Leaf Razor

[SP: 9][CD: 7s] Unleashes a downward telekinetic slash followed by a large AOE horizontal sweeping slash. Each slash deals 193% (250% at 4★) ATK of Physical DMG.



Raikiri (4) (Icon).png Raikiri Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 265 46 Blade Ward

[SP: 18][CD: 25s] Summons an ethereal blade barrier for all allies (including illusions), increasing their DEF by 50%. Enemies hit by the blade take 136 (320 at 5★) Lightning DMG every 0.25s for 4.40s (6.00s at 5★).


Storm Raven

28% (40% at 5★) chance of reducing direct or indirect DMG taken by 264 (600 at 5★) (indirect DMG: ignited, bleeding, etc.).


MagStorm (4) (Icon).png MagStorm Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 6 Chaos Blade

[SP: 20][CD: 15s] Dash and unleash 2 waves of Magstorms, each dealing 745 (1,920 at 5★) Lightning DMG and paralyzing enemies for 2.26s (2.50s at 5★).


EM Induction

Gain 28% (40% at 5★) Lightning DMG.


3rd Sacred Relic (4) (Icon).png 3rd Sacred Relic Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 254 59 Sacred Charge

When Combo Hit Count exceeds 20, 50, and 100, gain 12.0%, 22.0%, and 32% (20.0%, 30.0%, and 40% at 5★) Physical DMG, respectively.


Saint's Bless

During Burst Mode, gain 22% (30% at 5★) Physical DMG.


Crystal Edge (3) (Icon).png Crystal Edge Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Frost Comet

[SP: 10][CD: 18s] Unleash crystallization energy that freezes the target and nearby enemies in a small AOE for 3.12s (4.00s at 4★).



Vibro Cutter (4) (Icon).png Vibro Cutter Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 272 38 Induction Collapse

[SP: 14][CD: 11s] Teleports to target and creates a small immobilizing field that lasts for 4s. Enemies immobilized by the field lose 48% (80% at 5★) DEF and take 110 (234 at 5★) Lightning DMG every 0.4s for the duration. This Field lasts 4s.


Frequency Overload

Crit hits have a 30.0% (50.0% at 5★) chance to knock the target airborne and apply Time Lock for 3s. CD: 9.20s (6.00s at 5★).


Seishuu Muramasa (1) (Icon).png Seishuu Muramasa Star (Icon).png 76 8



Rosefinch (2) (Icon).png Rosefinch Star (Icon).pngStar (Icon).png 114 24 Sinfire

[SP: 10][CD: 7s] Generates flame waves, dealing 100% ATK of Physical DMG plus 117 (288 at 3★) Fire DMG. Carries 2 charges.



Horikawa Kunihiro (2) (Icon).png Horikawa Kunihiro Star (Icon).pngStar (Icon).png 121 14



Muramasa Bloodlust (2) (Icon).png Muramasa Bloodlust Star (Icon).pngStar (Icon).png 128 2 Ripper Blade

[SP: 3][CD: 4s] Launches an ethereal blade, dealing 50% ATK of Physical DMG and bleeding the enemy to deal another 28 (62 at 3★) Physical DMG every 0.5s for 3s. Stores 3 charges.



Xuanyuan Katana (3) (Icon).png Xuanyuan Katana Star (Icon).pngStar (Icon).pngStar (Icon).png 165 16 Frost Field

[SP: 14][CD: 18s] Unleashes frost energy to form a frost blast AOE, dealing 539 (1,024 at 4★) Ice DMG to enemies and slowing their Move Speed by 60% for 5s.



Sakura Blossom (4) (Icon).png Sakura Blossom Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 29 Falling Petals

[SP: 15][CD: 12s] Sprints forward for a short distance to deal 240.2% (400.0% at 5★) ATK of Physical DMG to enemies hit along the way, stunning those with a Sakura Brand for 2.3s (3.5s at 5★). Gyakushinn Miko equip bonus: Enemies hit will be marked with a Sakura Brand.


Round Dance

Attacks have a 60.1% (100.0% at 5★) chance of unleashing a Blade Wave, dealing 120.1% (200.0% at 5★) ATK + 795 (1,920 at 5★) of Physical DMG. Blade Wave CD: 4.8s. Gyakushinn Miko equip bonus: Blade Wave adds 1 Sakura Count to the enemy. When One Slash hits the enemy, Blade Wave CD is immediately reset.


Proto Pulse Tachi (1) (Icon).png Proto Pulse Tachi Star (Icon).png 146 29 Temporary Overclocking

[SP: 8][CD: 15s] Empowers the weapon such that basic attacks (including combo and charged attacks) gain 20% (32% at 4★) Physical DMG for 5s.



Ice Epiphyllum (4) (Icon).png Ice Epiphyllum Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 265 46 Snow Dance

[SP: 5][CD: 18s] Generates a 3.5-meter radius frigid zone. Friendly units in the AOE deal 16.0% (40.0% at 5★) more Ice DMG for 6.8s (10.0s at 5★). Enemies in the AOE will take a Freezing Bomb that explodes after 6s, dealing 373 (981 at 5★) Ice DMG.


Glacial Bane

Gain 7.0% (15.0% at 5★) Elemental DMG. Receives an Energy Charge every 5s, allowing the next attack to gain 533 (1,260 at 5★) Ice DMG to enemies within a 5-meter radius. Goushinnso Memento equip bonus: Gain 200 Kinetic Energy.


Amemura Bloodlust (2) (Icon).png Amemura Bloodlust Star (Icon).pngStar (Icon).png 94 59



Lightning Soul (3) (Icon).png Lightning Soul Star (Icon).pngStar (Icon).pngStar (Icon).png 163 38 Lightning Strike

Hits deal an additional 18 (43 at 4★) Lightning DMG.


Lightning Soul

Wielder gains 9.52% (15.00% at 4★) Lightning DMG.


Hell Thunder (3) (Icon).png Hell Thunder Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Minuano

[SP: 12][CD: 12s] Unleashes a blade wave that attacks enemies along the path to deal 300% ATK of Physical DMG and impair enemies, reducing their DEF by 60% for 2.63s (3.00s at 4★).



Pulse Katana Type-17 (3) (Icon).png Pulse Katana Type-17 Star (Icon).pngStar (Icon).pngStar (Icon).png 188 3 Frost Blade

[SP: 3][CD: 12s] Launches 6 ethereal blades, each blade dealing 622 (980 at 4★) Ice DMG and slowing their Move Speed and Attack Speed by 70% for 2.5s.



Pulse Katana Type-19 (3) (Icon).png Pulse Katana Type-19 Star (Icon).pngStar (Icon).pngStar (Icon).png 182 12 SP Saving

Reduce skill activation SP cost by 17% (23% at 4★) (does not affect min SP required for skill activation).



Endergonic Tachi (3) (Icon).png Endergonic Tachi Star (Icon).pngStar (Icon).pngStar (Icon).png 175 15 Energy Tide

When SP is below 20% of Max SP, gain 11% (17% at 4★) Physical DMG. When SP is 80% or higher than Max SP, each attack gains 45 (72 at 4★) Fire DMG.



Phoenix Razor (3) (Icon).png Phoenix Razor Star (Icon).pngStar (Icon).pngStar (Icon).png 158 25 Huang

Hits against enemies gain 15 Fire DMG. When Kiana is in the team, character gains 11.4% Fire DMG.



Alloy Gluttony (3) (Icon).png Alloy Gluttony Star (Icon).pngStar (Icon).pngStar (Icon).png 166 14 Alloy Boomerang

[SP: 10][CD: 15s] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 0.00s. Each hit deals 116 (317 at 4★) Physical DMG.



Alloy Anemoi (3) (Icon).png Alloy Anemoi Star (Icon).pngStar (Icon).pngStar (Icon).png 157 26 Alloy Spinning Windcut

[SP: 14][CD: 15s] Releases a tornado that moves in a straight path, knocking enemies airborne and dealing 61 (178 at 4★) Ice DMG multiple times.



Vorpal Sword Type-11 (4) (Icon).png Vorpal Sword Type-11 Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 282 26 Blackhole

[SP: 20][CD: 20s] Generates a red black hole that pulls-in and eviscerates enemies within range, dealing 80% ATK of Physical DMG and bleeding them. The black hole then implodes to release a multi-hit energy blast that deals 20% ATK of DMG per hit. Bleeding enmies take 132 (300 at 5★) DMG every 0.5s for 3.32s (4.60s at 5★).


Time Prison

Attacks against enemies affected by Time Slow gain 14% (20% at 5★) Physical DMG.


Plasma Kagehide (4) (Icon).png Plasma Kagehide Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 269 18 Absolute Zero

[SP: 20][CD: 25s] Transform ionic energy into a frigid blast, freezing enemies along the way and dealing 368 (999 at 5★) Ice DMG every 0.9s for 4.20s (5.00s at 5★).


Frigid Winter

Hits against enemies gain 16 (50 at 5★) Ice DMG, and attacks against enemies who are frozen or have reduced Move Speed gain 12.0% (20.0% at 5★) Total DMG Multiplier.


Gluttony (4) (Icon).png Gluttony Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 239 22 Boomerang

[SP: 18][CD: 15s] Launches a blade whirlwind that interrupts enemies hit along the path, pulls them to the character, and stuns them for 1.07s (1.50s at 5★). Each hit deals 151 (448 at 5★) Physical DMG.


Blood Sacrifice

For each enemy kill, the team gains 2 (4 at 5★) SP.


Anemoi (4) (Icon).png Anemoi Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 224 39 Gale

[SP: 20][CD: 25s] Releases a tornado traveling in a zigzag path, sending enemies along the path airborne and dealing 82 Ice DMG multiple times. Enemies hit will suffer 80% slower Move Speed and Attack Speed for 1.54s.


Tailwind

Hits against enemies have a 3.3% chance of accelerating Move Speed by 65% for 4.5s. CD: 10s.


Vermilion Edge (3) (Icon).png Vermilion Edge Star (Icon).pngStar (Icon).pngStar (Icon).png 163 19 Seven Sakura

[SP: 18][CD: 10s] Attacks nearby enemies with a 7-hit telekinetic slash sequence. Each 39% (50% at 4★) ATK of Physical DMG. Enemies are immobilized during the hit sequence.



Nuwa's Sword (4) (Icon).png Nuwa's Sword Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 272 38 Flame Spirit

[SP: 15][CD: 12s] Summons a Flame Fairy that launches fire balls at nearby targets. Each fire ball deals 336 (960 at 5★) Fire DMG to enemies in a small AOE. The Flame Fairy lasts for 10s. Stores 2 charges.


Flame Ring

Attacks have a 3.4% (5.0% at 5★) chance of activating a flame sword aura around the character, igniting nearby enemies and dealing 76 (188 at 5★) Fire DMG per 0.5s for 3s.


Osahoko (4) (Icon).png Osahoko Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 27 Turbulence

Upon Ultimate Evasion, gain an EM Charge that lasts 5s. The first attack that hits within this period consumes the EM Charge and deals an additional 1,603 (4,000 at 5★) Lightning DMG and 1,603 (4,000 at 5★) Physical DMG. Only 1 EM Charge can be gained every 1.5s.


EM Radiation

Attacks have a 4.8% (8.0% at 5★) chance of paralyzing target and surrounding enemies for 3s. CD: 6s.


Fairy Sword Silven (4) (Icon).png Fairy Sword Silven Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 36 Wind Enchantment

[SP: 17][CD: 38s] Creates a field that boosts all allies within the AOE so that they gain 13% (25% at 5★) Attack Speed, 13% (20% at 5★) Move Speed, and damage by 10% Total DMG Multiplier to their attacks for 12s (20s at 5★).


Power of Wind

Gain a Total DMG Multiplier buff based on the character's Move Speed bonus. Gain 3.4% (5.0% at 5★) Total DMG Multiplier for every 10% of Move Speed bonus (max DMG bonus: 34% [50% at 5★]). Character gains 18% (30% at 5★) Move Speed.


Thermal Cutter (3) (Icon).png Thermal Cutter Star (Icon).pngStar (Icon).pngStar (Icon).png 178 17 Molten Blade

[SP: 2][CD: 10s] Wielder sprints and unleashes a sweeping heat blast that deals 270% ATK of Physical DMG and ignites enemies to deal 380 (600 at 4★) Fire DMG every 0.5s for 4s.



Pledge of Rain (4) (Icon).png Pledge of Rain Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 29 Love is War!

[SP: 16][CD: 18s] Throw an open umbrella forward to scatter ice crystals in all directions, dealing 24 x 18.0% (30.0% at 5★) ATK of Ice DMG to enemies in a large AOE and slowing their Attack and Move Speeds by 40% for 3.40s (5.00s at 5★).


Our Pact

Attacks gain 12.0% (20.0% at 5★) Physical DMG against slowed enemies. When Combo Hit Count exceeds 50, gain 12.0% (20.0% at 5★) Total DMG Multiplier.


Demonblade - Florid Sakura (4) (Icon).png Demonblade - Florid Sakura Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 31 Crimson Sakura

[SP: 20][CD: 21s] Slashes nearby enemies to deal 500% ATK of Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 120% (200% at 5★) ATK of Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack. Flame Sakitama equip bonus: Enemies hit by this skill take 25% more Fire DMG and 10% more Ice and Lightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).


True Flame

Increases Fire DMG caused by character attacks by 28% (40% at 5★).


Jizo Mitama (4) (Icon).png Jizo Mitama Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 24 Soul Appearance

[SP: 40][CD: 50s] Summons Jizo Mitama to fight for 22s (40s at 5★). Jizo Mitama deals Physical DMG equal to 300% of ATK to enemies within a larger area and sends them floating. Jizo Mitama has other attacking methods:

  • Slash Attack: 100% ATK of Physical DMG.
  • Dash Attack: 200% ATK of Physical DMG and knocks enemies airborne.
  • Cleave: 100% ATK of Physical DMG and knocks enemies airborne.

Sightless

Character attacks against enemies knocked airborne gain 17% (32% at 5★) Total DMG Multiplier.


Key of Erosion

In co-op raids, characters deal 7% (15% at 5★) more Physical DMG. Upon using weapon skill, deal 10% (30% at 5★) more Physical DMG for 10.0s.


Sky Breaker (4) (Icon).png Sky Breaker Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 17 Rift of the Heavens

[SP: 20][CD: 18s] Attacks hit surrounding enemies multiple times, dealing a total of 400% ATK of Physical DMG. Last hit impairs enemies, reducing their DEF by 38% (70% at 5★) for 4.40s (6.00s at 5★).


Divine Penalty

Upon ultimate evasion or when being hit, summon a bolt of lightning that strikes the attacker to deal 94% (150% at 5★) ATK of Lightning DMG in a small AOE and paralyzing enemies for 1.6s (3.0s at 5★). CD: 10s. Attacks against impaired or paralyzed enemies gain 9% (15% at 5★) Total DMG Multiplier.


Galactic Nova (3) (Icon).png Galactic Nova Star (Icon).pngStar (Icon).pngStar (Icon).png 232 9 Lights on Stage

[SP: 15][CD: 30s] Switches on the Lighting FX for 10s. When the character equipping Glactic Nova is in the Lighting FX area, each attack hit deals 110.7 (200.0 at 5★) more Physical DMG.


[Concert Stage] When picking up a Sparkling Star, all characters gain 5% Crit Rate for 5s. Effect cannot stack.


Sparkling Star

When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 111% (200% at 5★) ATK of Physical DMG to a random, nearby target and enemies surrounding it.


Futsunushi-To (4) (Icon).png Futsunushi-To Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 279 5 Kami of War

[SP: 15][CD: 20s] For the next 6s, triggers 1 elemental explosion at a random location near the character to deal 120% (200% at 5★) DMG of a random element. Character also gains 7% (12% at 5★) DMG for said random element for 6.6s (9.0s at 5★) (max 3 stacks for the same element).


Raging Izumo

Attacks have a 10% chance to generate elemental explosions nearby, dealing 120% (200% at 5★) ATK of DMG of a random element. Character also gains 6% (8% at 5★) DMG for said random element for 4.4s (6.0s at 5★) (max 3 stacks for the same element). This skill can trigger 1 elemental explosion every 1s.


Ai-chan's Crutch (3) (Icon).png Ai-chan's Crutch Star (Icon).pngStar (Icon).pngStar (Icon).png 158 28 Gingerbread Man Go

Upon scoring a crit hit, drop 3 Gingerbread Men at the target that explode after a delay. Each explosion deals 87.5% (150.0% at 5★) ATK of Physical DMG. CD: 8s.


Subtle Sweetness

When combo hits are greater than 10, elemental damage is increased by 6.1% (15.0% at 5★).


Thunderstorms (3) (Icon).png Thunderstorms Star (Icon).pngStar (Icon).pngStar (Icon).png 180 13 Thunderstorms

[SP: 10][CD: 15s] Throws a lightning ball, dealing 412 (750 at 4★) Lightning DMG to enemies in a small AOE and paralyzing them for 2s.



One Salty Tuna (3) (Icon).png One Salty Tuna Star (Icon).pngStar (Icon).pngStar (Icon).png 208 0 Lethal Thrust

[SP: 8][CD: 20s] Attack enemies in front to deal 279 + 2,796 (666 + 6,655 at 5★) Physical DMG.


Undying Saltiness

Gain more Total DMG Multiplier at lower HP. For every 1% HP lost, gain 0.11% (0.20% at 5★) Total DMG Multiplier.


File:Dawn Breaker: Talwar (4) (Icon).png Dawn Breaker: Talwar Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 27 Shock Impact

[SP: 10][CD: 30s] Charges forward to attack the enemy, dealing 600% (900% at 5★) ATK of Physical DMG. Wielder then recovers 1 (4 at 5★) SP per 0.5s for 8s.


Capacitance Plus

During Ultimate or Burst mode, ATKs gain 4.0% (10.0% at 5★) Total DMG Multiplier and 4.0% (16.0% at 5★) higher Crit Rate. Character starts with 10.0 more SP. Does not work in Open World.


Frozen Naraka (5) (Icon).png Frozen Naraka Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 409 35 Utpala Aura

[SP: 0][CD: 25s] Generates a 12s Field that moves with the wielder. In the AOE, the wielder gains Ignore Interrupt and 50% Total DMG Reduction. Enemies in AOE take 17.9% (25.0% at 6★) more Ice DMG and gradually lose Movement Speed and ATK Speed till they freeze. Tap the Weapon Skill button again to unleash a Special ATK (1 time per Field) that deals 300% + 564% (800% at 6★) ATK of Ice DMG against enemies in front. CD starts only after the Field disappears.


Frigid Incense

Wielder deals 37% (45% at 6★) more Ice DMG.


Glacial Bane

Gain 1 charge per 5s. Next hit deals 103% (150% at 6★) ATK of Ice DMG against the target and nearby enemies, slowing their ATK speed and Move Speed by 40% for 3.6s (6.0s at 6★) (slow effect does not work on enemies within the Active Skill's AOE). Goushinnso Memento equip bonus: Provides 200 more kinetic energy and 2.8 (4.0 at 6★) SP.


MAG-Typhoon (5) (Icon).png MAG-Typhoon Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 431 20 Raiden's Cyclone

[SP: 0][CD: 15s] Deals a 3-sequence ATK against enemies. First 2 sequences: Deal 250% Lightning DMG in total. 3rd sequence: Deals 403% (600% at 6★) ATK of Lightning DMG. Enemies will be paralyzed by the ATK for 5s and take 13.2% (25.0% at 6★) more Lightning DMG for 12.0s (effect cannot stack).

Lightning Empress equip bonus: Active Skill inflicts Soul Razor's conductive debuff on enemies. Tap [ATK] right after casting the Active Skill to directly perform Combo ATK.


EM Pulsar

Wielder deals 43% (50% at 6★) more Lightning DMG. After using the weapon's Active Skill, wielder gains Ignore Interrupt and 50% Total DMG Reduction.


Roaring Nimbus

When hitting a paralyzed enemy with Basic ATK or Combo ATK, summons Heaven's Thunder that deals 132% (250% at 6★) ATK of Lightning DMG against the target and nearby enemies and paralyzes all unparalyzed enemies for 1.2s (2.0s at 6★). CD: 12.4s (10.0s at 6★).


Ruinous Sakura (5) (Icon).png Ruinous Sakura Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 393 43 Bloodfyre Frenzy

[SP: 0][CD: 21s] Unleashes 2 slashes: the 1st slash deals 500% ATK of Fire DMG, during which the wielder is invincible, and gains a buff (buff effect: additionally deals 200% ATK of Fire DMG) for her 2nd slash, if she takes any hits, then the wielder gains immunity to the 1st hit taken within the next 5s; the 2nd hit deals 221% (300% at 6★) ATK of Fire DMG and ignites the target to further deal 65 Fire DMG per 0.5s for 5s, during which the wielder is invincible. If wielded by Flame Sakitama, enemies hit by 1st slash take 28.6% (42.0% at 6★) more Fire Dmg and 10% more Ice and Lightning DMG for 17s (does not stack with the effects of Combo Follow-up Attack).


Pyre of Gojinka

The wielder deals 41% (45% at 6★) more Fire DMG.


Fuel the Ruin

While unleashing Ultimate, the powers of the Demonblade boost the wielder's Total DMG by 6.1% (10.0% at 6★) for 15s, during which the wielder is also cursed by the Demonblade and loses 1% of her max HP per second (will not cause death). The 2nd hit of Bloodefrye Frenzy releases the powers of the Demonblade in the form of flames, and for every 1% of the wielder's HP loss, this hit additionally deals 49% (80% at 6★) ATK of Fire DMG (max stacks: 10). The wielder stops losing HP after unleashing the 2nd hit.


Domain of Sanction (5) (Icon).png Domain of Sanction Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 447 12 Raizan Cleave

[SP: 0][CD: 15s] Unleash a powerful forward slash with the lightning-imbued blade, dealing 817% (1500% at 6★) ATK of Lightning DMG and paralyzing enemies for 5s. The wielder is invincible while casting the active. When it is equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s and can be connected in Shinzan Strike. When riding the dragon, Bombard deals 24.3% (40.0% at 6★) bonus Lightning DMG.


Deafening Peal

Casting the active boosts wielder's Total DMG by 12.1% (20.0% at 6★) for 20s. When it's equipped by Herrscher of Thunder, activating her Ultimate can also proc this effect and subsequent procs refresh the duration. Casting the active restores 121 (200 at 6★) Herrscher Charge.


Divine Penalty

Wielder deals 37.1% (45.0% at 6★) bonus Lightning DMG. When it's equipped by Herrscher of Thunder, she deals 12.1% (20.0% at 6★) bonus Lightning DMG to enemies with Narukami's Mark.


Key of Castigation (4) (Icon).png Key of Castigation Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 302 8 Thunder Edge

[SP: 5][CD: 25s] Unleashes a powerful forward slash with the lightning-imbued blade, dealing 380% (700% at 5★) ATK of Lightning DMG and paralyzing enemies for 3s. When equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s.


Thunder Blitz

Wielder deals 23.0% (35.0% at 5★) bonus Lightning DMG. When it's equipped by Herrscher of Thunder, casting the active restores 60 (100 at 5★) Herrscher Charge. For 2s after, enemies with Narukami's Mark take 30% ATK of Lightning DMG and Herrscher of Thunder restores 10 Herrscher Charge per 0.2s (subsequent procs extend the duration).


Nue of the Shadow (4) (Icon).png Nue of the Shadow Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 291 19 Zaizan of Guilt

[SP: 4][CD: 20s] Unleash a quick forward slash to deal 460.4% (700.0% at 5★) ATK of Physical DMG and boost team Crit Rate by 6.0% (10.0% at 5★) and Crit DMG by 8.6% (15.0% at 5★) for 9s. Effect cannot stack, but can be refreshed by Shadow Dash's Ultimate on hit when this weapon is equipped by her.


Fearsome Weeping

Combo ATK and Ultimate deal 17.0% (25.0% at 5★) bonus Crit DMG. Upon entry or evasion skill activation, wielder takes 12.0% (20.0% at 5★) less Physical DMG for 9s. Can stack.


Icon Name Rarity ATK CRIT Skill
Markov Type A (3) (Icon).png Markov Type A Star (Icon).pngStar (Icon).pngStar (Icon).png 163 38 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Wielder's QTE ATK gains 15.87% (25.00% at 4★) Physical DMG.


Breath of Guren

38% (60% at 4★) chance to ignite target, dealing 84 (150 at 4★) DMG every 0.5s for 2.93s (4.10s at 4★).


5th Sacred Relic (4) (Icon).png 5th Sacred Relic Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 254 59 Sacred Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

When Combo Hit Count exceeds 15, character attacks gain 12% (20% at 5★) Physical DMG.


Cluster Bomb

Shells explode into additional bomblets, with each of the charge sequences generating 2, 4, and 9 additional bomblets respectively. Each bomblet deals 22% (30% at 5★) ATK of Physical DMG.


Alloy Lurker (3) (Icon).png Alloy Lurker Star (Icon).pngStar (Icon).pngStar (Icon).png 163 17 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Alloy One Punch

[SP: 12][CD: 9s] Smashes ground using mechanical arms, generating a shockwave that hits multiple times and knocks enemies back. Each hit deals 72% (90% at 4★) ATK of Physical DMG.


SU-22 Howitzer (1) (Icon).png SU-22 Howitzer Star (Icon).png 76 8 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.



Project Bunny 19C (4) (Icon).png Project Bunny 19C Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 19 Anti-Material Beam

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Attacks against mob enemies gain 36% (60% at 5★) Total DMG Multiplier.


Quantum Outbreak

Killing an enemy has a 36% (60% at 5★) chance for the character to gain 55% (75% at 5★) Physical DMG for 3s.


Hand of Tyr (4) (Icon).png Hand of Tyr Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 282 26 God Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Basic and charged attacks gain 18% (30% at 5★) Physical DMG to enemies with broken Elite Shield.


Rending Shrapnel

[SP: 19][CD: 9s] Instantly unleashes a 3-hit charged bombardment sequence. Bombardment bleeds enemies hit to deal 143 (315 at 5★) Physical DMG every 0.5s for 7s.


Chiyou Cannon (4) (Icon).png Chiyou Cannon Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 294 11 Ice Booster - Super Cannon

Super Cannon. Very long charge time. Basic attacks gain 100% Physical DMG.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.
  • For every frozen enemy, accelerate charging speed by 16.0% (20.0% at 5★). Stacks up to 10 times.

Dark Ice

[SP: 25][CD: 20s] Launches an icy shock wave, imprisoning and freezing surrounding enemies in Dark Ice. Enemies imprisoned in the Dark Ice take 384 (960 at 5★) Ice DMG every 0.9s. Caster is also healed for 60 (100 at 5★) HP. Dark Ice lasts 4s.


MiG-7 (2) (Icon).png MiG-7 Star (Icon).pngStar (Icon).png 128 2 Laser

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters.



Fury Belcher (2) (Icon).png Fury Belcher Star (Icon).pngStar (Icon).png 114 25 Super Cannon

Super Cannon. Very long charge time. Basic attacks gain 100% Physical DMG.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.



Core Evoker Delta (4) (Icon).png Core Evoker Delta Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 282 26 EM Beam

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at range within 3 meters. Attacks against paralyzed enemies gain 11% (16% at 5★) Total DMG Multiplier.


EM Overload

[SP: 20][CD: 20s] Shoots a slow moving energy ball that zaps enemies along its path multiple times to deal 228 (640 at 5★) Lightning DMG per hit and paralyzes enemies for 2.72s (3.60s at 5★).


Hand of Ymir (4) (Icon).png Hand of Ymir Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 294 11 Encroaching Fire

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Ranged DMG increases with range: attacks gain 2% (4% at 5★) Physical DMG for every 1 meter of distance to the target. Stacks up to 8 times.


Frost Hand

[SP: 18][CD: 14s] Unleash a large AOE shock wave in front of the character, knocking enemies airborne and slowing their Move Speed and Attack Speed by 46% (70% at 5★) for 3s. The shock wave deals 12 x 28% (40% at 5★) ATK of Physical DMG. Character gains 60% faster Move Speed and Attack Speed for 5s after using the active skill.


Proto Pulse Cannon (1) (Icon).png Proto Pulse Cannon Star (Icon).png 146 29 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Temporary Overclocking

[SP: 8][CD: 15s] Empowers the weapon such that basic attacks (including combo and charged attacks) gain 20% (32% at 4★) Physical DMG for 5s.


SU-30 Cannon (2) (Icon).png SU-30 Cannon Star (Icon).pngStar (Icon).png 121 14 Heavy Cannon.

Heavy Cannon. Longer charging time. Basic attacks gain 50% Physical DMG.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.



MiG-11 (2) (Icon).png MiG-11 Star (Icon).pngStar (Icon).png 94 59 Cluster Missile

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.



MiG-13 (2) (Icon).png MiG-13 Star (Icon).pngStar (Icon).png 128 2 Multiple Cluster Missiles

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.



Markov Type C (3) (Icon).png Markov Type C Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Cluster Missile

Launches homing missiles at multiple targets. Slightly decreases DMG when hitting the same target multiple times.

  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.

Speedy Clockwork

[SP: 12][CD: 20s] Empowers the weapon, accelerating Attack Speed by 75% for 4.27s.


Cathode Type-07 (3) (Icon).png Cathode Type-07 Star (Icon).pngStar (Icon).pngStar (Icon).png 188 3 Laser

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less).


Frost Trail

[SP: 7][CD: 20s] Surrounding enemies suffer 65% slower Move Speed and Attack Speed for 8s.


Cathode Type-09 (3) (Icon).png Cathode Type-09 Star (Icon).pngStar (Icon).pngStar (Icon).png 182 12 Laser

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less).


Paralyzing Current

1.1% (1.5% at 4★) chance to paralyze a target, preventing it from moving or attacking for 2.27s (3.00s at 4★).


Raider Missiles (3) (Icon).png Raider Missiles Star (Icon).pngStar (Icon).pngStar (Icon).png 169 29 Cluster Missile

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.

Speedy Retreat

[SP: 6][CD: 15s] Accelerates Move Speed of character by 100% for 4.54s (6.00s at 4★).


Frost Rain (3) (Icon).png Frost Rain Star (Icon).pngStar (Icon).pngStar (Icon).png 176 20 Light Artillery

Light-weight cannon with short charging time. Basic attacks have 30% less Total DMG Multiplier.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Frosty Jettison

When attacked, character releases a freezing blast that slows Attack and Move speeds of nearby enemies by 70% for 3.8s (6.0s at 4★). Freezing blasts can be triggered once every 15s.


Alloy Devourer (3) (Icon).png Alloy Devourer Star (Icon).pngStar (Icon).pngStar (Icon).png 166 14 Laser

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters.


Alloy Devouring Impact

[SP: 20][CD: 15s] Unleash a psychic shock using mechanical arms that generate multiple explosions. Each explosion deals 54 (158 at 4★) Fire DMG.


Briareus PRI (4) (Icon).png Briareus PRI Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 6 Typhon - Cluster Missiles

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.

Missile hits have a 6% (10% at 5★) chance to stun / paralyze / freeze the target for 1s (2s at 5★) and deal an additional 800 (1,333 at 5★) Fire / Lightning / Ice DMG.


Time Trap

[SP: 18][CD: 24s] Rips open a Time Trap field in front of the character. Enemies within the AOE suffer Time Slow and 30% (50% at 5★) reduced DEF for 5.08s (6.20s at 5★).


Cyclops PRI (4) (Icon).png Cyclops PRI Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 248 43 Polyphemus - Super Gun

Super Cannon. Very long charge time. Basic attacks gain 100% Physical DMG.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

When there are no more than 2 enemies on the battlefield, gain 12% (20% at 5★) Total DMG Multiplier.


Death Explosion

Hitting an enemy marks it with a Death Explosion status for 5s. When a marked enemy is killed in this duration, it explodes to deal 320% (400% at 5★) ATK of Physical DMG to nearby enemies. When the 3rd charge sequence shot hits the enemy, deal 120% (200% at 5★) ATK of Physical DMG to the target and nearby enemies. CD: 5s.


Ai-chan's Cannon (3) (Icon).png Ai-chan's Cannon Star (Icon).pngStar (Icon).pngStar (Icon).png 174 3 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Ai-chan's Prank

Last hit of the 3rd charge sequence has a 42.1% (66.7% at 4★) chance of randomly inflicting one of the following effects on the target for 3.54s (5.00s at 4★): weaken, slower Move Speed, or increased Move Speed.


Lurker (4) (Icon).png Lurker Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 234 28 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

One Punch

[SP: 18][CD: 12s] Smashes the ground multiple times using robot arms, generating seismic waves that knock back enemies, deals 94% ATK of Physical DMG with each hit, and stuns enemies for 1.81s. Provides a temporary Move Speed boost after using the skill.


Devourer (4) (Icon).png Devourer Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 239 22 Laser

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies will take more DMG, with DMG maximized at a range within 3 meters.


Devouring Impact

[SP: 25][CD: 20s] Slams the ground with robot arms to unleash a psychic impact wave that generates multiple explosions. Each explosion deals 67 (214 at 5★) Fire DMG and ignites enemies, dealing 45 (134 at 5★) Fire DMG every 0.5s for 4s. Provides a temporary Move Speed boost after using the skill.


Flint Sanada (4) (Icon).png Flint Sanada Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 34 Erupt - Multiple Cluster Missiles

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.
  • Missile hits deal an additional 27 (56 at 5★) Fire DMG and triggers a delayed explosion to further deal 274 (490 at 5★) AOE Fire DMG.

Rapid Shot

[SP: 20][CD: 120s] Gains 100% Attack Speed for 8.01s (12.00s at 5★).


X-01 Azure Eye (3) (Icon).png X-01 Azure Eye Star (Icon).pngStar (Icon).pngStar (Icon).png 178 17 Multiple Cluster Missiles

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.

  • 1st Sequence: 3 missiles.
  • 2nd Sequence: 7 missiles.
  • 3rd Sequence: 15 missiles.

Frost Stare

[SP: 12][CD: 20s] For 4.67s (6.50s at 4★), the character's attacks slow enemies' Move Speed and Attack Speed by 60% for 3.5s.


Star Destroyer 19C (4) (Icon).png Star Destroyer 19C Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 283 31 Shadow Strike Missiles

Launches homing missiles at multiple targets. Slightly decreases DMG when hitting the same target multiple times.

  • 1st Sequence: 2 missiles.
  • 2nd Sequence: 5 missiles.
  • 3rd Sequence: 11 missiles.

Each missile or scatter shot shell that hits an enemy from the back gains 24% (40% at 5★) Crit DMG, with each hit dealing 200 (400 at 5★) more Fire DMG.


Rapid Strike

[SP: 25][CD: 12s] Directly fires a scatter shot of 18 cannon shells, each shell dealing 55.0% (75.0% at 5★) ATK of Physical DMG, knocks enemies airborne, and ignites them. Ignited enemies receive 264 (600 at 5★) Fire DMG every 0.5s for 4s.


Book of Fuxi (4) (Icon).png Book of Fuxi Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 272 38 Samsara

Against ignited, impaired, slowed, or frozen enemies, gain 13.6% (20.0% at 5★) to Total DMG Multiplier.


Three Elements

[SP: 6][CD: 8s] The weapon can transform and switch between 3 elemental forms: fire, lightning, and ice, and uses said elements to destroy the enemy.

  • Fire: Charged attacks launch fire balls that ignite enemies upon hit, dealing 272 (400 at 5★) Fire DMG every 0.5s for 3s.
  • Lightning: Charged attacks launch a homing explosive lightning orb. Hits have a 11.0% (15.0% at 5★) chance of dealing additional 150% ATK of Lightning DMG and impairing the enemy, reducing their DEF by 60% for 3s.
  • Ice: Launches a continuous ice fog. Hits will slow the Move Speed and Attack Speed of the enemy by 50% for 3s, and have a 1.2% (2.0% at 5★) chance to freeze the enemy for 3s.


Xuanyuan Cannon (3) (Icon).png Xuanyuan Cannon Star (Icon).pngStar (Icon).pngStar (Icon).png 165 16 Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Floating Fireball

[SP: 18][CD: 10s] Launches a large fireball that floats slowly and explodes, dealing 332% (420% at 4★) ATK of Fire DMG and igniting enemies, dealing 18% ATK of Fire DMG every 0.5s for 3s.


Ice Roar (3) (Icon).png Ice Roar Star (Icon).pngStar (Icon).pngStar (Icon).png 166 34 Heavy Cannon

Heavy Cannon. Longer charging time. Basic attacks gain 50% Physical DMG.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Icebound

Hitting an enemy has a 29.0% (40.0% at 4★) chance to freeze it for 3s. CD: 13.38s (9.00s at 4★).


Hellfire Type-III (4) (Icon).png Hellfire Type-III Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 285 22 Icebreaker Cannon

Light-weight cannon with short charging time. Basic attacks has 30% less Total DMG Multiplier.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Attacks against enemies with slowed move speed or frozen gain 12% (20% at 5★) Total DMG Multiplier.


Purgatory

[SP: 49][CD: 36s] Shoots flames, dealing 12 x 28% (60% at 5★) ATK of Fire DMG and 12 x 28% (60% at 5★) ATK of Physical DMG to enemies in front.


Ranger's Laser (4) (Icon).png Ranger's Laser Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 238 16 Thermal Laser

Fires a beam that continuously damages targets along a straight path. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Upon Ultimate Evasion, resets heat gauge. Character gains 50% Attack Speed for 2s. Skill effect triggers once every 14.4s (8.0s at 5★).


[Ranger] Character takes 20% less DMG. If other teammates are equipped with [Ranger] series weapons, then Ultimate Evasion also recovers 1 (2 at 5★) SP.


Heat Discharge

[SP: 14][CD: 30s] For the next 6s (11s at 5★), character attacks gain 7% (12% at 5★) Physical DMG but has 60% slower Move Speed. Buff also cancels distance-based damage reduction of the weapon.


Star of Eden (4) (Icon).png Star of Eden Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 268 36 Heavy Cannon

Charged Cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Enemies hit by the last shot from the 3rd charge sequence has 11.5% (20.0% at 5★) chance to be stunned for 2.2s (3.5s at 5★).


Lost Paradise

Enemies hit by the last shot from the 3rd charge sequence takes an additional 343 (600 at 5★) Physical DMG, and deals 114 (200 at 5★) Physical DMG to surrounding enemies (not including self) within 0.5s.


Key of the Devourer

In co-op raids, character gains 20.0% (40.0% at 5★) Crit DMG and 3.0% (5.0% at 5★) Crit Rate.


Stellar Tempo (3) (Icon).png Stellar Tempo Star (Icon).pngStar (Icon).pngStar (Icon).png 232 10 Cosmic Amplifiers

[SP: 11][CD: 20s] Fires a beam that continuously damages targets along a straight path. Continuous firing will overheat the weapon. Closer enemies will take more DMG, with DMG maximized at a range within 3 meters. When unleashed, all Sparkling Stars on the battlefield will sparkle brightly, dealing 111% (200% at 5★) ATK of Physical DMG (per star) to nearby enemies and impairs them, reducing their DEF by 17% (30% at 5★) for 4.0s.


[Concert Stage] When picking up a Sparkling Star, all characters gain 10% Attack Speed for 5s. Effect cannot stack.


Sparkling Star

When the character is deployed, 1 Sparkling Star appears nearby every 3s. Sparkling Star lasts 4.5s. When picking up the Sparkling Star, deal 111% (200% at 5★) ATK of Physical DMG to a random, nearby target and enemies surrounding it.


Dumpling Wrapper (3) (Icon).png Dumpling Wrapper Star (Icon).pngStar (Icon).pngStar (Icon).png 231 10 Sticky Rice Cannon

Light-weight cannon with short charging time. Basic attacks have 30% less Total DMG Multiplier.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Enemies hit by shells of the 2nd and 3rd charge sequences will suffer 22% (40% at 5★) slower Move and Attack Speed for 3.4s (7.0s at 5★).


Leaf-wrapped Rice

Whenever any team member attacks an enemy with reduced Move Speed or Attack Speed, heal for 11.6 (25.0 at 5★) HP. Triggers once every 5s.


File:Star Shatterer: Vikrant (4) (Icon).png Star Shatterer: Vikrant Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 27 Gravity Plus: Rapid Fire

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Wielder gains 8.6% (15.0% at 5★) Max HP during battle. Entire team gains 9% (15.0% at 5★) Total DMG Multiplier when attacking weakened enemies.


Distortion Field

[SP: 21][CD: 30s] Generate a field lasting 7s that inflicts upon enemies 26.0% (50.0% at 5★) Move Slow, 94% (150% at 5★) ATK of Physical DMG per second, and slowly drags them towards the center of the field. If not weakened, the enemy also suffers Weaken (ATK is reduced by 10%) for 3s.


Azure Soaker (4) (Icon).png Azure Soaker Star (Icon).pngStar (Icon).pngStar (Icon).png 232 10 Cooling Bubble

Charged cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

When Charged ATK stack 3 hits on an enemy, it suffers 22.1% (40.0% at 5★) slower Move and Attack Speed for 2.3s (5.0s at 5★).


Beach Star

Deals 11.1% (20.0% at 5★) more Physical DMG against enemies with Move Slow.


M134 Vulcan Minigun (4) (Icon).png M134 Vulcan Minigun Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 281 35 Gatling Gun

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. When charged attacks score a crit, deal 26% (50% at 5★) ATK of Physical DMG to enemies in a small AOE around the target. Skill trigger CD: 0.3s.


Inferno Breath

[SP: 5][CD: 15s] Wielder gains 5% (10% at 5★) Crit Rate and 13% (25% at 5★) Crit DMG for 10s. Attacks no longer cause overheating. However, wielder loses HP equal to 2% Max HP per second.


Key of Reason (4) (Icon).png Key of Reason Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 294 19 Universal Blueprint

Charged cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Wielder deals 22% (30% at 5★) more Ice DMG.


Logical Construct

[SP: 5][CD: 25s] Unleash a constructor weapon ATK that deals 340.0%+9*53.0+300% (500.0%+9*85.0+300% at 5★) ATK of Ice DMG. Final hit freezes enemies for 3.6s (6.0s at 5★). After use, wielder ATKs gain 35% Total DMG Multiplier for 7s. Herrscher of Reason equip bonus: Active skill inflicts 7s Analyzed debuff on enemies. Casting the Ultimate gives 5 SP.


Star Destroyer 19C-X (5) (Icon).png Star Destroyer 19C-X Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 398 59 Total Coverage

[SP: 0][CD: 16s] Charge to enter the barrage mode and unleash up to 8 Charged ATKs; each Charged ATK shoots 9 bullets with each bullet dealing 14.1% (22.0% at 6★) ATK of Physical DMG.

If wielded by Black Nucleus, she can aim in over-the-shoulder view by dragging the button; when she casts the weapon active under Invisibility, her Crit Rate increases by 24.3% (40.0% at 6★) and the weapon active's CD shortens by 4.4s (6.0s at 6★).


Shockwave Missiles

Launches homing missiles at multiple targets. DMG dealt slightly decreases if it hits the same target again.

  • 1 stack: 2 missiles
  • 2 stacks: 6 missiles
  • 3 stacks: 13 missiles

Under the barrage mode, the wielder's Crit DMG increases by 44.3% (60.0% at 6★) when the target is less than 5 meters away.


Polarized Munitions

Under the barrage mode, the wielder's Total DMG increases by 27.4% (40.0% at 6★), and each shot boosts all subsequent shots' Physical DMG by 5.5% (8.0% at 6★). This effect can stack and will be removed when the barrage mode ends.


Briareus EX (5) (Icon).png Briareus EX Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 394 39 Gigantomachy

[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8 x 253.5% (450.0% at 6★) ATK of Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 53.2% [65.0% at 6★]) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.


Hundred Hands

Performing certain attacks switches the weapon's attack mode, and every switch grants 1 stack of boost for 40s (10 stacks max; subsequent procs refresh the duration). Each stack grants Valkyrie 1.82% (3.00% at 6★) Total DMG Reduction, 1.22% (2.00% at 6★) bonus Crit Rate, and 2% Move Speed.

  • Herrscher of Reason: triggered by Charged ATKs; switch order: missiles, cannon, and laser; each switch restores 2 SP.
  • Black Nucleus: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Multiple Cluster Missiles, and special laser; each switch restores 3.0 (5.0 at 6★) SP.
  • Others: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Autocannon, and special laser; each switch restores 3.0 (5.0 at 6★) SP.

Fifty Heads

Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses.

  • MECH: 12.9% (16.0% at 6★) bonus total DMG.
  • BIO: 16.1% (20.0% at 6★) bonus Physical DMG.
  • PSY: 16.1% (20.0% at 6★) bonus Attack Speed.


Domain of Revelation (5) (Icon).png Domain of Revelation Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 409 27 Divine Masterplan

Charged cannon.

  • 1st Sequence: Single shot.
  • 2nd Sequence: Empowered double shot.
  • 3rd Sequence: Super-powered triple shot.

Wielder deals 37.1% (45.0% at 6★) bonus Ice DMG.

Herrscher of Reason equip bonus: Triggering Ultimate Evasion skill creates 3 hover guns and each deals 3 x 44.28% (60.0% at 6★) ATK of Ice DMG.


Structural Truth

[SP: 0][CD: 20s] Unleash a constructor matrix attack dealing 3 x 560.7% (600.0% at 6★) ATK of Ice DMG. Final hit freezes enemies for 5s and inflicts 10 Rime Trauma. Casting the skill boosts wielder's Total DMG by 46.1% (50.0% at 6★) for 7s.

Herrscher of Reason equip bonus: Active skill renders enemies Analyzed for 7s and restores 180 Konstruktyom in 3s.


Total Analysis

Charged and Ultimate ATKs deal 22.1% (30.0% at 6★) bonus Total DMG.

Herrscher of Reason equip bonus: Charged ATKs restore 3.0 SP in non-bike mode.


Dark Star (4) (Icon).png Dark Star Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 19 Starblast

Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Team deals 8.6% (15.0% at 5★) bonus Physical DMG to bleeding enemies (cannot stack).


Umbral Vision

[SP: 12][CD: 25s] Strike the target to deal 240.2% (400.0% at 5★) ATK of Physical DMG within 4m and create a Umbral Zone around the target lasting 7s, dealing 30% ATK of Physical DMG per second to them and bleeding them to further deal 8.6% (15.0% at 5★) ATK of Physical DMG per 0.3s for 5s (can be refreshed). Enemy kills within the zone proc 240.2% (400.0% at 5★) ATK of Physical DMG in a large area and expand the range of the zone by 1m (6m max).


Crusher Bunny 19C (4) (Icon).png Crusher Bunny 19C Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 292 17 Sector Lockdown

[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing Ice DMG equal to 24.0% (40.0% at 5★) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5★) bonus Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.


Cluster Tactic

Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5★) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5★) (this effect cannot stack).


Eye of the Collapse (4) (Icon).png Eye of the Collapse Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 29 Collapse Threshold

[SP: 0][CD: 60s] Create a collapse force field and launch a collapse attack on enemies in range, dealing 460.4% (700.0% at 5★) ATK of Physical DMG, inflicting Collapse on QUA enemies, and making enemies in range take 5.2% (10.0% at 5★) bonus Total DMG for 18s. Enemies in range are marked by Decay, and if they're also in Collapsed state, Quantum Burst will be triggered to deal 460.4% (700.0% at 5★) ATK of Physical DMG to marked enemies.


Umbral Vision

Rapid-fire weapon that deals sustained DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less). Team deals 7.8% (15.0% at 5★) bonus Total DMG to Collapsed enemies.


Falcon Flare 0019 (4) (Icon).png Falcon Flare 0019 Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 292 17 Cobalt Ray

Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 30%. Ice DMG dealt to all targets on field increases 15% for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max of 1 time. (cannot stack).


Charged Blast

[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% Ice DMG on impact and triggers a small Black Hole, drawing in nearby enemies and exploding to deal 400% Ice DMG. Powered-up enery balls reduce Weapon Skill CD by 200% upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.


File:Falcon Flare: FINAL (5) (Icon).png Falcon Flare: FINAL Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 434 25 Rising Frostwings

Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6★). Ice DMG dealt to all targets on field increases 16.1% (20.0% at 6★) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).


Collapse Quill

[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% Ice DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6★) Ice DMG followed by an explosion dealing 421.4% (500.0% at 6★) Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.


Zero Sector

Ice DMG increases by 24.3% (40.0% at 6★) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, Ice DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6★).


Quantum Destroyer Type-II (4) (Icon).png Quantum Destroyer Type-II Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 280 27 Quantum Beam

Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Attacks against enemies affected by Time Slow gain 23% (35% at 5★ Physical DMG.


Frozen Dimension

[SP: 20][CD: 20s] Creates a black hole to draw enemies in and then teleports backwards. Creates a Slowing Field that lasts 6s. Enemies inside the field suffer 40% (60% at 5★) slower Move Speed and takes 92 (188 at 5★) Ice DMG every 0.6s. This Slowing Field lasts 6s.


Icon Name Rarity ATK CRIT Skill
Brimstone (2) (Icon).png Brimstone Star (Icon).pngStar (Icon).png 102 55 Flame Bullets

[SP: 15][CD: 13s] Deploys the weapon, firing a flaming projectile at a random enemy within range every 0.6s for the next 8s. The projectiles explode, dealing 213 (482 at 3★) Fire DMG to enemies in a small AOE.



Hailstone (2) (Icon).png Hailstone Star (Icon).pngStar (Icon).png 121 14 Ice Bullets

[SP: 14][CD: 13s] Deploys the weapon, firing an ice bullet at a random enemy within range every 1.0s for the next 8s. The ice bullets explode, dealing 238 (521 at 3★) Ice DMG to enemies in a small AOE and slowing their Attack Speed by 50% for 0.8s.



Blood Embrace (4) (Icon).png Blood Embrace Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 265 46 Slice and Dice

[SP: 12][CD: 10s] Deploys the weapon, knocking enemies within the AOE airborne and slashing them once every 0.25s for the next 2s. Enemies receive 148.1% (200.0% at 5★) ATK of Physical DMG from being airborne and from each slash. Slashes bleed enemies, dealing 357 (760 at 5★) Physical DMG every 0.5s for 5s.


Blood Craze

Character attacks gain 22.4% (40.0% at 5★) Physical DMG to bleeding enemies.


Oath of Judah (4) (Icon).png Oath of Judah Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 276 32 Divine Soulband

[SP: 16][CD: 13s] Deploys the weapon, immobilizing enemies within range for 6s and launching 13 light spears. Light spears will drop on random enemies one by one, dealing 177% (282% at 5★) ATK of Lightning DMG.


Witness of Pledge

Characters attacks have a 12.0% (20.0% at 5★) chance of marking enemies with a Holy Light Brand that lasts for 6s. Marked enemies take another 316 (650 at 5★) Lightning DMG from every hit taken. Effect can only be triggered once every 13s.


Ai-chan's Candy (3) (Icon).png Ai-chan's Candy Star (Icon).pngStar (Icon).pngStar (Icon).png 178 17 Candy Rain

[SP: 15][CD: 15s] Summons and deploys AI Chan's Candy: Drops candy once every 0.8s for the next 8s. Candy explodes upon landing, dealing 349 (666 at 4★) Physical DMG to enemies in a small AOE.



Cross (1) (Icon).png Cross Star (Icon).png 76 8 Silver Bullets

[SP: 10][CD: 13s] Deploys the weapon, firing a silver bullet at a random enemy within range every 0.8s for the next 8s. The silver bullets explode, dealing 158 (400 at 2★) Physical DMG to enemies in a small AOE.



AP Turret (2) (Icon).png AP Turret Star (Icon).pngStar (Icon).png 128 2 Penetrating Bullets

[SP: 15][CD: 13s] Deploys the weapon, firing a penetrating bullet at a random enemy within range every 0.9s for the next 8s. The penetrating bullets explode, dealing 315 (750 at 3★) Physical DMG to enemies in a medium AOE.



Oath of Ice (2) (Icon).png Oath of Ice Star (Icon).pngStar (Icon).png 116 50 Oath of Ice

[SP: 18][CD: 12s] Deploys the weapon. For the next 7s, attacks within the AOE deal additional 62 (120 at 3★) Ice DMG.



Oath of Fire (2) (Icon).png Oath of Fire Star (Icon).pngStar (Icon).png 123 10 Oath of Fire

[SP: 20][CD: 12s] Deploys the weapon. For the next 6s, enemies within the AOE are ignited, taking 228 (450 at 3★) Fire DMG every 0.5s.



Silver Reaper (4) (Icon).png Silver Reaper Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 268 29 Severing Slash

[SP: 15][CD: 14s] Deploys the weapon to automatically slash enemies within range 3 times per second for the next 6s, with each hit dealing 540 (900 at 5★) Physical DMG and weakening enemies, reducing their ATK by 34% (50% at 5★) for 5s.


Deathly Scythe

Attacks against weakened enemies gain 21% (35% at 5★) Total DMG Multiplier.


Pledge of Sakura (4) (Icon).png Pledge of Sakura Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 257 53 Divine Soulband

[SP: 20][CD: 12s] Summons and deploys the weapon, throwing Sakura katanas at enemies within range, slashing them once every 0.3s for the next 3.5s. Each slash deals 132.1% (180.0% at 5★) ATK of Physical DMG and has a 16.2% (21.2% at 5★) chance of adding a Sakura Count. An enemy with 3 Sakura Counts will have the count reset to 0 and receives a Sakura Brand. The Sakura Brand lasts 10s.


Fubuki

Hitting a target provides a 44.1% (100.0% at 5★) chance of unleashing a Sakura Slash dealing 120.1% (200.0% at 5★) of ATK of Physical DMG in a circular area centered on said target. Enemies with Sakura Brand or Sakura Count will take another 1,100 (2,450 at 5★) Fire DMG from Sakura Slash. Sakura Slash CD: 5s.

Sakuno Rondo equip bonus: Sakura Slash adds 1 Sakura Count on the enemy.


The Dark Crusher (3) (Icon).png The Dark Crusher Star (Icon).pngStar (Icon).pngStar (Icon).png 182 12 Pulverize

[SP: 3][CD: 12s] Deploys the weapon, slamming ground enemies 1.5s for the next 6s, with each slam dealing 1,587 (2,500 at 4★) Fire DMG.



Fire Angel (3) (Icon).png Fire Angel Star (Icon).pngStar (Icon).pngStar (Icon).png 185 10 Raziel

[SP: 20][CD: 15s] Deploys the weapon, launching a penetrating fire ball at a random enemy within range every 0.8s for the next 7s. A fire ball deals 351 (680 at 4★) Fire DMG and ignites enemy, dealing 79 (160 at 4★) Fire DMG every 0.5s for 3s.



Lightning Angel (3) (Icon).png Lightning Angel Star (Icon).pngStar (Icon).pngStar (Icon).png 168 31 Ramiel

[SP: 15][CD: 15s] Deploys the weapon, triggering an EM blast once every 1.5s for the next 6s, each time dealing 445 (840 at 4★) Lightning DMG to enemies within the AOE and paralyzing them for 0.7s.



11th Sacred Relic (4) (Icon).png 11th Sacred Relic Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 274 41 Holy Blades

[SP: 18][CD: 15s] Deploys the weapon. Nearby allies gain 6.0% (10.0% at 5★) Crit Rate for 10s. Drops a shower of blades on enemies within the AOE every 1s. Sword rain deals 5 x 34.0% (50.0% at 5★) ATK of Physical DMG to enemies within a small AOE.


Divine Heal

When character attacks impaired enemies, there is a 24.0% (40.0% at 5★) chance to heal the team for 39 (74 at 5★) HP. CD: 3s.


Jack'o Lantern (3) (Icon).png Jack'o Lantern Star (Icon).pngStar (Icon).pngStar (Icon).png 226 22 Pumpkin Harvest

[SP: 14][CD: 12s] Deploys the weapon, generating a delayed-explosion pumpkin bomb every 0.6s for the next 8s next to a random enemy within range. Explosion deals 281 (685 at 5★) Fire DMG to enemies within the AOE.



Eliudnir (4) (Icon).png Eliudnir Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 36 Palace of Misery

[SP: 20][CD: 18s] Deploys the weapon. For a period of 10s, attacks of allies gain 20.4% (30.0% at 5★) Physical DMG against stunned enemies. Fires light beams every 1.5s at a random enemy within range to deal 204.2% (320.0% at 5★) ATK of Physical DMG and knockdown. The 1st hit will stun enemies for 4.40s (6.00s at 5★).


Mist of Decay

Character attacks on stunned enemies gain 24.0% (40.0% at 5★) Total DMG Multiplier.


Ranger's Cross (4) (Icon).png Ranger's Cross Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 240 20 Comet Blast

[SP: 15][CD: 15s] Deploys the weapon, launching a flame disc at a random target every 0.75s for the next 8s, dealing 5 x 110 (233 at 5★) Fire DMG and igniting it to further deal 36 (80 at 5★) Fire DMG every 0.5s for 3s.


Burning Wound

Deals an additional 72 (160 at 5★) elemental fire damage when character attacks an enemy that has been ignited.


[Ranger] Ice damage received is reduced by 20%. If other teammates are equipped with [Ranger] series weapons, deployed cross gain 24.0% (40.0% at 5★) Fire DMG.


Selune's Elegy (4) (Icon).png Selune's Elegy Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 27 Swarm of Crows

[SP: 9][CD: 22s] Summons and deploys the weapon. For the next 10s, enemies within the AOE are marked. Marked enemies take 94% (150% at 5★) ATK of Ice DMG every 1s for 10s. Enemies who enter or leave the weapon AOE take 240% (400% at 5★) ATK of Ice DMG immediately. Effect has a 0.5s trigger interval.


Angel of the Moon

When charged attacks hit, deal 600 (1,000 at 5★) Physical DMG and 900 (1,500 at 5★) Ice DMG to target and nearby enemies. CD: 5.0s.


Super-☆ Sonata (4) (Icon).png Super-☆ Sonata Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 271 38 Elfenlied

[SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerate enemies within range for 10s. Each hit deals 130% (250% at 5★) ATK of Fire DMG. While the cross is deployed, attacks of allies within the AOE gain 9.4% (15.0% at 5★) Elemental DMG.


Chant

In Burst mode, character gains 24% (40% at 5★) Total DMG Multiplier.


Hekate's Gloom (4) (Icon).png Hekate's Gloom Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 264 40 Eldritch Shards

[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of Physical DMG, and summons an 8s hail of blades that deals 43.0% (75.0% at 5★) ATK of AOE Physical DMG and adds 1 Combo Hit count every 0.2s.


Witching Hour

Wielder gains 12.0% (20.0% at 5★) Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 1.5% (2.5% at 5★) Physical DMG buff. Max stack: 10.


11th Leitourgia (5) (Icon).png 11th Leitourgia Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 395 60 Holy Phalanx

[SP: 20][CD: 15s] Deploys the weapon: Summons a holy beam every 2s, dealing 553.5% (750.0% at 6★) ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 13.7% (20.0% at 6★) Crit Rate for 10s; if wielded by Celestial Hymn, she gains 3.4 (5.0 at 6★) SP per second during this period.


Divine Mending

When the wielder attacks impaired enemies, there is a 44.3% (60.0% at 6★) chance of healing 78 (89 at 6★) HP for team. CD: 3s.


Angelic Pinion

The team gains 6.9% (10.0% at 6★) attack SP regen; if wielded by Celestial Hymn, she gains an additional 27.1% (35.0% at 6★) attack SP regen. This effect cannot stack.


Zither's Lament (4) (Icon).png Zither's Lament Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 296 15 Eastern Winds

[SP: 0][CD: 20s] Deploys cross (summoned entity): Knocks down enemies in range dealing 200% ATK of Physical DMG and causing strong winds to deal 43.0% (75.0% at 5★) ATK of Physical DMG per 0.25s to enemies and slow their Move Speed by 30% for 8s. Boosts team Move Speed by 25% and Physical DMG by 8.6% (15.0% at 5★) for 13s.


Empty Fort

All team members' Ultimate and Burst mode attacks deal 8.6% (15.0% at 5★) more Physical DMG (this effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 20% ATK Speed.


Salvation of Sakura (5) (Icon).png Salvation of Sakura Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 398 39 Blade Salvo

[SP: 0][CD: 15s] Deploys the cross (summoned entity) to launch Sakura katanas at enemies in a large area, slashing them once every 0.3s for 3.5s. Each slash deals Fire DMG equal to 5*22.6% (25.0% at 6★) ATK, Ignites targets to further deal 168.6 (200.0 at 6★) Fire DMG every 0.5s for 10s, and inflicts 1 Sakura Count (CD: 2s).


Blazing Sakura

Hitting a target triggers a Sakura Slash covering a circular area surrounding the target, dealing Fire DMG equal to 126.4% (150.0% at 6★) ATK. Enemies with Sakura Brand or Sakura Count take another 2,503 (2,700 at 6★) Fire DMG from Sakura Slash. Sakura Slash CD: 5s.

Sakuno Rondo equip bonus: Sakura Slash adds 2 Sakura Counts and restores 8.5 (14.0 at 6★) SP.


Beyond Pledge

Active triggers Sakura Rain that makes enemies in a large area take 24.3% (40.0% at 6★) more Fire DMG for 12s.


Key of Binding

In co-op raids, team deals 10.0% (20.0% at 6★) bonus Lightning DMG and takes 9.0% (15.0% at 6★) less Fire DMG for 10.0s after a weapon skill is used.

Basilisk's Image (4) (Icon).png Basilisk's Image Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 286 22 Blade of Death

[SP: 6][CD: 20s] Deploys the cross (summoned entity): Generate Serpent Domain lasting for 16s that deals 5 x 17.0% (25.0% at 5★) ATK of Lightning DMG to enemies every 4 seconds and marks them. Wielder's Combo ATKs consume the mark to deal 170.1% (250.0% at 5★) ATK of bonus Lightning DMG (DMG source: wielder).


Shadow of Ouroboros

Lightning DMG increases by 22.0% (30.0% at 5★) and another 6.0% (10.0% at 5★) against enemies within Serpent Domain.


Basilisk's Image - Deathshroud (5) (Icon).png Basilisk's Image: Deathshroud Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 428 29 Bone Spikes of Immortality

[SP: 0][CD: 20s] Deploy the cross (summoned entity): Generate Serpent Domain lasting for 16s that deals 5x32.1% (40.0% at 6★) ATK of Lightning DMG to enemies every 3 seconds and marks them. Wielder's Combo ATKs consume the mark to deal 321.4% (400.0% at 6★) ATK of bonus Lightning DMG (DMG source: wielder). Enemy Move Speed is reduced by 12.1% (20.0% at 6★) within Umbra of Ouroboros.


Abyss of Inner Demon

Lightning DMG increases by 33.2% (45.0% at 6★) and another 11.1% (15.0% at 6★) against enemies within Serpent Domain.


Ravenous Fangs

Combo ATKs deal 22.1% (30.0% at 6★) bonus Total DMG. Landing a Combo ATK boosts wielder's Move Speed by 11.1% (15.0% at 6★) and reduces Total DMG taken by 11.1% (15.0% at 6★) for 6s (can be refreshed). Infinite Ouroboros equip bonus: Restore 1 Genesis Seed when there is none. CD: 10s.


Hekate's Sombre (5) (Icon).png Hekate's Sombre Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 404 53 Macabre Edge

[SP: 0][CD: 21s] Deploy the cross (summoned entity) to knock down enemies in a large area and deal 200% ATK of Physical DMG. Also Summon a hail of blades that deals 40.0% ATK of AoE Physical DMG and adds 1 combo hit per 0.1s. When the weapon is equipped by Violet Executer, the cross summons 4 additional sets of large blades to attack in synergy, each set dealing 4 x 34.3% (50.0% at 6★) ATK of Physical DMG, and each hit adding 2 combo hits (triggered once every 2s).


Scar of Twilight

Wielder deals 26.1% (30.0% at 6★) bonus Total DMG. Landing 10 hits with Basic ATK, Charged ATK, cross, or Ultimate makes wielder and cross deal 3.1% (3.5% at 6★) bonus Physical DMG to the target. 10 stacks max. When the weapon is equipped by Violet Executer, Feverish Barrage DMG maxes at 300 combo hits.


Queen of Sombre

Each wave of blades summoned by the cross makes enemies take 2.5% bonus Physical DMG on hit for 8s. 4 stacks max. Triggering it again resets the duration. Unique effect. When the weapon is equipped by Violet Executer: QTE restores 350 Ferver. Large blades boost Feverish Barrage's Crit Rate by 6.9% (10.0% at 6★) and its Total DMG by 6.9% (10.0% at 6★) on hit for 8s. 4 stacks max. Trigger it again resets the duration.


Proto Cross (1) (Icon).png Proto Cross Star (Icon).png 163 22 Pulsing Territory

[SP: 17][CD: 12s] Deploys the cross (summoned entity), enhancing allies within range for the next 7s, increasing Physical damage of their basic attacks (including combo and charged attacks) by ? (28.4% at 4★).



Icon Name Rarity ATK CRIT Skill
Greatsword (1) (Icon).png Greatsword Star (Icon).png 78 6



Hybrid Type-27 (2) (Icon).png Hybrid Type-27 Star (Icon).pngStar (Icon).png 116 23 Shoryu Cleave

[SP: 12][CD: 10s] Knocks enemy in front of character airborne, dealing 266% (350% at 3★) ATK of Physical DMG.



Proto Pulse Cleaver (1) (Icon).png Proto Pulse Cleaver Star (Icon).png 153 19 Temporary Overclocking

[SP: 8][CD: 15s] Empowers the weapon such that basic attacks (including combo and charged attacks) gain 20% (32% at 4★) Physical DMG for 5s.



Blood Dance (4) (Icon).png Blood Dance Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 17 Blood Drake

[SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9 x 35% of ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 36% (60% at 5★) more Elemental DMG. This Blood Rage lasts 6.60s (9.00s at 5★).


Blood Revival

Combo Hit Count exceeds 15, gain 18% (30% at 5★) Physical DMG. When undeployed, heal 15.6 (30.0 at 5★) HP every 0.5s if HP is below 50%.


7th Sacred Relic (4) (Icon).png 7th Sacred Relic Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 263 48 Crosscut Storm

[SP: 0][CD: 24s] Unleashes 2 successive blade waves, dealing up to 8 x 25% ATK of Physical DMG to enemies in their paths. The blade waves explode when they cross, dealing 230% (350% at 5★) ATK of Physical DMG and stunning enemies for 4.40s (6.00s at 5★).


Sacred Rule

After hitting a stunned enemy gain 34.0% (50.0% at 5★) Attack Speed and 17.0% (25.0% at 5★) Crit Rate for 4s. Trigger CD: 17s (7s at 5★).


Nidhogg's Claws (4) (Icon).png Nidhogg's Claws Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 272 38 Deadly Bite

[SP: 25][CD: 12s] Brutal chainsaw attack that deals 24 x 26% (32% at 5★) ATK of Physical DMG to enemies within range. Pulls back the weapon in the end to knock nearby enemies back, dealing 265% (325% at 5★) ATK of Physical DMG. Character also gains invincibility during the attack sequence.


Deadly Rend

Attacks have a 6.0% (10.0% at 5★) chance of bleeding the enemy, dealing 68 (152 at 5★) Physical DMG every 0.5s for 3s.


Gyukikiri Nagamitsu (4) (Icon).png Gyukikiri Nagamitsu Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 17 Kageryuu Blade Art

Starts charging energy when sprinting. When the duration of the sprint reaches 0.5s, 1.5s, and 3s, the following Sprint Attack generates an explosion centered on the first enemy hit, dealing 320%, 440%, and 640% (400%, 600%, and 800% at 5★) ATK of Physical DMG respectively.


Sharp Edge

When Combo Hit Count is 5 or less, gain 18.4% (32.0% at 5★) Physical DMG.


Fusion Sword EX (2) (Icon).png Fusion Sword EX Star (Icon).pngStar (Icon).png 124 9 Nuclear Shock

[SP: 10][CD: 9s] Thrusts sword into the ground and knocks down surrounding enemies, dealing 324% (400% at 3★) ATK of Physical DMG.



Energy Greatsword (2) (Icon).png Energy Greatsword Star (Icon).pngStar (Icon).png 122 12



Nuclear PRI (2) (Icon).png Nuclear PRI Star (Icon).pngStar (Icon).png 121 14



Hybrid Type-16 (2) (Icon).png Hybrid Type-16 Star (Icon).pngStar (Icon).png 126 5 Suppression

Attacks against paralyzed, stunned, and Time Slowed enemies gain 12% (20% at 3★) Total DMG Multiplier.



Balmung (4) (Icon).png Balmung Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 285 32 Ultra Slash - Haze

Attacks unleash an Ultra Slash against enemies to the front, dealing 44% (80% at 5★) ATK of Physical DMG. 15% chance of unleashing Enhanced Ultra Slash, dealing 88% (160% at 5★) ATK of Physical DMG. Enhanced Ultra Slash has a 0.8s CD.


Ultra Slash - Break

[SP: 20][CD: 25s] Character gains 13.0% (25.0% at 5★) Physical DMG. All Ultra Slashes are transformed into Enhanced Ultra Slashes for 8s.


Dragon Spine (4) (Icon).png Dragon Spine Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 271 16 Draconic Vortex

[SP: 6][CD: 15] Leaps towards the target to unleash a spinning slash, dealing 360% (600% at 5★) ATK of Physical DMG to enemies in a large AOE and immobilizing them for 4.5s. During the period, the enemies also bleed, taking 96 (240 at 5★) DMG every 0.5s.


Blood Thirsty

Every hit against a bleeding enemy heals the character for 20 (40 at 5★) HP.


Nitro Crystal (3) (Icon).png Nitro Crystal Star (Icon).pngStar (Icon).pngStar (Icon).png 168 31 Icebound

Attacks gain 12.7% (20.0% at 4★) Physical DMG against frozen enemies.



Vanguard (3) (Icon).png Vanguard Star (Icon).pngStar (Icon).pngStar (Icon).png 183 10 Valkyrie Impact

[SP: 3][CD: 8s] Unleash a downward cleave that generates a ground-shattering wave, knocking enemies along the path airborne and dealing 395% (450% at 4★) ATK of Physical DMG.



Ion Resonance (3) (Icon).png Ion Resonance Star (Icon).pngStar (Icon).pngStar (Icon).png 171 27 Ionic Harmony

[SP: 15][CD: 10s] Raises the blade to unleash ionic energy, dealing 3 x 348 (750 at 4★) Lightning DMG to the target and surrounding enemies in a small AOE and paralyzing them for 2s.



King Cobra (3) (Icon).png King Cobra Star (Icon).pngStar (Icon).pngStar (Icon).png 185 7 Royal Serpent

Character gains 12 (20 at 4★) initial SP when entering battle.



Alloy Wotan's Cleaver (3) (Icon).png Alloy Wotan's Cleaver Star (Icon).pngStar (Icon).pngStar (Icon).png 163 17 Alloy Death Gaze

[SP: 18][CD: 16s] Unleashes a small-angle frontal sweeping laser blast. Hit enemies will explode, dealing 223 (536 at 4★) Fire DMG to surrounding enemies in a small AOE.



Sunfire (4) (Icon).png Sunfire Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 280 27 Sunfire Impact

[SP: 20][CD: 12s] Leaps up and lands on the target to knock surrounding enemies airborne. Deals 1,156 (2,890 at 5★) Fire DMG and ignites enemies to further deal 109 (308 at 5★) Fire DMG every 0.5s for 6s.


Sunfire Knight

Gain 18% (30% at 5★) Fire DMG.


Schiffschneider (4) (Icon).png Schiffschneider Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 289 17 Magstorm Surge

[SP: 20][CD: 18s] Unleashes a downward cleave that generates an EM storm to knock down enemies within the AOE, dealing 1,090 (2,333 at 5★) Lightning DMG and making them conductive. Conductive enemies receive 34% (50% at 5★) more Lightning DMG for 7s.


EM Cleaver

Attacks deal an additional 36 (80 at 5★) Lightning DMG, and further gain 18% (30% at 5★) Crit Rate against paralyzed enemies.


Alloy Betrayer (3) (Icon).png Alloy Betrayer Star (Icon).pngStar (Icon).pngStar (Icon).png 169 10 Alloy Treason

[SP: 12][CD: 10s] Launches 6 homing missiles in rapid succession, each dealing 103% (199% at 4★) ATK of Physical DMG to the target and nearby enemies in a small AOE.



Wotan's Cleaver (4) (Icon).png Wotan's Cleaver Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 234 28 Death Gaze

[SP: 24][CD: 18s] Unleashes a narrow-angle frontal sweeping laser blast that deals multiple hits and inflicts 32 (89 at 5★) Fire DMG per hit. Hit enemies then explode, dealing 304 (717 at 5★) Fire DMG to surrounding enemies in a small AOE and igniting them, dealing 32 (89 at 5★) Fire DMG every 0.5s for 3s.


Thermal Power

Attacks deal an additional 38 (95 at 5★) Fire DMG.


Betrayer (4) (Icon).png Betrayer Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 245 15 Treason

[SP: 18][CD: 12s] Launches 6 homing missiles in a row, each dealing 113% (200% at 5★) ATK of Physical DMG to the target an nearby enemies in a small AOE. Hit enemies are stunned for 2.07s (2.50s at 5★).


Betrayer's Counter

When attacked, gain a 33% (50% at 5★) chance of dealing 108% (160% at 5★) ATK of Physical DMG.


Crimson Queen (3) (Icon).png Crimson Queen Star (Icon).pngStar (Icon).pngStar (Icon).png 120 15 Blood Awakening

Deal more Physical DMG at low HP: Gain 0.40% (0.60% at 4★) Physical DMG for every 1% of HP lost.



Chain Sword (3) (Icon).png Chain Sword Star (Icon).pngStar (Icon).pngStar (Icon).png 173 24 Jagged Strike

[SP: 14][CD: 18s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 29.0% (40.0% at 4★) Attack Speed and 10% Crit Rate for 6s.



Ai-chan's Hammer (3) (Icon).png Ai-chan's Hammer Star (Icon).pngStar (Icon).pngStar (Icon).png 182 19 Stop Stealing Power!

[SP: 15][CD: 15s] Smashes ground using Ai-Chan's Hammer to knock surrounding enemies back, dealing 227% (300% at 4★) ATK of Physical DMG. Has a 50% chance of stunning enemies for 3s.



Xuanyuan Sword (4) (Icon).png Xuanyuan Sword Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 32 Elements Drive

[SP: 9][CD: 12s] Continually discharges lightning, fire, and ice elements, each dealing 144% (240% at 5★) Physical DMG plus 144% (240% at 5★) of the corresponding Elemental DMG. Each corresponding Elemental DMG can either paralyze, ignite, or freeze enemies. The skill can be charged 3 times.

For a period after using the active skill (lightning: 4s, Fire: 7s, Ice: 10s), all enemies in the battlefield take 60% (100% at 5★) ATK of Elemental DMG from lightning, meteors, or hailstones every 1s.


Sword Defence

Charged ATK gains 12% (20% at 5★) Total DMG Multiplier. When attacked or after Ultimate Evasion, launch 2 penetrating ethereal Xuanyuan swords towards the enemy target, knocking all enemies airborne along the way and dealing 120% (200% at 5★) ATK of Physical DMG to enemies hit. CD: 10s.


Key of Domination

In co-op raids, team gains 10.0% (20.0% at 5★) All Elemental DMG and takes 9.0% (15.0% at 5★) All Elemental DMG Reduction for 6.0s whenever a character uses a weapon skill.


Judgment by Dawn (4) (Icon).png Judgment by Dawn Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 268 42 Hyper RPM

[SP: 18][CD: 24s] Revs up the spinning saw blades. Basic attacks (including charged attacks) gain 38.0% (50.0% at 5★) Attack Speed and 17.0% (25.0% at 5★) Crit Rate for 8s. Also increases Ignore Interrupt for the wielder in the duration.


Lightning Punishment

Crit Hits have a 17.0% (25.0% at 5★) of unleashing a lightning circle centered on the enemy, dealing 761 (1,800 at 5★) Lightning DMG and impairing it for 4s. Impaired enemies have reduced Ignore Interrupt and 50% less DEF. CD: 7s.


Dark Xuanyuan Sword (4) (Icon).png Dark Xuanyuan Sword Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 250 25 Dark Will

[SP: 22][CD: 25s] Gain 20% (35% at 5★) Physical DMG for the next 8s. The first kill in this duration triggers Time Fracture for 8s and extends the duration of the Physical DMG bonus to the end of the Time Fracture.


Time Shatterer

When attacks hit, trigger global Time Fracture for 3.0s (4.5s at 5★). Effect can be triggered once every 60s.


Ranger's Sawtooth (4) (Icon).png Ranger's Sawtooth Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 243 12 Flame Block

[SP: 30][CD: 30s] For the next 15s, wielder suffers 60% Move Slow but takes 13% (25% at 5★) less Physical DMG and 13% (25% at 5★) less Elemental DMG, and deals 280 (600 at 5★) Fire DMG every second to nearby enemies.


Bramblethorn

When attacked, there's a 50% chance of dealing 72% (120% at 5★) ATK of Physical DMG to nearby enemies. Trigger CD: 0.25s.


[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with Ranger-series weapons, character attacks deal 7% (12% at 5★) more Physical DMG.


Hrungnir (4) (Icon).png Hrungnir Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 278 27 Rime Fury

[SP: 12][CD: 20s] Leaps into the air and lands on the target, dealing 380% (700% at 5★) ATK of Ice DMG to enemies near the target. After landing, character gains 18% (30% at 5★) Attack Speed for 10s.


Shattered Whet

Character gains 10% (25% at 5★) Total DMG Multiplier. Attacks against enemies who are frozen or with slowed Move Speed or Attack Speed has 13% (25% at 5★) chance of dealing 110% (150% at 5★) ATK of bonus Physical DMG. There is a minimum 1s interval between triggering the bonus DMG on the targets.


File:Godslayer: Surtr (4) (Icon).png Godslayer: Surtr Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 27 Aesirs' Bane

When Burst ATKs hit the enemy, character gains 3% (5% at 5★) Total DMG Multiplier for 6.8s (10.0s at 5★). Effects trigger 1 time every 1s. Stacks up to 4 times. Triggering this again resets the duration.


The Burnt One

Character gains 9% (15% at 5★) SP recovery, 9% (15% at 5★) faster Attack Speed, and 13% (25% at 5★) Total DMG Multiplier.


Cleaver of Shamash (4) (Icon).png Cleaver of Shamash Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 270 33 Goka Fire

[SP: 20][CD: 20s] Unleash the true powers of Shamash by consuming one's life force. Hits using the character's Basic, Combo, Charged, and Ultimate ATKs will deal an additional 286 (500 at 5★) Fire DMG. CD: 0.3s. After using the skill, lose 2% Max HP per second. If current HP is below 50%, lose 1% Max HP per second instead. Duration: 10s. Character will not die from the skill.


Nirvana

Character gains 7.0% (13.0% at 5★) Total DMG Multiplier. At below 50% Max HP, character gains 10% (15% at 5★) Total DMG Reduction and heals 9.9 (15.0 at 5★) HP/s.


Key of Destruction

In co-op raids, team attacks gain 12.0% (20.0% at 5★) Total DMG Multiplier and the team heals for 5.0% (7.0% at 5★) HP for 5.1s whenever a character uses a weapon skill.


Violet Knight (3) (Icon).png Violet Knight Star (Icon).pngStar (Icon).pngStar (Icon).png 178 17 Purple Impact

[SP: 15][CD: 7s] Dashes towards target and unleash a swordwind, dealing 3 x 112% (145% at 4★) ATK of Physical DMG to enemies in an AOE in front of the character.



Inquisition Torch (3) (Icon).png Inquisition Torch Star (Icon).pngStar (Icon).pngStar (Icon).png 165 16 Rainbow Flames

Attacks have a 11.11% chance of dealing 134 (305 at 4★) Fire DMG to enemies surrounding the target hit.



Swan Lake (4) (Icon).png Swan Lake Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 274 31 Austenite Blade

[SP: 18][CD: 30s] Triggers 2 explosions that deal 50% + 140% + 260% (50% + 300% + 500% at 5★) ATK of Physical DMG. The 2nd explosion impairs the enemy (DEF lowered by 50%) for 6.4s (8.0s at 5★). Can hold 2 charges. Performing Retaliation EX gives the Blueberry Blitz 1 charge. The next use of Austenite Blade gives 9 SP in return.


Odette's Apotheosis

When Ultimate hits, wielder gains 24.0% (40.0% at 5★) Physical DMG and 24.0% (40.0% at 5★) Crit DMG for 6.6s (9.0s at 5★).


Sleeping Beauty (4) (Icon).png Sleeping Beauty Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 283 24 Living Edge

[SP: 12][CD: 25s] Wielder gains 12.0% (20.0% at 5★) Crit Rate and 26.0% (50.0% at 5★) Crit DMG for 10s. If wielder is below 50% HP, then heal 12.0 (20.0 at 5★) HP per 0.5s.


Thorny Briar

Charged ATK deals another 72% (120% at 5★) ATK of Physical DMG on enemies. This effect triggers once every 1s. Wielder gains Ignore Interrupt and 14.0% (30.0% at 5★) DEF.


Might of An-Utu (4) (Icon).png Might of An-Utu Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 13 Libation to Fire

[SP: 0][CD: 25s] Attack enemies with Might of An-Utu, dealing 100% + 580%/961%/1,541% (900%/1,600%/2,500% at 5★) ATK of Fire DMG at 0/1/2 stack(s) of charge respectively. Lose 8% of current HP per second for 5s after using the weapon active (will not cause death). Cannot use the weapon active at below 10% HP. Initial charge starts at 1 stack; gain 1 stack when spending no less than 30 SP at a time.


Solar Prominence

The wielder gains 22.0% (30.0% at 5★) Total DMG Multiplier, and her weapon active inflicts 12.0% (20.0% at 5★) Fire Vulnerability on enemies for 10s. The wielder's initial SP +17.2 (+30.0 at 5★). Does not work in Open World.


Key of Destruction

In co-op raids, team attacks gain 12.0% (18.0% at 5★) Total DMG Multiplier and the team heals 5.0% (7.0% at 5★) HP for 5.1s whenever a character uses a weapon skill.


Labor of Olympus (4) (Icon).png Labor of Olympus Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 283 24 Prometheus

Within the next 6.8s (10.0s at 5★) after unleashing Ultimate and Burst mode, each hit unleashed by the wielder additionally deals 36.0% (60.0% at 5★) ATK of Fire DMG; however, this DMG bonus can only be triggered once per second against each target.


Herakles

Ultimate and Burst ATKs deal 23.0% (35.0% at 5★) more Total DMG.


Surtr Muspellsverd (5) (Icon).png Surtr Muspellsverd Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 393 43 Eldr of Ragnarok

[SP: 0][CD: 25s] Consume 50% HP, ignite enemies to deal 12.1% (20.0% at 6★) ATK of Fire DMG per 0.5s, and create a shield that can absorb damage equal to 80% of max base HP (5000 max). Shield lasts for 12s, during which: Blood Rose's Ultimate costs no HP; Vermilion Knight: Eclipse’s Ultimate restores 5.6 (8.0 at 6★) SP and her Charged ATK and Ultimate deal 18.2% (30.0% at 6★) bonus Fire DMG. Weapon active unusable below 20% HP.


Rivener of an Era

When Ultimate or burst mode attacks hit, wielder deals 7% (12% at 6★) bonus Fire DMG for 10.6s (13.0s at 6★). CD: 1s. 4 stacks max (subsequent procs reset the duration).


Rekindled Fire

Wielder gains 16% (20% at 6★) SP recovery, 16% (20% at 6★) Attack Speed, and 26% (30% at 6★) Total DMG.


Shuhadaku of Uriel (5) (Icon).png Shuhadaku of Uriel Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 420 20 Ravaging Flame

[SP: 0][CD: 25s] A mighty slash dealing 100% + 900%/1600%/2500% ATK of Fire DMG at 0/1/2 charge(s) respectively and igniting enemies to further deal 50 Fire DMG per 0.5s for 3/5/9 seconds at 0/1/2 charge(s) respectively. Wield loses 8% of current HP per second for 5s after casting weapon active (will not cause death). Weapon active unusable below 10% HP. Weapon has 1 initial charge and gains 1 charge when at least 25 SP is consumed in one action.

When cast at 2 charges, weapon active can be cast again in 2s to deal 1771.2% (2400.0% at 6★) ATK of Fire DMG. For 45s after, wielder deals 80% less Total DMG, loses 20 SP per second, and cannot use weapon active again.


Solar Flare

Wielder deals 31.1% (35.0% at 6★) bonus Total DMG. Weapon active inflicts 20.6% (23.0% at 6★) Fire DMG Vulnerability on enemies for 10s. Wielder has 30.0 bonus initial SP, but this effect does not work in Open World.


Stellar Crown

After weapon active, wielder takes 22.1% (30.0% at 6★) less Total DMG and deals 26.4% (50.0% at 6★) ATK of Fire DMG per second to enemies nearby for 15s. Casting weapon active twice in succession will remove this effect.


Key of Destruction

In co-op raids, team deals 12.0% (18.0% at 6★) bonus Total DMG and restores 5.0% (7.0% at 6★) HP per second for 5.1s whenever a weapon skill is cast.

Sleeper's Dream (5) (Icon).png Sleeper's Dream Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 404 55 Cradle of Thorns

[SP: 0][CD: 18s] Deal 1 damage to self and 500.0% (800.0% at 6★) ATK of Physical DMG to enemies nearby after 0.5s. In the following 5s, wielder's attacks cause an explosion on hit, dealing 100.0% ATK of Physical DMG. CD: 1s.


Source of Nightmares

Wielder has 12.0% (15.0% at 6★) bonus Crit Rate. When equipped by Molotov Cherry, entering Fervent Mode restores 3 (6 at 6★) SP (CD: 20s) and she takes 15.0% (20.0% at 6★) less Total DMG in Fervent Mode.


Lucid Dreamer

Wielder has 35 bonus initial SP (ineffective in Open World). When equipped by Molotov Cherry, Basic ATKs deal 20.0% (35.0% at 6★) bonus Physical DMG in Fervent Mode.


Icon Name Rarity ATK CRIT Skill
CAS-X Saints (3) (Icon).png CAS-X Saints Star (Icon).pngStar (Icon).pngStar (Icon).png 172 21 Sacred Flames

Hits dealt has a 11.9% (17.0% at 4★) chance to deal an additional 407 (700 at 4★) Fire damage.


Astral Fire

Wielder gains 9.52% (15.0% at 4★) Fire DMG.


CAS-II Namiko (3) (Icon).png CAS-II Namiko Star (Icon).pngStar (Icon).pngStar (Icon).png 166 13 Wander

[SP: 3][CD: 10s] Creates a blast wave that deals 267% (450% at 4★) ATK of Physical DMG to enemies along a straight path.


Humidifier

Wielder gains 9.52% (15.00% at 4★) Physical DMG.


White Star Banishers (3) (Icon).png White Star Banishers Star (Icon).pngStar (Icon).pngStar (Icon).png 173 20 Spiral Jet

[SP: 12][CD: 14s] Triggers an updraft of air around the character, dealing 267% (450% at 4★) ATK of Physical DMG to enemies and knocking them airborne.



Cygnus Gauntlets (4) (Icon).png Cygnus Gauntlets Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 268 40 Butchering Shrike

[SP: 5][CD: 16s] Empowers team for the duration. Team gains 22% (30% at 5★) to healing, and the caster gains 24% (40% at 5★) Attack Speed for 4.8s (8.0s at 5★).


Grey Kestrel

Accelerates attack SP recovery by 13% (25% at 5★).


Cinder Hawk (4) (Icon).png Cinder Hawk Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 283 24 Scarlet Spirit

When dealing damage to ignited enemies or enemies with Firebrand, there is a 12% (20% at 5★) chance of dealing 180% (300% at 5★) ATK of Fire DMG. This effect has a minimum trigger cooldown of 1.5s for each enemy.


Red Song

Completely blocks an attack when being attacked by ignited enemies or enemies with Firebrand. Effect triggers every 56.0s (40.0s at 5★). Character gains 12% (20% at 5★) All Elemental DMG and gains 12% (20% at 5★) Fire DMG.


Stellar Vortex (4) (Icon).png Stellar Vortex Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 257 23 Pulse Vortex

[SP: 14][CD: 20s] Pulls in the target, dealing 250% (450% at 5★) Physical DMG and reducing its speed by 56% for 3s (80% for 5s at 5★).


Wave Breaker

When Combo Skill hits, deal 1,461 (2,500 at 5★) Physical DMG to nearby enemies. Cooldown is 1.5s.


Grips of Tai Xuan (4) (Icon).png Grips of Tai Xuan Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 268 35 Yin Yang

[SP: 17][CD: 25s] Summons 3 Xuanyuan Sword illusions to attack enemies, each sword dealing 645 (1,500 at 5★) Fire DMG and inflicting Time Lock on enemies for hit for 2.4s (4.5s at 5★).


Unlimited

When basic attacks, combo attacks, burst attacks, or switch/QTE skills hit an enemy, character gains 4.6% (8.0% at 5★) Total DMG Multiplier for 4.6s (8.0s at 5★). Different effects triggered by various attacks can be stacked, however if an identical buff is triggered, the buff's duration will be reset.


Key of Domination

In co-op raids, character attacks gain 7% (15% at 5★) Total DMG Multiplier and hit received suffer 6% (10% at 5★) Total DMG Reduction.


Armored Bracers (1) (Icon).png Armored Bracers Star (Icon).png 78 8



Skoll and Hati (4) (Icon).png Skoll and Hati Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 283 24 Skoll

[SP: 11][CD: 30s] Continuously emits shockwaves upon activation, dealing 34% (50% at 5★) ATK of Physical DMG every 0.5s. Character also takes 37% (65% at 5★) less DMG from side or rear attacks for 6.8s (10.0s at 5★).


Hati

When attack hits the enemy, gain 1.4% (3.0% at 5★) Physical DMG for 3.0s. Effect stacks up to 10 times. Duration for each stack is determined separately. Attacks against enemies affected by Time Slow, reduced Attack Speed, or reduced Move Speed gain 6% (10% at 5★) Crit Rate.


Nuada's Grief (4) (Icon).png Nuada's Grief Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 279 32 Airgetlám

[SP: 4][CD: 20s] Deals 300% (500% at 5★) ATK of DMG to enemies in front. Enemies are also knocked airborne and bleed, taking 300 (500 at 5★) Physical DMG every 0.5s for 4.8s (8.0s at 5★).


Dazzling Blade

Gain 24% (40% at 5★) Lightning DMG.


Ranger Gauntlets (4) (Icon).png Ranger Gauntlets Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 245 11 Turbo Acceleration

[SP: 5][CD: 30s] Character loses health equal to 15% max HP to gain 14% (30% at 5★) Total DMG Multiplier for 5.0s (9.0s at 5★).


Twilight Operation

When character exits, team takes 6.0% (10.0% at 5★) less Indirect Physical DMG for 4.6s (7.0s at 5★).


[Ranger] Character takes 20% less Ice DMG. If other teammates are equipped with [Ranger] series weapons, then character gains 7.0% (15.0% at 5★) Physical DMG for 4.6s (7.0s at 5★) when deployed.


Titan's Fists (3) (Icon).png Titan's Fists Star (Icon).pngStar (Icon).pngStar (Icon).png 230 11 Vehement Blow

[SP: 15][CD: 30s] Pulls in nearby enemies and paralyzes them for 2.3s (5.0s at 5★). For a period of 5s after casting this skill, the next attack deals and additional 554% (1000% at 5★) ATK of Physical DMG to the target and nearby enemies and knocks them airborne.


Rampage

When Combo Hit Count exceeds 50, gain 22.1% (40.0% at 5★) DEF. Attacks against BIO-type enemies gain 11.1% (20.0% at 5★) Total DMG Multiplier.


Jade Bloom (3) (Icon).png Jade Bloom Star (Icon).pngStar (Icon).pngStar (Icon).png 223 16 Halcyon

Event items will drop when you attack. Pick them up to recover 16.6 (30.0 at 5★) HP for the team. CD: 5.7s (3.0s at 5★).


Kingfisher

Whenever the team picks up a HP Pack, gain 8.8% (15.0% at 5★) Total DMG Multiplier for 6s. Effect cannot be stacked.


Nuada's Revenge (5) (Icon).png Nuada's Revenge Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 382 55 Champion of Danu

[SP: 0][CD: 20s] Unleashes a powerful strike forward at enemies, dealing 248% (500% at 6★) ATK of Lightning DMG and bleeding them to further deal 553 (750 at 6★) Physical DMG per 0.5s for 8.9s (12.0s at 6★). During Burst mode, this skill deals 200% DMG.


Undying Resolve

The wielder's Lightning DMG increases by 40% and gains 14% (30% at 6★) ATK Speed during Burst mode. When near death, the wielder heals for 50% Max HP and paralyzes nearby enemies for 4s. This effect activates once only during each battle.


Airgetlám's Mantle

During the Burst mode or within the first 3.4s (5.0s at 6★) after unleashing the weapon active or Ultimate, the wielder gains Ignore Interrupt and 40% Total DMG Reduction, and emits a Lightning Shockwave every 1.5s. The Lightning Shockwave deals 12.1% (20.0% at 6★) ATK of Lightning DMG against nearby enemies and makes them take 1.93% (3.50% at 6★) more Lightning DMG for 3s (Max stacks: 7; triggering this effect again resets the duration).


Nebulous Duality (4) (Icon).png Nebulous Duality Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 294 16 Well of Yin

[SP:25][CD:24s] The wielder gains Ignore Interrupt and 6.8% (10.0% at 5★) ATK Speed for 10s, during which she restores 2.60 (3.00 at 5★) SP but loses 1% of her current HP per 0.5s.

If wielded by Azure Empyrea, the protective effect of her Evasion skill will be reset immediately.


Fount of Yang

Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her Total DMG by 3.6% for 11s (6.0% for 15s at 5★) (stacks up to 3 times) and adds 1 charge (MAX: 3). This effect can be triggered once every 2s; triggering it again reset the duration. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 2.4% for 11s (4.0% for 15s at 5★) (triggering this effect again resets the duration), then all charges will be removed.


Keys of Oblivion (4) (Icon).png Keys of Oblivion Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 291 19 Iron Will

[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 7 (12 at 5★) bonus SP. CD:2s.


Lingering Thought

While wielder is on standby, team deals 7.8% (15.0% at 5★) bonus Physical DMG (Lingering Thought and Senseless cannot stack).


Domain of Sentience (5) (Icon).png Domain of Sentience Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 401 49 Formless

[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 12 (15 at 6★) bonus SP. CD: 2s.


Mindless

Boosts Crit Rate by 7.9% (15.0% at 6★). In Herrscher form, wielder deals 12.1% (20.0% at 6★) bonus Physical DMG.


Senseless

While wielder is on standby, team deals 12.6% (15.0% at 6★) bonus Physical DMG (Lingering Thought and Senseless cannot stack).


Fenghuang Down (4) (Icon).png Fenghuang Down Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 13 Key of Sentience

[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 1,300% (2,000% at 5★) ATK of Fire DMG.


Blazing Plume

Wielder deals 20.0% (40.0% at 5★) bonus Fire DMG. Against enemies affected by the weapon active, she deals 20.0% (40.0% at 5★) bonus Total DMG for 2s.


Oblivion Down (5) (Icon).png Oblivion Down Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 409 35 Key of Sentience

[SP: 0][CD: 26s] Unleash the Key of Sentience's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, the immobilized target and enemies nearby will recover and take 2,032% (2,150% at 6★) ATK of Fire DMG (each enemy only takes the damage once).


Flaming Feather

Enemies recovering from the weapon active become Deranged and take 60.7%+Nx60.7% (100.0%+Nx100.0% at 6★) ATK of bonus Fire DMG from the wielder for 15s (CD: 1s. N: times triggered). If N equals 5, Deranged status on all enemies is removed and enemies in a large area take 1,028.4% (1,500.0% at 6★) ATK of Fire DMG.


Peace Restored

Wielder deals 23.2% (35.0% at 6★) bonus Total DMG and restores SP 18.2% (30.0% at 6★) faster from attacks.


Key of Sentience

In Co-op Raid stages, wielder deals 16.0% (22.0% at 6★) bonus Elemental DMG and 16.0% (22.0% at 6★) more against paralyzed, frozen, or ignited enemies.

Cosmic Duality (5) (Icon).png Cosmic Duality Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 431 27 Ocean of Yin

[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6★) HP and 3 SP per 0.5s.

Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.


Ocean of Yang

Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her Fire DMG by 13.3% for 15.6s (18.0% for 18.0s at 6★) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6★) (triggering this effect again resets the duration), then all charges will be removed.


All-Embracing Ki

Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6★) HP and 5.3 (10.0 at 6★) SP. Team-shared CD: 15s.


Miracle Kissy Pillow (4) (Icon).png Miracle Kissy Pillow Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 13 Embrace the World

[SP: 0][CD: 25s] Fire rocket fists forward to deal 200% ATK of Physical DMG, which then smash into the ground to deal 100% ATK of Physical DMG. The fists will keep spinning on the ground to pull in enemies and deal 20 x 13.0% (25.0% at 5★) ATK of Physical DMG over 8s.

When the weapon is equipped by Sweet 'n' Spicy, cast ground Charged ATK III or Aerial Charged ATK II while the fists are spinning to recover them, after which the spinning DMG becomes part of Charged ATK, and the current Charged ATK cast deals 17.0% (45.0% at 5★) bonus Physical DMG. Sweet 'n' Spicy can only recover fists launched by herself.


Loosen Up

Charged ATK and Ultimate deal 24.0% (40.0% at 5★) bonus DMG to shields. Ultimate boosts team Physical DMG by 11.0% (35.0% at 5★) for 15s. Triggering it again resets the duration. Unique effect.


Icon Name Rarity ATK CRIT Skill
Scythe (1) (Icon).png Scythe Star (Icon).png 70 12



Obsidian Reaper (3) (Icon).png Obsidian Reaper Star (Icon).pngStar (Icon).pngStar (Icon).png 163 27 Volcanic Glass

[SP: 3][CD: 12s] Knocks back enemies before the wielder, dealing 240% (350% at 4★) ATK of Physical DMG. The wielder's Basic ATKs also deal another 40.8 (70.0 at 4★) Fire DMG for 7.1s (10.0s at 4★).



Azure Storm (3) (Icon).png Azure Storm Star (Icon).pngStar (Icon).pngStar (Icon).png 160 16 Flash Serration

For every hit on the enemy, character gains 1.27% (2.00% at 4★) Attack Speed for 4.8s (7.0s at 4★). Stacks up to 10 times.



Carmine Steel (3) (Icon).png Carmine Steel Star (Icon).pngStar (Icon).pngStar (Icon).png 160 16 Protective Field

[SP: 15][CD: 20s] Wielder obtains a barrier lasting 10s that can absorb damage equal to 6% (10% at 4★) of her max HP. While the barrier lasts, wielder restores 9.9 (15.0 at 4★) HP per second and deals 6.3% (10.0% at 4★) bonus Total DMG as well as 10% bonus Physical DMG.



Moment of Truth (3) (Icon).png Moment of Truth Star (Icon).pngStar (Icon).pngStar (Icon).png 160 16 Death Knell

[SP: 13][CD: 30s] For 2s, deal powerful Time Slow to enemies in a large AOE and accelerates character's Attack Speed and Move Speed by 15% (30% at 4★). Duration: 5s.



Senescence (3) (Icon).png Senescence Star (Icon).pngStar (Icon).pngStar (Icon).png 225 15 San-Ge Brand

[SP: 13][CD: 14s] Attacks nearby enemies to deal 111% (200% at 5★) ATK of Physical DMG and bleeds enemies hit, dealing another 40% ATK of Physical DMG every 0.5s for 10s and inflicting 5 Bleed Trauma.


Crimson Foliage

Attacks against bleeding enemies gain 5.5% (10.0% at 5★) Crit Rate and 6.1% (15.0% at 5★) Crit DMG.


Onyx Iron (4) (Icon).png Onyx Iron Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 249 27 Protective Field

[SP: 5][CD: 20s] Wielder obtains a barrier lasting 10s that can absorb damage equal to 7% (12% at 5★) of her Max HP. While the barrier lasts, wielder restores 13.2 (22.0 at 5★) HP per second and deals 6.0% (10.0% at 5★) bonus Total DMG as well as 10% bonus Physical DMG.


Vitality Drive

Gains a 0.72% (1.20% at 5★) Total DMG Multiplier and 0.34% (0.50% at 5★) Physical DMG buff per 10% HP that the wielder has.


Aphrodite (4) (Icon).png Aphrodite Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 279 29 Thorny Rose

[SP: 13][CD: 8s] Blink and appear behind the target foe to deal 240% + 8 × 26% (400% + 8 × 50% at 5★) ATK of Physical DMG to all nearby enemies.


Marigold's Luck

The wielder deals 12% (20% at 5★) bonus Physical DMG. Basic ATKs (including Charged and Combo ATKs) deal 120% (200% at 5★) ATK of Physical DMG to nearby enemies on hit. This effect can be triggered 1 time every 6.4s (4.0s at 5★), and its Crit Rate increases by 100% against MECH-type enemies.


Genome Reaper (4) (Icon).png Genome Reaper Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 30 Toxic Avalanche

[SP: 15][CD: 20s] Releases neurotoxins every 0.5s to deal 60% (100% at 5★) ATK of Lightning DMG to nearby enemies. Duration: 4.9s. Then unleash a powerful Toxic Mist that deals 380% (700% at 5★) ATK of Lightning DMG to nearby enemies.


Sin Stalker

Character's Move Speed buffs Physical and Elemental DMG of attacks. For every 10% Move Speed buff, gain 3.4% (5.0% at 5★) DMG (Max DMG buff: 23% [35% at 5★]). Character gains 14% (20% at 5★) Move Speed.


Skadi Ondurgud (4) (Icon).png Skadi Ondurgud Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 285 24 Wind of Thrymheim

[SP: 4][CD: 22s] Large AOE ATK dealing 7 × 72% (120% at 6★) ATK of Ice DMG. Affected enemies attacking the wielder for the first time within 4.8s (8.0s at 6★) suffer 14% (30% at 6★) Total DMG Reduction debuff for that attack.


Goddess of Winter

The wielder deals 12.0% (20.0% at 6★) more Total DMG. If wielded by Argent Knight: Artemis, hits on enemies with Hypothermia restore 1.20 (2.00 at 6★) SP for her; CD: 5.6s (4.0s at 6★).


Undine's Tale (4) (Icon).png Undine's Tale Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 31 Dark Flood

[SP: 4][CD: 18s] Attacks enemies in front to deal 350% (550% at 5★) ATK of Physical DMG, apply powerful Time Slow for 2.5s, and reduce their Ignore Interrupt for 5.6s (8.0s at 5★). Used during Burst: Deals another 180% (300% at 5★) ATK of Physical DMG.
Swallowtail Phantasm equip bonus: Entering Burst gives 250 Veil. If not in Burst mode, then enter Warp State.


Songs of the Deep

Wielder gains 12.0% (20.0% at 5★) faster ATK Speed. Backside hits on the enemy give a 10% (15% at 5★) Total DMG Multiplier buff to the wielder for 6s. Triggering this skill again resets the duration.


Path to Acheron (4) (Icon).png Path to Acheron Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 278 29 Dhatura's Blessing

The wielder restores 120 (200 at 5★) HP instantly and gains 10% Crit Rate and 18.0% (30.0% at 5★) Crit Damage for 10.0s upon unleashing Switch Skill or Ultimate.


Higanbana's Curse

The wielder gains 13.6% (20.0% at 5★) Physical Damage. Stygian Nymph equip bonus: Gains 18.0% (30.0% at 5★) Total Damage Multiplier for Mark Damage.


Skadi of Thrymheim (5) (Icon).png Skadi of Thrymheim Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 404 35 Everwinter

[SP: 0][CD: 11s] Large AOE ATK dealing 3 × 146% (170% at 6★) ATK of Ice DMG. Within the next 8s, affected enemies' first attack against the wielder deals 45% less Total DMG. Can be charged twice.


Ice Spirit

The wielder gains 27.4% (40.0% at 6★) Ice DMG, and another 11.1% (15.0% at 6★) Total DMG against PSY-type enemies; restores 2.00 SP upon hitting an enemy. CD: 4s.


Moonlit Rime

Weapon Active will be triggered when Argent Knight consumes Hypothermia; CD: 6.0s. When unleashing Ultimate, the wielder restores 13.7 (20.0 at 6★) SP and reset this skill's CD (the 2nd sequence of her Ultimate does not trigger this effect).


Iris of the Dreams (4) (Icon).png Iris of the Dreams Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 29 Lady of the Fallen

[SP: 0][CD: 30s] Fallen Rosemary enters Valfreyja Form immediately and unleashes soul-drinking mist around her dealing 200% ATK of Lightning DMG. Enemies in mist are Bedazzled and take 30.0% (50.0% at 5★) ATK of bonus lightning DMG from Ormr Rune's lightning for 15s. Each Charged ATK boosts host's Total DMG by 11.0% (15.0% at 5★) for 15s (cannot stack).


Scent of the Dead

Wielder's Charged ATK and Ultimate deal 9.4% (15.0% at 5★) bonus Lightning DMG. Team deals 11.0% (15.0% at 5★) bonus Total DMG to enemies affected by Stain of Trickery (cannot stack).


Path to Acheron - Kindred (5) (Icon).png Path to Acheron: Kindred Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 412 41 Higanbana's Blood Thorns

Charged ATKs create petals that transform into 5 spikes around the target hit, each dealing 76.4% (100.0% at 6★) ATK of AOE Physical DMG. CD: 7s. Can be reset by Ultimate. Stygian Nymph equip bonus: 7 spikes are created instead.


Kindred Mark

When entering battle or casting Ultimate, wielder restores 200 HP instantly and has 10% bonus Crit Rate as well as 31.3% (36.0% at 6★) Crit DMG for 10s. Stygian Nymph equip bonus: Saule: the bonuses above last 11.6s (14.0s at 6★) longer; Veliona: the bonus Crit DMG above changes to 46.4% (70.0% at 6★).


Nirvana

The wielder gains 21.3% (26.0% at 6★) Physical Damage. Stygian Nymph equip bonus: Gains 31.3% (36.0% at 6★) Total Damage Multiplier for Mark Damage.


Sanguine Gaze (4) (Icon).png Sanguine Gaze Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 300 12 Nightmarish Beak

[SP: 4][CD: 7s] Use chain claws to grapple the target towards the wielder or send the wielder to the target and perform scythe slashes dealing 100% + 640.2% (800.0% at 5★) ATK of Ice DMG. Starchasm Nyx equip bonus: Scythe slashes restore 1 Carmine Gash and can be connected into Sequence 4 of Basic ATK.


Crimson Eyes

Ice DMG increases by 17.0% (25.0% at 5★). Ultimate and Burst mode attacks deal 22.0% (30.0% at 5★) bonus Total DMG.


Sanguine Gaze - Union (5) (Icon).png Sanguine Gaze: Union Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 445 18 Nocturnal Bite

[SP: 0][CD: 7s] Use chain claws to grapple the target towards the wielder or send the wielder to the target and perform scythe slashes dealing 100% + 821.4% (900.0% at 6★) ATK of Ice DMG. Starchasm Nyx equip bonus: Scythe slashes restore 1 Carmine Gash and can be connected into Sequence 4 of Basic ATK. In her Burst mode, the weapon active is changed to slamming the area in front of her and dragging enemies nearby to her dealing 664.2% (900.0% at 6★) + 4 × 40% ATK of Ice DMG. Entering and exiting burst mode both reset the weapon active's cooldown.


Peek into the Abyss

Ice DMG increases by 22.1% (30.0% at 6★). Ultimate and Burst mode attacks deal 32.1% (40.0% at 6★) bonus Total DMG.


Union in the Dream

Charged ATKs deal 12.1% (20.0% at 6★) bonus Total DMG and reduce Total DMG taken by 11.1% (15.0% at 6★) on hit for 3s. Triggering it again resets the duration.


Iris of Helheim (5) (Icon).png Iris of Helheim Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 401 39 Soul Awakener

[SP: 0][CD: 25s] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of Lightning DMG, and trigger the following effects:
Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf / Strix / Ormr Runes, and fully restores Disir.
Enemies in the mist are Bedazzled and take 56.4% (80.0% at 6★) ATK of bonus Lightning DMG from Ormr Rune's periodical lightning for 15s.
Each Charged ATK boosts wielder's Total DMG by 13.2% (25.0% at 6★) for 15s (cannot stack).


Guiding Fragrance

Wielder's Charged ATK and Ultimate deal 18.2% (30.0% at 6★) bonus Lightning DMG. She deals 20.4% (40.0% at 6★) bonus Total DMG to enemies affected by Stain of Trickery.


Reflux of Gjöll

Fallen Rosemary equip bonuses:
During Ultimate, all skill timers on her and enemies are paused.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.


Astral Rend - White Dwarf (4) (Icon).png Astral Rend: White Dwarf Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 300 12 Planetary Nebula

[SP: 6][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 480% (800% at 5★) + 200% ATK of Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 7.0% (15.0% at 5★) bonus Fire DMG. Spina Astera equip bonus: Astral Flare deals 6% (10% at 5★) ATK of bonus Fire DMG to Flared enemies.


Electron Degeneracy

Basic, Charged, and Combo ATKs deal 12.0% (20.0% at 5★) more bonus Total DMG to Flared enemies. Spina Astera equip bonus: She restores 10 Astrum per second when on standby.


Astral Divide - Pisces (5) (Icon).png Astral Divide: Pisces Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 415 39 Gamma-Ray Burst

[SP: 0][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 886% (1,200% at 6★) + 200% ATK of Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 16.1% (20.0% at 6★) bonus Fire DMG.
Spina Astera equip bonus: Astral Flare deals 11% (15% at 6★) ATK of bonus Fire DMG to Flared enemies.


Electron Degeneracy

Basic, Charged, and Combo ATKs deal 21.0% (25.0% at 6★) bonus Total DMG to Flared enemies.
Spina Astera equip bonus: She restores 20 Astrum per second when on standby.


Relativistic Jets

Charged ATK deals 12.1% (20.0% at 6★) bonus Total DMG.
Spina Astera equip bonus: Charged ATK or Ultimate boosts her Fire DMG by 17.1% (25.0% at 6★) for 10s, during which Basic, Charged, and Combo ATK inflict Flared state lasting 10s on hit.


Icon Name Rarity ATK CRIT Skill
Lance (2) (Icon).png Lance Star (Icon).pngStar (Icon).png 124 10 Ionic Slam

[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 618.6% (1,000.0% at 3★) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% + 309.3% (500.0% at 3★) ATK of Physical DMG; this attack has no CD.



Plasma Lance (3) (Icon).png Plasma Lance Star (Icon).pngStar (Icon).pngStar (Icon).png 161 28 Ionic Slam

[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 618.6% (1,000.0% at 4★) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% + 309.3% (500.0% at 4★) ATK of Physical DMG; this attack has no CD. After triggering this Throw, the wielder gains 12.7% (20.0% at 4★) Total DMG for 15s.



Lucia (Lance) (4) (Icon).png Lucia (Lance) Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 275 29 Flash Slam

[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 720.7% (1,200.0% at 5★) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% + 360.4% (600.0% at 5★) ATK of Physical DMG; this attack has no CD. After triggering this Throw, the wielder gains Fyre Mantle which reduces 22.0% (30.0% at 5★) of the Total DMG she takes for 10s.


Ignis Stella

Deals 11.0% (15.0% at 5★) more Fire DMG; additionally deals 23.0% (35.0% at 5★) more Fire DMG against ignited enemies.


Eos Gloria (4) (Icon).png Eos Gloria Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 21 Aurora Domina

[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 940.8% (1,500.0% at 5★) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 480.5% (800.0% at 5★) ATK of Fire DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 8.6% (15.0% at 5★) more Fire DMG and deals Fire DMG equal to 35% of the wielder's ATK against them every 0.5s.


Fiery Cleansing

When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 2.40% (4.00% at 5★) Fire DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.


Hler's Serenity (4) (Icon).png Hler's Serenity Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 21 Fury of Aegir

[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 720.7% (1,200.0% at 5★) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to CC the enemy and deal 20% ATK of Physical DMG + 420.4% (700.0% at 5★) ATK of Physical DMG. Throw Counter does not trigger weapon skill cooldown. In burst mode, Throws deal 340.2% (500.0% at 5★) ATK of Physical DMG.

When equipped by Bright Knight: Excelsis, Retaliation grants 20% bonus self Crit Rate for 3s.


Waves of Cataclysm

The wielder's Crit Rate is boosted by 8.6% (15.0% at 5★). Charged ATKs and Throws mark enemies, and the wielder deals 12.0% (20.0% at 5★) more Crit DMG against marked enemies. In Burst mode, a shockwave is emitted every 2.5s dealing 36.0% (60.0% at 5★) ATK of Physical DMG. Shockwaves are considered Ultimate attacks with 50% bonus Crit Rate that can mark enemies upon hit; the marks last 10s.


Endothermic Lance VF (4) (Icon).png Endothermic Lance VF Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 21 Element Feedback

[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + 800.6% (1,200.0% at 5★) ATK of Physical DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + 460.4% (700.0% at 5★) ATK of Fire DMG (does not reset CD).The active's damage will match the element of the wielder's damage type (Priority: Fire > Ice > Lightning > Physical).


Ignis Stella

Wielder deals 17.2% (22.0% at 5★) bonus Total DMG.


Lance of Longinus (4) (Icon).png Lance of Longinus Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 21 Death of the Messiah

[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + 840.8% (1,400.0% at 5★) ATK of Physical DMG. During certain enemy moves and when the active button in flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% + 480.5% (800.0% at 5★) ATK of Physical DMG (does not reset CD). The last hit of the Throw deals 50% bonus damage to shields.

Asuka equip bonus: Charged ATK, "Mind, Matching, Moment", and Ultimate finisher deal 11.0% (15.0% at 5★) bonus Total DMG and have 15% bonus Crit Rate.


Etz Hayim

Wielder deals 18.0% (30.0% at 5★) bonus Physical DMG. Throws mark enemies for 30s (can be refreshed). When Combo or Charged ATKs from a teammate hit marked enemies, Lance of Longinus emerges to assist, dealing 60.1% (100.0% at 5★) ATK of Physical DMG (DMG source: teammate). Team-shared CD: 3s.

Asuka equip bonus: Lance of Longinus' assist attacks restore 1.8 (3.0 at 5★) SP for her.


Starlance Prime (4) (Icon).png Starlance Prime Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 287 11 Dawning Glory

[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% ATK of Physical DMG + 660.4% (900.0% at 5★) ATK of Fire DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + 460.4% (700.0% at 5★) ATK of Fire DMG (does not reset CD).Casting Throws, Ultimate, or entering burst mode inflicts Stardust on enemies. CD: 25s. Stardust does not expire and cannot stack. Wielder's Charged ATKs can shatter Stardust to trigger an explosion dealing 876.9% (1,500.0% at 5★) ATK of Fire DMG in a certain area.


Fire Star

Ultimate or burst mode attacks deal 17.0% (25.0% at 5★) bonus Fire DMG. Enemies hit by the shattered Stardust blast take 12.8% (16.0% at 5★) bonus Fire DMG for 10s. Subsequent procs reset the duration.


Sagittarius Astra (5) (Icon).png Sagittarius Astra Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 415 16 Stellar Excelsis

[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% ATK of Physical DMG + 950.0% (1,100.0% at 6★) ATK of Fire DMG. During certain enemy moves and when the active button is flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% ATK of Physical DMG + 740.0% (800.0% at 6★) ATK of Fire DMG (does not reset CD).Casting Throws, Ultimate, or entering burst mode inflicts Stardust on enemies. CD: 25s. Stardust does not expire and cannot stack. Wielder's Charged ATKs can shatter Stardust to trigger an explosion dealing 1,600.0% (1,900.0% at 6★) ATK of Fire DMG in a certain area.


Blazing Alnasl

Ultimate and burst mode attacks create 3 light spears to impale enemies, each dealing 30.0% (45.0% at 6★) ATK of Fire DMG. CD: 5s.

For Dea Anchora, every cast of Ultimate creates light spears.


Kaus Australis

Ultimate or burst mode attacks deal 29.0% (35.0% at 6★) bonus Fire DMG. Enemies hit by the shattered Stardust blast take 17.0% (20.0% at 6★) bonus Fire DMG for 10s. Subsequent procs reset the duration.


Abyss Flower (4) (Icon).png Abyss Flower Star (Icon).pngStar (Icon).pngStar (Icon).pngStar (Icon).png 298 19 Fresh Bud

[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200% + 350.3% (550.0% at 5★) ATK and restores 15 SP and 200 HP.

When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20% + 460.4% (700.0% at 5★) ATK (does not reset CD).

Bright Knight equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing Physical DMG equal to 200% + 840.8% (1,400.0% at 5★) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.


Samsara Reversal

The wielder gains 12.0% (20.0% at 5★) Crit Rate. During Burst, the wielder gains 35% Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5★) ATK of Physical DMG (2 stacks max).


Key of Creation

In co-op raids, Valkyries deal 16.0% (22.0% at 5★) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5★) max HP each time they deal DMG (can only be triggered once per second).


Abyss Flower - Liminal Spiral (5) (Icon).png Abyss Flower: Liminal Spiral